Commit Graph

921 Commits

Author SHA1 Message Date
0ddf3e110e Cleanup: comment blocks 2018-09-02 18:51:31 +10:00
ae57383648 Cleanup: comment blocks 2018-09-02 18:28:27 +10:00
7c6136b35c Merge branch 'master' into blender2.8 2018-08-31 13:40:10 +10:00
18d135d05c Cleanup: rename WM_keymap_find -> WM_keymap_ensure 2018-08-31 13:36:46 +10:00
0efecba957 Merge branch 'master' into blender2.8 2018-08-30 01:38:16 +10:00
Dalai Felinto
613523d5f5 Rename: *_batch_cache_dirty > *_batch_cache_dirty_tag 2018-08-23 10:20:16 -03:00
4d71579d3b Arrrg, fix for previous commit :/ 2018-08-18 10:25:00 +02:00
27ccba0270 Fix T56439: Crash removing Rigid Body World.
Need to rebuild the graph when we add or remove rigidbody world!
2018-08-18 10:21:33 +02:00
e88e80a6a0 3D View boarder/lasso select tool options
Add tool options to control how select operates (add/sub/set/and/xor).

Note: edit mode armature select still needs to support all options,
this is complicated by how it handles partial end-point selection.
2018-08-15 01:48:55 +10:00
644e2b3ffd Cleanup: missed const change in recent merge 2018-08-14 17:41:01 +10:00
1bbddc8a1e Merge branch 'master' into blender2.8 2018-08-14 10:45:00 +10:00
b993e8a17a Cleanup: use boolean argument 2018-08-14 10:42:04 +10:00
3036a9a46c Merge branch 'master' into blender2.8 2018-08-14 10:17:35 +10:00
c29c426925 Cleanup: use braces w/ particle loop macros 2018-08-14 10:14:05 +10:00
5e8dbafb5b Merge branch 'master' into blender2.8 2018-08-14 10:08:34 +10:00
98f4a8eedf Cleanup: style 2018-08-14 10:00:37 +10:00
8cd7828792 GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
6d72d3c862 Cleanup: abbreviate unsigned types (editors, wm) 2018-07-08 12:49:36 +02:00
f5d096798c Merge branch 'master' into blender2.8 2018-07-05 22:50:07 +02:00
52655f5161 Cleanup: flag checks 2018-07-05 22:49:42 +02:00
ec98d8cc9e Cleanup: Undefined function declarations 2018-07-05 16:56:47 +02:00
fbafa4352b Keymap: Select/De-Select now use A, Alt-A
There are still some keys to update because
some operators only support toggle.
2018-07-03 15:10:12 +02:00
2e15ee0dcf Keymap: add back X-Key for delete
This is needed as part of modeling work-flow, so keep it accessible.
2018-07-02 13:00:43 +02:00
b076b3853c Merge branch 'master' into blender2.8 2018-07-02 12:03:56 +02:00
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
a59df21ad8 Fix T55645: broken particle Use Count option for instancing objects.
There is now a manual refresh button on the panel to update the list
of objects in case it changes, and it also gets refreshed when changing
the collection or toggling the use count option.

This is a bit more manual but the previous code of refreshing the
list while evaluating the depsgraph was unreliable.

This also fixes it to take properly take into account visibility, and
to work with linked collections for which index writing was missing.
2018-06-29 14:53:02 +02:00
dcdde6bedb Keymap: minimal default keymap
Use 2.7x keymap preset for full keymap.

Use define to allow further adjustments.

See T55666.
2018-06-29 12:58:59 +02:00
9bd0c63382 Merge branch 'master' into blender2.8 2018-06-29 08:05:38 +02:00
af36dd4664 Cleanup: trailing newlines 2018-06-29 08:02:49 +02:00
98a0bcd425 Prevent copying too much in the Rigid Body simulation
To prevent the pointcache from being copied-on-write too (and requiring
copying back), the cache is now shared between the original and
evaluated scenes. Reading from the cache is always allowed; running the
sim and writing to the cache is only allowed when the depsgraph is
active.

Some pointers have moved from RigidBodyWorld (RBO) to
RigidBodyWorldShared (RBOS). writefile.c copies some pointers back from
RBOS to RBO so that the file can still be opened on older Blenders
without crashing on a segfault.

The RigidBodyWorldShared struct is written to the blend file, because it
refers to the PointCache ID block.

The RigidObjectShared struct is runtime-only, and thus not saved to the
blend file.

An RNA getter-function is used to hide the new 'shared' pointer. As a
result the Python API hasn't changed.

