Commit Graph

550 Commits

Author SHA1 Message Date
ddddb7bab1 code cleanup: favor braces when blocks have mixed brace use. 2013-03-09 03:46:30 +00:00
a368334f74 LocDiff Driver Vars: Red-Alert is not needed on the space-selectors 2013-02-28 11:00:06 +00:00
ac6c218cf4 Invalid Driver Targets are now indicated appropriately (using Red Backgrounds)
in the UI

This is the second part of the fixes for [#32492], making it easier to identify
which part of a driver (i.e. which of its targets) is causing problems

A number of additional/related changes needed to be made:
* Red-alert status for layouts is now propagated down to child layouts when they
are created. This is needed as otherwise some of the templates used in the Graph
Editor driver settings won't actually get the red-alert status flushed down to
them. Also, note that this status needs to be set before any widgets are added
to the layout, or else the settings aren't applied when the relevant widgets get
created.

* "Single Property" RNA-Paths resulting in out of bounds array access will now
trigger an error status and appropriate warnings

TODO:
* The error tagging doesn't get applied immediately after variables are created,
or their types changed
* There was also some other weirdness involved when a higher-value flag (1<<10)
was used for this setting, which needs further attention
2013-02-28 07:13:33 +00:00
20220d47e3 Dependency Graph: some refactoring which should have no user visible impact
besides performance in some cases.

* DAG_scene_sort is now removed and replaced by DAG_relations_tag_update in
  most cases. This will clear the dependency graph, and only rebuild it right
  before it's needed again when the scene is re-evaluated.

  This is done because DAG_scene_sort is slow when called many times from
  python operators. Further the scene argument is not needed because most
  operations can potentially affect more than the current scene.

* DAG_scene_relations_update will now rebuild the dependency graph if it's not
  there yet, and DAG_scene_relations_rebuild will force a rebuild for the rare
  cases that need it.

* Remove various places where ob->recalc was set manually. This should go
  through DAG_id_tag_update() in nearly all cases instead since this is now
  a fast operation. Also removed DAG_ids_flush_update that goes along with
  such manual tagging of ob->recalc.
2013-02-21 19:33:04 +00:00
f68e9db583 add padding for node view-all, view-home operators. 2013-01-11 04:34:15 +00:00
fa28e50ac2 Region scrollbar fix!
Now scrollbars correctly hide and show, making space for the actual contents
in a region. It solves several old hacks, and puts view2d code a bit more
back in control as well. 

Implementation notes:

- The view2d mask feature is working again
- The #define V2D_SCROLL_HORIZONTAL_HIDE means: "turn on hiding".
- Code for UI_view2d_region_reinit() is enforcing better standard view settings

But... two hack/patches needed to be added:

- Region panel drawing: if after generating the button panels it appears
  a scroller hides or reveils, it calls all the generating code again.
  (a simple scale doesn't work due to rounding differences in layout code)

- View2d code that maps 'tot' and 'cur' rects: if this code detects that
  the mask changes, it calcs the map code again.

Also a bugfix (issue in 2.65)

- The left/bottom area split widget was drawing 1 pixel too large sometimes, 
  leaving bad trails on moving area dividers.
2012-12-26 13:05:39 +00:00
ab2c273b12 Added GPL header to sconscripts!
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
12b642062c Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability

Short list of main changes:

- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
  Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
  This allows keeping UI and data without actual saves, until you actually save.
  When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). 
  Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. 
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
  Old option is called "Save Startup File" the new one "Save User Settings".
  To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
  This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
e85935dddf Fix #33423: a few operators still allowed changing current frame during
animation render, like cursor set in the graph editor, disabled that now.
2012-12-06 05:48:51 +00:00
8ab5aa6e8d code cleanup: warning & style 2012-11-23 06:35:06 +00:00
Dalai Felinto
1b13f4428b Debug value in degrees (under parenthesis) for rotation driver variables
Specifically the Rotational Difference and XYZ Rotation Transform Channel

Feature requested during BlenderPRO 2012 (Brazilian Blender Conference)
and coded during my flight back :)

Reviewed by Joshua Leung(Aligorith)
2012-11-20 23:35:03 +00:00
9b91da0d0d Axis Colours are now Themeable
This commit allows you to set the RGB <-> XYZ axis colours used for things like
the mini axis indicator, grid axis indicators, manipulators, transform
constraint indicators, F-Curves (when using XYZ to RGB colouring option), and
perhaps something else I've missed. Previously, these places all used hardcoded
defines (220 * i/j/k), but the readability of these colours was often quite
poor, especially when used with certain themes.

