Commit Graph

262 Commits

Author SHA1 Message Date
e39528b351 Fix marker name drawing without intended offset in some cases
Order of arguments matters here.
2019-08-27 13:04:43 +02:00
Alessio Monti di Sopra
200c9f37d6 Fix T67573: Missing offset in marker names on current frame
Differential Revision: https://developer.blender.org/D5333
2019-07-31 16:18:10 +02:00
23df1a774b Fix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.
Cheap tip: anything that is not "Camel Case" and/or that is more than
a few words long should use `TIP_` translation, not `IFACE_` one.

Also added several missing strings (including the one reported in D5056
by Jean First (@robbott), thanks).
2019-06-11 22:25:01 +02:00
ab5219af34 Markers: Click-drag in empty area to box select markers
To make this work, other changes were necessary:
* To select a specific marker you have to click more exactly on the icon.
* Moving markers with click-drag only works when starting on a marker.

Additionally this patch implements that all markers are deselected,
when the user clicks in an empty area.

Reviewers: billreynish, brecht

Differential Revision: https://developer.blender.org/D4975
2019-06-03 11:37:47 +02:00
c592ebaeca Markers: fix error in previous commit 2019-05-29 12:30:59 +02:00
fdd2917144 Cleanup: Remove unused marker operator wrappers
The wrappers do nothing anymore, because keymaps can
have poll functions now.
2019-05-29 11:50:34 +02:00
e4ac8ab212 WM: support X/Y axis cursor wrapping
Operator flags to wrap on a single axis.

D4865 by @Gvgeo with updates.

Resolves T64585
2019-05-29 00:52:43 +10:00
7bf8d8b3c8 Cleanup: use time scrub instead of scrubbing
Renaming was only done to ED_time_scrub_ui.h, function names
and struct members used term 'scrubbing' which is ambiguous.
2019-05-28 16:17:15 +10:00
0d29a4fa7a Fix compilation error 2019-05-07 17:23:50 +02:00
76c6f38ae4 UI: Use scrubbing theme setting for markers background.
The hard-coded transparency of just 16 made it hard to see the markers
when the background was busy with keyframes (or strips in VSE).

The rename of the setting is in the following commit.

Reviewers: billreynish
2019-05-07 15:59:57 +02:00
909665a0d4 ClangFormat: run with ReflowComments on source/
Prepare for enabling ReflowComments.
2019-05-01 11:13:14 +10:00
34944a2035 Refactor markers drawing
This will make it easier to move the markers area somewhere
else (to the top) in a separate step.

There should be no functional changes, only minor UI changes.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4745
2019-04-30 14:17:53 +02:00
620b960d3d Cleanup: style, use braces for editors 2019-04-22 19:48:16 +10:00
0ac990d088 Cleanup: comments (long lines) in editors 2019-04-22 06:30:04 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
219e2f976d Tool System: use set/add/subtract for all box select operators 2019-03-07 20:34:10 +11:00
d541430785 UI: Show marker lines in remaining animation spaces
This also includes fixed/slighly refactored drawing code for marker lines.
The old code used the wrong height.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4411
2019-02-26 17:24:36 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
2d1c14f036 Cleanup: rename SPACE_IPO -> SPACE_GRAPH 2019-02-16 16:42:11 +11:00
419911b1d1 DNA: rename SpaceIpo -> SpaceGraph 2019-02-16 10:23:40 +11:00
Pablo Vazquez
5228a10f6d UI: Marker position slightly offset.
Tested on various interface sizes and thick lines.

Reported by Blender Studio animators.
2019-02-08 16:18:46 +01:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
1e4aab36c2 Cleanup: remove redundant BKE/BLI/BIF headers 2019-01-26 21:20:25 +11:00
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
49490e5cfb Merge branch 'master' into blender2.8 2018-12-12 13:02:09 +11:00
e757c4a3be Cleanup: use colon separator after parameter
Helps separate variable names from descriptive text.
Was already used in some parts of the code,
double space and dashes were used elsewhere.
2018-12-12 12:50:58 +11:00
79312c1912 Depsgraph: Remove duplicated sets of recalc/update flags
There were at least three copies of those:

- OB_RECALC* family of flags, which are rudiment of an old
  dependency graph system.
- PSYS_RECALC* which were used by old dependency graph system
  as a separate set since the graph itself did not handle
  particle systems.
- DEG_TAG_* which was used to tag IDs.

