d6b21df2e6
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
890cafface
fix for error in bmesh api, selection setting needs to go via BM_elem_select_set else the total selected elements count isn't mantained.
2013-09-05 08:38:06 +00:00
54310b8086
bmesh: internal api change, remove BMOElemMapping, its not needed since the values can be stored in the ghash directly.
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saves 24 bytes per element (per vertex/edge/face on a 64bit system), for bmesh operators.
2013-09-02 03:13:51 +00:00
79f7a78637
fix [ #36528 ] crash when reinitializing bmesh from mesh
2013-08-27 00:39:51 +00:00
9470754fd3
bmesh api cleanup, face creation args now accept an example face (as with vertex and edge),
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also replace BM_face_create_quad_tri_v with BM_face_create_verts
2013-08-21 07:51:47 +00:00
8937a8b839
use BM_CREATE_NOP arg rather then zero, with pointer and bool args in either side in some cases it gets a bit confusing.
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also correct edge-rotate where bool->flag conversion worked by accident.
2013-08-21 05:39:46 +00:00
57f8a252d6
fix own regression [ #36443 ] Vertex to UV index doesn't match with 2.68a
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add BM_face_create_verts wrapper for BM_face_create which creates its own edge array.
2013-08-21 05:11:11 +00:00
38338a51c9
add is_finite_v# functions, use bool's
2013-08-20 09:34:52 +00:00
880a86230f
bmesh_vert_separate: remove unused return value
2013-08-12 23:49:56 +00:00
4f29aeeff2
code cleanup: some structs were declaring data when only typedef's were intended, make local vars and functions static.
2013-08-07 03:44:05 +00:00
7db1d6556d
code cleanup: add break statements in switch ()'s, (even at the last case).
2013-07-21 08:16:37 +00:00
a2492e0603
style cleanup: braces/indentation
2013-07-19 16:44:17 +00:00
7fec23ae0a
fix for problem with edge slide where it would stop shapekey modifier from being applied (because of added vertices),
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now, instead of making hidden copies of faces, the faces are copied into a temp bmesh.
also remove a hash that was being created and not used (old code).
2013-07-11 04:24:36 +00:00
c0c9f5386b
fix [ #35507 ] BMesh module: Crash on to_mesh() if faces.layers.tex is used but no loops.layers.uv
2013-06-26 04:17:41 +00:00
dfad9b0c09
fix [ #35555 ] Collada: export destroys mesh in some cases
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add arguments to calculate normals when converting to bmesh:
BM_mesh_bm_from_me, DM_to_bmesh
This gives some speedup to undo (which didnt need to re-calculate vertex normals), and array modifier which doesnt need to calculate face normals at all
2013-06-02 23:20:49 +00:00
88d1067f58
code cleanup: use BM_elem_flag_test rather then accessing 'ele->head.hflag'
2013-05-17 12:43:58 +00:00
c838b2d2a7
bmesh api: add 'is_boundary' attribute to verts.
2013-05-14 02:56:24 +00:00
c6702a3b91
use BM_face_create_ngon_verts for python api face creation
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(avoid doing it inline).
2013-05-08 12:59:46 +00:00
0ffde4fae3
expose bmesh volume calculation to python api (use for print toolbox addon).
2013-05-07 00:00:32 +00:00
998b9241be
correct bmesh api crossref and update uv-operator template.
2013-05-05 05:54:29 +00:00
4a8663d66e
A bit more clear error message...
2013-05-02 14:03:56 +00:00
edd6327455
remove direct freestyle data access from bmesh, was crashing and this should really only be done via customdata layer support.
2013-04-30 22:27:52 +00:00
1edf56e7a5
fix [ #35150 ] Crash when bmesh operation called from within a Panel draw()
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accessing a bmesh from python would reallocate all customdata layers.
add an assert to BM_data_layer_free(), when its called unnecessarily since its reallocating all layers.
2013-04-29 20:21:19 +00:00
245a175a00
fix [ #34657 ] Smoothing will not be updated in object mode, when hiding faces in edit mode and changing shape.
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remove the option to skip hidden faces in BM_mesh_normals_update, use openmp to speedup recalculation for high poly meshes.
2013-04-24 12:07:13 +00:00
be71c46b24
code cleanup: minor BMESH_TODO's, some were left in even though they were done/invalid.
2013-04-15 04:34:14 +00:00
6da961775f
code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere).
2013-04-13 20:31:52 +00:00
c68ae745b6
interpolate verts as well as loops for inset.
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- add vertex option to BM_face_interp_from_face, also expose via python.
