Commit Graph

58 Commits

Author SHA1 Message Date
Severin
e81d077c85 Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell
and me.

At this place, I'd like call out a number of people who were involved and
deserve a big "Thank you!":
* At the first place @randon who developed and submitted the patch
* The Blendercn community which helped a lot with testing - espacially
* @yuzukyo, @leon_cheung and @kjym3
* @campbellbarton, @mont29 and @sergey for their help and advises during
* review
* @ton who realized the importance of this early on and asked me for
* reviewing

We are still not finished, as this is only the first part of the
implementaion, but there's more to come!
2014-12-07 00:58:17 +01:00
9b9ddb4669 Make SCons's DEBUG/_DEBUG consistent with CMake
Also move this to a generic place in SConstruct instead of having this
defines in 6 different configurations.

Should not be functional changes, but please verify all the platforms.
2014-08-27 14:49:47 +06:00
741f17f05b Cycles CUDA: make CUDA toolkit 6.0 the official supported version.
This also updates the configurations to build kernels for compute capability
5.0 cards, when using and older CUDA toolkit version this will be skipped.

Also includes tweaks to improve performance with this version:
* Increase max registers on sm_30, sm_35 and sm_50
* No longer use texture storage on sm_30
2014-04-30 16:07:27 +02:00
b96d531bc9 Python: move to version 3.4x on all platforms 2014-04-30 23:19:16 +10:00
417efb0e8b Remove hard coded Python version for scons
note: this isn't best way of extracting version without '.'
2014-04-30 22:29:28 +10:00
cc439f683b fix scons ffmpeg libraries for mingw32 2014-03-30 01:35:39 +02:00
99c5e71397 Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.

The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-06 01:45:15 +00:00
8d6e5e2fee Cycles: update build configurations to include CUDA sm_35 architecture. When using
a compiler older than CUDA 5.0 it will give a warning and skip this architecture.
2013-06-20 13:10:47 +00:00
29871b29b5 Fix compilation on MinGW32 scons. The compiled library there is already static, revert renaming of linked library 2013-06-03 06:40:25 +00:00
732c566f2f Fix #35587: Cycles: image movie to single image crashing
Crash was happening on windows platforms only and was caused
by some specifics about how CRT works.

Basically, blender and all of the .dll are compiled with /MT
flag, which means blender.exe and all .dll are using separate
environments. This makes it impossible to pass file descriptors
from blender to other dll, because it becomes invalid in the dll.

And this is exactly what was happening: OIIO was trying to open
movie file with all known plugins and one of them was zlib. And
the way OIIO was using zlib API is opening the file using Boost
and passing a file descriptor to zlib. And since zlib was a
dynamic library this lead to general issues using this descriptor
in zlib code.

Solved by linking to zlib statically. This allows to safely pass
file descriptor to zlib API. Alternative would be to compile all
the stuff with /MD flag, but that's much bigger and less robust
way to fix the issue.

Tested on windows using msvc2008, scons plus cmake both 32 and 64
bit versions. Seems to be working fine.

Further tweaks for mingw and msvc2012 could be needed tho.
2013-06-02 15:02:17 +00:00
f3f5e9553e Turn OpenMP on for MinGW, it works the 32 bit compiler. 2013-04-17 19:54:25 +00:00
15f3bbfe9e Fix some compilation errors for MinGW. Thanks to vildas on irc for
bringing this to attention.
2013-04-13 16:29:18 +00:00
eeb95280be Missing build_files updates in the merger in revision 55847. 2013-04-07 06:44:33 +00:00
4707f1de17 modified build system for updated opencollada libraries (windows only, other platforms might want to update as well) 2013-03-28 18:02:24 +00:00
dc90ce5b6d Cycles GPU rendering:
* Deprecate computing capability 1.3 (sm_13)

This commit disables auto build of sm_13 CUDA platform, which means that starting with Blender 2.67, we don't support sm_13 devices anymore. It has become difficult to support that and it was already feature incomplete (no render-passes, AO, Multi Closure etc).

It's still possible to manually enable sm_13 for own tests, but building might break in the future.
2013-02-21 17:14:07 +00:00
0a5d44588c switch verious references from py3.2 -> 3.3 or just 3. 2012-11-26 13:58:06 +00:00
7138beaa64 Fix for oiio/ocio/boost in those scons config, else specifying a custom "root" path for those libs in user-config.py is useless! 2012-11-14 08:12:52 +00:00
c844033cd0 Scons compiling fix
Proper implementation for only including the boost locale libs when
WITH_BF_INTERNATIONAL is enabled, so that those of us who do not need/want to
bother with translated ui's can compile. The way it was done before was wrong as
1) the value was always set to true earlier in the config scripts, 2) the base
config scripts run before user config overrides are set
2012-11-12 02:30:16 +00:00
0738284e32 Clen up of gettext stuff from scons scripts... Did not touch to buildbots ones, nor to iconv, as it’s still uncleare whether we can get rid of it :/ 2012-11-11 19:46:36 +00:00
5ff3017900 Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)!

Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ).

Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
2012-11-11 16:54:26 +00:00
589ada7f0c code cleanup: correct spelling 2012-09-28 06:45:20 +00:00
aecb2f7039 Updating mingw32 config to reflect new boost libraries in svn
(1.47 -> 1.49)
2012-09-17 12:05:18 +00:00
3968b63735 * Enable opencolorio for scons/mingw32 (coming very soon)
* Change names of libraries for mingw32 boost to 1.49
2012-09-16 20:26:28 +00:00
b93da9b01e Color Management, Stage 1: Initial OpenColorIO library integration
This commit integrates support of OpenColorIO library into build systems.

It also contains C-API for OpenColorIO library which could be used by Blender.

CMake has got find rules familiar to OpenImageIO's one which makes it easier
for build system to find needed libraries and includes. Scons only could use
explicitly defined paths to libraries and includes.

C-API would be compiled and Blender would be linked against C-API and OpenColorIO
but it wouldn't affect on Blender behavior at all.

OpenColorIO could be disabled by setting up WITH_OCIO to Off in CMake and
setting WITH_BF_OCIO in Scons.
2012-09-15 10:03:17 +00:00
bcb552ef94 Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
84c0aee254 Correct openjpeg for scons too. 2012-06-21 14:49:10 +00:00
1937f3b8de Disable building of CUDA 1.3 kernels for cycles for win32 cmake and mingw32 scons. They were already disabled for scons MSVC 32bit. 2012-05-22 12:30:37 +00:00
c498c0eb42 Update build files to use the new lib locations for MinGW. For builders: you will need to checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/mingw32/
to build with MinGW past this commit.
2012-04-23 01:11:42 +00:00
3d4a14149b Scons:
* Some code and comment cleanup
* Remove cmake equivalent variable comments
* Remove some non used parameters from config files and btools: WITH_BF_FMOD, BF_VERSION.
* Remove some commented non-used variables
2012-04-07 18:26:54 +00:00
d184fe0df3 Missed Scons update for MinGW boost 2012-02-26 16:54:20 +00:00
29f0ff718b Reverting changes made to build systems when was upgrading OpenAL.
Reverting to openal from creative because own builds doesn't deal with 3D sound.
Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which
libraries were updated to openal-soft).
2012-02-17 16:58:34 +00:00
8a9650e620 disable recent attempt to static link mingw DLL's causes errors for some users.
also remove break statement, mistake on last commit.
2012-01-05 10:05:24 +00:00
b5ce2b028a link mingw libstdc++ and libgcc libs statically so users dont need mingw installed to use mingw builds 2012-01-05 07:52:03 +00:00
fc74eea7a4 Mingw - use truly relative instead of absolute-relative paths for Boost and OIIO
That is, instead of '#../lib/windows/lib_name/include', we're now using BF_LIBNAME + '/include'. This makes it possible to have a single lib folder shared between several local working trees again.
2011-12-29 02:57:41 +00:00
a0e62e77d7 Update build files to use new OpenAL libraries 2011-12-27 09:37:19 +00:00
0ebb1a3f9f * Fix for moving mingw png libs. 2011-12-19 14:46:17 +00:00
8f0e9c7c09 MinGW png libs
* Moved to gcc/png in the libs dir.
2011-12-18 23:23:09 +00:00
36c073ab2a mingw compiles again after OceanSim stuff 2011-11-14 10:35:11 +00:00
ea38cb2e5e Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configs 2011-11-13 15:10:54 +00:00
2f1e51ac99 correct comment, no longer needed. 2011-11-09 11:38:04 +00:00
83b16687b9 Make scons work MinGW. This commit resolves several issues such as enable OpenEXR, Game Engine and Player, enable latest features, and solve link order for gcc. So MinGW is right now fully supported as a build system for release type builds. Debug builds not tested. 2011-11-09 11:33:10 +00:00
d37760bc34 cleanup scons build flags, many duplicates because because of confusion between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.

also commented intended ghost unicode/ascii usage.
2011-10-21 04:23:26 +00:00
07ad83a439 * Removing libsamplerate from build systems
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-10-02 17:09:39 +00:00
aabd702dbd fix link issues with MinGW - a substitute declaration(correctByteOrder) for itoln that was not present in MinGW was being used. Duplicated the declaration from <winsock2.h>(tried including but gave some errors) and added the appropriate link library, wsock32, according to MinGW documentation. 2011-09-06 11:17:29 +00:00
0e3b8ff6a5 Update rules for linux cross and mingw: list of DLLs for FFmpeg should be defined there. 2011-08-22 19:27:54 +00:00
a33a26ca07 FFmpeg library update:
- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
2011-08-22 18:49:42 +00:00
161927e27e remove -mwindows flag for scons/mingw, enable manifest & winblender.rc for all windows builds except for msvc2010 2011-04-09 00:10:29 +00:00
a001b3f072 set 2mb stack for mingw too. 2011-03-12 00:50:34 +00:00
1eb57bcbc7 disable openexr and collada for mingw, give linking errors. 2011-03-08 23:12:45 +00:00
98d444109e change mingw-scons to use python 3.2 2011-03-04 10:19:02 +00:00