Commit Graph

10056 Commits

Author SHA1 Message Date
f3cff06087 UI: Material slot selector for the shader editor
D4583 by @HooglyBoogly
2019-03-25 14:49:44 +11:00
2ed3fbf106 Fix T62859: UV circle select options don't work 2019-03-25 14:13:09 +11:00
045a615f9a UI: show camera sensor 'Width' as 'Size' for 'Auto' fit 2019-03-23 12:29:49 +11:00
Ish Bosamiya
da5b6ed75b Modifiers: add minimum number of vertices to triangulate modifier.
This lets you only triangulate n-gons when setting the number to 5 or more.

Differential Revision: https://developer.blender.org/D4367
2019-03-22 18:11:14 +01:00
c89dcc89e6 UI: move stereo panel above output.
Otherwise clicking the stereo panel moves it.
2019-03-22 17:30:00 +01:00
Dalai Felinto
a17df6d91e Fix T62841: Hidden collection shortcut should be work in edit mode
This is a full revert of b6c61945ae.

But ammended to include the object.hide_collection() operator to the
pose keymap as well.

While trying to expose the shortcuts to pose mode, I ended up exposing
them for all the modes. It is now only available for object and mode
modes.
2019-03-22 12:03:42 -03:00
1e70639ed5 UI: Move Adjust Strength for Spacing next to the stroke Spacing control
These items are related.
2019-03-22 11:27:56 +01:00
78ce2063d3 Cleanup: use 'use' as prefix for booleans 2019-03-22 15:43:23 +11:00
c1da8d8986 UI: Use better flow layout
Flow layout needs columns defined to work properly
2019-03-21 18:25:01 +01:00
a3b9f20b1b UI: make UI label clearer for Affect Rotation 2019-03-21 16:30:55 +01:00
82507ecf5a UI: align header to the left
Since it's a header, this makes the hierarchy clearer
2019-03-21 16:30:09 +01:00
56c940988f Fix flow layout for camera data Viewport Display panel.
Flow layout needs sub-layouts to properly identify 'cells' of its grid.
2019-03-21 16:24:02 +01:00
196e3920f7 Use 'show_' prefix convention for composition guides 2019-03-21 16:05:32 +01:00
a0c9095620 UI: Put camera composition guides in standard sub-panel
Before we were using a very inconsistent toggle-menu for this. Just use standard UI here instead.
2019-03-21 15:01:07 +01:00
bd1299f6a4 Keymap: Use F4 for file context menu
- Replace Window context menu with File menu.

  This was recently removed however artists in the studio use
  link/append often.

- Add preferences to this menu so `F4, PKey` can still be used as a
  quick way to access preferences.
2019-03-21 23:03:17 +11:00
afd9e87f8d UI: Make paint context menus more contextual
- Only show Radius for tools with radius
 - Add more sliders here depending on active tool
2019-03-20 17:04:57 +01:00
980b61a22c Fix error in UI of empty image due to last commit 2019-03-20 16:48:00 +01:00
c5fc861172 Fix T58550 Dragged in images dont overlap properly
This patch adds a new "Use Alpha" option on image empties to avoid ordering
issue of reference images.

If ordering is not important, "Use Alpha" can be enabled to provide
transparency and alpha blending support.
2019-03-20 16:33:49 +01:00
f08910e7b2 UI: relocate rename menu item
This was in between operator adjust/search.

Also remove line accidentally added in last commit.
2019-03-21 01:06:08 +11:00
4e0b5a0baf Cleanup: style 2019-03-21 01:01:27 +11:00
1f97f6c531 UI: Accumulate name was being overridden in Sculpt Mode 2019-03-20 14:56:48 +01:00
6d60207537 Fix renaming the pose bone
The name from the pose bone needs to be changed in pose mode.
2019-03-21 00:34:19 +11:00
e4320e2ce0 UI: Consistent naming and ordering of paint Symmetry and Options panels 2019-03-20 14:09:55 +01:00
8b9b3422eb UI: popup panel for renaming the active item
In 2.79 there was an "Item" panel with only to give access to rename
from the 3D view.

Add this functionality for context sensitive renaming.
Currently this works for objects/bones/sequence strips & nodes.

This uses F2 for a window level shortcut, replacing the file-io menu.

See: T61480
2019-03-20 23:39:50 +11:00
ef09aff61c Preferences: add threshold for cursor motion
A hard coded threshold was used to ignore cursor motion,
make this a preference since tablet users may want to increase it
since a pen hovering isn't as easy to keep still as a mouse.

