Commit Graph

6 Commits

Author SHA1 Message Date
Kester Maddock 5398f1ba77 Added resolveCombinedVelocities()
Fixed drot actuator.  The rotation matrix was being mutilated by passing a float[9] instead of float[12].
2004-04-08 11:34:50 +00:00
Kester Maddock 51830fa0e2 Speed up the physics engine by cutting down on the number of fix pass iterations. 2004-04-02 12:35:48 +00:00
Nathan Letwory 00291b5cf4 [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them

That was about it.

There are a few things that needs double checking:

* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
2004-03-22 22:02:18 +00:00
Kent Mein 209a2ede2c Last of the config.h mods...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

added to these files.

Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Kent Mein 98e307346c Fixed a typo. Had a [ added.
Kent
--
mein@cs.umn.edu
2002-11-19 00:09:54 +00:00
Hans Lambermont 12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00