Commit Graph

74578 Commits

Author SHA1 Message Date
f3b8792b96 Cleanup: Interface, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/interface` module.

No functional changes.
2020-07-03 14:48:37 +02:00
86e7648f0e Cleanup: Mark overriding function with override keyword
No functional changes.
2020-07-03 14:48:37 +02:00
7704e6a678 Cleanup: bring operator overloads closer together 2020-07-03 14:31:26 +02:00
395b294b61 Cleanup: use nested namespaces 2020-07-03 14:25:20 +02:00
5fbf70b0d0 Cleanup: use trailing underscore for non-public data members 2020-07-03 14:20:42 +02:00
d64803f63b Cleanup: Use trailing underscore for non-public data members
This makes the code conform better with our style guide.
2020-07-03 14:16:02 +02:00
e797c4f28f Fix T78570: Vert/Edge slide doesn't adjust UVs 2020-07-03 09:01:32 -03:00
dfbb13b593 GPencil: Cleanup more comments (cont) 2020-07-03 13:52:04 +02:00
6fea8ec183 Clang-Tidy: Enable redundant static qualifier warning
This change enables readability-static-definition-in-anonymous-namespace
warning in .clang-tidy configuration.
2020-07-03 12:58:13 +02:00
aab41401f9 Move bSound cache handling during undo to new system. 2020-07-03 12:56:21 +02:00
ae5529c848 Cleanup: do not use magic values for enums... 2020-07-03 12:56:21 +02:00
8e0f8bb3e1 New undo cache management: Add Image IDs.
Some notes:
* `Image.cache` acts as some kind of 'main' cache, when it is NULL
  (could not be restored), other caches should also be cleared. Oddly
  enough, previous code was not clearing **all** caches, could not find
  any reason for that behavior, so new code does a full clear.
* `imamap` is still used for Node previews from scenes' compositor,
  however this is actually fully disabled in `direct_link_node()`.
* For render slots we cannot use offsetof as third part of the cache
  key, so we are using a hash of the slot's name instead.

As far as I can tell, this fixes T76989: Visual glitches when undo after
reload multiple images by script (in Material Preview).
2020-07-03 12:56:21 +02:00
5fa6bd8a8d Readfile/Undo: initial refactor of cache preservation code.
Main goal here is to have better specificity using cache keys, to avoid
same memroy address being re-used messing up with cache pointers
restoration after undo had to re-read a data-block.

Once all caches handling are ported  to this new system, it should fix
random issues like the one reported in T76989.

Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
6cb796e98e IDTypeInfo: add new callback to loop over all cache pointers of an ID.
Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
5dda6cefb6 Add key structure and hashing utils for ID caches.
Part of D8183, refactoring how we preserve caches across undo steps in
readfile code.
2020-07-03 12:56:21 +02:00
a06d95987e GPencil: Cleanup more comments (cont) 2020-07-03 12:55:47 +02:00
972d1700cd GPencil: Cleanup more comments (cont) 2020-07-03 12:55:47 +02:00
bbeb1b2b52 Depsgraph: Use C++ style of guarded allocation of objects 2020-07-03 12:30:20 +02:00
cdea648117 GPencil: Cleanup move functions to geom from modifier 2020-07-03 11:54:07 +02:00
2193c37768 GPencil: Cleanup Doxygen comments (cont) 2020-07-03 11:54:07 +02:00
b1d3850333 Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' naming
Changed variable names from mmd, mds, mfs, and mes to fmd, fds, ffs, and fes. The author of this commits lights a candle for all the merge conflicts this will cause.
2020-07-03 11:52:08 +02:00
868d6ba1a7 GPencil: Cleanup Doxygen comments 2020-07-03 11:20:00 +02:00
0e1ee29f77 BLI: Use TBB spin_mutex as SpinLock implementation
When building without TBB use native to the platform spin lock
implementation. For Windows it is an atomic-based busy-wait,
for Linux it is pthreads' spin lock.

