Commit Graph

8 Commits

Author SHA1 Message Date
69a22a70ac Geometry Nodes: Don't start with empty group nodes selected
The nodes were selected in new node groups because they are by default,
but there's no particular reason for them to be selected, and it can
be distracting.
2021-01-08 16:29:10 -06:00
7fd19c20e0 Geometry Nodes: Gray out "New" button when curve object is active
Currently curve objects aren't supported by the node modifier, so the
new node group and modifier operator shouldn't be available.
2021-01-08 15:04:38 -06:00
3c1fcec652 Fix T84517: Two geometry node trees added with "New" button
Adding the modifier itself already adds a new node tree, which is
then displayed in the node editor because of the active object and
active modifier context. So there's no need to create the node tree
in the python code in this case.
2021-01-08 12:12:43 -06:00
ec90dda318 UI: Fix typo in operator description 2021-01-04 15:42:15 -06:00
e671c548e6 Cleanup: pep8 2020-12-16 18:02:40 +11:00
074de755e9 Geometry Nodes: correct modifier name when creating from node editor
The name should be the same as when the modifier is created in the
modifier tab of the properties editor.
2020-12-02 16:34:06 +01:00
b1d1a58c77 Geometry Nodes: improve operators for node editor header
This allows users to create new modifiers directly from the
Geometry Nodes Editor.
2020-12-02 15:38:47 +01:00
6be56c13e9 Geometry Nodes: initial scattering and geometry nodes
This is the initial merge from the geometry-nodes branch.
Nodes:
* Attribute Math
* Boolean
* Edge Split
* Float Compare
* Object Info
* Point Distribute
* Point Instance
* Random Attribute
* Random Float
* Subdivision Surface
* Transform
* Triangulate

It includes the initial evaluation of geometry node groups in the Geometry Nodes modifier.

Notes on the Generic attribute access API

The API adds an indirection for attribute access. That has the following benefits:
* Most code does not have to care about how an attribute is stored internally.
  This is mainly necessary, because we have to deal with "legacy" attributes
  such as vertex weights and attributes that are embedded into other structs
  such as vertex positions.
* When reading from an attribute, we generally don't care what domain the
  attribute is stored on. So we want to abstract away the interpolation that
  that adapts attributes from one domain to another domain (this is not
  actually implemented yet).

Other possible improvements for later iterations include:
* Actually implement interpolation between domains.
* Don't use inheritance for the different attribute types. A single class for read
  access and one for write access might be enough, because we know all the ways
  in which attributes are stored internally. We don't want more different internal
  structures in the future. On the contrary, ideally we can consolidate the different
  storage formats in the future to reduce the need for this indirection.
* Remove the need for heap allocations when creating attribute accessors.

It includes commits from:
* Dalai Felinto
* Hans Goudey
* Jacques Lucke
* Léo Depoix
2020-12-02 15:38:47 +01:00