Commit Graph

10 Commits

Author SHA1 Message Date
91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00
41a63556cf Revert "Cleanup: add semicolon after PyObject_VAR_HEAD"
This reverts commit a01bcfa636.

This causes MSVC2019 build to fail with error C2059

Unfortunately this means we have to put up with bad formatting
in Python structs.
2019-05-03 18:09:52 +10:00
a01bcfa636 Cleanup: add semicolon after PyObject_VAR_HEAD
clang-format doesn't expand macros,
add semicolon to prevent misleading formatting.
2019-05-03 12:43:18 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
8fc8131bc9 GPU Python: Use string literals in shader.from_builtin and shader.code_from_builtin.
Also, the gpu.shader.builtin submodule becomes obsolete, so it has been removed.
2018-10-09 12:07:06 -03:00
9fb9604c19 gpu.shader module: Do not free builtin shaders. 2018-09-20 15:21:59 -03:00
1287965089 GPU module: Initial implementation of the gpu.shader submodule.
Differential Revision: https://developer.blender.org/D3688
2018-09-14 09:46:19 -03:00