Commit Graph

9 Commits

Author SHA1 Message Date
fec8292df1 remove unused args for some modifiers, no functional change. 2010-10-21 01:10:22 +00:00
2798852903 Fix:
[#22310] Duplicate Does Not Propogate SimpleDeform's VGroup
[#22321] duplicating object with smoke settings doesnt duplicate smoke settings

^ Genscher, you may want to check that but I thought it was pretty straightforward.
2010-05-14 07:09:15 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
8e2d861695 Smoke:
* Enable cache for high res + new preview
* Bugfix for smoke banding (in cooperation with N_T)

Hint: Work-in-progress regarding collision objects so can be broken, didn't test

Hint2: jahka enabled a general particle panel but 
* bake button doesn't work
* step is not supported for cloth
* several other things there ;)
2009-09-09 18:39:40 +00:00
6a5773d4a8 Smoke:
* Deleting high res modifier again
* fixing smoke + continue physics drawing
* fixing cache reset when changing dissolve
2009-08-25 21:53:52 +00:00
286c2ca80b Smoke:
* cache for low res (deactivating high res for now)
* new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern)
* introducing LZO and LZMA libs into extern (makefiles missing for now)
* reducing memory usage after simulating for the frame ended (freeing temporary buffers)
* splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index)
* no color on gui anymore
* fixing non-power-of-2 resolutions (hopefully)
* fixing select-deselect of domain drawing bug
* fixing drawobject.c coding style (making Ton happy) ;-)

HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too)

CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown!

WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that.

WARNING #2: File and cache format of smoke can be changed, this is not final!
2009-08-20 00:33:59 +00:00
f1c69e9d84 Smoke:
* bugfix for crash when loading smoke files more once on linux/mac
* could also fix occasional explosions
* code cleanup
2009-08-10 14:09:56 +00:00
ee92957b36 Smoke: fix crash with collisions + flows 2009-08-03 16:39:12 +00:00
58c88bcf76 BF2.5: First commit of smoke code.
Not working: 
a) rendering (since volumterics branch is not merged yet)
b) moving collision objects of any kind
c) saving of collision objects (because that's what I am working on)
d) pointcache
e) A bunch of other things I already know of 

So please do not report any bugs on this one yet :-)
2009-07-30 15:00:26 +00:00