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this is to ease migration. - updated particles and STL converter to use DerivedMesh interface. This is a bit wasteful at the moment, but these are not key performance areas. Can update once DerivedMesh has accessors for faces and face data.
(draws single mapped edge) - updated editmesh code to use new interface (-2 DLM uses)
- updated edit.c to use DerivedMesh interface
- add new DerivedMesh type, currently just encapsulates drawing