Reviewed by: campbellbarton

Differential Revision: https://developer.blender.org/D3508
2018-06-28 14:20:11 +02:00
af9fcb6a33 Give RigidBodyWorld constraints collection a fake user
This prevents it from disappearing when the blend file is saved.
2018-06-28 12:31:44 +02:00
0bf33a1e33 Cleanup: Nuke DM out of particle edit code.
Note that this commit also fixes serious memory leaks, temp Mesh
generated out of Main from the DM were never freed here!
2018-06-28 11:06:31 +02:00
8e02106d0d GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501.

Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.

This fixes 13 of the 28 failing editors when building without opengl.

For the list of substitutions see D3502

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3502
2018-06-27 19:07:23 -06:00
c111eb0e99 Cleanup: get rid of dual DM/Mesh versions of mirror topology code.
Easy to switch to only use (evaluated) mesh instead!
2018-06-21 19:05:10 +02:00
e1dff01e29 Depsgraph: add some missing depsgraph tags when relations change. 2018-06-20 18:12:48 +02:00
d97ee0b06a Cleanup: get rid of last BLI_frand usage. 2018-06-20 11:30:25 +02:00
96e6fd3b60 Remove rigid body from rbw->group when deleting
I moved some code from ED_rigidbody_object_remove() to
BKE_rigidbody_remove_object(), so that calling the latter doesn't leave
the object in rbw->group (causing a crash later on when rebuilding the
depsgraph).
2018-06-19 15:40:25 +02:00
d8f9ec1547 Particles: Support changing modifiers during particle edit mode
The idea is to only use pointers to particles in original object when
creating an edit structure. The derived mesh we get from evaluated
object.

The rest of the commit is just keeping pointers in sync.
2018-06-19 15:28:33 +02:00
f828355cd6 Avoid assert on startup 2018-06-18 17:39:51 +02:00
bea779fd78 Particle: Add missing field initializaiton 2018-06-18 16:01:29 +02:00
5b6ae0523e Merge branch 'master' into blender2.8 2018-06-15 17:25:41 +02:00
ca2be6912d Hair editing: Use original object's particles for drawing
This allows to rely on brush to update children positions,
and avoid tag of object. Makes it way faster to comb with
children enabled.
2018-06-15 17:23:49 +02:00
5ac7068c5f Hair editing: Multi-thread various parts
Currently focused on making parts which are a bottleneck for Spring,
to make things fast as possible. There are surely lots of places
where threading is not currently done, but we can keep doing this,
maybe even with help from the community :)
2018-06-15 17:23:49 +02:00
acdbf71578 Hair editing: Only tag Copy-on-Write when children are enabled
Without children we only need to update batch cache. This way
we don't re-evaluate the whole modifier stack just to perform
child particles redistribution.
2018-06-15 17:23:49 +02:00
da9b1b14ed Cleanup: some more G.main removal/validation... 2018-06-15 17:21:07 +02:00
a8e8808d58 Give RigidBodyWorld collection a fake user
This prevents it from disappearing when the blend file is saved.
2018-06-14 17:35:46 +02:00
a3c630aebb Merge branch 'master' into blender2.8 2018-06-13 18:25:23 +02:00
57cd52a4ab WM: check release event for particle edit mode
Caused by drag event.
2018-06-13 18:23:09 +02:00
cd0a4836d4 Cleanup: unused var 2018-06-13 16:17:07 +02:00
1bcf9217eb Merge branch 'master' into blender2.8
Conflicts:
	source/blender/blenkernel/BKE_pointcache.h
	source/blender/blenkernel/intern/object.c
	source/blender/blenkernel/intern/pointcache.c
	source/blender/editors/include/ED_particle.h
	source/blender/editors/physics/particle_edit.c
	source/blender/editors/physics/particle_edit_undo.c
	source/blender/editors/physics/particle_object.c
	source/blender/editors/physics/physics_intern.h
	source/blender/editors/physics/physics_pointcache.c
	source/blender/editors/space_time/space_time.c
	source/blender/editors/space_view3d/drawobject.c
	source/blender/editors/space_view3d/view3d_edit.c
	source/blender/editors/transform/transform_conversions.c
	source/blender/editors/transform/transform_generics.c
	source/blender/editors/transform/transform_manipulator.c
	source/blender/makesrna/intern/rna_object.c
	source/blender/makesrna/intern/rna_object_force.c
	source/blender/makesrna/intern/rna_sculpt_paint.c
	source/blenderplayer/bad_level_call_stubs/stubs.c
2018-06-13 15:36:24 +02:00