f66cbcb1ad
Remove final e from Francaise
2011-10-14 13:13:13 +00:00
fdc0edefce
Split language menu into two columns:
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- Nearly done for languages with >80% strings translated
- In progress for languages which aren't translated enough still.
2011-10-14 13:10:11 +00:00
0c0259d931
fix [ #28909 ] OpenCollada export / import sintel lite v2.1 crashes on import.
2011-10-14 02:31:04 +00:00
9e17ecf010
Fixing [ #28907 ] Frozen playback.
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Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
d893ac690c
rename confusing constants (no functional change)
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- OB_BOUND_POLYT --> OB_BOUND_CONVEX_HULL
- OB_BOUND_POLYH --> OB_BOUND_TRIANGLE_MESH
2011-10-13 22:14:41 +00:00
03c72a5ba0
ensure grease pencil layer names are unique when set through rna.
2011-10-13 04:06:32 +00:00
51cbfb3961
fix [ #28883 ] redraw problems for particle mode's brush menu
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The enum items for getting the brush tool (which the UI draws), would change after the 3D view first draws on exiting editmode.
Since the panel draws before the 3D view does, the UI had a glitch.
Fix by using psys_get_current() for the enum, rather then PE_get_current() which depends on an updated particle system.
2011-10-12 01:36:06 +00:00
Dalai Felinto
435a0ccda7
Adding FA (Persian - Farsi) language to po + flipping Arabic name in the Language Enum
2011-10-11 05:52:58 +00:00
93e4de7552
fix for py/rna assigning an invalid index. also give better error message in this case.
2011-10-11 05:45:59 +00:00
ac1e737aa8
correct operator name from my own recent changes and edit navmesh rna prop name for consistency
2011-10-10 10:24:26 +00:00
f0cd9f987d
- for some reason navmesh wasnt drawing when VBO was enabled.
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- fix navmesh crash (may well have been from own changes)
- changing VBO's now redraws all windows - useful for checking if VBO draws differently.
2011-10-10 02:56:26 +00:00
17b66b46ad
fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.
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also minor cleanup.
2011-10-09 21:43:13 +00:00
7306eb84f0
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
2011-10-09 21:11:51 +00:00
8714fb7019
replace sprintf with strcpy where no formatting is done and return value isn't used.
2011-10-09 06:03:38 +00:00
35fedac565
fix [ #28821 ] Whole Character keying set ignores non animatable propertyflag
2011-10-08 12:27:52 +00:00
011a3645bf
fix [ #28846 ] Relative paths on linked scene fails
2011-10-08 11:02:58 +00:00
cfb154ca58
fix [ #28800 ] Scene NULL in frame change callback, crashes on property update.
2011-10-07 00:08:40 +00:00
16ee427576
rna_ParticleDupliWeight_name_length was returning an incorrect value. Zealous debug checks are testing the (buf[len] == '\0')
2011-10-06 23:16:12 +00:00
8cfc183f84
hide 3d view header use_pivot_point_align button in editmode since its not used there, also remove unneeded copy() funcs from quick effects.
2011-10-06 10:06:53 +00:00
3b8de8db31
rename rna OperatorTypeMacro --> OperatorMacro, since operators types are just called Operator
2011-10-05 00:19:33 +00:00
f618bc5aca
Fix #28202 : (only) modifying keymap item properties did not save properly, the
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update signal for this was missing. Problem is that the operator properties
RNA update callback doesn't know the associated keymap item, worked around it
with UI template now.
2011-10-04 13:24:48 +00:00
42bde7eaa1
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-04 07:48:56 +00:00
758e34b45d
- use BLI_findstring rather then while loop for listbase lookups
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- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check.
2011-10-03 12:56:33 +00:00
354670e6ed
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-03 08:01:07 +00:00
275093324f
fix [ #28023 ] VSE: Transform Markers doesn't do anything
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- renamed to 'Sync Markers' to match action editor.
- action editor option was broken in the same way as the sequencer.
2011-10-03 02:49:08 +00:00
b001eeb10d
Change struct alignment for structs which are intended to be aligned but aren't.
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remove uiIconImage too since its unused.
2011-10-03 01:36:25 +00:00
e49688f021
use use_ prefix for boolean value.
2011-10-02 20:09:45 +00:00
6ad5e2ef1f
Fix [ #28436 ] ID mask creates 'feather' around ID even with AA turned off.
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Perhaps not the ideal solution, but it works, is easy to undo if/when we have a better one, and I’m pretty sure it won’t break anything...
2011-10-02 12:57:49 +00:00
90b38eaa0c
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-02 08:46:46 +00:00
91283853b2
fix [ #28786 ] Large enum lists display columns in inverted order (right to left)
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also cleared annoying intel c++ warnings.
2011-10-01 21:09:42 +00:00
9a88524f68
support for object data material assignment in python
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eg:
bpy.context.object.data.materials[0] = bpy.data.materials["SomeMaterial"]
2011-10-01 17:54:33 +00:00
646a397297
add a collection function slot for assignment (not used yet).
2011-10-01 15:40:32 +00:00
43e72dfa3a
Minor: Other UI strings typos and tweaks.
2011-09-30 08:10:53 +00:00
e21e789507
SVN maintenance.
2011-09-29 18:37:09 +00:00
fe63d07883
Minor: Other UI strings typos and tweaks.
2011-09-29 15:58:15 +00:00
add77842d9
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
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(grrr... That update created tons of new things... back to ~40% done...)
2011-09-29 14:41:11 +00:00
4b2b8fe9bd
rna function:
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vecs = Camera.view_frame(scene)
returns 4 points for the camera frame, without this its very hard to know if a point is in the camera view or not, without rewriting blenders internal logic in python.
2011-09-29 08:23:52 +00:00
c0a89e48cc
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-28 14:08:56 +00:00
3a4b6da674
Fix #28601 : SEGFAULT: Regression in free_imbuf_seq
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Actually, it's NULL-pointer dereference in rna_Sequence_update caused by RNA cache.
Discussed with Joshua and he thought it's acceptable for now to add
extra NULL-check here.
2011-09-28 08:56:40 +00:00
bc593cac23
fix for incorrect use of strlen() with the sequencer rna (no need for strlen()+1)
2011-09-28 06:48:17 +00:00
4208eed25b
use __func__ rather than function names in rna prints, some were incorrect.
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also replace use of strlen() where checking first char is enough.
2011-09-28 05:20:14 +00:00
7fbfca48d2
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-27 10:37:02 +00:00
dc19877a09
Remove PROP_TRANSLATE flag from labels for operators, menus and panels.
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This flag lead to storing translated label for templates and
instant language switching became impossible.
This labels are display-time translated.
2011-09-26 14:29:39 +00:00
c23bc03382
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-26 12:08:04 +00:00
573ed73be8
change define INTERNATIONAL --> WITH_INTERNATIONAL
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also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26 10:35:47 +00:00
0aa19de52f
add missing imports to wm.py and remove "." from rna descriptions.
2011-09-26 09:31:24 +00:00
Dalai Felinto
11a0e00819
BGE Material settings renaming Back Culling to Backface Culling and make it on by default
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under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
274b9c8fb8
whitespace cleanup
2011-09-25 12:31:21 +00:00
Alex Fraser
558b646216
Committing patch #27442 : Adaptive time step for fluid particles. The number of
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subframes can now be altered automatically while an SPH (fluid particle)
simulation is running.
2011-09-25 11:51:28 +00:00
9931c9442e
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-25 09:55:13 +00:00