This commit adds support for new curve tool and adds more functionalities to the existing primitives, including new handles, editing, stroke thickness curve, noise, preview of the real stroke, etc.
Thanks to @charlie for his great contribution to this improvement.
One issue that especially newer users often run into is that they accidentally reset changes to the scene by switching frame without creating a keyframe first.
Therefore, this commit adds a new color that is used to draw properties if their current value differs from the one that would be set when switching to this frame.
This works both for existing keyframes as well as for currently interpolated frames.
Unfortunately the flags in but->flag are full, so I had to move the new flag to but->drawflag and pass that to all relevant functions.
I went with orange for the color since afaics it fits with the green and yellow that are currently used for keyframe states and since it's somewhat reddish to signify that there might be something to look out for here.
Reviewers: campbellbarton, #user_interface, brecht
Reviewed By: campbellbarton
Subscribers: brecht, predoe
Differential Revision: https://developer.blender.org/D3949
Having the hostname allows us to identify which machine rendered which
frame in our render farm.
This simply uses the host's name, and doesn't do any DNS lookup of any
IP address of the machine. As such, it's only usable for identification
purposes, and not for reachability over a network.
Reviewers: sergey, brecht
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D4047
This adds an elliptical arc primitive.
Press CKEY for toggling closed/open arc.
Press FKEY key for flipping arc.
Additional changes to gpencil primitives.
Increases default edges of circle to 64.
Keymap changes to allow primitives to be drawn with Shift or Alt key.
Allow Plus/Minus key to adjust number of edges.
Missing: Toolbar icon
Differential Revision: https://developer.blender.org/D4024
There was a bug due to non-aligned struct in the DNA that prevented us
to increase the size of the userdef light array.
Since the studio lights are now presets and stored in external files,
there is no need to keep backward compatibility with theses lights.
Remove the old array and create a new one.
Add blue tint light for specular.