e648ca8862 
					 
					
						
						
							
							use booleans for modifiers and api callbacks.  
						
						 
						
						
						
						
					 
					
						2013-06-02 03:59:19 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						09e11ad6ef 
					 
					
						
						
							
							modifier stack: lazy initialize normals  
						
						 
						
						... 
						
						
						
						many modifiers were calculating normals, when those normals were ignored by the next modifier.
now flag normals as dirty and recalculate for modifiers that set use `dependsOnNormals()` callback.
Quick test on mesh with 12 modifiers (mostly build type), calculated normals 6 times, now it only runs once - so this will give some speedup too. 
						
						
					 
					
						2013-05-30 17:36:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						afb4b65167 
					 
					
						
						
							
							Random number generator: replace a bunch of usage of the global random number  
						
						 
						
						... 
						
						
						
						generator with a local one. It's not thread safe and will not give repeatable
results, so in most cases it should not be used.
Also fixes  #34992  where the noise texture of a displacement modifier was not
properly random in opengl animation render, because the seed got reset to a
fixed value by an unrelated function while for final render it changed each
frame. 
						
						
					 
					
						2013-04-15 23:12:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e3944f5bfa 
					 
					
						
						
							
							Divide by 3 instead of multiplying by variations of 0.333  
						
						 
						
						... 
						
						
						
						Fixes small precision problems. 
						
						
					 
					
						2013-02-14 17:35:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2bb174cfa4 
					 
					
						
						
							
							style cleanup: indentation  
						
						 
						
						
						
						
					 
					
						2012-11-09 09:33:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						a1856a38f6 
					 
					
						
						
							
							minor improvement to vector api use, replace add, multiply by 0.5 with mid_v3_v3v3  
						
						 
						
						
						
						
					 
					
						2012-10-30 14:22:49 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						0e494b74c4 
					 
					
						
						
							
							style cleanup  
						
						 
						
						
						
						
					 
					
						2012-10-26 04:14:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3fab39f76f 
					 
					
						
						
							
							style cleanup: modifier structs  
						
						 
						
						
						
						
					 
					
						2012-10-24 05:45:54 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d599b643b7 
					 
					
						
						
							
							style cleanup: bge, switch statements mostly.  
						
						 
						
						... 
						
						
						
						also left bmesh decimator on in previous commit. 
						
						
					 
					
						2012-10-21 07:58:38 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						5189356d58 
					 
					
						
						
							
							style cleanup  
						
						 
						
						
						
						
					 
					
						2012-06-04 20:11:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						318b44fe5d 
					 
					
						
						
							
							Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!  
						
						 
						
						... 
						
						
						
						Should have no effect over modifier behavior. 
						
						
					 
					
						2012-05-09 15:00:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3d8e58751c 
					 
					
						
						
							
							style cleanup: modifiers  
						
						 
						
						
						
						
					 
					
						2012-05-06 13:38:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						299ff91ea1 
					 
					
						
						
							
							code cleanup: BKE_scene api naming.  
						
						 
						
						... 
						
						
						
						also stop numpy from being found in /usr/include with cmake. 
						
						
					 
					
						2012-05-05 14:33:36 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						933b3166fc 
					 
					
						
						
							
							style cleanup: guys - set your editors to tabs!  
						
						 
						
						
						
						
					 
					
						2012-05-01 17:51:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						60c9addf79 
					 
					
						
						
							
							- improve select grouped prefix/suffix from recent patch  
						
						 
						
						... 
						
						
						
						- added select similar direction (Y axis) 
						
						
					 
					
						2012-04-30 08:24:44 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e701f9b670 
					 
					
						
						
							
							style cleanup: whitespace / commas  
						
						 
						
						
						
						
					 
					
						2012-04-29 15:47:02 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b340f930ec 
					 
					
						
						
							
							style cleanup: changes to brace placement / newlines - for/while/if/switch  
						
						 
						
						
						
						
					 
					
						2012-04-28 06:31:57 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b56aabf815 
					 
					
						
						
							
							style cleanup: multi-line if statements.  
						
