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43 Commits

Author SHA1 Message Date
31acdbed95 Add custom property support for assets
I didn't do this earlier because I was afraid it would make reading of asset
data (and asset data only!) difficult. Mainly because custom properties could
store pointers to other data, that would have to be read too then (e.g. an
object). But turns out, we can easily disable custom pointers to other
data-blocks, so reading stays simple :).
2020-11-23 14:14:55 +01:00
3f33bf6195 Merge branch 'master' into asset-metadata 2020-11-23 13:31:24 +01:00
d7c757bedd Fix crash loading some files after recent merge
Caused by badly resolved merge conflicts.
2020-11-13 00:13:17 +01:00
87507df705 Merge branch 'master' into asset-metadata 2020-11-12 23:37:22 +01:00
49cc1f1718 Merge branch 'master' into asset-metadata 2020-10-30 15:00:56 +01:00
2137c15ef1 Merge branch 'master' into asset-metadata 2020-10-29 17:43:06 +01:00
0713427138 Merge branch 'master' into asset-metadata 2020-10-22 13:12:52 +02:00
a03e7ae90a Fix compile error after last merge 2020-10-07 19:17:28 +02:00
91f7d3e912 Merge branch 'master' into asset-metadata 2020-10-07 19:16:38 +02:00
c23e8edc54 Merge branch 'master' into asset-metadata 2020-09-29 12:54:49 +02:00
95946117ff Fix mistake in previous commit
The "Make Asset" button in context menus wouldn't actually do anything.
2020-09-23 15:02:09 +02:00
f4bbec1bcd Show "Make Asset" in the context menu of buttons showing IDs 2020-09-23 11:55:31 +02:00
5907daf73a Fix build error after latest merge 2020-09-22 17:47:34 +02:00
2b1345d347 Merge branch 'master' into asset-metadata 2020-09-22 17:33:30 +02:00
67da49df4d Merge branch 'master' into asset-metadata 2020-09-17 12:50:37 +02:00
cae97cde9c Fix compile error after last merge 2020-09-10 19:57:28 +02:00
bb51bc2a6d Merge branch 'master' into asset-metadata 2020-09-10 18:49:12 +02:00
d32aadab6e Adapt to new file read/write design from master
Partially a compile fix for previous commit. But also moving asset-data
read/write into `asset.c`, like we do it for more and more
data-structures in master.
2020-08-31 16:03:53 +02:00
6d317f24ec Merge branch 'master' into asset-metadata 2020-08-31 15:42:02 +02:00
4a8f6f59db Follow up to previous commit, rename asset operator in Outliner
Forgot to rename it in the Outliner as well ("Create Asset"->"Make
Asset").
2020-08-28 17:02:06 +02:00
a01fcfcc6a Keep assets local to the file, don't copy them
Previously my idea was that when creating an asset for the user
repository, we'd always create a deep copy of the data-block for storage
in the repository.
However for the initial design, we decided to not let Blender
automatically save things into a repository. The user has to mark a
data-block as asset and save the file, so the asset is stored as part of
that file. By adding a path to the Preferences, all .blend files in that
path become part of a repository and users can then access their assets
in different projects through the Asset Browser (not done yet).

Because of this, the operator is now called "Make Asset" again, not
"Create Asset". We don't create a new asset, we just add asset data to
an existing data-block.
2020-08-28 16:10:15 +02:00
ea48577e92 Merge branch 'master' into asset-metadata 2020-08-27 19:00:49 +02:00
0855126ee8 Updates for changes in master
Needed after last merge.
2020-08-24 20:07:23 +02:00
bd46a609b1 Merge branch 'master' into asset-metadata 2020-08-24 19:10:41 +02:00
8fc9c6e9f2 Merge branch 'master' into asset-metadata 2020-07-17 00:50:57 +02:00
022d0ab2f8 Add File Browser Link/Append option to show only assets 2020-07-10 16:57:29 +02:00
245a704b7c Support "Author" metadata field 2020-07-10 15:14:26 +02:00
38cf6e3634 Merge branch 'master' into asset-metadata 2020-07-10 11:37:48 +02:00
90d755bf21 Add access to asset-data from ID 2020-07-09 20:30:19 +02:00
42d75801de Remove asset data-block again, back to ID.asset_data design
So rather than having an asset data-block to reference data-blocks, let
the data-blocks reference asset-data.