The settings for these colours can be found under the "User Interface" section
of the themes (i.e. same set of colours is used across editors). I could have
made these per editor, but since it's unlikely that these will need to be too
different across editors in practice (+ being easier to version patch), they are
stored under the UI section.
2012-11-09 06:36:11 +00:00
6abd7fda52 Fix Sound Bake op always using 'use_' prefix for all its bool RNA props. Also tweaked new tips, and a few other UI messages edits... 2012-10-26 17:29:21 +00:00
608d62f6a6 Descriptions should never have dots on the end of sentence 2012-10-26 12:42:59 +00:00
de72ffa69b Patch [#32030] Tooltips for Bake Sound to F-Curves
by Gottfried Hofmann
2012-10-26 11:34:15 +00:00
0e494b74c4 style cleanup 2012-10-26 04:14:10 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
c56a911cd9 style cleanup: comments 2012-10-20 20:20:02 +00:00
0cac505221 Code cleanup 2012-10-20 05:08:26 +00:00
fe53fc8315 Adding some descriptions/tooltips for more keyframe editing operations 2012-10-15 04:17:29 +00:00
c483a54207 Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious
This operator used to be called "Jump to Frame". It basically takes the midpoint
(frame number and/or value) of selected keyframes, and positions the current
frame (or2d-cursor in Graph Editor) at this point.

The hotkey for this is now Ctrl-G (i.e. as it's similar to a "Goto Frame"
feature). It is also now in the Key menu instead of in the relatively obscure
View menu, even though it doesn't actually result in any keyframe edits taking
place.

(Also, fixed a typo/grammer issue with one of Remove Bone Group operator)
2012-10-15 03:52:27 +00:00
6536e2d01a And more UI messages fixes... 2012-10-08 21:03:35 +00:00
bfadb9c272 Minor UI messages typo fixes. 2012-10-08 20:25:07 +00:00
565e7c8e3c Display enum descriptions in tooltips for operators using a "type" or "mode"
property

Changes:
This commit adds a second line to the tooltips (below the generic operator
description) showing the appropriate description for each enum option. This
brings it more into line enum properties in Blender which also show this sort of
information.

Rationale:
Operators such as Snap and Mirror in the Action and Graph Editors use an enum to
control their behaviour (respectively, "how to snap" or "what to use as the
mirror line"). In the menus, these options are displayed using a submenu, but
hovering over each of these items for more information from a tooltip only shows
the (relatively unhelpful) generic operator tooltip/description.

Another area where these descriptions are useful is for Keying Sets, where it's
now possible to see the descriptions for what each Keying Set
does/affects/requires. Again, this is more helpful than just the generic
tooltip, which would be something like "Insert keyframes using a Keying Set".
2012-10-08 05:57:52 +00:00
06baaeee22 Fix #32658: left mouse button selection did not work well in the graph and mask
editors. Ctrl+Click to add a point and vertex slide now work with right mouse
button in this case, consistent with the 3D view.
2012-09-27 15:30:20 +00:00
25c96bc9f3 code cleanup: remove unused macros, commet some which may be useful later - or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc 2012-09-20 01:02:39 +00:00
232571c61a code cleanup: replace macro for BLI_rect size/center with inline functions. 2012-09-15 11:48:20 +00:00
aa2d84da37 style cleanup:
also remove some redundant conversions int -> short -> int
2012-09-09 00:00:21 +00:00
c92ab5c3ef code cleanup: use rect size macros 2012-08-21 20:34:05 +00:00
77f47799dd code cleanup: use BLI_RCT_SIZE macro 2012-08-20 23:06:17 +00:00
654f6c4c4f Bugfix [#32331] Graph editor zoom to selected includes coordinate origin if more
than one curve is displayed

The range calculation used to use a fixed 0-1 range whenever it couldn't find
any values for a particular F-Curve. However, this was then taken by the
aggregation calculation to be used as just another value, leading to problems if
only vertices of a very high-value curve are selected to be included.

