c0f88ed8a8
Cleanup: sort forward declarations of enum & struct
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Done using:
source/tools/utils_maintenance/c_sort_blocks.py
2019-01-28 21:17:58 +11:00
2218bf02dd
Cleanup: sort cmake file lists
2019-01-25 08:30:33 +11:00
88a80fcec8
Cleanup: commas at the end of enums
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Without this clang-format may wrap them onto a single line.
2019-01-16 00:03:03 +11:00
91a155833e
Cleanup: comments causing bad clang-format output
2019-01-08 10:37:43 +11:00
1ac311cedc
Fix/cleanup another bunch of UI messages issues.
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Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-24 12:32:43 +01:00
49490e5cfb
Merge branch 'master' into blender2.8
2018-12-12 13:02:09 +11:00
e757c4a3be
Cleanup: use colon separator after parameter
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Helps separate variable names from descriptive text.
Was already used in some parts of the code,
double space and dashes were used elsewhere.
2018-12-12 12:50:58 +11:00
55e719ec35
Merge branch 'master' into blender2.8
2018-11-14 17:21:34 +11:00
d7f55c4ff5
Cleanup: comment block tabs
2018-11-14 17:10:56 +11:00
64ec05b64d
Cleanup: remove some useless BKE_library and BKE_main includes.
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Makes it simpler to make some changes...
Also fix order of some includes (use alphabetical please).
2018-11-07 20:58:54 +01:00
66738d4aa0
Merge branch 'master' into blender2.8
2018-10-11 09:08:30 +11:00
2083a7e274
Cleanup: style (pointers)
2018-10-11 09:03:39 +11:00
253dce07d7
Merge branch 'master' into blender2.8
2018-09-24 17:42:52 +02:00
0cff044d84
Spelling fixes in comments and descriptions, patch by luzpaz.
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Differential Revision: https://developer.blender.org/D3719
2018-09-24 17:28:40 +02:00
0acc1b4c6c
Cleanup: style
2018-09-20 10:06:59 +10:00
f35e9f047a
Merge branch 'master' into blender2.8
2018-09-19 12:14:36 +10:00
2a14807f39
Merge branch 'master' into blender2.8
2018-09-13 07:50:45 +10:00
6873f47ede
Cleanup: GCC ignored qualifier warning
2018-09-13 07:42:38 +10:00
bb9b0fcdbe
Cleanup: remove unused field args
2018-09-10 14:05:33 +10:00
3733c52985
Merge branch 'master' into blender2.8
2018-09-06 20:11:18 +02:00
d1ab109619
Fix T56698: saving render result from compositing as EXR is empty.
2018-09-06 17:46:34 +02:00
8a3adaa485
Merge branch 'master' into blender2.8
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Conflicts:
source/blender/editors/space_node/drawnode.c
2018-09-06 11:31:58 +02:00
b07d866cf6
Compositor: Always use AA on masks
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In a real world it is very weird to disable AA on a mask,
it will give ugly looking result. For some fast preview
passes (like in the node preview) the system can decide
to disable AA without asking user to do anything.
One thing we can consider doing is to remove Feather
option as well. If real compo becomes measurably slower
in cases when mask has no real feather, we can disable
feather internally, without user input. Disabling
feather in the interface is like making things faster
but giving a wrong result, which doesn't sound that
helpful either.
Reviewers: brecht
Reviewed By: brecht
Subscribers: hype, sebastian_k
Differential Revision: https://developer.blender.org/D3677
2018-09-06 11:26:19 +02:00
8ceff4c9ee
Merge branch 'master' into blender2.8
2018-09-05 15:01:58 +10:00
44d4a61ed0
Cleanup: replace doxy @ with backslash
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The rest of Blender uses backslashes.
2018-09-05 14:56:29 +10:00
0ddf3e110e
Cleanup: comment blocks
2018-09-02 18:51:31 +10:00
ae57383648
Cleanup: comment blocks
2018-09-02 18:28:27 +10:00
0efecba957
Merge branch 'master' into blender2.8
2018-08-30 01:38:16 +10:00
39eb051616
Cleanup: indentation
2018-08-30 01:31:20 +10:00
3ee0ce27fa
Cleanup: style
2018-08-26 20:34:33 +10:00
0cf12dfc14
Cleanup: indentation, style
2018-08-24 10:32:57 +10:00
81e99bdc75
Merge branch 'master' into blender2.8
2018-08-08 13:14:07 +10:00
bb8497fd5d
Cleanup: correct header guard
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Header guard was duplicated before renaming.
2018-08-08 13:11:57 +10:00
e71470e316
Merge branch 'master' into blender2.8
2018-08-08 11:53:22 +10:00
f86c965d7f
Cleanup: use conforming header guard
2018-08-08 11:49:51 +10:00
cb58658f41
Cleanup: style
2018-08-08 10:59:50 +10:00
5f693d7442
Merge branch 'master' into blender2.8
2018-07-30 15:39:12 +10:00
9c960557a7
Cleanup: trailing space
2018-07-30 15:38:39 +10:00
4d978cc2e4
Cleanup: changes from 2.8
2018-07-24 13:59:35 +10:00
9df1e54079
Cleanup: style
2018-07-19 16:06:37 +10:00
3d67819a17
Merge branch 'master' into blender2.8
2018-07-18 14:13:16 +02:00
566b319335
Cleanup: Cryptomatte node style tweaks.
2018-07-18 13:59:06 +02:00
Stefan Werner
bdda0964e0
Compositor: Cryptomatte compositing node.
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This patch adds a new matte node that implements the Cryptomatte specification.
It also incluces a custom eye dropper that works outside of a color picker.
Cryptomatte export for the Cycles render engine will be in a separate patch.
Reviewers: brecht
Reviewed By: brecht
Subscribers: brecht
Tags: #compositing
Differential Revision: https://developer.blender.org/D3531
2018-07-18 13:03:34 +02:00
c7c7bfae75
Merge branch 'master' into blender2.8
2018-07-13 12:22:21 +02:00
30bffb5a3a
Nodes: add sqrt, ceil, floor and fract to math nodes.
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This works for Cycles, Eevee, texture nodes and compositing. It helps to
reduce the number of math nodes required in various node setups.
Differential Revision: https://developer.blender.org/D3537
2018-07-13 11:00:10 +02:00
f5d096798c
Merge branch 'master' into blender2.8
2018-07-05 22:50:07 +02:00
52655f5161
Cleanup: flag checks
2018-07-05 22:49:42 +02:00
18d87e79e9
Merge branch 'master' into blender2.8
2018-06-29 09:25:40 +02:00
b372766816
Cleanup: trailing newlines
2018-06-29 09:23:51 +02:00
06a1a66a9b
Merge branch 'master' into blender2.8
2018-06-17 17:10:19 +02:00