4d339f56fe
Fix T55278: Lightmap Pack > New Image broken when active object is None
...
thanx bblanimation (Christopher Gearhart) for spotting the issue and
providing the fix!
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D3449
2018-06-11 11:02:07 +02:00
2d3d76693a
Cleanup: newlines at EOF for Python modules
2018-06-04 08:54:40 +02:00
9bdda427e6
PyAPI: remove bpy.utils.register_module()
...
In preparation for it being removed, see: T47811
2017-03-18 20:03:24 +11:00
6533d72056
Fix T48877: Lightmap Pack fails w/ 1-3 faces
...
Unnecessary limit was applied.
2016-07-18 19:44:51 +10:00
b2b1d8e290
Cleanup: remove redundant 'object' parent class
2014-10-28 18:42:06 +01:00
dd5acaaa6c
Correct Python exceptions
...
T35358 by Codemanx
2014-08-07 00:44:55 +10:00
b21b24573d
lots of operator descriptions were incorrectly copy/pasted.
...
update some descriptions, others were removed and operators tagged as internal.
add a script to detect duplicate operator descriptions.
2013-09-30 05:50:41 +00:00
441bb19357
fix [ #36081 ] ngones causes problems with lightmap packing
2013-09-11 09:55:44 +00:00
fd35d42bf4
code cleanup: dont use 'bpy.context' when 'context' is available
2013-01-23 07:52:31 +00:00
97d62f0183
style cleanup
2013-01-15 23:15:32 +00:00
0b9be70591
typo's and some style cleanup, also added asserts into BLI_vsnprintf and BLI_sprintfN when invalid args are given.
2012-11-28 06:43:04 +00:00
4149ea5f50
Last spell checking (for now).
...
Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
2012-07-04 15:52:07 +00:00
63810ffcef
Style edit (mostly), use """ for docstrings (not ''').
...
Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
0f4966164a
fix [ #31181 ] Lightmap UV unwrap still broken
...
raised python error with triangles.
2012-04-30 05:45:01 +00:00
1642e2888c
rename Mesh.uv_loop_layers --> uv_layers
...
add filtering for document generator to support --partial bpy.types.SomeType
2012-04-22 23:51:50 +00:00
6e40088604
Partial revert of rev45691: allow lightmap undo and add comment why redo was disabled
2012-04-16 14:27:22 +00:00
798385fa90
Fix #30968 : Lightmap Pack - no new image limit
...
Disable operator register and redo flags because it might modify non-mesh
data when in edit mode. This doesn't work properly with current undo stack
design.
2012-04-16 11:54:28 +00:00
20a37ba8f8
fix [ #30956 ] Unwrapping, Lightmap Pack broken
2012-04-15 14:14:15 +00:00
8138d261cd
fix [ #30878 ] Lightmap Pack > New Image does not work
2012-04-10 00:56:38 +00:00
19d0f93099
svn merge ^/trunk/blender -r43934:43976
2012-02-08 05:45:16 +00:00
1f74789d12
Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling
2012-02-08 04:37:37 +00:00
f28fd56f8f
svn merge ^/trunk/blender -r42095:42116
2011-11-24 05:33:22 +00:00
2345efc6c5
Patch #29336 : renaming UV (Texture) Layer to UV Map in the user interface,
...
by Gaia Clary.
Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.
The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
1038c76c55
Add access to UVs from python, patch python unwrap scripts to work wtih ngons
2011-11-17 05:03:07 +00:00
11947f1a67
pep/style edits & quiet some warnings
2011-11-11 03:28:46 +00:00
fda2045150
correct spelling errors in comments
2011-10-17 06:58:07 +00:00
712e434a5f
/release/scripts: Removed final points in UI strings and messages.
2011-09-19 14:00:42 +00:00
90d19ad883
py style change only - make property definitions consistent
2011-08-19 19:25:20 +00:00
b374ab919a
import common classes from bpy.types, saves ~1000 python getattrs on startup.
2011-08-12 06:57:00 +00:00
0207d9ce27
style change, harmless changes while looking into bug [ #28196 ]
2011-08-09 19:59:01 +00:00
22d2764d50
use static sets rather then tuples, python optimizes this case.
...
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
b62a956cc8
cleanup for python scripts - unused vars and imports
2011-07-10 12:51:37 +00:00
357afe06bc
fix issue raised by [ #27819 ] Unwrap Menu (U) -> Lightmap Pack throws Python Exception. But use a different fix.
2011-07-08 03:07:51 +00:00
72fe34efb2
tweaks not to load webbrowser or math modules on startup.
2011-03-23 13:04:35 +00:00
2e6a02438e
move script directories for internal blender scripts.
...
ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
2011-03-21 12:35:49 +00:00