After talking to Brecht, it seems that this approach is just fine. I previously
added the data-block type because I saw some benefits (faster & simpler asset
metadata reading, non-data-block assets, better file-browser integration,
simple remapping of referenced data-blocks), but there are ways to do the same
without the data-block. It's a bit more complicated that way, but still very
doable.
2020-07-09 20:19:39 +02:00
243a59ba6d Add custom tag support to assets
Tags are basically a list of strings. We could optimize these in future if
needed. We could also easily add colors or icons for individual tags (e.g. like
on developer.blender.org).

Note that there's no UI for this yet. Functionality is available via Python
though.
2020-07-08 21:41:29 +02:00
98ef119dcf Support arbitrary descriptions for assets
Simply have a dynamic string in the asset data-block. That can be set and
updated at any point.
2020-07-08 18:42:35 +02:00
b836dfd56c Support preview thumbnails for new asset data-blocks in file browser
Assets have to own a copy of the referenced data-block's preview for this to
work. We *could* do without that, but it complicates partial reading of
data-blocks for the file browser (which may be addressed with further work
though).
2020-07-08 16:36:00 +02:00
fff746f00a Use new Asset data-block type for "Create Asset" operator
AssetData is unused now. Just keeping it in case it's useful later (to avoid
having to do the monkey work to add it again).
2020-07-08 12:42:59 +02:00
10b55b3f5d Merge branch 'master' into asset-metadata 2020-07-08 11:01:22 +02:00
3417af0ebe Add new asset data-block type
With this we can read asset data in .blends more efficiently, e.g. for browsing
files or assets (where we avoid reading more than we have to). But there are
other things besides performance that I'd like to play with.
Basically I see the asset information a bit similar to library information,
which we also deal with as a separate data-block.

The "Create Asset" operator doesn't actually create these data-blocks yet.
That'll be added in a followup commit.

Of course this is not set in stone, but I think a reasonable design to work
with for now.
2020-07-06 15:41:08 +02:00
b2126c6a78 Merge branch 'master' into asset-metadata 2020-07-05 01:02:05 +02:00
02adf00d13 Fix crash when changing file after "Create Asset" 2020-07-04 15:16:09 +02:00
b8e592bd77 Support object preview thumbnails, generated on asset creation
To generate the preview, a temporary main data-base is created (think of this
as a virtual .blend within the current .blend) with a new scene and the object
to generate the preview for. It's rendered with a camera from the front, using
the "Camera Fit Frame to Selected" logic.
This should be a simple solution requiring no further setup that should work in
most cases. If needed we can have a way to set up the preview differently.

To see it in action:
* In the Outliner context menu for an object run ID Data > Create Asset
* Save the file
* Open a different file (so you can browse into the former)
* Use link/append to navigate into the saved file with the assets. You should
  see the preview in thumbnail mode.
2020-07-04 15:06:58 +02:00
bcb56f09c9 Show info report on successful asset creation
Also set fake-user for new asset data-block so it's not purged when closing the
file.
2020-07-04 15:04:58 +02:00
37741c8ef0 Rename "Make Asset" to "Create Asset"
The term "make" in this context refers to modifying an item to obtain a certain
property. Creating an asset however means saving a copy of a data-block as
asset. So "create" is better suited here.
2020-07-04 14:49:20 +02:00
18c431b3a8 Generate preview when making a data-block an asset 2020-07-02 18:17:15 +02:00
5760dc3da5 Initial "Make Asset" operator
Accessible via the Outliner context menu (ID Data submenu).

The operator currently copies the data-block and creates empty asset data for
it. This will later contain all the meta-data to "give the data-block meaning".

Of course there are many TODOs and questions remaining. This is the first step
so I can work more on meta-data support.
I created some files and that I think make sense.
2020-07-01 20:30:13 +02:00
1877 changed files with 33008 additions and 59917 deletions

View File

@@ -34,14 +34,17 @@ Checks: >
modernize-*,
-modernize-use-auto,
-modernize-use-trailing-return-type,
-modernize-deprecated-headers,
-modernize-avoid-c-arrays,
-modernize-use-equals-default,
-modernize-use-nodiscard,
-modernize-use-using,
-modernize-loop-convert,
-modernize-pass-by-value,
-modernize-use-default-member-init,
-modernize-raw-string-literal,
-modernize-avoid-bind,
-modernize-use-override,
-modernize-use-transparent-functors,
WarningsAsErrors: '*'