For macOS it is a mutex lock. The reason behind this is to stop
using atomics library which has been declared deprecated in SDK
version 10.12. So this changes fixes a lot of noisy warnings on
the newer SDK.

Differential Revision: https://developer.blender.org/D8180
2020-07-03 11:14:17 +02:00
0f4049db5f BLI: Switch threads implementation file to C++
Allows to use C++ primitives in the primitive implementation.
2020-07-03 11:14:06 +02:00
a272a2a6cd Cleanup: spelling 2020-07-03 11:58:13 +10:00
a68fd2561e Fix T78551 EEVEE: Fix memleak from renderpass ubo 2020-07-03 02:28:06 +02:00
0961ce04cb Fix T78124 Overlay: Image: Camera background image transparency not working
This changes to premultiplied blending for all cases and put the premult
in the shader.
2020-07-03 01:48:39 +02:00
5a13f682ee Fix T77559 Avoid wrong ob->imat leading to several bugs
This fixes T77559 Scale to zero in object mode unable to select
2020-07-03 00:21:56 +02:00
Philip Holzmann
a07922159d Fix T78527: GPencil Mirror modifier is inconsistent with Mesh Mirror (redo)
Simply the same code the regular mesh mirror modifier uses.

Differential Revision: https://developer.blender.org/D8188
2020-07-02 23:02:02 +02:00
Juan
1278657cc2 UI: rename Alpha to Opacity
There was a discrepancy between the Tooltip of the Camera's Background Image that controls the opacity of the image and the operator's name that reads Alpha. The tooltip says **"Image opacity to blend the image against the background color"**, so it was renamed to Opacity to follow the tooltip.
The decision for this change is that the naming Alpha is not the most appropriated, since it has nothing to do if a loaded image has an embedded Alpha channel or not.

{F8540101}

Reviewed By: #user_interface, pablovazquez

Differential Revision: https://developer.blender.org/D7760
2020-07-02 16:47:46 -04:00
Nicola De Mitri
3ea302cf8e UI: Replace "Grease Pencil" with "Annotation" in user-facing options in the Clip editor
This revision affects the menu under: Clip > Track > Detect Features > Placement.
A bit of UI that was probably missed when the legacy GP was renamed to Annotation

{F8647693}

In this state, it may be confusing for the user.

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D8139
2020-07-02 16:40:42 -04:00
Valentin
f3e4a3473e Cleanup: Remove useless duplicated lines
I spotted a duplicate struct declaration, so I had to check for other duplicated as well
There might be some other but i am not confident enough for deleting them

this regex search for duplicate ^(.*;)$\n(\1)$

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D8146
2020-07-02 16:36:39 -04:00
ef0ec01461 UI: Dont abbriviate location & rotation
This resolves one of the last few areas where we still use inappropriate
abbreviations. Reading abbreviated words is usually slower, because
users must parse, guess and translate the words. Using abbreviations
such as 'rot' is also especially bad since it's a word in itself too.

The main advantage of abbreviations is that they are faster to *write*,
which just isn't a concern for text in the UI.

Differential Revision: https://developer.blender.org/D8174
2020-07-02 16:28:45 -04:00
33f36b453a GPencil: Cleanup - More rename from gp_ to gpencil_ 2020-07-02 20:04:56 +02:00
c5ec8d91bd Sculpt: Mask By Color
This tool generates masks based on the sculpt vertex colors by clicking
on the model, similar to automatic selection tools in image editing
software.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8157
2020-07-02 18:20:47 +02:00
85980743b0 Cleanup: Fix build error with clang on windows.
Header and implementation signature for ED_object_add_duplicate
were not the same leading to a build error with clang on windows.
2020-07-02 10:16:54 -06:00
95f3397a68 Fix T78525: Status bar not reset after Edit Voxel Size
Reviewed By: sergey

Maniphest Tasks: T78525

Differential Revision: https://developer.blender.org/D8181
2020-07-02 18:08:38 +02:00
7099459245 UI: Use consistent order in ocean modifier 2020-07-02 11:55:37 -04:00
Phil Stopford
17b89f6dac Ocean modifier: Expose eigenvectors for use as map
The eigenvectors in the ocean modifier (plus and minus) can be useful,
but are not exposed. Assuming the particle system was capable, the
eigenvectors could be used to drive spray emission velocities.

