Commit Graph

1081 Commits

Author SHA1 Message Date
ed15900473 Cleanup: use const variables & arguments 2022-06-09 21:26:48 +10:00
Dilith Jayakody
520be607e8 Fix T98624: Curve Pen NURBS extrusion creates duplicates
The initial point count check was only being done for Bezier curves.
This revision fixes T98624 by adding the check for NURBS curves as well.

Reviewed By: HooglyBoogly

Maniphest Tasks: T98624

Differential Revision: https://developer.blender.org/D15140
2022-06-08 18:37:09 +05:30
3772dda4ab Refactor: Snap-related. Clarified attribute names and refactored #defines into enums
The transformation snapping code contains a bunch of `#define`s, some ambiguously or incorrectly named attributes.  This patch contains refactored code to improve this.  This patch does (should) not change functionality of snapping.

Clarified ambiguously / incorrectly named attributes.

  - "Target" is used to refer to the part of the source that is to be snapped (Active, Median, Center, Closest), but several other areas of Blender use the term "target" to refer to the thing being snapped to and "source" to refer to the thing getting snapped.  Moreover, the implications of the previous terms do not match the descriptions.  For example: `SCE_SNAP_TARGET_CENTER` does not snap the grabbed geometry to the center of the target, but instead "Snap transforamtion center onto target".
  - "Select" refers to the condition for an object to be a possible target for snapping.
  - `SCE_SNAP_MODE_FACE` is renamed to `SCE_SNAP_MODE_FACE_RAYCAST` to better describe its affect and to make way for other face snapping methods (ex: nearest).

Refactored related `#define` into `enum`s.  In particular, constants relating to...

  - `ToolSettings.snap_flag` are now in `enum eSnapFlag`
  - `ToolSettings.snap_mode` are now in `enum eSnapMode`
  - `ToolSettings.snap_source` (was `snap_target`) are now in `enum eSnapSourceSelect`
  - `ToolSettings.snap_flag` (`SCE_SNAP_NO_SELF`) and `TransSnap.target_select` are now in `enum eSnapTargetSelect`

As the terms became more consistent and the constants were packed together into meaningful enumerations, some of the attribute names seemed ambiguous.  For example, it is unclear whether `SnapObjectParams.snap_select` referred to the target or the source.  This patch also adds a small amount of clarity.

This patch also swaps out generic types (ex: `char`, `short`, `ushort`) and unclear hard coded numbers (ex: `0`) used with snap-related enumerations with the actual `enum`s and values.

Note: I did leave myself some comments to follow-up with further refactoring.  Specifically, using "target" and "source" consistently will mean the Python API will need to change (ex: `ToolSettings.snap_target` is not `ToolSettings.snap_source`).  If the API is going to change, it would be good to make sure that the used terms are descriptive enough.  For example, `bpy.ops.transform.translate` uses a `snap` argument to determine if snapping should be enabled while transforming.  Perhaps `use_snap` might be an improvement that's more consistent with other conventions.

This patch is (mostly) a subset of D14591, as suggested by @mano-wii.

Task T69342 proposes to separate the `Absolute Grid Snap` option out from `Increment` snapping method into its own method.  Also, there might be reason to create additional snapping methods or options.  (Indeed, D14591 heads in this direction).  This patch can work along with these suggestions, as this patch is trying to clarify the snapping code and to prompt more work in this area.

Reviewed By: mano-wii

Differential Revision: https://developer.blender.org/D15037
2022-06-06 10:56:22 -04:00
0f73a27b76 Fix T98552: Experimental Tweak Select: Curve handle tweak is difficult
When this preference is enabled, use selection behavior matching the
graph editor. We may want to make this default (see T98552).
2022-06-02 13:55:06 +10:00
8b54e05e33 Cleanup: sort cmake file lists 2022-05-05 17:33:43 +10:00
c1d461bcbc Cleanup: avoid unnecessary undo steps for curves & simplify code
Some edit-curve operators used an 'ok' variable to represent
if the selection was found and if a change was made.