View File

@@ -91,79 +91,3 @@ c42a6b77b52560d257279de2cb624b4ef2c0d24c
# Cleanup: use doxy sections for imbuf
c207f7c22e1439e0b285fba5d2c072bdae23f981
# Cleanup: Clang-Tidy, modernize-use-bool-literals
af35ada2f3fa8da4d46b3a71de724d353d716820
# Cleanup: Use nullptr everywhere in fluid code
311031ecd03dbfbf43e1df672a395f24b2e7d4d3
# Cleanup: Clang-Tidy, modernize-redundant-void-arg
a331d5c99299c4514ca33c843b1c79b872f2728d
# Cleanup: Clang-Tidy modernize-use-nullptr
16732def37c5a66f3ea28dbe247b09cc6bca6677
# Cleanup: Clang-tidy, modernize-concat-nested-namespaces
4525049aa0cf818f6483dce589ac9791eb562338
# Cleanup: Clang-tidy else-after-return
ae342ed4511cf2e144dcd27ce2c635d3d536f9ad
# Cleanup: Clang-Tidy, readability-redundant-member-init
190170d4cc92ff34abe1744a10474ac4f1074086
# Cleanup: use 'filepath' instead of 'name' for ImBuf utilities
99f56b4c16323f96c0cbf54e392fb509fcac5bda
# Cleanup: clang-format
c4d8f6a4a8ddc29ed27311ed7578b3c8c31399d2
b5d310b569e07a937798a2d38539cfd290149f1c
8c846cccd6bdfd3e90a695fabbf05f53e5466a57
40d4a4cb1a6b4c3c2a486e8f2868f547530e0811
4eac03d821fa17546f562485f7d073813a5e5943
# Cleanup: use preprocessor version check for PyTypeObject declaration
cd9acfed4f7674b84be965d469a367aef96f8af3
# Cycles: fix compilation of OSL shaders following API change
b980cd163a9d5d77eeffc2e353333e739fa9e719
# Cleanup: clang-tidy suppress warnings for PyTypeObject.tp_print
efd71aad4f22ec0073d80b8dd296015d3f395aa8
# Cleanup: fix wrong merge, remove extra unique_ptr.
6507449e54a167c63a72229e4d0119dd2af68ae5
# Cleanup: fix some clang tidy issues
525a042c5c7513c41240b118acca002f6c60cc12
# Fix T82520: error building freestyle with Python3.8
e118426e4695a97d67e65d69677f3c4e2db50a56
# Cleanup: Clang-tidy, readability-else-after-return
7be47dadea5066ae095c644e0b4f1f10d75f5ab3
# Cleanup: Add `r_` to return parameter
45dca05b1cd2a5ead59144c93d790fdfe7c35ee6
# Cleanup: Typo in `print_default_info` function name.
41a73909dec716642f044e60b40a28335c9fdb10
# Cleanup: Reduce indentation
1cc3a0e2cf73a5ff4f9e0a7f5338eda77266b300
# Build-system: Force C linkage for all DNA type headers
ad4b7741dba45a2be210942c18af6b6e4438f129
# Cleanup: Move function to proper section
c126e27cdc8b28365a9d5f9fafc4d521d1eb83df
# Cleanup: remove break after return statements
bbdfeb751e16d939482d2e4b95c4d470f53f18a5
# Cleanup: clang-tidy
af013ff76feef7e8b8ba642279c62a5dc275d59f
# Cleanup: Make panel type flag names more clear
9d28353b525ecfbcca1501be72e4276dfb2bbc2a

