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5eef937436
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modify previous api feature to tag functions as permanent, use nicer decorator style, eg:
# --------
import bpy
from bpy.app.handlers import persistent
@persistent
def my_func(scene):
pass
bpy.app.handlers.frame_change_pre.append(my_func)
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2011-11-03 09:13:47 +00:00 |
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70bf00a74c
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svn merge ^/trunk/blender -r41200:41226 .
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2011-10-24 08:45:55 +00:00 |
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0f5f502f9e
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minor formatting edits (80 char width)
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2011-10-23 12:17:24 +00:00 |
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638a93b235
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svn merge ^/trunk/blender -r41075:41099
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2011-10-18 01:09:00 +00:00 |
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fda2045150
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correct spelling errors in comments
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2011-10-17 06:58:07 +00:00 |
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4e118bb22f
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svn merge ^/trunk/blender -r40890:40950
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2011-10-14 01:35:20 +00:00 |
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751aa8c7f4
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py api: bpy_extras.io_utils.path_reference() - added library argument so exporters get the paths of linked images right.
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2011-10-11 04:36:27 +00:00 |
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fa5275cdfa
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- bpy.path.abspath(), added optional library argument since any paths from linked datablocks are relative to this, not the blend files path, this saves kludgy path code wherever libraries may be used.
- Image "Edit Externally" operator can now edit relative library images.
also minor edits to navmesh.
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2011-10-11 04:09:11 +00:00 |
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aa6d7ebd14
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svn merge ^/trunk/blender -r40720:40872
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2011-10-09 07:31:15 +00:00 |
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f7737153e6
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filter RNA classes for translation (removes over 1300 lines from messages.txt)
- omit operators tagged as INTERNAL
- omit classes for internal use: Event, Context, Property, Function, Window.
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2011-10-05 03:39:22 +00:00 |
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ccb7a81d86
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- fix for keymap test operator
- cleanup pep8 warnings and unused py imports
py pep8 cleanup
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2011-10-02 18:09:36 +00:00 |
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effea8c29b
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svn merge ^/trunk/blender -r40511:40587
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2011-09-27 03:12:31 +00:00 |
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8a423f59ea
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pep8 cleanup and fix for keymap test operator from my own recent fix.
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2011-09-26 15:39:15 +00:00 |
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e1e5371335
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fix for keymap export, move functions common for the UI and operators into bpy_extras.keymap_utils
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2011-09-26 11:22:07 +00:00 |
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dab7dba2db
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svn merge ^/trunk/blender -r40498:40511
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2011-09-24 11:03:52 +00:00 |
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c658442c65
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- move animsys update operator into the anim.py
- move the data into animsys_refactor.py module so its not loaded on blender start.
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2011-09-23 17:38:52 +00:00 |
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d7a5429f42
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svn merge ^/trunk/blender -r40491:40498
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2011-09-23 13:55:06 +00:00 |
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c658b74db5
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minor edits to recent fix for addons
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2011-09-23 13:47:29 +00:00 |
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f7c8ea702f
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* Some more fixes for recent move operator commit.
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2011-09-23 13:29:28 +00:00 |
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9494340dae
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svn merge ^/trunk/blender -r40432:40491
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2011-09-23 13:04:01 +00:00 |
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458b920abb
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remove bl_operators/nla.py, move bake_action function into bpy_extras.anim_utils and bake operator into bl_operators/anim.py
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2011-09-22 22:51:54 +00:00 |
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14475d07cd
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svn merge -r40295:40367 ^/trunk/blender
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2011-09-21 17:15:54 +00:00 |
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712e434a5f
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/release/scripts: Removed final points in UI strings and messages.