						 
						
						
						
						
					 
					
						2012-04-21 15:11:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						670cdd5381 
					 
					
						
						
							
							code cleanup:  
						
						 
						
						... 
						
						
						
						always use if (...) even if the macros dont require it (confuses parsers)
  define macros without the ';'s included. 
						
						
					 
					
						2012-04-02 02:41:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c9e1ced4dd 
					 
					
						
						
							
							code cleanup: (dont include ';' in defines), last commit also missed changes to paint_image.c  
						
						 
						
						
						
						
					 
					
						2012-03-28 01:06:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						5a90ea77bc 
					 
					
						
						
							
							style cleanup: follow style guide for formatting of if/for/while loops, and else if's  
						
						 
						
						
						
						
					 
					
						2012-03-24 06:24:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1362523ce6 
					 
					
						
						
							
							CDDM_calc_edges_tessface was being called twice for boolean and explide modifiers, now leave it up to the caller to run.  
						
						 
						
						
						
						
					 
					
						2012-03-20 00:59:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						31d2ee9bf7 
					 
					
						
						
							
							style cleanup, brackets in else/if, some indentation.  
						
						 
						
						
						
						
					 
					
						2012-03-06 18:40:15 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c956e5d2d9 
					 
					
						
						
							
							modified fix for "Fix [ #30351 ] Solidify Modifier High Quality Normals fails." from r44464.  
						
						 
						
						... 
						
						
						
						rather then recalc polygon normals - solidify is simple enough to just flip the normals of the copied faces, the rim faces normals are already re-calculated so copy them. 
						
						
					 
					
						2012-02-26 18:12:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2d1a05874b 
					 
					
						
						
							
							svn merge ^/trunk/blender -r44024:44076  
						
						 
						
						
						
						
					 
					
						2012-02-13 04:14:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						39daef28a1 
					 
					
						
						
							
							Bug fix: Explode modifier created invalid faces if "unborn", "alive" or "dead" setting was unchecked  
						
						 
						
						... 
						
						
						
						* Exploded faces that were meant to be hidden were still created with invalid vertices (0,0,0,0).
* In normal cases this went unnoticed, but for example edge split modifier crashed when it encountered these faces. 
						
						
					 
					
						2012-02-12 16:47:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1b505e6d1b 
					 
					
						
						
							
							replace CDDM_calc_normals_mapping with CDDM_calc_normals when used within modifiers.  
						
						 
						
						... 
						
						
						
						this way modifiers wont be calculating tessface's which CDDM_calc_normals_mapping will do if not already calculated. 
						
						
					 
					
						2012-01-20 13:25:54 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						be1bc0eb98 
					 
					
						
						
							
							rename  
						
						 
						
						... 
						
						
						
						* CDDM_calc_edges --> CDDM_calc_edges_tessface
* CDDM_calc_edges_poly --> CDDM_calc_edges 
						
						
					 
					
						2012-01-06 02:59:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ded0af482b 
					 
					
						
						
							
							rename CDDM_calc_normals() --> CDDM_calc_normals_mapping  
						
						 
						
						
						
						
					 
					
						2012-01-06 00:12:24 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						7fd67392eb 
					 
					
						
						
							
							added a function to ensure derived mesh has tessface's, in preparation for removal of tessface recalculation after each modifier runs.  
						
						 
						
						
						
						
					 
					
						2012-01-05 12:40:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8d8403c15e 
					 
					
						
						
							
							for modifiers that are stull creating MFaces - call CDDM_tessfaces_to_faces rather then making an entire copy with CDDM_copy(result, 1)  
						
						 
						
						
						
						
					 
					
						2012-01-03 15:28:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b64f352270 
					 
					
						
						
							
							svn merge ^/trunk/blender -r43033:43062  
						
						 
						
						
						
						
					 
					
						2012-01-02 02:57:36 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1b4487e813 
					 
					
						
						
							
							Fix [ #29728 ] Explode Modifier Causes Crash.  
						
						 
						
						... 
						
