Commit Graph

94383 Commits

Author SHA1 Message Date
fcecbc5610 Cleanup: rename mat3_to_quat_is_ok to mat3_to_quat_legacy
Update comment, noting why this is kept.
2022-08-25 14:33:01 +10:00
be40f31d03 Keyframing: replace mat3_to_quat_is_ok with mat4_to_quat
Added [0] which notes in most cases results are the same but in some
cases the result seems better. While true at the time of writing since
then mat3_to_quat has been improved and used for nearly all matrix
to quaternion conversion.

0: 876cfc837e
2022-08-25 14:32:34 +10:00
a7650c6206 BLI_math: ensure non-negative matrices for mat3_to_quat calculations
Making the callers responsible for this isn't practical as matrices are
often passed indirectly to a functions such as mat3_to_axis_angle,
BKE_object_mat3_to_rot & BKE_pchan_mat3_to_rot.
Or the matrix is combined from other matrices which could be negative.

Given quaternions calculated from negative matrices are completely
invalid and checking only needs to negate matrices with a negative
determinant, move the check into mat3_to_quat and related functions.

Add mat3_normalized_to_quat_fast for cases no error checking on the
input matrix is needed such as blending rotations.
2022-08-25 13:48:31 +10:00
8593228a13 Cleanup: remove outdated, unhelpful comments 2022-08-25 13:36:54 +10:00
9f1c05d5cb Fix matrix/quaternion conversion with negative scaled cameras 2022-08-25 12:38:04 +10:00
Mattias Fredriksson
87e8810dd0 Cleanup: Add asserts to curves data-block creation
Ref D14481
2022-08-24 18:22:39 -04:00
Mattias Fredriksson
1dae11ccb5 Cleanup: Improve comments
Add to comments in curves header, fix typo in attribute header.

Ref D14481
2022-08-24 18:22:29 -04:00
f593a560d3 Cleanup: Deduplicate RNA mesh element index retrieval
Reuse the subtraction, which simplifies adding assertions
and refactoring to remove the custom data pointers.
2022-08-24 15:41:55 -04:00
b19c51c7f4 Cleanup: Move outliner types to namespace, avoid C-style type definition
With C++ we should transition towards namespaces to avoid naming
collisions. Having the namespace in place is the first step for that
transition.

Plus, the `typedef` isn't necessary for struct/class/enum definitions
in C++, so avoid the verbosity it adds.
2022-08-24 20:10:15 +02:00
ce1f401b42 Merge branch 'blender-v3.3-release' 2022-08-24 19:17:14 +02:00
3a1ea04d46 Cleanup warning about missing pointer casting. 2022-08-24 19:16:18 +02:00
fc26e3fe19 Cleanup: Fix typo in comment
Added by mistake in 6718afdc8a.
2022-08-24 11:25:04 -04:00
5d4d5a2162 Merge branch 'blender-v3.3-release' 2022-08-24 17:12:01 +02:00
8b7293eb41 LibOverride: Fix (unreported) crashes in some cases, preserve active object on Clear, general cleanup.
Inconsistencies in update/tagging code between different code doing the
same 'Clear. liboverride operation lead to crashes in some cases.

Unify deg tagging and WM notifiers accross the three editor-level
codepaths performing the common Make/Reset/Clear operations.

Preserve if possible the active object accross Clear operation.

Several cleanup/rename/re-arangement of code to make it more consistent.
2022-08-24 17:11:36 +02:00
24dc84f156 Cleanup: rename new IDTemplate operator to create overrides to make.
Matches other operators' names and UI labels better.
2022-08-24 17:11:36 +02:00
be0a68f0d1 BLI_math: assert mat3_normalized_to_quat doesn't use a negative matrix
Add an assert to ensure callers don't pass in negative matrices as the
resulting quaternion is invalid.
2022-08-24 20:45:17 +10:00
489aeda034 Merge branch 'blender-v3.3-release' 2022-08-24 20:40:43 +10:00
8c38a994c6 Fix Quaternion.rotate(matrix) with negative matrices
Rotating a quaternion by a negative matrix gave an invalid result.

