* gameplayer is now probably not going to build without PNG turned ON.
To fix that it would be necessary to use #ifndef NOPNG around the GPC_Canvas::MakeScreenShot.
Since I don't this function it's working in 2.5 yet it's better to wait for that before doing it.
Changed:
row_pointers = new (png_bytep) [(GetHeight() * sizeof(png_bytep))];
to:
row_pointers = new png_bytep [(GetHeight() * sizeof(png_bytep))];
Thanks emil....
Kent