Commit Graph

10 Commits

Author SHA1 Message Date
183ee861e8 PyDoc updates 2004-12-29 01:39:34 +00:00
7b2567924b Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
Keyboard sensors can now hook escape key.  Ctrl-Break can be used from within blender if you've forgotten an end game actuator.

Fixed a stupid bug preventing some actuators working (like TrackTo).
2004-10-16 11:41:50 +00:00
ea8c97b44b fix typo in GameLogic documentation 2004-09-01 13:19:42 +00:00
baa2f99f07 Port Python updates from Tuhopuu2:
getType/setType to action/sound actuator (sgefant)
Use a more generic python -> math conversion.
2004-07-17 05:28:23 +00:00
4c53f38756 Minor Fixes:
Better use of booleans for python
#include fixes for Windows
Python Doc fixes
Use the farthest vertex as the face position when z sorting faces. (Camera is on -z axis!)
2004-06-26 09:15:41 +00:00
c16444e624 Python updates:
Added scene module
2004-06-07 11:03:12 +00:00
976e3a1824 Updates to GamePython Reference.
Added Actuator documentation.
2004-06-02 12:43:27 +00:00
0dfc3a3b78 Use epydoc for generating game python reference (like the bpython guys) 2004-05-31 13:06:04 +00:00
d38329b5aa Added Python module for Lights.
Added attributes to the vertex class.
2004-05-30 11:09:46 +00:00
a96955efc2 Game Python Reference Manual.
This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc.
Missing: Actuator & Controller reference.
2004-05-24 07:49:50 +00:00