Previously it would only return cancel if an error was shown
causing a redundant undo step to be added without a selection.

Since this is simple behavior that shouldn't need much explanation,
use two variables with meaningful names to avoid confusion.

Reviewing D14511 highlighted this issue.
2022-04-05 13:15:57 +10:00
5dbd6968a6 Cleanup: clang-tidy 2022-04-04 15:43:25 +10:00
0ef96cd392 Cleanup: ensure space after file named in headers
Add blank lines after file references to avoid them being interpreted as
doc-strings the following declarations.
2022-04-04 13:34:42 +10:00
dc5b1d6c75 Cleanup: pass selection threshold to curve picking
Remove the extended version of ED_curve_editnurb_select_pick,
pass the size threshold directly to this function but as the distance in
pixels instead of a multiplier for ED_view3d_select_dist_px.

Using a multiplier is a less direct way to reference the threshold.
2022-04-04 13:11:44 +10:00
ff82bb5e3a Curve Pen Tool: set the first newly added points active
Other newly created points were already active, just not for newly
created curves.
2022-04-04 12:55:56 +10:00
0cb9926cd9 Fix crash removing the last point of a spline with the new pen tool 2022-04-04 12:42:11 +10:00
85a0115c44 Cleanup: spelling in comments 2022-04-04 12:35:33 +10:00
f6a20fca5e Cleanup: compiler warnings 2022-04-04 12:35:33 +10:00
Dilith Jayakody
336082acba Curves: Curve Pen
This tool can be used to rapidly edit curves. The current set of
functionalities for Bezier splines are as follows:

The functionalities are divided into three versions of the operator:
* Left-Click
* Ctrl + Left-Click
* Double Click

All current functionalities and their defaults are as follows:
* Extrude Point: Add a point connected to an existing point.
Enabled for Left-Click.
* Extrude Handle Type: Type of the handles of the extruded points.
Can be either Vector or Auto. Defaults to Vector.
* Delete Point: Delete existing point.
Enabled for Ctrl + Left-Click.
* Insert Point: Insert a point into a curve segment.
Enabled for Ctrl + Left-Click.
* Move Segment: Move curve segment.
Enabled for Left-Click.
* Select Point: Select a single point or handle at a time.
Enabled for Left-Click.
* Move point: Move existing points or handles.
Enabled for Left-Click.
* Close Spline: Close spline by clicking the endpoints consecutively.
Defaults to True.
* Close Spline Method: The condition for Close Spline to activate.
Can be one of None, On Press or On Click.
Defaults to On Click for Left-Click and None for the others.
  * None: Functionality is turned off.
  * On Press: Activate on mouse down.
  This makes it possible to move the handles by dragging immediately
  after closing the spline.
  * On Click: Activate on mouse release.
  This makes it possible to avoid triggering the Close Spline
  functionality by dragging afterward.
* Toggle Vector: Toggle handle between Vector and Auto handle types.
Enabled for Double Click on a handle.
* Cycle Handle Type: Cycle between all four handle types.
Enabled for Double Click on the middle point of a Bezier point.

The keybindings for the following functionalities can be adjusted from
the modal keymap
* Free-Align Toggle: Toggle between Free and Align handle types.
Defaults to Left Shift. Activated on hold.
* Move Adjacent Handle: Move the closer handle of the adjacent vertex.
Defaults to Left Ctrl. Activated on hold.
* Move Entire: Move the entire point by moving by grabbing on the handle
Defaults to Spacebar. Activated on hold.
* Link Handles: Mirror the movement of one handle onto the other.
Defaults to Right Ctrl. Activated on press.
* Lock Handle Angle: Move the handle along its current angle.
Defaults to Left Alt. Activated on hold.

All the above functionalities, except for Move Segment and
those that work with handles, work similarly in the case of Poly
and NURBS splines.

