- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
This commit makes some tweaks to the way that the "active keyframe"
settings in the Properties region in the Graph Editor work (for the
better, hopefully).
Basically, the problem was that previously, these were clunky and non-
intuitive to use, since they were just directly displaying the RNA
properties for those keyframes for editing purposes. But due to
limitations of RNA (i.e. from a RNA pointer to a keyframe, you
couldn't see which F-Curve you came from), several things were
impossible, notably:
1) Doing proper updates, including validating that the handles are in
a valid state - that requires access to the F-Curve to provide to the
F-Curve-based curve validity checking functions
2) Having the values of the keyframes display in whatever unit that
the property the F-Curve affects displays as - for this, you once
again need to know the F-Curve in order to resolve the property that
it affects; also the fact that only a single unit could be set for RNA
properties further limited things
This commit basically gets around these problems by moving away from a
layout-engine based approach to one where we attach custom update
callbacks and also override the units of the y-co widgets when
creating the widgets for these, thus allowing the buttons to work in
the ways that animators expect.
By popular demand, the "Transformation Channel" driver variable type
now has a "local space" transform space option which uses the same
magic that constraints use for defining local-space. This is what many
bug reporters and feature requesters have moaned about for a while
now, so after reviewing several of the bug reports which lead to the
current situation, here is what has been much-wanted for so long!
In order to implement this, I've:
- renamed the old "Local Space" option here to "Transformation Space",
in order to prevent old rigs breaking. This has also been kept, as it
is useful for #21384 (though perhaps with this new option it isn't
needed anymore)
- reviewed my fix for #20870 (IIRC, a Durian-era bug), which related
to the non-uniqueness of matrix->euler decomposition
again)
- Graph Editor "Active Keyframe" panel now displays more descriptive
error messages. In particular, hopefully this helps to alert users of
the default generator modifier for Driver F-Curves
- The first F-Modifier added to a list is now set to be active one for
that list.
- Adding drivers from the UI (not from py-scripts though) will now
automatically add a "Transform Channel" driver variable to the newly
created drivers. This makes setting up drivers a bit more convenient
for the most commonly used case.
- Drivers now report their errors using the Reports system instead of
writing these directly to the console.
- Clarified some comments to be more insightful about the "why's" of
some design decisions, and related formatting/cleanup tweaks
- Reduced scope of "path" vars to just the scope they're required in
- Removed some unused defines from a failed experiment in the original
Keying Sets code ("templates" and "template flags") which was
superseeded by the more flexible + nicer "Builtin KeyingSets"
- made interface, windowmanager, readfile build without unused warnings.
- re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
Buttons for editing RNA paths/array index for F-Curves that aren't working are now actually functional. This means that when invalid paths are present, they can be manually fixed up.
- any numnber of attributes are supported for renaming, eg: modifiers["Foo.Bar"].prop.bar
- the path is resolved in blender so each attribute is type checked against the naming list.
- inherited properties are supported by recursively checking parent classes names aganst the name list.
- fcurves and drivers are currently supported.
This panel allows editing of the coordinates of the 'first selected keyframe' on the Active F-Curve. That is, if you've got keyframes A (5), B (7), and C (12), and B & C are both selected, then the 'active keyframe' will be B.
While I still think it's more efficient to use the cursor for batch-setting a bunch of keyframes, there are currently problems using that for sub-frame placement on the x-axis.
Notes:
- There is none of the averaging crap from before, where no accurate value could ever be set.
- Take care when setting the values of the handles, since getting correct F-Curve recalc flushing working via the RNA stuff is VERY TRICKY, and has been left out for now to get something workable. I recommend setting the values numerically, then grabbing these keyframes and immediately cancelling, to get these updates done.
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument.
next commit will make order of arguments consistant (currently only changed order that rna wrapped).
(commit 27674 and 27683 by Campbell from render25 branch)
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument.
next commit will make order of arguments consistant (currently only changed order that rna wrapped).
(commit 27674 by Campbell from render25 branch)
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
* Copy/Paste operators for F-Modifiers
Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons.
Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor.
Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.
