858ff6b696
Fix for [ #34898 ] Typo in error message of mathutils.Vector
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* Also fixed some more cases of "more then" -> "more than".
2013-04-07 15:09:06 +00:00
38cee985bb
code cleanup: style & warnings.
2013-01-21 02:30:40 +00:00
7c75bfd744
minor change r53918 was supposed to resolve.
2013-01-20 11:54:43 +00:00
8aa891ac6d
correction for msvc2008
2013-01-20 08:43:44 +00:00
23af6743c7
code cleanup: BLI_array.h's BLI_array_grow_items macro was unmanageable.
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moved the main re-alloc logic into a C function.
2013-01-19 07:35:55 +00:00
f25618f29a
make Node.links return a tuple, this may you can't do socket.links.append() by mistake.
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removed RNAMeta mixin class since you cant register subclasses.
also some minor code cleanup
2012-12-21 12:16:13 +00:00
0f97d53c74
add include so alloca() is found on mingw.
2012-12-13 11:59:07 +00:00
1eadcf743d
fix for building with msvc
2012-12-11 15:29:08 +00:00
71730f26d7
replace BLI_array_fixedstack_declare with() new macro BLI_array_alloca() which uses stack memory always and doesn't need to be freed explicitly.
2012-12-11 15:10:19 +00:00
6857d31180
fix [ #33305 ] Bevel tool crashes Blender if the number of segments exceeds 28
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this was infact a general bug in BLI_array_grow_items(), surprising we didnt run into it before.
- growing the array for the first time would use the static var even if it wasn't big enough.
2012-11-26 04:58:33 +00:00
b96c622015
style cleanup
2012-08-11 22:12:32 +00:00
0107385f7f
code cleanup: ensure macros require ';' endings
2012-08-08 21:20:10 +00:00
15cb064e1b
style cleanup
2012-06-25 07:24:48 +00:00
9892736206
code cleanup: header cleanup and remove some duplicate defines.
2012-05-12 20:39:39 +00:00
ef054e165c
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
2012-04-28 15:14:16 +00:00
2118d3c19c
code cleanup: bmesh comments/todos, no functional changes.
2012-04-26 08:27:50 +00:00
792f536b36
code cleanup: better use of BLI_array_* (grow in larger steps where possible), include BMO_iter_new in for loops.
2012-04-23 02:17:57 +00:00
8fa17c5362
code cleanup: no functional changes
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- memset(..., -1) is used incorrectly even though it worked: MOD_solidify.c - thanks Halley from IRC for noticing this. use fill_vn_i() instead.
- quiet warnings in editmesh_slide.c
- cleanup comments in bmesh and some other minor comment additions.
2012-04-07 12:37:15 +00:00
ea13ec1699
Spelling Cleanup
2012-03-01 12:20:18 +00:00
4450039734
Change texface draw to always use glShadeModel(GL_SMOOTH), with texface draw.
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without this each face would get a solid color, this is the same method used in object mode.
also copy BLI_array.h fix from bmesh branch.
2012-02-19 03:10:11 +00:00
99dc4ec691
BLI_array_reserve from bmesh.
2012-01-23 19:42:22 +00:00
ca94cb1237
merge bleshes BLI_array header lib into trunk.
2011-12-28 13:40:14 +00:00