Reviewed By: HooglyBoogly, weasel, campbellbarton
Differential Revision: http://developer.blender.org/D12155
2022-04-03 22:37:22 +05:30
6f305577b3 Cleanup: use "num" as a suffix in: source/blender/modifiers
Also rename DNA struct members.
2022-03-28 14:41:31 +11:00
4682a0882f Cleanup: use "filepath" instead of "filename" for full paths
Reserve "filename" when only the name component is used.
2022-03-24 16:54:01 +11:00
1d88aeb95f View 3D: support for select passthrough when picking selected items
Currently this isn't used in the key-map, it will eventually
allow the 3D viewports tweak tool to match the behavior of other
editors that support tweaking a selection without first de-selecting
all other elements.
2022-03-17 14:37:20 +11:00
ea0c86e961 Cleanup: spelling in comments
Use <pre>..</pre> for pseudo-code.
2022-03-17 10:08:41 +11:00
5e5285baf6 View 3D: move picking arguments into a struct & minor refactor
- Add SelectPick_Params struct to make picking logic more
  straightforward and easier to extend.

- Use `eSelectOp` instead of booleans (extend, deselect, toggle)
  which were used to represent 4 states (which wasn't obvious).

- Handle deselect_all when pocking instead of view3d_select_exec,
  de-duplicate de-selection which was already needed in when replacing
  the selection in picking functions.

- Handle outliner update & notifiers in the picking functions
  instead of view3d_select_exec.

- Fix particle select deselect_all option which did nothing.
2022-03-16 14:48:25 +11:00
9a763d24f2 Fix missing update selecting 3D text-box 2022-03-16 13:40:16 +11:00
a5578351c3 Auto-generate RNA-structs declarations in RNA_prototypes.h
So far it was needed to declare a new RNA struct to `RNA_access.h` manually.
Since 9b298cf3db we generate a `RNA_prototypes.h` for RNA property
declarations. Now this also includes the RNA struct declarations, so they don't
have to be added manually anymore.

Differential Revision: https://developer.blender.org/D13862

Reviewed by: brecht, campbellbarton
2022-03-14 17:08:46 +01:00
Hallam Roberts
3da84d8b08 Cleanup: use M_PI_2 and M_PI_4 where possible
The constant M_PI_4 is added to GLSL to ensure it works there too.

Differential Revision: https://developer.blender.org/D14288
2022-03-11 18:27:58 +01:00
Laurynas Duburas
0602852860 Curve: Improve NURBS knot generation modes
This patch enables all 8 combinations of Nurbs modes: Cyclic,
Bezier and Endpoint. Also removes restriction on Bezier Nurbs order.

The most significant changes are mode combinations bringing new
meaning. In D13891 is a scheme showing NURBS with same control
points in a modes, and also further description of each possible case.

Differential Revision: https://developer.blender.org/D13891
2022-03-10 18:34:27 -06:00
Red Mser
8ec35c05b2 Curve: sync active material with selection
Changing active spline updates active material index.

Reviewed By: campbellbarton

Ref D14250
2022-03-07 12:06:33 +11:00
ad0b3abf53 Cleanup: use flags for wmEvent modifier keys
Using flags makes checking multiple modifiers at once more convenient
and avoids macros/functions such as IS_EVENT_MOD & WM_event_modifier_flag
which have been removed. It also simplifies checking if modifier keys
have changed.
2022-02-25 17:58:22 +11:00
ddf189892c Cleanup: Rename original curve object type enum
This commit renames enums related the "Curve" object type and ID type
to add `_LEGACY` to the end. The idea is to make our aspirations clearer
in the code and to avoid ambiguities between `CURVE` and `CURVES`.

Ref T95355

To summarize for the record, the plans are:
- In the short/medium term, replace the `Curve` object data type with
 `Curves`
- In the longer term (no immediate plans), use a proper data block for
  3D text and surfaces.

