Commit Graph

34 Commits

Author SHA1 Message Date
b4605f6158 Console: Add gpu python module to list of internal modules.
The python GPU module was not mentioned in the list of internal
modules. Adding the GPU module to the list allows curious users
to find it.
2022-09-26 08:18:17 +02:00
3ca76ae0e8 Cleanup: remove "<pep8 compliant>" from headers
It can be assumed that all scripts comply with basic pep8 formatting
regarding white-space, indentation etc.

Also remove note in best practices page & update `tests/python/pep8.py`.

If we want to exclude some scripts from make format,
this can be done by adding them to `ignore_files` in:
source/tools/utils_maintenance/autopep8_format_paths.py

Or using `# nopep8` for to ignore for individual lines.

Ref T98554
2022-06-02 20:16:20 +10:00
74a34d95d6 Cleanup: move 'console' module to 'bl_console_utils.autocomplete'
The name 'console' for a module was too generic, move into a sub-package
of bl_console_utils, so other console utilities can be added
without creating new top-level modules.
2022-05-20 10:00:40 +10:00
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
46475b8e11 Cleanup: Grammar: its self vs. itself 2022-01-23 22:34:56 -06:00
11efc9087b Cleanup: remove workaround for Python 3.7x crashing with libedit
This removes workaround for T43491. It's no longer needed as
Python 3.9x supports libedit as an alternative to readline
on all platforms.
2021-03-06 19:31:49 +11:00
66328c0f4f Console: remove shortcuts from console splash
Menu items can be used to find shortcuts instead of keeping
keymap items here.
2019-11-29 01:42:08 +11:00
4da2acae3a Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3668
2018-09-03 16:55:01 +02:00
b66aa0b0a6 Cleanup: pep8 2018-07-03 06:48:44 +02:00
a3b8f98913 revert commit c0a7e9b631 because it did not work as expected 2017-09-21 00:04:10 +02:00
c0a7e9b631 D2777: allow blank lines and lines with spaces/tabs in cut/paste 2017-09-20 22:48:38 +02:00
ca983d1825 Cleanup: pep8 2016-07-30 09:00:41 +10:00
d8a998ce71 Use contextlib for temporary py console overrides
Using context overrides means stdout/stderr overrides can't be left set by accident.
2016-02-04 17:40:02 +11:00
f159ed7746 Workaround T43491: Python readline causes crash
loading 'readline' module could crash blender if 'libedit' was already linked (via LLVM).

Workaround the problem for now since we don't even need readline,
a _real_ fix likely involves changing how LLVM or Python are built.
2015-02-26 22:54:18 +11:00
8e6ce736c4 disable auto indent when pasting text into the python console. 2013-05-24 01:04:37 +00:00
a6a6184b3e auto indent for multi-line python statements. 2013-05-08 12:57:00 +00:00
560c022af9 patch [#34163] "Zoom" in Python console startup message
from Shinsuke Irie (irie)
2013-02-08 10:15:44 +00:00
3d9812c5d1 fix for own error in copy_as_script(), imports were incorrect. 2012-10-12 04:00:41 +00:00
9fa36b12cc style cleanup: pep8 2012-10-08 08:28:05 +00:00
8a51d235e6 pep8 cleanup 2012-09-26 21:19:51 +00:00
257c6de9ac copy as script operator for the console, so you can copy input from a console for use in a textblock. 2012-08-19 21:32:18 +00:00
2553cdf195 style cleanup 2012-07-29 12:07:06 +00:00
63810ffcef Style edit (mostly), use """ for docstrings (not ''').
Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
b0b96bd9a1 add in convenience var 'D = bpy.data' - to the python console, add note for C, D - in initial message. 2012-06-20 08:49:59 +00:00
fd37970b80 * Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. 2012-04-07 18:39:29 +00:00
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
0f5f502f9e minor formatting edits (80 char width) 2011-10-23 12:17:24 +00:00
fda2045150 correct spelling errors in comments 2011-10-17 06:58:07 +00:00
712e434a5f /release/scripts: Removed final points in UI strings and messages. 2011-09-19 14:00:42 +00:00
291ae8822d executing operators that changed the context from the console wasnt returning an operator set/flag. 2011-08-25 17:59:37 +00:00
9cf0bbb95c added a check to console auto-compleation for pythons struct_seq type, so bpy.app and sys.float_info autocompleate their attributes rather then bring treated as a typle. 2011-06-10 09:44:27 +00:00
ba03e5023e less alarming warnings about the python api not being stable in online docs and remove from interactive console. 2011-04-12 12:09:38 +00:00
65b13c8089 fix [#26757] Python console: help() doesn't work anymore
also quiet some warnings & add docstrings to bpy module which was shaowing the GPL header in its help() message.
2011-04-03 23:11:00 +00:00
2e6a02438e move script directories for internal blender scripts.
ui/ --> startup/bl_ui
op/ --> startup/bl_operators

scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.

~/.blender/2.56/scripts/startup works for auto-loading scripts too.
2011-03-21 12:35:49 +00:00