Modified the range calculation to ensure that suitable vertices were found
before trying to take the range values returned.
2012-08-18 04:39:15 +00:00
9cce2d8645 smooth-view for 2d views, graph editor, sequencer, node view, works with border zoom, view selected, view all. 2012-08-12 01:07:31 +00:00
5e0f254afa utility functions for getting/setting rectangles for operators. 2012-08-08 20:38:55 +00:00
40a1c8b4ed Disable saving property defaults for many of the properties for animation-editor
click activated operators to prevent any further errors
2012-08-08 14:02:18 +00:00
e9d73dbba5 use -FLT_MAX where FLT_MIN was misused 2012-08-07 19:49:38 +00:00
97e9659c53 style cleanup 2012-08-04 12:54:27 +00:00
9ff4fa6671 style cleanup 2012-08-04 12:30:16 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
558721ab59 More spell checking. 2012-07-04 15:04:38 +00:00
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
44ca0a4328 Fix for the "black F-Curves" bug on undo
(From personal stash of bugs - since early 2.5 versions)

F-Curve colors get applied only on Graph Editor "refresh()". In some cases, undo
was reverting back to a state where the colors had not yet been set. In these
cases, there would be no refresh() after that undo (until expanding a channel or
some other similar action), resulting in "black F-Curves" appearing. So, now we
force such an update after undo to ensure that the curves never display black.

(Noticed while investigating another bug for Mango related to
CLIP_OT_constraint_to_fcurve not sending notifiers required when new F-Curves
are added)
2012-07-03 13:47:13 +00:00
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
392ee8fc6a Tweaks for Pasting Keyframes in DopeSheet/Graph Editors
In response to [#31670], I've reviewed the way that the Paste Keyframes tool for
the DopeSheet and Graph Editors works. Previously, it required you to always
select the F-Curves to paste the keyframes into before allowing you to paste
keyframes. This was because it is quite difficult to infer which ID-block's set
of curves is intended if more than one ID-block has similar curves (e.g. a scene
with two materials, and both have their diffuse color animated). The underlying
assumption and intention of the feature here was that the copy+paste were only
being used by animators to copy animation between similar curves, to transfer
and offset animation across block boundaries.

However, it turns out that many people were by far more familiar with the
simpler copy/paste paradigm from everywhere else (i.e. instead of trying to use
duplicate to copy keyframes around within their respective F-Curves).
Furthermore, in most cases there is only going to be a single character being
animated at a time (vs multiple), which means that most of the time the matching
problem is much simpler.

Hence, the Paste now works as follows:
- If there are selected F-Curves, we limit the paste-matching to only consider
those in the selected F-Curves. This makes it possible to still explicitly
specify where to paste.
- In the more general case (no prior selections), pasting will try to match
anything relevant it finds.

TODO:
- Check on whether the strictest matching level needs adjustments to limit the
number of false positives
- Testing and feedback of the new behaviour needed <--- ANIMATORS! PLEASE TEST
2012-06-01 15:00:28 +00:00
240babf074 Graph Editor - View All/Selected now includes handles for calculating extents of
F-Curves

It is possible to get the old behaviour (handles excluded) by bringing up the
Operator Properties (F6) while in the Graph Editor (this doesn't work elsewhere
due to the context requirements of this stuff).
2012-05-24 13:52:25 +00:00
3896ad4cbb code cleanup: spelling 2012-05-20 21:23:26 +00:00
f6abd6ee40 style cleanup: graph & armature 2012-05-08 20:18:33 +00:00
fef40eda72 Fix related to [#31157]: Tips (descriptions) of macro operators were not set into underlying RNA struct, hence did not show up in UI. 2012-05-05 19:26:53 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
38c2d34d47 Bugfix [#31029] Select all in view3D don't update the graph editor immediately
One-liner fix. The code was assuming that editor.refresh() would do a
editor.redraw() too (like for Dopesheet), but that wasn't the case.
2012-04-29 13:24:10 +00:00
d3d93ee4a2 Code cleanups - whitespace 2012-04-29 13:20:28 +00:00