Differential Revision: https://developer.blender.org/D14114
2022-02-18 09:50:29 -06:00
07ed869b94 RNA: add RNA_collection_is_empty & RNA_property_collection_is_empty
Some collections needed to be iterated over to count their length.
Provide a function to check if the collection is empty to avoid this.
2022-02-15 20:13:00 +11:00
4637e83990 Merge branch 'blender-v3.1-release' 2022-02-15 19:51:43 +11:00
7083ea36e2 Fix T94085: Crash with empty stroke list 2022-02-15 19:49:02 +11:00
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
e951e81b0f Cleanup: Cmake: remove unnecessary definitions for internationalization
Previously, macros were ifdefed using the cmake option `WITH_INTERNATIONAL`
However, the is unnecessary as withen the functions themselves have checks for building without internationalization.
This also means that many `add_definitions(-DWITH_INTERNATIONAL)` are also unnecessary.

Reviewed By: mont29, LazyDodo

Differential Revision: https://developer.blender.org/D13929
2022-01-29 17:40:27 -05:00
Laurynas Duburas
45d038181a Curves: Improve accuracy and clarity of NURBS knots calculation
This commit improves NURBS knot generation by adding proper support
for the combination of the Bezier and cyclic options. In other cases
the resulting knot doesn't change. This cyclic Bezier knot is used to
create accurate accurate "Nurbs Circle", "Nurbs Cylinder" primitives.
"Nurbs Sphere" and "Nurbs Torus" primitives are also improved by
tweaking the spin operator.

The knot vector in 3rd order NURBS curve with Bezier option turned on
(without cyclic) is changed in comparison to previous calculations,
although it doesn't change the curve shape itself.

The accuracy of the of NURBS circle is fixed, which can be checked by
comparing with mesh circle. Tessellation spacing differences in
circular NURBS is also fixed, which is observable with the NURBS
cylinder and sphere primitives. These were causing seam-like effects.

This commit contains comments from Piotr Makal (@pmakal).

Differential Revision: https://developer.blender.org/D11664
2022-01-21 16:40:49 -06:00
3d3bc74884 Cleanup: remove redundant const qualifiers for POD types
MSVC used to warn about const mismatch for arguments passed by value.
Remove these as newer versions of MSVC no longer show this warning.
2022-01-07 14:16:26 +11:00
c097c7b855 Cleanup: correct unbalanced doxygen groups
Also add groups in some files.
2021-12-14 16:17:10 +11:00
Piotr Makal
b8952ecec9 Cleanup: Remove unused curve types from enum
There were a few unused enum values: `CU_CARDINAL` and `CU_BSPLINE`
This commit cleans them up from code as they were not used for
anything meaningful.

Differential Revision: https://developer.blender.org/D13554
2021-12-13 15:13:47 -06:00
61776befc3 Cleanup: move public doc-strings into headers for 'editors'
Ref T92709
2021-12-09 01:14:10 +11:00
218360a892 Cleanup: Rename curve struct fields
These existing names were unhelpful at best, actively confusing at
worst. This patch renames them to be consistent with the terms
used to refer to the values in the UI.
 - `width` -> `offset`
 - `ext1` -> `extrude`
 - `ext2` -> `bevel_radius`

Differential Revision: https://developer.blender.org/D9627
2021-12-01 22:01:35 -05:00
1143bf281a Cleanup: spelling in comments, comment block formatting 2021-11-13 13:07:13 +11:00
016a575002 Merge branch 'blender-v3.0-release' 2021-11-05 16:05:00 +11:00
68e86c4816 Cleanup: use (s) postfix for messages that may be plural
Ref 01c824ac88
2021-11-05 15:58:01 +11:00
9cfffe8468 UI: Open File Browser with Thumbnails for Fonts
When browsing to open a font file, open File Browser in Thumbnail View
and sorting by name, instead of using the last-used states.

See D13040 for more details.

Differential Revision: https://developer.blender.org/D13040

Reviewed by Julian Eisel
2021-10-30 14:02:34 -07:00
b280699078 Cleanup: use elem macros 2021-10-20 11:16:43 +11:00
91c33c8b99 Cleanup: Snap Context Refactor
Move runtime parameters out of context creation.