						
						
						The problem was in fact in recent BLI_edgehash changes: a typo in the new macro EDGE_ORD made v0 > v1, instead of v0 < v1. This caused the bug in explode modifier, which (ab)uses that ordering feature a bit… 
						
						
					 
					
						2011-12-31 15:10:38 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c174f5682c 
					 
					
						
						
							
							syncing modifiers with trunk - only small changes  
						
						 
						
						
						
						
					 
					
						2011-12-29 04:04:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ff2eb8d72f 
					 
					
						
						
							
							svn merge ^/trunk/blender -r42914:42918  
						
						 
						
						
						
						
					 
					
						2011-12-28 10:27:25 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2e92b14bc6 
					 
					
						
						
							
							copy BLI_edgehash changes from bmesh branch, main change is use of mempool.  
						
						 
						
						
						
						
					 
					
						2011-12-28 10:20:37 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e936c78251 
					 
					
						
						
							
							svn merge ^/trunk/blender -r41503:41575  
						
						 
						
						
						
						
					 
					
						2011-11-06 10:38:44 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						723484ec06 
					 
					
						
						
							
							Removed old "bsystem_time()" function, which by now is just a  
						
						 
						
						... 
						
						
						
						duplicate of BKE_curframe() which just takes two extra args.
For the few calls in the physics engine where CFRA+1 instead of CFRA
was being used, I've added a new BKE_nextframe() call, which will
calculate for CFRA+1 instead of CFRA in much the same way that
bsystem_time() would end up doing things (which means including
subframe steps). 
						
						
					 
					
						2011-11-06 06:08:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						735ab2b22d 
					 
					
						
						
							
							fix for crash in explode modifier.  
						
						 
						
						
						
						
					 
					
						2011-11-04 00:27:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						15e6d6cd75 
					 
					
						
						
							
							svn merge ^/trunk/blender -r41226:41227 .  
						
						 
						
						
						
						
					 
					
						2011-10-24 12:43:08 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4a04f72069 
					 
					
						
						
							
							remove $Id: tags after discussion on the mailign list:  http://markmail.org/message/fp7ozcywxum3ar7n  
						
						 
						
						
						
						
					 
					
						2011-10-23 17:52:20 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8695bedda2 
					 
					
						
						
							
							svn merge ^/trunk/blender -r40644:40720  
						
						 
						
						
						
						
					 
					
						2011-10-06 16:59:58 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						35f881b44d 
					 
					
						
						
							
							Commented and tagged some unused vars, added some var init (gcc warnings...)  
						
						 
						
						
						
						
					 
					
						2011-09-28 15:22:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4a157de23d 
					 
					
						
						
							
							svn merge ^/trunk/blender -r40587:40643  
						
						 
						
						
						
						
					 
					
						2011-09-28 07:34:48 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						018fa1540e 
					 
					
						
						
							
							whitespace edits, make formatting for functions consustent at least within the file.  
						
						 
						
						
						
						
					 
					
						2011-09-28 05:53:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						55a560c0c4 
					 
					
						
						
							
							svn merge -r39286:39385  https://svn.blender.org/svnroot/bf-blender/trunk/blender  
						
						 
						
						
						
						
					 
					
						2011-08-16 06:30:14 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c265a686d8 
					 
					
						
						
							
							Modifiers: add callback to loop over each texture assigned to a modifier.  
						
						 
						
						
						
						
					 
					
						2011-08-12 18:11:22 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						a7815053ef 
					 
					
						
						
							
							svn merge -r37600:37700  https://svn.blender.org/svnroot/bf-blender/trunk/blender  
						
						 
						
						... 
						
						
						
						manually merged source/blender/editors/uvedit/uvedit_unwrap_ops.c 
						
						
					 
					
						2011-07-25 12:59:54 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						97d0846d2c 
					 
					
						
						
							
							svn merge -r37335:37500  https://svn.blender.org/svnroot/bf-blender/trunk/blender  
						
						 
						
						
						
						
					 
					
						2011-07-24 13:03:48 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						145944d66f 
					 
					
						
						
							
							cmake:  
						
						 
						
						... 
						
						
						
						new macro file_list_suffix() for adding a suffix to every file in a path before the file extension.
 useful to create names for debug libs on windows. 
						
						
					 
					
						2011-06-19 06:57:56 +00:00