Commit Graph

6 Commits

Author SHA1 Message Date
fec3ddabb1 * Better support for vector-like objects in method arguments.
Now the following methods in the Freestyle Python API accept
not only Blender.Mathutils.Vector instances but also lists and
tuples having an appropriate number of elements.

  FrsNoise::turbulence2()
  FrsNoise::turbulence3()
  FrsNoise::smoothNoise2()
  FrsNoise::smoothNoise3()
  SVertex::__init__()
  SVertex::setPoint3D()
  SVertex::setPoint2D()
  SVertex::AddNormal()
  FEdgeSharp::setNormalA()
  FEdgeSharp::setNormalB()
  FEdgeSmooth::setNormal()
  CalligraphicShader::__init__()
  StrokeAttribute::setAttributeVec2f()
  StrokeAttribute::setAttributeVec3f()
  StrokeAttribute::setColor()
  StrokeVertex::setPoint()

* Added the following converters for the sake of the improvements
mentioned above.

  Vec2f_ptr_from_PyObject()
  Vec3f_ptr_from_PyObject()
  Vec3r_ptr_from_PyObject()
  Vec2f_ptr_from_PyList()
  Vec3f_ptr_from_PyList()
  Vec3r_ptr_from_PyList()
  Vec2f_ptr_from_PyTuple()
  Vec3f_ptr_from_PyTuple()
  Vec3r_ptr_from_PyTuple()

Those converters with the suffixes _PyList and _PyTuple accept
only lists and tuples having an appropriate number of elements,
respectively, while those with the suffix _PyObject accept lists,
tuples, or Blender.Mathutils.Vector instances.

* Fixed a null pointer reference in Interface0D___dealloc__().

* Corrected the names of 3 methods in the FEdgeSmooth class.
2009-07-25 11:27:18 +00:00
a377b74638 Improvements on error handling in the Python API. 2009-03-29 21:50:10 +00:00
52e289ee3b Fixed StrokeVertex::setPoint() to accept a Blender Vector object as the argument.
Now this method accepts 2D coordinates in the following three forms:
a) Python list of 2 real numbers: setPoint([x, y])
b) Blender Vector of 2 elements: setPoint(Vector(x, y))
c) 2 real numbers: setPoint(x, y)

[The log of Revision 19283 had a wrong message...]
2009-03-14 13:11:34 +00:00
Maxime Curioni
e385d69580 soc-2008-mxcurioni: Made crucial corrections to stabilize the system. Most of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader. 2008-08-02 07:39:49 +00:00
Maxime Curioni
2860bc5d5b soc-2008-mxcurioni: cleaned up the Convert header file to prevent cyclic or header positioning problems and adapted classes accordingly 2008-07-24 20:39:13 +00:00
Maxime Curioni
a9789d90ae soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' prefix to avoid library name collision.
Included MediumType's initialization at proper time to avoid Blender's crash.
2008-07-23 07:56:08 +00:00