2013-04-10 23:25:44 +00:00
858ff6b696
Fix for [ #34898 ] Typo in error message of mathutils.Vector
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* Also fixed some more cases of "more then" -> "more than".
2013-04-07 15:09:06 +00:00
63d523336f
freestyle lineset tag attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
acfc0ea511
svn merge ^/trunk/blender -r55815:55840
2013-04-06 13:24:34 +00:00
716ed32d90
fix [ #34870 ] bmesh.ops.* parameter lists and descriptions don't show in PyConsole on auto-complete
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more a feature request then a bug but nice to have __doc__ on bmesh operators.
2013-04-05 19:58:18 +00:00
79e58c31a0
add BM_face_calc_center_mean_weighted() gives much better result at cost of some speed.
2013-04-05 19:26:33 +00:00
89926a0598
svn merge ^/trunk/blender -r55776:55813
2013-04-05 15:42:31 +00:00
12981b0048
fix [ #34881 ] Bad characters in error output (PyConsole) if trying to use a Bmesh UV Layer on a BMVert
2013-04-05 15:09:25 +00:00
5aee8b1487
py api, bmesh
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- add BMEdge.calc_face_angle_signed() which gives a negative angle for for concave edges.
- add BMEdge.is_convex
2013-04-04 18:22:01 +00:00
4a0351cba2
Freestyle changes:
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- Revert some stylistic changes made in branch
They weren't directly related on freestyle project
and better be handled in trunk. Helps reading patches
ad prevents possible merge conflicts.
- Solved issue introduced with recent deprecation of
RenderData.maximize,
2013-03-26 09:59:43 +00:00
385c72f5f2
Merged changes in the trunk up to revision 55546.
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Conflicts resolved:
source/blenderplayer/bad_level_call_stubs/SConscript
Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899
to make it easier to merge trunk changes.
2013-03-24 12:13:13 +00:00
865e80f0f4
Fix for missing -DWITH_FREESTYLE.
2013-03-22 23:04:14 +00:00
a79e10157d
code cleanup: use NULL rather then 0 for pointers, and make vars static where possible.
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also found unintentionally defined enum/struct variables that where only meant to be defining the type.
2013-03-22 05:34:10 +00:00
c1ceab1281
Merged changes in the trunk up to revision 55357.
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Resolved conflicts:
release/datafiles/startup.blend
source/blender/editors/space_nla/nla_buttons.c
Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of
recent changes for the use of bool.
2013-03-18 00:48:59 +00:00
0d0291f6e1
code cleanup: incorrect sized array args, remove some redundant code.
2013-03-17 10:26:23 +00:00
0807c976f4
code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist,
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also correct odd indentation.
2013-03-15 10:48:48 +00:00
894c240f9d
New implementation of Freestyle edge/face marks
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The previous implementation of Freestyle edge/face marks was refactored
based on suggestions from the latest code review by Campbell. The new
implementation relies on mesh CustomData to store edge/face marks, instead
of introducing extra flags in the core Mesh and BMesh data structures.
The CustomData-based implementation will allow further additions of new
edge/face attributes because of the independence from Mesh/BMesh.
This revision is work in progress, mainly intended to address the review
comments and ask for further code review in view of the trunk merger in
the upcoming 2.67 release.
2013-03-13 06:44:43 +00:00
660be3da39
use gcc warning -Wredundant-decls, exposes some odd/duplicate declarations which have been removed.
2013-03-11 20:27:38 +00:00
f9f7070336
add STREQ macro (commonly used macro like CLAMP, MAX2, STRINGIFY). Use for some areas of the python api, bmesh.
2013-03-10 06:18:03 +00:00
92436c94d3
Merged changes in the trunk up to revision 54594.
2013-02-16 18:38:03 +00:00
c6b3e0f8e4
style cleanup
2013-02-14 23:49:30 +00:00
0ec23efbf2
bmesh operators exceptions were not cleared after raising as a python exception.
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also clear before calling the operator.
2013-02-13 04:55:05 +00:00
42feb45c5f
report [ #33731 ] Fastorigin addon crashes on mesh.update()
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add a warning when python leaves the modified mesh without calling bmesh.update_edit_mesh()s.
this doesn't fix the crash but points to the likely cause.
2013-02-12 11:04:52 +00:00
ac9ec06ec1
Merged changes in the trunk up to revision 54421.
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Conflicts resolved:
release/datafiles/startup.blend
release/scripts/startup/bl_ui/properties_render.py
source/blender/SConscript
source/blender/blenloader/intern/readfile.c
2013-02-10 10:17:59 +00:00