Now there is a single set, which defines what can be tagged
and queried for an update. It also has some aggregate flags
to make queries simpler.

Lets once and for all solve the madness of those flags, stick
to a single set, which will not overlap with anything or require
any extra conversion.

Technically, shouldn't be measurable user difference, but some
of the agregate flags for few dependency graph components did
change.

Fixes T58632: Particle don't update rotation settings
2018-12-07 11:37:38 +01:00
3280adc0aa Fix T57977: VSE: Markers lines get highlighted when using box select
Was caused by a missing uniform.
2018-11-22 16:15:14 +01:00
3064da1200 Keymap: move builtin keymaps from C to Python
This should be purely an implementation change,
for end users there should be no functional difference.

The entire key configuration is in one file with ~5000 lines of code.
Mostly avoiding code duplication and preserve comments and utility
functions from the C code.
It's a bit long but for searching and editing it's also convenient to
have it all in one file.

Notes:

- Actual keymap is shared by blender / blender_legacy
  and stored in `keymap_data/blender_default.py`

  This only generates JSON-like data to be passed into
  `keyconfig_import_from_data`, allowing other presets to load and
  manipulate the default keymap.

- Each preset defines 'keyconfig_data'
  which can be shared between presets.

- Some of the utility functions for generating keymap items still
  need to be ported over to Python.

- Some keymap items can be made into loops (marked as TODO).

See: D3907
2018-11-09 11:33:06 +11:00
9b2fff4ff8 UI: On markers alternate between filled/outline camera icon on selection.
Instead of between the Camera and Camera Data as they are completely different shapes that don't indicate selection.
2018-11-03 04:39:40 +01:00
0b98a679bb UI: rename Border Select -> Box Select
See: T56648
2018-10-05 10:29:31 +10:00
58adc58661 Merge branch 'master' into blender2.8 2018-09-27 15:49:59 +02:00
a247b53084 Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3732
2018-09-27 15:36:35 +02:00
8c74462f18 Cleanup: move select all/none/invert into template 2018-09-02 21:25:14 +10:00
7c6136b35c Merge branch 'master' into blender2.8 2018-08-31 13:40:10 +10:00
18d135d05c Cleanup: rename WM_keymap_find -> WM_keymap_ensure 2018-08-31 13:36:46 +10:00
e88e80a6a0 3D View boarder/lasso select tool options
Add tool options to control how select operates (add/sub/set/and/xor).

Note: edit mode armature select still needs to support all options,
this is complicated by how it handles partial end-point selection.
2018-08-15 01:48:55 +10:00
8cd7828792 GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
57ab7daa2a GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
2018-07-15 15:34:13 +02:00
6d72d3c862 Cleanup: abbreviate unsigned types (editors, wm) 2018-07-08 12:49:36 +02:00
fbafa4352b Keymap: Select/De-Select now use A, Alt-A
There are still some keys to update because
some operators only support toggle.
2018-07-03 15:10:12 +02:00
9f80429ab6 Cleanup: use _f, _i suffix for GPU state API 2018-07-02 18:27:05 +02:00
2e15ee0dcf Keymap: add back X-Key for delete
This is needed as part of modeling work-flow, so keep it accessible.
2018-07-02 13:00:43 +02:00
b076b3853c Merge branch 'master' into blender2.8 2018-07-02 12:03:56 +02:00
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
dcdde6bedb Keymap: minimal default keymap
Use 2.7x keymap preset for full keymap.

Use define to allow further adjustments.

See T55666.
2018-06-29 12:58:59 +02:00
89e0d9848a UI: keep some operator text in headers.
Key shortcuts and explanation about how to use the tool should go to the
status bar, but other info can in the header so it's near where the user
is working. This distinction has not been made yet for all operators.
2018-06-28 13:04:28 +02:00
8e02106d0d GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501.

Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.

This fixes 13 of the 28 failing editors when building without opengl.

For the list of substitutions see D3502

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3502
2018-06-27 19:07:23 -06:00