Commit Graph

5 Commits

Author SHA1 Message Date
014aa7261e Orange branch: OpenEXR finally in Blender!
Credits go to Gernot Ziegler, who originally coded EXR support, and to
Austin  Benesh for bringing it further. Kent Mein provided a lot of code
for integrating float buffers in Blender imbuf and ImBuf API cleanup,
and provided Make and Scons and static linking.

At this moment; the EXR libraries are a *dependency*, so you cannot get
the Orange branch compiled without having OpenEXR installed. Get the
(precompiled or sources) stuff from www.openexr.com. Current default is
that the headers and lib resides in /user/local/

Several changes/additions/fixes were added:

- EXR code only supported 'half' format (16 bits per channel). I've added
  float writing, but for reading it I need tomorrow. :)
- Quite some clumsy copying of data happened in EXR code.
- cleaned up the api calls already a bit, preparing for more advanced
  support
- Zbuffers were saved 16 bits, now 32 bits
- automatic adding of .exr extensions went wrong

Imbuf:

- added proper imbuf->flags and imbuf->mall support for float buffers, it
  was created for *each* imbuf. :)
- found bugs for float buffers in scaling and flipping. Code there will
  need more checks still
- imbuf also needs to be verified to behave properly when no 32 bits
  rect exists (for saving for example)

TODO:

- support internal float images for textures, backbuf, AO probes, and
  display in Image window

Hope this commit won't screwup syncing with bf-blender... :/
2006-01-09 00:40:35 +00:00
8e92ee8684 - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes)
NOTE: BLI_winstuff.h was meant to be a wrapper around windows.h to handle
undefining various crap that windows.h defines. Platform specific headers
should only have to be included in a few places. This reduces the number
of inclusions of BLI_winstuff.h to 16 which is a much more reasonable
number (than the 144 or whatever it used to be)
2005-03-19 21:08:13 +00:00
3bbc65a5f4 This is a pretty lame commit but here it is:
I just fixed indentation (replaced spaces with tabs where needed) and removed
#include config.h stuff from the above files.

Kent
2005-01-03 19:53:04 +00:00
d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00