* 'Stepped Interpolation' F-Modifier
This modifier holds each interpolated value from the F-Curve for several frames without changing the timing.
This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
Feature request for ZanQdo, which shows the intermediate values used in driver calculations (i.e. current value of driver, and current value of variables), allowing drivers expressions to be debugged. This is a per-driver setting...
Added buttons beside the numeric inputs for cursor location to make it more obvious how the cursor can be used for numeric manipulation of selected keyframes.
* Fixed Driver version-patching code to work correctly again with the new system.
* Fix for bug #20484, by adding a new driver variable type ('Transform Channel') which makes it easier to use object/bone transforms as in the past. The main differences with using this (compared with the 'Single Prop' type) are that this allows for 'final' transforms to get used instead (i.e. constraints are also taken into account), and also that this variable type can only be used for transforms (more limited scope -> less flexibility -> point-n-click goodies can follow). Mancandy now loads correctly again.
* Added toggle for local vs worldspace transforms when working with Rot/Loc Diff variable types, and also for the newly added Transform Channel
* Removed some dead code from sequencer...
Highlights:
* Support for Multi-Target Variables
This was the main reason for this recode. Previously, variables could only be used to give some RNA property used as an input source to the driver a name. However, this meant that effects such as Rotational Difference couldn't be used in conjunction with other effects and/or settings to achieve the powerful results. Now, a variable can take several input targets, perform some interesting operations on them, and spit out a representative value based on that.
* New Variable Types
With the introduction of multi-target variables, there are now 3 types of variable that can be used: single property (i.e. the only type previously), Rotational Difference (angle between two bones), and Distance (distance between two objects or bones).
* New Driver Types
In addition to the existing 'Average', 'Sum', and 'Expression' types, there is now the additional options of 'Minimum' and 'Maximum'. These take the smallest/largest value that one of the variables evaluates to.
* Fix for Driver F-Curve colouring bug
Newly added drivers did not get automatically coloured in the Graph Editor properly. Was caused by inappropriate notifiers being used.
Notes:
* This commit breaks existing 2.5 files with drivers (in other words, they are lost forever).
* Rigify has been corrected to work with the new system. The PyAPI for accessing targets used for the variables could still be made nicer (using subclassing to directly access?), but that is left for later.
* Version patching for 2.49 files still needs to be put back in place.
This patch, by Elia Sarti (vekoon), simply adds the possibility to specify the final array component of the RNA path in the path itself,
e.g. using location[0] or location["x"] or even location.x,
instead of specifying this using an "array_index"
This should be easier for users to understand the driver system. The array-indices have been kept (but hidden from the UI under standard situations) since they are theoretically a tad faster than the in-path lookups still, and are easier for internal-tools to set for now...
* Removed ED_anim_dag_flush_update and ED_anim_object_flush_update. These
were wrapping DAG_* calls and were intended be used instead of them when
doing a DAG update from editors. That goes against the design in my opinion,
no matter who calls the DAG, that should update the editors correctly, so
any special checks in such functions for editors should be avoided.
* Driver RNA properties now do updates again, including DAG scene sorting,
text buttons no longer update as you type anymore, so this should be
safe I think.
* Remove scene.update() RNA function, all properties/functions should do this
automatically, if changing some property or calling a function/operator
does not do the correct update, that should be fixed.
* Insert Keyframe (IKEY) now only shows the menu requesting to choose a KeyingSet to use if there is no active KeyingSet. To get the old behaviour, the "always_prompt" boolean property for the "ANIM_OT_insert_keyframe_menu" operator should be supplied.
* After inserting/deleting keyframes without the menu, a popup menu confirming that the keyframes have been modified is shown. Please note that you do not need to click on this popup.
TODO:
Make the confirmation popup fade out after a fixed time.
* "RNA Path" and "Array Index" for the active F-Curve in the Graph Editor are now shown in the properties region. These are greyed out unless the F-Curve cannot be evaluated, in which case they can be edited to make the F-Curve work again
* Made the Push and Relax operators in Pose Mode fit on a single row in the toolbar, since they're opposites of each other.