fac23acffe
Added fix for invisible size widget on OSX.
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It's still behind a define because it does not work with
blender (player and gears work fine).
Maarten
2003-01-01 22:32:35 +00:00
e3376a4338
Added mouse down event when window was activated by
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clicking on it. The mouse up was already generated. They
are now balanced by mouse downs. The behaviour of the
OSX target now matches that of the WIN32 target.
Maarten
2003-01-01 21:35:51 +00:00
581b3139b1
Fix for lots of window size events during window drag
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Maarten
2003-01-01 21:31:36 +00:00
490b6469f2
Enabled event printer in debug target to trace event handling in ghost.
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Maarten
2003-01-01 21:30:39 +00:00
6cafc69ef6
Removed injust assertion failure when clicking on the menu bar. Debug target would complain about an invalid window.
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Maarten
2003-01-01 21:20:10 +00:00
729281a021
Added test for events pending for windows already disposed. These events are removed from the event stack now.
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Maarten
2003-01-01 20:42:27 +00:00
c78a1749ed
Removed unused vars.
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Maarten
2003-01-01 20:31:12 +00:00
065f294aa1
Fixed ghost full-screen problem
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After switching back from full-screen, the active window is returned to the one active before full-screen mode was entered.
Maarten
2003-01-01 20:23:42 +00:00
570b0462e2
Fixed some documentation errors
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Maarten
2003-01-01 19:57:02 +00:00
26aa841a1f
I added the two patches Chris and I pointed too back in Nov.
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(Adding Window Hints and giving the window input focus after it has
been raised.)
Kent
--
mein@cs.umn.edu
2003-01-01 18:11:26 +00:00
b2824fe23a
Removed those extra CVS tag lines in the header files of ghost (now I know what
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Gilles meant) and added some extra doxygen tags I had lying around.
Removed the cocoa file since it was rubbish.
Maarten
2002-12-28 22:26:45 +00:00
f78de74b20
WooHoo me again ;)
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I took out the following from the includes in the intern dir that still had
it:
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
Kent
--
mein@cs.umn.edu
2002-12-26 18:25:17 +00:00
45c360dfc4
-static void SleepTillEvent(Display *display, GHOST_TUns64 maxSleep) {
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+static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep) {
maxSleep is checked against -1 so it needs to have a sign.
This could even fix some stability problems since -1 is passed in sometimes
in the code.
Kent
--
mein@cs.umn.edu
2002-12-19 20:08:12 +00:00
0fbadc8eb7
Yes I did it again ;)
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added the following 3 lines to everything in the intern dir:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
Kent
--
mein@cs.umn.edu
2002-11-25 09:53:07 +00:00
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
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little minor spacing issues.
2002-10-30 02:07:20 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00