Commit Graph

4 Commits

Author SHA1 Message Date
35481fde40 GPUOffScreen: Remove the sample parameter
This is because the DRW module is no longer compatible with drawing using
MSAA.

This also change the Python API.
2020-07-02 17:28:41 +02:00
2dd60e6c2c Fix T77830: Crash in VR session when opening material preview
Draw-manager mutex has to be set before activating OpenGL/GPU context.
Otherwise, parallel jobs (like preview rendering) may try to activate
the context from another thread.

Also: Use WM wrappers for activating/releasing OpenGL context, which
have an additional assert check.

Suggest to backport this for 2.83.1.
2020-06-23 17:28:53 +02:00
0cfd2d6f4b VR: Reset pose offsets when changing base pose
The offsets are applied after toggling positional tracking off, so that
the view does not jump at that moment. But when changing the base pose,
keeping that offset doesn't make sense. Especially with landmarks, which
are supposed to give precise positions/rotations to jump to. For that
part the VR Scene Inspection Add-on will need a little adjustment
though.

Also exposes an explicit function to the Python API to reset the
offsets, to be used by the Add-on.

This is mostly untested since I don't have access to an HMD currently.
2020-04-29 13:53:25 +02:00
505a19ed75 Cleanup: Split up Window-Manager VR file (and related changes)
Splits up wm_xr.c into multiple files in their own folder:
source/blender/windowmanager/xr. So this matches how the message bus and
gizmo code have their own folder and files.

This allows better structuring and should make the code scale better.
I rather do this early on than to wait until we end up with a single,
huge file.

Also improves a bit how data is prepared and updated for drawing.
2020-04-04 18:55:24 +02:00