Not being able to choose another region and v3d limits the use of the
snap API.
2021-10-13 17:43:29 -03:00
b93e947306 Cleanup: rename BKE_font.h -> BKE_vfont.h
Match API naming prefix (BKE_vfont_*) and DNA_vfont_types.h.
2021-10-06 11:18:16 +11:00
8bc27c508a UI: expose "Lasso Select" & "Extrude to Cursor" in menus
- Show "Lasso Select" in menus (along with Box & Circle select)
- Show "Extrude to Cursor" (along with other extrude actions).
- Rename operators that add/extrude on Ctrl-Click
  since their names were inconsistent.

This is mainly for discoverability.
2021-09-17 12:57:28 +10:00
f8b51f702c UI: enable the depend-on-cursor flag for some operators
- Bend (Transform).
- Extrude to Cursor.
- Lasso Select (related operators such as node-cut links, mask.. etc).
- Rip Mesh / UV's.
- Vertex/Edge Slide.
2021-09-17 12:57:28 +10:00
9b2b32a333 Fix T84638: Wrong scale for primitives with radius
Creating some primitives allows for a scale value (via python) that will
scale the object accordingly. For objects with a radius parameter
(like cylinders, spheres, etc.) passing a scale different to (1,1,1)
would result in unexpected behavior.

For example:
`>>> bpy.ops.mesh.primitive_uv_sphere_add(radius=2, scale=(1,1,2))`
We would expect this to create a sphere with a radius of 2
(dimensions 4,4,4) and then be scaled *2 along the z-axis
(dimensions 4,4,8). But this would previously create a scaled sphere
with dimensions (2,2,4).

The scale was simply divided by two. Maybe because the "radius"
parameter for creating the primitives was confusingly named "diameter"
(but used as the radius).

The fix adds a scale parameter to `ED_object_new_primitive_matrix`
and also renames the wrongly named "diameter" parameters to "radius".

Reviewed By: campbellbarton

Maniphest Tasks: T84638

Ref D10093
2021-09-13 18:02:27 +10:00
b9febb54a4 Geometry Nodes: Support modifier on curve objects
With this commit, curve objects support the geometry nodes modifier.

Curves objects now evaluate to `CurveEval` unless there was a previous
implicit conversion (tessellating modifiers, mesh modifiers, or the
settings in the curve "Geometry" panel). In the new code, curves are
only considered to be the wire edges-- any generated surface is a mesh
instead, stored in the evaluated geometry set.

The consolidation of concepts mentioned above allows remove a lot of
code that had to do with maintaining the `DispList` type temporarily
for modifiers and rendering. Instead, render engines see a separate
object for the mesh from the mesh geometry component, and when the
curve object evaluates to a curve, the `CurveEval` is always used for
drawing wire edges.

However, currently the `DispList` type is still maintained and used as
an intermediate step in implicit mesh conversion. In the future, more
uses of it could be changed to use `CurveEval` and `Mesh` instead.

This is mostly not changed behavior, it is just a formalization of
existing logic after recent fixes for 2.8 versions last year and two
years ago. Also, in the future more functionality can be converted
to nodes, removing cases of implicit conversions. For more discussion
on that topic, see T89676.

The `use_fill_deform` option is removed. It has not worked properly
since 2.62, and the choice for filling a curve before or after
deformation will work much better and be clearer with a node system.

Applying the geometry nodes modifier to generate a curve is not
implemented with this commit, so applying the modifier won't work
at all. This is a separate technical challenge, and should be solved
in a separate step.

Differential Revision: https://developer.blender.org/D11597
2021-09-11 13:54:40 -05:00
2fb57685e3 Fix "Text to Object" creating invisible object
Newly created objects would not become visible until
another action forced a depsgraph update.
2021-08-26 12:59:22 +10:00
0682af0d63 RNA: add length augmented to RNA_string_get_alloc
This was noted as a TODO as it wraps RNA_property_string_get_alloc
which takes a length return argument.
2021-08-23 15:08:48 +10:00