Follow up fix for T94231 which negated negative matrices too.
2022-08-24 18:59:04 +10:00
dc2d75d9bc Merge branch 'blender-v3.3-release' 2022-08-24 17:27:25 +10:00
62f764fad7 Fix T100606: Apply object transform fails with delta quaternion rotation
Apply transform failed to clear delta quaternion & axis-angle rotation.
2022-08-24 17:26:38 +10:00
02d13c2d2f Merge branch 'blender-v3.3-release' 2022-08-24 09:17:51 +02:00
62bd007646 Fix T100590: Crash when changing active image texture node
Mistake in own rBc76d7f7bde35.
Happened when no image was set in the Image Editor already (which is now
checked for).

Maniphest Tasks: T100590

Differential Revision: https://developer.blender.org/D15761
2022-08-24 09:15:14 +02:00
4fb64068a7 Cleanup: use determinant_m3(m) < 0 to implement is_negative_m3/m4
Use a more direct method of checking if a matrix is negative instead of
using cross & dot product.

Also replace some determinant_m3() < 0 checks with is_negative_m3.
2022-08-24 16:34:04 +10:00
f39c9d1596 Merge branch 'blender-v3.3-release' 2022-08-24 16:09:13 +10:00
10a4726a5b Fix T94231: Matrix.to_quaternion() returns invalid rotation
The result of mat3_normalized_to_quat isn't valid for negative matrices.

Isolate the fix to the Matrix.to_quaternion() instead of changing
mat3_normalized_to_quat to prevent unintended side effects elsewhere.
2022-08-24 16:07:56 +10:00
be81690b73 Merge branch 'blender-v3.3-release' 2022-08-24 10:20:52 +10:00
112a2c0627 Fix error from 21ea499558
Was not using the absolute index for comparison,
breaking the id_management test.
2022-08-24 10:20:05 +10:00
649807a8cd Cleanup: format 2022-08-24 09:22:26 +10:00
a6056b870b Fix T100494: Broken sculpt hide status undo/redo
Caused by 2480b55f21 using the undo step indices instead of the
indices of vertices in the mesh, causing the hide values to be swapped
around randomly in the mesh.
2022-08-23 14:09:46 -04:00
e36ced1dce Fix: Write hide status attributes for undo steps
We don't convert to the old mesh format when writing undo steps to
avoid overhead. So we can't skip writing the hide attributes then.
2022-08-23 13:50:47 -04:00
35c601269b Fix T100482: Face Set visibility reset after saving
The face hide attribute wasn't created in order to store the visiblity
from the face sets, it was only updated if it already existed.
2022-08-23 12:17:16 -04:00
486d27d32a Cleanup: Move paint.c to C++ 2022-08-23 12:01:37 -04:00
59aef1d717 Cleanup: Use utility to write palette color list 2022-08-23 11:19:07 -04:00
b649fc13ed Cleanup: Avoid using invalid attribute domain
The number of attribute domains isn't an attribute domain, so storing
ATTR_DOMAIN_NUM in a variable with an eAttrDomain type isn't correct.
In the cases it was used, the value wouldn't be accessed anyway.
2022-08-23 10:44:10 -04:00
c32bb58e5b Depsgraph: use more fine grained update tags for scenes
Ref D15710, this avoids unnecessary sequencer updates for some operations.
2022-08-23 15:27:16 +02:00
a87d3edb98 Build: add system for shipping with dynamic libraries on Linux and macOS
PLATFORM_BUNDLED_LIBRARIES gathers shared libraries that will be installed
to the lib/ folder. The Blender executable gets a relative rpath pointing to
this folder as part of the install step.

The build rpath is different and uses absolute paths, so that it works for
executables like tests that are in different locations, and to support the
case where the build and install folders are different.

The system is already used for the OpenMP library on macOS. But on Linux it
will only kick in once we start using shared libraries for dependencies.

This also removes Mesa libraries from the old location, as these would cause
Blender to start with software OpenGL.