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2011-09-19 14:00:42 +00:00 |
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1ff373ef5b
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svn merge -r40166:40279 ^/trunk/blender
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2011-09-17 04:59:14 +00:00 |
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e2818f1b92
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- include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
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2011-09-15 16:15:24 +00:00 |
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38b2618319
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svn merge -r40034:40051 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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2011-09-09 02:29:44 +00:00 |
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9e9fbd371e
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correct fix for #28558
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2011-09-08 09:48:41 +00:00 |
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61b6fcd804
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svn merge -r39991:40034 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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2011-09-08 08:29:49 +00:00 |
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f5f7ed433c
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fix [#28558] more edge_keys than edges
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2011-09-07 23:36:32 +00:00 |
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5c22d9f916
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svn merge -r39877:39878 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merged manually
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2011-09-03 12:39:17 +00:00 |
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b62b9f16b8
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ability to create polygons and loops from python (low level mesh creation access, not nice api but functional).
updated:
mesh.from_pydata(vert, edge, polys)
... so it can take polygons rather then faces, this is much better suited for scripter access.
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2011-09-01 09:11:00 +00:00 |
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b20c9b0ba3
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minor edits, pep8 - also correct float -> double promotion for blf.
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2011-08-30 10:49:58 +00:00 |
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43ab8e8624
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* Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
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2011-08-30 08:22:03 +00:00 |
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b4b046995b
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* Removing mocap GSoC (is an addon already).
* Fixing ffmpeg-0.8 errors.
* Fixing Ketsji paths.
* Removing DoSound from BGE.
* Fixing audio scene update to use only current scene objects.
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2011-08-28 14:21:44 +00:00 |
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a9dea3afe9
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correct missing bpy doc references.
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2011-08-26 18:48:48 +00:00 |
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291ae8822d
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executing operators that changed the context from the console wasnt returning an operator set/flag.
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2011-08-25 17:59:37 +00:00 |
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f0d5abfcb2
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Merging trunk up to r39637.
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2011-08-22 20:31:46 +00:00 |
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1324173e99
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pep8 edits and change '!= None' to 'is not None'
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2011-08-22 09:01:49 +00:00 |
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78b147fbc2
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Commenting and pep8 compliance
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2011-08-17 10:13:24 +00:00 |
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0b7911cf0a
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Small change that improves usability to advanced retargeting
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2011-08-16 19:12:36 +00:00 |
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23807d1fb4
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Merging trunk up to r39447.
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2011-08-16 14:11:58 +00:00 |
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c8ae881b61
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Added option to each retargeted bone to fix twist issues caused by variable bone rolls and unknown axis differences. Also made retarget operator a single undo
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2011-08-15 10:18:02 +00:00 |
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3237f39243
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Small fix to autoloop due to changes in utility function by animation stitching
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2011-08-15 10:17:04 +00:00 |
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551e8bc72c
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py api - optional sep argument for bpy_extra.io_utils.unique_name() since for some formats '.' is an invalid char.
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2011-08-15 04:58:19 +00:00 |
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2fef8f13f0
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Added argument to retargeting - step size. Allows retargeting every other 'step' frame, useful for previewing or faster retargeting.
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2011-08-13 18:46:34 +00:00 |
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24b18fd154
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More work on Advanced Retargeting and some stride bone bugs
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2011-08-12 18:10:31 +00:00 |
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8fd246cb70
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add bpy.types as a module for convenient imports, eg:
from bpy.types import Menu
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2011-08-12 06:31:39 +00:00 |
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f1a8c26aa3
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Additional work on animation stitching, now with auto-guess capability. Only a few bugs left, regarding animations translation
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2011-08-11 16:46:27 +00:00 |
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05b7ccb736
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Optimizations following intensive profiling of retarget and other lengthy functions. Retargeting now takes ~30% less time
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2011-08-11 14:50:19 +00:00 |
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87e9c0ffaa
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Advanced Retargeting option: If the end user armature is complex, on the level of Sintel/Mancandy rigs, the user is requested to mark Advanced Retargeting, and constraints will be semi automatically configured to retarget the animation and then Retargeting will bake and remove these constraints
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2011-08-11 13:47:49 +00:00 |
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