Commit Graph

69828 Commits

Author SHA1 Message Date
Campbell Barton e7ce9b9bb8 Cleanup: unused warning 2019-05-02 10:37:42 +10:00
Richard Antalik a372e5e426 Fix T61619: Some VSE attributes with keyframes are not sensibly evaluated
when the scene is referenced as a strip from another VSE scene

Fix T49658: Evaluation / animation of f-curves does not correct
for a scene's position within another scene

Solution: Evaluate animdata before rendering scene seqbase.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4755
2019-05-01 09:58:35 -07:00
Alexander Gavrilov fc040335b7 Fix T63980: only copy selected curves in Copy Keyframes from Graph Editor.
Otherwise things can become confusing due to copying unwanted curves,
especially if "Only Selected Curve Keyframes" is enabled, and thus
selected keyframes from other curves may not be visible.

Now Copy Keyframes behaves exactly like Paste Keyframes.
2019-05-01 19:25:24 +03:00
Brecht Van Lommel a9e546f57d UI: add pixel units for some theme settings 2019-05-01 18:05:48 +02:00
George Vogiatzis a8bdb357b4 UI: move object origin size preference to themes
Differential Revision: https://developer.blender.org/D4657
2019-05-01 18:05:48 +02:00
Harley Acheson 5b7806510f UI: remove outliner vertical separators
This removes the vertical bar separators between items and subitems (for closed
rows), and the vertical lines between the columns of restriction icons.

The vertical bars and lines don't really serve any useful purpose and add some
visual fuzziness and confusion. Best to concentrate the eye on the items of
content, not the separators between them.

Differential Revision: https://developer.blender.org/D4743
2019-05-01 18:05:48 +02:00
Harley Acheson f597cb6d03 UI: remove outliner highlight selection gap
When rows were highlighted - for selection, hover, or search - the highlighted
bar would not take up the entire vertical space but instead leave a gap.

That gap generally looks like a separator between items, adding complexity and
fuzziness for no real benefit.

Differential Revision: https://developer.blender.org/D4742
2019-05-01 18:05:48 +02:00
Harley Acheson 3747282932 UI: use Mac key symbols in menus on macOS, instead of text like "Cmd"
On Windows "Cmd" is also replaced with "Win".

Differential Revision: https://developer.blender.org/D4689
2019-05-01 18:05:01 +02:00
Harley Acheson 0a80be40e3 UI: make outliner hierarchy line width take into account DPI
Differential Revision: https://developer.blender.org/D4744
2019-05-01 17:21:02 +02:00
George Vogiatzis df712d74a2 UI: improve readability of Normals menu in edit mode
Also rename operators to match names in the menu.

Differential Revision: https://developer.blender.org/D4659
2019-05-01 17:17:22 +02:00
Brecht Van Lommel 89826e0a0d Alembic: integrate cache file into the dependency graph
* The cache file datablock is now evaluated as part of the dependency graph,
  creating/freeing the Alembic file handle matching the current frame.
  Modifiers and constraints depend on this evaluation.
* Cache file handles and readers now only exist on COW datablocks, never the
  original ones.
* Object data paths are flushed back to the original for the user interface.
* The cache file keeps a list of all readers associated with its handle, and
  automatically frees them when the handle is freed. This kind of sharing of
  data across datablocks is weak but we have no better mechanism for it.

Fix T62720: Alembic sequences not working and crashing

Differential Revision: https://developer.blender.org/D4774
2019-05-01 16:02:27 +02:00
Clément Foucault a72a831570 Eevee: Fix crash when rendering due to recent lookdev refactor 2019-05-01 15:45:54 +02:00
Alexander Gavrilov df8e5d66e3 Modifiers: support parallelism in Armature and Lattice Deform.
This partially mitigates the performance drop in Spring
02_055_A.anim caused by dependency changes in D4715.

Differential Revision: https://developer.blender.org/D4753
2019-05-01 16:34:54 +03:00
Richard Antalik 4d043b5c17 Fix crash on unlinking scene
Fix crash when unlinking scene and "Use Sequence" property is set.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4756
2019-05-01 05:16:55 -07:00
Richard Antalik fa3da4d23d Use cache only in current scene
Disable cache use, when rendering another scene seqbase.
Now cache limit applies only to one scene, so it can be overshot.
Cache of other scenes can be filled manually still.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4757
2019-05-01 05:16:29 -07:00
Richard Antalik bc597eb487 Fix T49589: 2.78 VSE no longer caching Node Editor scene strips
Sequencer cache was cleared when rendering compositor output.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4758
2019-05-01 05:16:01 -07:00
Campbell Barton 1cb091ae7a Cleanup: correct arg wrapping from recent cleanup 2019-05-01 20:32:38 +10:00
Campbell Barton 928becec60 UV Sculpt: improve tool-system integration
In 2.7x UV sculpt was a kind of sub-mode
(a toggle with it's own key-map & drawing code).

Move this to an operator that uses the tool-system,
this simplifies internal logic, especially brush selection
which now matches sculpt and other paint modes.

- Remove toggle used to enable uv sculpt.
- Expose the brush, which was already used but there was no way to
  select different brushes.
- Make UV sculpt use paint paint tool slots
  (using brushes how all other paint mode currently do).
- Move UV Sculpt keymap to the tools keymap.
- Remove Q to toggle UV sculpt mode,
  S/P/G keys to switch tools.
2019-05-01 20:32:38 +10:00
Campbell Barton 7aeb94686f Fix line width for image sample size display 2019-05-01 20:32:38 +10:00
Clément Foucault e66629c128 Eevee: Lookdev: Cleanup implementation & support for Bloom and TAA
Make Lookdev works with bloom and TAA by rendering it before TAA and fixing
the motion vectors of the lookdev balls.

