Pointed by strict compiler warnings, but some of the reports were
actually a real bugs:
- Access uninitialized memory of td_mirror_iter.
Assuming that iterator is to point to the first element of the
data array.
- Lattice's recalc data was never called.
There is also a fix for redundant declaration of recalcData() and
missing declaration of recalcData_lattice().
count_set_pose_transflags --> transform_convert_pose_transflags_update
count_bone_select --> armature_bone_transflags_update_recursive
Also don't mix `BONE_TRANSFORM_MIRROR` with `BONE_TRANSFORM` in
transflag. (This was a mess introduced in rBde530a95dc7b).
Part of T68930
Now two other mirror options that can be enabled simultaneously: Mirror Y and Z.
Reviewers: campbellbarton
Reviewed By: campbellbarton
Subscribers: ThatAsherGuy
Differential Revision: https://developer.blender.org/D5720
The sculpt mode transform tool applies the sculpt pivot transformation to all vertices, taking XYZ symmetry into account.
This commit also includes an operator to set the pivot point initial position.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5717
Part of T68836
`transform conversions.c` is a file that is getting too big (almost 10,000 lines).
So it's a good idea to split it into smaller files.
differential revision: https://developer.blender.org/D5677