Commit Graph

211 Commits

Author SHA1 Message Date
824a714b47 Purge of compiler warnings... (hopefully everything still compiles, there are still more to remove) 2008-02-24 11:16:37 +00:00
3192263367 Cloth: changes in editmode will influence the velocity by 10% now, changed/add some update calls for the implicit function 2008-02-13 10:44:36 +00:00
a21c765f4b Cloth: Fix order in collision loop -> solving selfcollision could result in new cloth-object collisions, adjust 'collision quality' for the number of loops taken 2008-02-12 12:02:39 +00:00
e82484b0bb Cloth: New: *simple* (OpenMP enabled) Selfcollisions available 2008-02-12 11:04:58 +00:00
69e6a6cbc9 Pointcache: Fixed non-availability when blend file was loaded from command line and also another case where you startet from an unsaved blend and switched to a saved one; Cloth: Fixid mass init, little speedup for collisions; Collision Modifier: More generalized it 2008-02-11 13:30:52 +00:00
a8c25e279d Cloth: Fix for crash with meshes with no faces, 2. Fix for crash on switching from to another mesh 2008-02-05 15:09:48 +00:00
7a70e5c0c0 Cloth: 1. Fix for deflection being enabled thourgh softbody interface, 2. Fix for wrong calculated friction, 3. Fix for some header which was accitently blown up by my editor 2008-02-05 14:11:48 +00:00
0e7bdb959e Cloth: Fixed: [#8210] (includes bad spring calculation), only mesh can get cloth assigned, New: initial try of Bridson/Fedkiw friction formula implementation, better GUI feedback when e.g. cache is protected and settings too 2008-02-03 22:37:43 +00:00
2a3e93444a Replaced all *f geometric functions like sinf etc. with sin etc. (were used in 2 functions from the gnu scientific library) 2008-01-31 12:29:57 +00:00
7a7a52226f makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there 2008-01-29 23:13:31 +00:00
77685023ca Initial commit of cloth modifier from branch rev 13453 2008-01-29 21:01:12 +00:00