Commit Graph

115 Commits

Author SHA1 Message Date
Ken Hughes
ab662ae85c More fixes for gcc warnings. 2008-02-03 18:50:03 +00:00
139cb3c0bc =Scons ffmpeg update and avi fix=
Updated scons to work with the ffmpeg binaries in
lib/windows/gcc again.  Also fixed a bug reported by
Debolaz on irc.  Blender's internal avi reading (which can
only read simple formats like motion jpeg) was telling the
video code it could read all avis, without checking their
codec.

To fix this, I copied AVI_open_movie(), and modified it to
to replace AVI_is_avi().  Now it properly checks the codec,
and validates the header.
2007-12-25 06:48:45 +00:00
a0390e5cc3 == Core ==
This adds fractional FPS support to blender and should finally
make NTSC work correctly.

NTSC has an FPS of 30.0/1.001 which is approximately 29.97 FPS.
Therefore, it is not enough to simply make frs_sec a float, since
you can't represent this accurately enough. 
I added a seperate variable frs_sec_base and FPS is now 
frs_sec / frs_sec_base.

I changed all the places, where frs_sec was used to my best knowledge.

For convenience sake, I added several macros, that should make life
easier in the future:

FRA2TIME(a) : convert frame number to a double precision time in seconds
TIME2FRA(a) : the same in the opposite direction
FPS         : return current FPS as a double precision number 
              (last resort)

This closes bug #6715 
Standard framerates not supported / breaks sync -- 23.967 29.967 etc.

https://projects.blender.org/tracker/?func=detail&aid=6715&group_id=9&atid=125

Please give this heavy testing with NTSC files, quicktime in/export
and the python interface.
Errors are most probably only spotted on longer timelines, so that is
also important.

The patch was tested by Troy Sobotka and me, so it most probably should
work out of the box, but wider testing is important, since errors are
very subtle.

Enjoy!
2007-10-21 15:42:08 +00:00
ac06724418 This fixes a bug in the mplayer bug tracker ;)
http://bugzilla.mplayerhq.hu/show_bug.cgi?id=642

Help provided by Reimar Doeffing.

It removes two special cases which were creating empty huffman tables.
So videos would play all black in players that were working correctly
and looking at the tables if they exist.

I also deleted commented out malloc statements that seem to be working
just fine(they were replaced with MEM_mallocN statements).
If people need them they can just look at cvs to see how they were done before.

I also removed an empty else statement.

(This fix does not fix the black bar in the sequencer with blender made avi's but
I hope to have a fix for that later today)

Kent
2007-02-13 15:50:28 +00:00
2222e4cbc1 Made it so avi code handles "dropped frames"
some avi's have 0 sized chunks that we were not handling properly.
(Need to basically rewind the avi to previous frame in this case)

http://www.cs.umn.edu/~mein/blender/avi/examp.avi has 25 frames,
4,7 and 9 are "dropped frames"

blender use to crash on these now it displays the frame before it assuming
there is one.

Kent
2006-06-06 18:55:55 +00:00
1cde5efa3d Orange:
- Missing free in AVI writing
- time counter for animation render wasn't reset to zero on successive
  renders.
2006-01-25 16:47:20 +00:00
0ae9af34a0 a fix for: https://projects.blender.org/tracker/index.php?func=detail&aid=1173&group_id=9&atid=126
blender now does a little more homework to figure out what type of avi file is
being loaded.

Kent
2005-03-23 18:33:52 +00:00
c78e44cdc5 big warning hunt commit
lot of casts, added prototypes, missing includes and some true errors
2005-03-09 19:45:59 +00:00
f1c4f705a1 Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)

Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00
b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
3f2f1571e5 added the following to configure.ac
+case "$target" in
+  *sparc* )
+        AC_DEFINE(SUN_OGL_NO_VERTEX_MACROS,1,[Fix for Sun's GL])
+  ;;
+esac
+

Also added the include to the above .c files.
I'm going to add it to everything in source just haven't gotten that far yet.

Kent
2002-11-25 10:13:52 +00:00
01bff70383 fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
2002-10-30 02:07:20 +00:00
d063311b08 Fixed defined __sparc to also check for __sparc__ (thanks to Ferris) 2002-10-29 21:55:52 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00