Resolves T56278
2019-03-20 22:19:16 +11:00
3e790e7607 UI: Add context menus to Metaball Edit, Lattice Edit and Text Edit modes 2019-03-20 10:51:37 +01:00
a23197655c Cleanup: spacing in space_view3d 2019-03-20 10:17:55 +01:00
1d42b27fac UI: Add mirror consistently to to contextual menus
After recent changes, the mirror operators are now much nicer to execute from menus.
2019-03-20 10:17:10 +01:00
f889050aea Fix T62757: Mirror operator fails for non-modal execution
Unlike most transform operators that use an orientation and values,
Mirror uses the constraint axes to define which axes are mirrored.

Now constraint axes are shown in this case.

Other changes:

- Use 'EXEC_DEFAULT' for mirror menu items.
- Show mirror on local axis when not in edit-mode since this is useful
  in object mode too.
- Remove mirror vertex groups since this is in the vertex group menu and
  this menu isn't currently used for general symmetry operators which
  are currently in other menus.
2019-03-20 16:50:48 +11:00
53f4fc7da9 Cleanup: style 2019-03-20 10:44:13 +11:00
310a1f728c Cleanup: unused vars 2019-03-20 10:44:01 +11:00
2eead48688 UI: Remove UI name overrides for Reveal Hidden.
Makes the consistent operator names shine through into the UI.
2019-03-19 22:25:25 +01:00
953c8b0548 UI: Use 'Render Image' for image rendering in the viewport
This is more consistent with the main Render menu, and more descriptive
2019-03-19 21:41:12 +01:00
edf029d4b9 Fix: Inconsistent spacing in Python file after recent changes 2019-03-19 21:34:20 +01:00
f0770b8578 Fix: Make sure color panels only appear in modes where they are supported 2019-03-19 19:42:17 +01:00
b525ecfcfb UI: Rename GPencil Brush 'Appearance' panel to 'Display'
Makes it consistent with other paint modes
2019-03-19 19:32:57 +01:00
770b1188e9 Fix: Color Picker and Color Palette panels were appearing for non-color tools in Vertex Paint mode
Use correct poll method for both modes
2019-03-19 19:31:36 +01:00
bdf7843571 UI: Make Brush Display panel consistent between Image Editor and 3D View texture painting
-Slightly simplify in both places too
2019-03-19 19:03:51 +01:00
e7f535cd4c UI: Remove redundant separator 2019-03-19 18:41:33 +01:00
bd017dae28 UI: Make Stroke panel consistent between Image Editor and 3D View texture painting
This should probably become de-duplicated, but at least they look consistent now
2019-03-19 18:39:08 +01:00
b4a0dd1296 Fix: own wrong path to image paint tool settings in recent commit 2019-03-19 18:37:51 +01:00
83fc8342d8 UI: Re-organize Brush Properties
- Consolidate each brush section (Color, Palette, Gradient) and make them distinct
 - Remove the lock icons and move these items into an Options sub-panel, together with other toggles
  - They now have more descriptive names
  - Use an enum for view vs scene brush unit
 - Use Property Split layout and sub-panels in line with the rest of 2.8
 - Rename Curve panel to Falloff

Reviewed by: campbellbarton, pablovazquez

Maniphest Tasks: D4529

Differential Revision: https://developer.blender.org/D4529
2019-03-19 18:17:50 +01:00
matc
2cc303700b Fix: Add poll methods for quick effects operators
Differential Revision: https://developer.blender.org/D4259
2019-03-19 17:21:30 +01:00
12716e6b9f UI: Make UV Editor contextual menu more consistent with 3D View
-Use same ordering of Add, Modify, Remove
-Add back Remove Doubles here
2019-03-19 13:14:35 +01:00
142096a2ed UI: Make EV Editor UV menu more consistent with 3D VIew
-Transform, Mirror, Snap at the top
-Remove redundant Proportional Editing entry from this menu - we already have it in the header
2019-03-19 13:13:32 +01:00
5ef4b0438c Cleanup: trailing space 2019-03-19 15:08:16 +11:00
52e38fae42 UI: Particle Edit Mode Tool Properties
-Use property split
-Use sub-panels for Options panel
-Slightly re-organize Options panel
-Remove redundant Deflect Emitter from Options panel (it was already in the tool settings for the Comb tool)
2019-03-18 21:30:56 +01:00
8ecc4d4f16 Fix noisy console messages about unported add-ons by default.
* Make those single-line warning, there is really no reason to raise
exception (i.e. error) for that.
* Only show them when `--debug` option is set.
2019-03-18 10:38:12 +01:00
1d1e06b376 Cleanup: rename color band to color ramp 2019-03-18 18:26:14 +11:00
e1364b21fa Fix T62685: Rename 'Align' to 'Only Origins'
The RNA name didn't match the name used in the UI,
making the quick favourites menu show this as 'Align'.
2019-03-18 13:30:16 +11:00