This exposes the controls to allow a map to be generated from these
eigenvectors. Currently, the values are mapped into a 0-255 range
similar to foam.

Differential Revision: https://developer.blender.org/D7182
2020-07-02 11:49:15 -04:00
35481fde40 GPUOffScreen: Remove the sample parameter
This is because the DRW module is no longer compatible with drawing using
MSAA.

This also change the Python API.
2020-07-02 17:28:41 +02:00
a4fe8ef236 Fix T78527: GPencil Mirror modifier is inconsistent with Mesh Mirror
The grease pencil mirror was using the current axis rotation but the mesh modifier doesn't use it.
2020-07-02 16:57:20 +02:00
06de1bddae UI: Small Tweaks to Modifier Layouts for Consistency
These changes are smaller, made based on feedback and a pass on all
the layouts for clarity and consistency. The Multires modifier UI will
be addressed in a separate patch. Here is an overview of the changes:

Renaming Options:
  - Build: "Start" -> "Start Frame"
  - Curve: "From Radius" -> "Size from Radius"
  - Screw: "Calc Order" -> "Calculate Order"
  - Displace, Warp, Wave: "Texture Coordinates Object" -> "Object"

Move Mode Toggle to Top & Expand:
  - Bevel, Boolean, Normal Edit, Subdivision

Use Columns for Tighter Spacing:
  - Displace, Explode, Ocean, Particle Instance, Remesh, Shrinkwrap,
    Solidify, Warp, Weighted Normal, Wave

Misc:
  - Bevel: Set inactive properties for vertex bevel
  - Mesh Sequence Cache: Remove box for cache file
  - Skin: Don't align "Mark Loose" and "Clear Loose"
  - Array: Expand relative offset subpanel by default
  - Array: Move start cap, end cap to a new subpanel
  - Bevel: Move width type above width

Differential Revision: https://developer.blender.org/D8115
2020-07-02 10:47:02 -04:00
fb0f0f4d79 Fluid: Added offset to control frame range
Added an offset field to control when to load the simulation files. Since this is a very small but helpful addition it is in my view safe to commit at this point of the bcon cycle.
2020-07-02 16:31:35 +02:00
f58f09c9a9 Fix T78513: Modifier apply shortcut not displayed
We can't specify the "apply_as" enum value, even though it's the default.
2020-07-02 08:26:59 -04:00
Jeroen Bakker
46ae115b88 Fix T78054: Crash Editing Instanced Objects with Tangent Normals
Similar track as for normal mesh. Don't store the tangent normals in CustomData
of the mesh, but in an unassociated CustomData instance.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8161
2020-07-02 11:34:25 +02:00
Jeroen Bakker
ba2c039b05 Fix T77686: EEVEE environment pass with film transparency
When the film is set to transparent the environment pass should still be
rendered solid. otherwise it renders black.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8046
2020-07-02 11:27:23 +02:00
945d0269e3 Fix crash calculating vertex parent in edit-mode
Regression in deaff945d0.
2020-07-02 19:12:54 +10:00
22197d7f8a Fix T76886: GPencil - Flickering when use Background or Camera image
The problem was if some stroke was empty and the changed flag was set to the last stroke wrongly.
2020-07-02 09:29:30 +02:00
26ffed7466 Cleanup: spelling 2020-07-02 13:03:46 +10:00
afd976a3b4 Fix T76806 UV Editor: Display as Outline do not work on macOS
This is a simple workaround using polyline shader. This is temporary and
a better solution should be found when we refactor the 2D view using DRW.
2020-07-02 02:32:10 +02:00