Commit Graph

13 Commits

Author SHA1 Message Date
Stephen Swaney
6c62b0d8b7 Part of Big Cleanup: move data declarations out of header files.
BGL.[ch] work done by Joilnen Leite (pidhash).  Thanks!

updated 0-todo.txt.
No changes to executable code.
2005-02-27 20:07:26 +00:00
Stephen Swaney
0fdc0ce297 Another step in the Big Bpy Cleanup.
- move static declarations and data definitions out of headers.
  the BGL module still need cleaning.

- move declarations out of modules.h and into appropriate .h files.
  modules.h still exists as a container for the few modules that
  need to #include almost everything.

- all files now have a $Id tag and have been formatted by indent

there are no changes to executable code.

pre-commit versions are tagged with bpy-cleanup-pre-20041007
for the sake of paranoia.
2004-10-07 19:25:40 +00:00
Stephen Swaney
a2ea84903e One small part of the Great Bpy Code Cleanup.
Add cvs $Id tag to files
2004-09-18 18:47:03 +00:00
446e1fae7c ** Note: two new files added, projectfiles will need an update.
Scripts:
  Campbell Barton (Ideasman, thanks) updated his Wavefront OBJ importer.
BPython:
- Finally committed pending contributions:
    Chris Keith wrote the Blender.Sound module -- still some testing to do this week;
    Joseph (joeedh) added the OnLoad scene script event;
    Satish Goda added 6 GLU functions to Blender.BGL.  Great additions, thanks all!
- Small changes to Blender.Load (leave editmode as Blender wants) and Window.EditMode (allow definition of "undo string");
- Fixed bug #1539: Window.RedrawAll() crashed Blender if an empty spacescript was available while using it in a gui-less script.
- doc updates.
2004-08-17 04:26:00 +00:00
Stephen Swaney
bc060ca26f remove 6 trillion warnings about missing initializers. 2004-04-05 16:50:08 +00:00
06ee04fb05 * Added more doc files for epydoc and a test for the camera module.
* Moved public declarations in camera and lamp to a new file: bpy_types.h.
* Fixed minor bugs in material, rgbTuple and Lamp + other minor changes.
* Made part of the changes to conform to decided naming conventions.
2003-06-24 07:21:17 +00:00
6cc45538ef * Small changes in many files:
-  Trying to fix linking problems in OSX;
-  Making module .Get functions behave like the ones in Blender 2.25 - 2.27
   (Guignot pointed the incompatibility);
-  Included more types to Blender.Types;
-  Found by luck and corrected two bugs that were making Blender crash;
-  Added/updated some simple functions.
2003-06-12 04:51:50 +00:00
474ab1ff7b * Fixed stupid compilation bug (non-gcc) in BGL. I did some initialization
before variable declarations. ugh, gcc -Wall didn't complain.
2003-06-04 18:59:19 +00:00
a127b38760 * Fix compilation errors on Windows hopefully. Implemented the suggestion done
by Aphex - thanks.
* Added the doc strings to the Object module.
* Added more functionality to the Object module.
2003-06-02 20:15:50 +00:00
b7bf9bf1b7 * Added submodule Blender.Material
* Added submodule Blender.Types:
    Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
2003-05-28 04:36:18 +00:00
ed78dcc96c * Added submodule NMesh:
Partially implemented.  Most of it comes from opy_nmesh.c, plus needed
    changes to integrate in into exppython.
* Added helper submodule vector, needed by NMesh.
* Minor changes in other files.
2003-05-17 04:29:49 +00:00
b9f6d66328 * Added 3 missing functions, 2 of them called by blender/src/drawtext.c:
Callbacks registered with Draw.Register in Python are called now.
    That should fix submodule Blender.Draw.
* Added a few other missing functions to BPY_interface.c
* Finished implementing Get() function for Camera, Lamp, Image and Text:
    Both the .Get(name) and .Get() cases are handled now.
* Added function Blender.ReleaseGlobalDict():
    This function should give script writers control over whether the
    global Python Interpreter Dict should be cleared after the script is
    run (default is to clear).  This is a test.
2003-05-13 01:54:28 +00:00
1e891f844a * Added submodule Window, including FileSelector and ImageSelector:
Most of the code comes from bpython/intern/opy_window.c, but two
    new functions were added, to access the file and image selector
    windows in Blender.

* Added submodules Draw (gui) and BGL (OpenGL wrapper):
    The code comes from bpython/intern/opy_draw.c, with minor changes
    to integrate it in the new implementation.

* Made changes to Camera, Lamp and Image submodules:
    The implementation was improved. These files should be good
    starting points for interested new coders to look at, now.

* Renamed interface.[ch] to EXPP_interface.[ch] to avoid conflict:
    There is another interface.h file in source/blender/include.
2003-05-08 03:06:46 +00:00