Ref T99618
2022-08-23 15:27:16 +02:00
afb74149c1 Cleanup: consistent variable names for install target directories 2022-08-23 15:27:16 +02:00
a77a1bcae7 Merge branch 'blender-v3.3-release' 2022-08-23 15:09:50 +02:00
efc9faef23 Fix T98954: Color management is very slow with sequencer sound
Function `rna_ColorManagement_update` tagged unnecesary updates.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D15710
2022-08-23 15:08:46 +02:00
21ea499558 Fix T100286: Crash accessing freed depsgraph object instances
Invalidate depsgraph.object_instances when freed, this resolves a crash
when accessing the object instances after iteration has finished.

Unlike most other collections, object_instances is only valid while the
iterator is in-memory.

The Python/RNA API needs to inline int/string collection lookups so the
Python instance can be created before the iterator ends.

Reviewed By: mont29, sergey

Ref D15755
2022-08-23 22:56:54 +10:00
ffb6cc263f Cleanup: format 2022-08-23 22:55:48 +10:00
Jeroen Bakker
37533cd6cb ImBuf: Optimize GPU memory by using 1 component format for grayscale images
This is done by checking the number of bitplanes from the image buffer.
We assume that for float buffer to use the same bitplanes as it was a
byte buffer.

Then, the data of the image buffer is packed at the start of the `rect` or
`float_rect` before upload.

**Statistics - einar.v004.blend **

Note that not all grayscale textures have been stored as BW images so the
amount of memory that can be reduced would be more.

Without patch
```
104 Textures - 3294.99 MB (3294.47 MB over 32x32), 37 RTs - 192.52 MB.
Avg. tex dimension: 2201.88x1253.51 (2283.53x2202.13 over 32x32)
464 Buffers - 25.01 MB total 1.24 MB IBs 23.50 MB VBs.
3512.52 MB - Grand total GPU buffer + texture load
```

Patch applied
```
104 Textures - 2917.66 MB (2917.14 MB over 32x32), 39 RTs - 215.45 MB.
Avg. tex dimension: 2221.38x1252.75 (2323.28x2253.47 over 32x32)
467 Buffers - 25.01 MB total 1.24 MB IBs 23.51 MB VBs.
3158.13 MB - Grand total GPU buffer + texture load.
```

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D15484
2022-08-23 14:35:39 +02:00
13b2716e1c Merge branch 'blender-v3.3-release' 2022-08-23 14:25:18 +02:00
65870821da Fix: OBJ import unused parameter warning
Since {rB2542fda14d85}, `r_node` is an unused parameter.
Changed `load_texture_image` to reflect that.

Differential Revision: https://developer.blender.org/D15759
2022-08-23 14:22:23 +02:00
Philipp Oeser
0bc95b7b40 Compositor: handle NODE_DO_OUTPUT in RNA when setting a node active
Main motivation is from T54314 where there was no way to read from a
Viewer image datablock after setting another viewer node active.

Part of the problem was addressed in rB16d329da284c (where handlers for
the compositing background job were added so that you can act after the
compositor has run), however there was still the remaining issue that
setting another viewer node active would not properly tag the node
NODE_DO_OUTPUT. This forced users into a complicated workaround (using
switch nodes feeding into a single viewer node).

Now handle NODE_DO_OUTPUT properly in RNA, too, and do proper updates so
that behavior from RNA matches that of the Node Editor when setting a
viewer node active.

ref T54314.

Reviewed By: JacquesLucke

Maniphest Tasks: T54314

Differential Revision: https://developer.blender.org/D15203
2022-08-23 14:22:04 +02:00
60e2dfd1e8 Fix T99524: GPencil not updating when frame num is changed
When changing the frame_number of a grease pencil frame, the grease
pencil object is not updated correctly. The frame stays where it
previously was.

The fix adds a `property_update` callback to the `frame_number` RNA
property.

Maniphest Tasks: T99524

Reviewed By: antoniov

Differential Revision: https://developer.blender.org/D15394
2022-08-23 13:53:44 +02:00
511ff898da Merge branch 'blender-v3.3-release' 2022-08-23 12:40:58 +02:00
1663530408 Fix T100318: handle custom nodes in field inferencing more gracefully
Custom nodes are not supported, but it shouldn't crash here.
2022-08-23 12:40:26 +02:00
65c6886284 Merge branch 'blender-v3.3-release' 2022-08-23 11:55:57 +02:00
95464a842c Fix T99932: video in node group does not play 2022-08-23 11:54:51 +02:00