Commit Graph

221 Commits

Author SHA1 Message Date
ab158cd00a Fix T69522: Render Region not refreshing Output Properties
setting/clearing render region uses ND_RENDER_OPTIONS notifier, but
listener was only refreshing RENDER and VIEWLAYER tabs in that case,
whereas the render region buttons are located in OUTPUT tab.

Reviewers: billreynish

Maniphest Tasks: T69522

Differential Revision: https://developer.blender.org/D5685
2019-09-05 10:14:28 +02:00
2f8ea1c11e Fix T67140: transforming bone does not update bone tab in properties editor 2019-08-23 13:04:54 +02:00
a1aa4a2597 RNA: Cleanup PointerRNA struct
The old layout of `PointerRNA` was confusing for historic reasons:
```
typedef struct PointerRNA {
  struct {
    void *data;
  } id;

  struct StructRNA *type;
  void *data;
} PointerRNA;
```

This patch updates it to:
```
typedef struct PointerRNA {
  struct ID *owner_id;
  struct StructRNA *type;
  void *data;
} PointerRNA;
```

Throughout the code base `id.data` was replaced with `owner_id`.
Furthermore, many explicit pointer type casts were added which
were implicit before. Some type casts to `ID *` were removed.

Reviewers: brecht, campbellbarton

Differential Revision: https://developer.blender.org/D5558
2019-08-23 09:52:12 +02:00
e76b223ea3 Outliner - Notify on GP Layer Change
This adds NA_SELECTED to notifier when selecting Grease Pencil layers so Properties Editor will update

Differential Revision: https://developer.blender.org/D5073

Reviewed by Dalai Felinto
2019-06-14 09:48:42 -07:00
6b082278d1 UI: expose tool settings in the 3D view side-bar
Internally tool settings have been moved to the 3D view.
Added the ability for to draw panels from another space/region
so they can be mirrored in the properties editor.
2019-05-10 13:48:25 +10:00
dea8fb2bea Fix: Nav_bar context menu in preferences
Also merge the keymaps for header/footer/navbar.

D4736 by @Gvgeo with edits
2019-05-09 18:40:42 +10:00
340c564020 UI: move image paint panels into the image side-bar
- Move painting brush panels into the image side-bar.
- Add active tool panel to the image side-bar.
2019-05-01 12:35:00 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
ce3b78c73a Cleanup: style, use braces for editor/spaces 2019-03-26 21:16:47 +11:00
48ad55a03d Cleanup: use enum for CTX_data_mode_enum
Exposes errors in some cases when compared against incompatible values.
2019-03-19 13:46:32 +11:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
ec471a9b1c DNA: rename SpaceButs -> SpaceProperties 2019-02-16 10:44:15 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
780f0f646d GP: Rename CTX and OB modes
Part of T59335.
2018-12-14 16:52:12 +01:00
9ea645862c Preferences: add option for header position
Sets the header position for newly created windows with few exceptions
(preferences is always bottom, file-selector is always top).
2018-12-14 09:54:34 +11:00
a304ed1b01 WM: alternate fix for T58904
Use messages instead of notifiers.
2018-12-07 14:07:05 +11:00
2fefbfd2d0 Revert "Fix T58904: Side tabs disappear when creating new View Layer"
This reverts commit 892a104d2c.
2018-12-07 13:49:00 +11:00
Dalai Felinto
892a104d2c Fix T58904: Side tabs disappear when creating new View Layer
Using listener here, although I suspect we should be using message
subscriber only. That said, this mimics the behaviour of the buttons
main region.

As for the original bug report what was happening was that when
switching between viewlayers (or when creating one) we may not get the
same active object. So the context breadcrumbs are different.

And the bug itself was that we were missing a redraw on view layer
change.
2018-12-06 23:40:29 -02:00
3064da1200 Keymap: move builtin keymaps from C to Python
This should be purely an implementation change,
for end users there should be no functional difference.

The entire key configuration is in one file with ~5000 lines of code.
Mostly avoiding code duplication and preserve comments and utility
functions from the C code.
It's a bit long but for searching and editing it's also convenient to
have it all in one file.

Notes:

- Actual keymap is shared by blender / blender_legacy
  and stored in `keymap_data/blender_default.py`

  This only generates JSON-like data to be passed into
  `keyconfig_import_from_data`, allowing other presets to load and
  manipulate the default keymap.

- Each preset defines 'keyconfig_data'
  which can be shared between presets.

- Some of the utility functions for generating keymap items still
  need to be ported over to Python.

- Some keymap items can be made into loops (marked as TODO).