Rework Lookdev to remove much of its complexity. Use simpler matrices with
more understandable setup code.
2019-05-01 12:09:18 +02:00
Clément Foucault b581f19292 Eevee: Add support for alpha background in viewport
Viewport now displays alpha checkerboard pattern like Cycles does when
film alpha is set to "Transparent".

Some small workarounds were necessary for Depth of Field and correct TAA
support.
2019-05-01 12:09:18 +02:00
Clément Foucault 47717060af DRW: Draw checkerboard alpha pattern for Cycles
Add checkerboard alpha pattern like it was in 2.79
2019-05-01 12:09:18 +02:00
Clément Foucault e6705fad33 DRW: Add DRW_STATE_BLEND_PREMUL_UNDER
Just basic alpha under operation with premultiplied source.
2019-05-01 12:09:18 +02:00
Clément Foucault 28ada66f38 Cleanup: long function call in interface_draw.c 2019-05-01 12:08:06 +02:00
Sergey Sharybin 35214885c7 Cleanup: Redundant struct specifier 2019-05-01 10:51:19 +02:00
Campbell Barton 7191f66aa4 Cleanup: use BKE_pchan_mat3_to_rot / rot_to_mat3 utility functions 2019-05-01 13:55:50 +10:00
Campbell Barton 5915d1f453 BKE_pchan: add BKE_pchan_rot_to_mat3
Useful to get the un-scaled rotation from a pose channel.
2019-05-01 13:17:10 +10:00
Campbell Barton 340c564020 UI: move image paint panels into the image side-bar
- Move painting brush panels into the image side-bar.
- Add active tool panel to the image side-bar.
2019-05-01 12:35:00 +10:00
Campbell Barton 3ae872d9ab Fix T64049: Unset space type crashes 2019-05-01 11:48:39 +10:00
Campbell Barton 909665a0d4 ClangFormat: run with ReflowComments on source/
Prepare for enabling ReflowComments.
2019-05-01 11:13:14 +10:00
Campbell Barton f70470b540 Cleanup: comments (long lines) in ikplugin 2019-05-01 11:01:20 +10:00
Campbell Barton c7041403d0 Cleanup: comments (long lines) in compositor 2019-05-01 10:51:13 +10:00
Campbell Barton 63f0e150ed Cleanup: comments (long lines) in draw 2019-05-01 10:51:10 +10:00
Campbell Barton 480a09a92f Cleanup: redundant lookup 2019-05-01 08:49:35 +10:00
Campbell Barton 3482e136bf Fix error storing proportional editing for redo
Missed in recent changes to proportional edit mode.
2019-05-01 08:31:18 +10:00
Dalai Felinto b7277aac72 Outliner: Fix "Unlink" not working for parented objects
How to reproduce it:
* Parent an object to another in the same collection.
* RMB the child object and try to "unlink" it.
2019-04-30 19:20:53 -03:00
Campbell Barton 910b886747 Cleanup: comments (long lines) in modifiers
Also remove duplicate comments in headers.
2019-05-01 08:04:52 +10:00
Campbell Barton 163fb251b9 Cleanup: comments (long lines) in compositor 2019-05-01 07:58:27 +10:00
Campbell Barton 1e8697cd80 Cleanup: comments (long lines) in freestyle 2019-05-01 07:58:27 +10:00
Campbell Barton 5ca8ac51d0 Cleanup: indentation from braces in '#if 0' 2019-05-01 07:58:27 +10:00
Bastien Montagne 20a8b07561 Fix broken build from recent rBae7db030dab0. 2019-04-30 22:17:32 +02:00
Dalai Felinto d4126238b4 Cleanup/update comment on flag_legacy values 2019-04-30 16:48:07 -03:00
Dalai Felinto 1aa093ce9c Fix T63343: Duplicated object is hidden whereas it should not
We were mixing ob->flag and ob->base_flag.
We shouldn't be using ob->flag & SELECT in 2.8x.
2019-04-30 16:48:07 -03:00
Dalai Felinto ae7db030da Stop using deprecated ob->flag & SELECT
We still have base->flag_legacy & BA_WAS_SEL for the few cases we really
need to have a per-object selection check (used in the transform code).
2019-04-30 16:48:07 -03:00
Dalai Felinto 2d32372c59 Remove BKE_scene_object_base_flag_sync_from_object
Note the fix for T62865 is still working fine.
2019-04-30 16:48:07 -03:00
Dalai Felinto 088d59c3d3 Refactor: Use object select API - ED_object_base_select
We had a mix of BKE_view_layer_base_select (harmless), and places where
we simply set the BASE_SELECTED flag with no regard to its selectable
state.
2019-04-30 16:48:07 -03:00
Dalai Felinto c7452f14c5 Grease Pencil: Fix using wrong flag for selecting objects on convert
The correct fix should be to use ED_object_base_select() but I'm leaving
this to a separate pass.
2019-04-30 16:48:07 -03:00
Dalai Felinto 7388856318 Cleanup: Object base syncing already happening as part of ED_object_base_select
No functional change.
2019-04-30 16:48:07 -03:00
Antonio Vazquez 2fd6e855a5 GPencil: Small tweak to Dot minimum thickness
This was changed in a previous commit to 1.0, but a value of 0.5 works better.
2019-04-30 17:49:28 +02:00
Antonio Vazquez 9a4fd6da0f Fix T63864 Duplicate Data options don't exist for Light Probe and Grease Pencil
See revision D4766
2019-04-30 17:37:16 +02:00