See: D3907
2018-11-09 11:33:06 +11:00
86b2f8ef38 UI: add render output tab to properties editor 2018-11-02 11:58:56 +11:00
Julian Eisel
0bc427f5c3 UI: Don't show scrollbar in Properties tab-bar
Addresses feedback from D3840.
2018-10-31 00:52:07 +01:00
Julian Eisel
70582cf8d2 UI: Support using Ctrl+Scrollwheel to cycle properties editor tabs
Small side effect is that area operators (toggle fullscreen/maximized, duplicate
area) are now displayed in RMB-menu. Makes sense anyway.
2018-10-29 23:29:26 +01:00
Julian Eisel
a0d40c6a8c UI: Move Properties editor context path into header
This will probably be a temporary solution to fill empty space, for until we
have a search button there. Hence, I made this optional using a compile flag.
2018-10-29 22:59:57 +01:00
Julian Eisel
ab6c7ff2ab UI: Vertical Properties Editor Tabs
Moves the Properties editor context switching to a vertical tabs region.

Design Task: T54951
Differential Revison: D3840

The tabs are regular widgets, unlike the 'old' toolshelf tabs. This means they
give mouse hover feedback, have tooltips, support the right-click menu, etc.
Also, when vertical screen space gets tight, the tabs can be scrolled, they
don't shrink like the toolshelf ones.
The tab region is slightly larger than the header. The tabs are scaled up
accordingly. This makes them nicely readable.

The header is quite empty now. As shown in T54951, we wanted to have a search
button there. This should be added next.

Implementation Notes:

* Added a new region type, RGN_TYPE_NAVIGATION.
* Having the tabs in a separate region allows scrolling of the tab-bar, unlike
  the toolshelf tabs. We might want to remove the scrollbars though.
* Added a new region flag RGN_FLAG_PREFSIZE_OR_HIDDEN, to ensure the tab region
  is either hidden or has a fixed size.
* Added some additional flags to support fine-tuning the layout in panel and
  layout code.
* Bumps subversion.
2018-10-29 21:44:01 +01:00
bf34f95a9e UI: move 2d paint panels to topbar & toolsettings
Removed 'Tool' and 'Options' panels,
both these settings are quite obscure and
already available in the 'Brush' menu.
2018-10-25 11:15:48 +11:00
Dalai Felinto
14d0aa728a Fix tool panel not refreshing when updating color 2018-10-08 17:15:39 +00:00
402bde39d1 UI: show uv sculpt options in topbar & toolsettings 2018-10-05 14:54:53 +10:00
7c6136b35c Merge branch 'master' into blender2.8 2018-08-31 13:40:10 +10:00
18d135d05c Cleanup: rename WM_keymap_find -> WM_keymap_ensure 2018-08-31 13:36:46 +10:00
8ace389fc4 UI: move workspace panels to tool settings
While this isn't the most logical place, there are very few workspace
options and they don't need to be in such a prominent location.
2018-08-30 13:06:03 +10:00
add923f98a UI: add active tool panel to tool settings 2018-08-30 09:00:39 +10:00
f36855f0fd UI: show all particle brush settings in topbar
Also show particle brush in tool-properties panel.
2018-08-02 22:10:38 +10:00
f06884b18a Cleanup: style, duplicate includes 2018-07-31 20:11:55 +10:00
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
9fc79a4033 UI: disable broken horizontal properties editor alignment. 2018-07-06 14:19:11 +02:00
2bef8ca1b8 Cleanup: pass window to listeners, instead of screen + workspace. 2018-07-04 18:40:33 +02:00
79152371c3 UI: add tool properties contexts
Currently unused, create for add-ons to populate.
2018-07-03 18:45:45 +02:00
9bd0c63382 Merge branch 'master' into blender2.8 2018-06-29 08:05:38 +02:00
af36dd4664 Cleanup: trailing newlines 2018-06-29 08:02:49 +02:00
0e304ca8f5 UI: some renaming for more clear/consistent cursor keymaps in status bar.
There's much more work to be done here, this is just fixing some obvious ones.
2018-06-27 19:04:04 +02:00
691471fe22 Cleanup: add simplified panel callbacks 2018-06-11 19:31:56 +02:00
3df809958b WM: use layout/draw callbacks for buttons space 2018-06-11 18:39:46 +02:00
f2fd5987d0 UI: clear properties color when empty 2018-06-08 17:30:00 +02:00
1ce55693f5 UI: remove tools space type, use properties context
We've decieded to use tools context in properties editor.
2018-06-08 16:35:05 +02:00
95011f6d48 Merge branch 'master' into blender2.8 2018-06-04 09:39:04 +02:00
44505b38df Cleanup: strip trailing space in editors 2018-06-04 09:31:30 +02:00
bfe1d0e0dc Merge branch 'master' into blender2.8 2018-06-01 18:26:42 +02:00
75fc1c3507 Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-06-01 18:19:39 +02:00