View File

@@ -178,7 +178,6 @@ mark_as_advanced(BUILDINFO_OVERRIDE_TIME)
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)" ON)
option(WITH_PUGIXML "Enable PugiXML support (Used for OpenImageIO, Grease Pencil SVG export)" ON)
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
mark_as_advanced(WITH_SYSTEM_BULLET)
@@ -347,21 +346,16 @@ if(UNIX AND NOT APPLE)
endif()
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
if((WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE) OR WITH_MOD_FLUID)
option(WITH_PYTHON_NUMPY "Include NumPy in Blender (used by Audaspace and Mantaflow)" ON)
endif()
if(WIN32 OR APPLE)
# Windows and macOS have this bundled with Python libraries.
elseif(WITH_PYTHON_INSTALL OR WITH_PYTHON_NUMPY)
elseif(WITH_PYTHON_INSTALL OR (WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE))
set(PYTHON_NUMPY_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'numpy' module")
mark_as_advanced(PYTHON_NUMPY_PATH)
set(PYTHON_NUMPY_INCLUDE_DIRS "" CACHE PATH "Path to the include directory of the NumPy module")
set(PYTHON_NUMPY_INCLUDE_DIRS ${PYTHON_NUMPY_PATH}/numpy/core/include CACHE PATH "Path to the include directory of the numpy module")
mark_as_advanced(PYTHON_NUMPY_INCLUDE_DIRS)
endif()
if(WITH_PYTHON_INSTALL)
option(WITH_PYTHON_INSTALL_NUMPY "Copy system NumPy into the blender install folder" ON)
option(WITH_PYTHON_INSTALL_NUMPY "Copy system numpy into the blender install folder" ON)
if(UNIX AND NOT APPLE)
option(WITH_PYTHON_INSTALL_REQUESTS "Copy system requests into the blender install folder" ON)
@@ -383,7 +377,6 @@ option(WITH_CYCLES_CUDA_BINARIES "Build Cycles CUDA binaries" OFF)
option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF)
option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
set(CYCLES_TEST_DEVICES CPU CACHE STRING "Run regression tests on the specified device types (CPU CUDA OPTIX OPENCL)" )
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 sm_86 compute_75 CACHE STRING "CUDA architectures to build binaries for")
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
unset(PLATFORM_DEFAULT)
@@ -432,8 +425,8 @@ mark_as_advanced(WITH_CXX_GUARDEDALLOC)
option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" ON)
mark_as_advanced(WITH_ASSERT_ABORT)
if((UNIX AND NOT APPLE) OR (CMAKE_GENERATOR MATCHES "^Visual Studio.+"))
option(WITH_CLANG_TIDY "Use Clang Tidy to analyze the source code (only enable for development on Linux using Clang, or Windows using the Visual Studio IDE)" OFF)
if(UNIX AND NOT APPLE)
option(WITH_CLANG_TIDY "Use Clang Tidy to analyze the source code (only enable for development on Linux using Clang)" OFF)
mark_as_advanced(WITH_CLANG_TIDY)
endif()
@@ -610,11 +603,6 @@ if(WIN32)
endif()
if(UNIX)
# See WITH_WINDOWS_SCCACHE for Windows.
option(WITH_COMPILER_CCACHE "Use ccache to improve rebuild times (Works with Ninja, Makefiles and Xcode)" OFF)
endif()
# The following only works with the Ninja generator in CMake >= 3.0.
if("${CMAKE_GENERATOR}" MATCHES "Ninja")
option(WITH_NINJA_POOL_JOBS
@@ -709,8 +697,6 @@ set_and_warn_dependency(WITH_BOOST WITH_OPENCOLORIO OFF)
set_and_warn_dependency(WITH_BOOST WITH_QUADRIFLOW OFF)
set_and_warn_dependency(WITH_BOOST WITH_USD OFF)
set_and_warn_dependency(WITH_BOOST WITH_ALEMBIC OFF)
set_and_warn_dependency(WITH_PUGIXML WITH_CYCLES_OSL OFF)
set_and_warn_dependency(WITH_PUGIXML WITH_OPENIMAGEIO OFF)
if(WITH_BOOST AND NOT (WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_INTERNATIONAL OR
WITH_OPENVDB OR WITH_OPENCOLORIO OR WITH_USD OR WITH_ALEMBIC))
@@ -889,11 +875,9 @@ if(NOT CMAKE_BUILD_TYPE MATCHES "Release")
if(APPLE AND COMPILER_ASAN_LIBRARY)
string(REPLACE " " ";" _list_COMPILER_ASAN_CFLAGS ${COMPILER_ASAN_CFLAGS})
set(_is_CONFIG_DEBUG "$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>")
add_compile_options("$<${_is_CONFIG_DEBUG}:${_list_COMPILER_ASAN_CFLAGS}>")
add_link_options("$<${_is_CONFIG_DEBUG}:-fno-omit-frame-pointer;-fsanitize=address>")
add_compile_options("$<$<NOT:$<CONFIG:Release>>:${_list_COMPILER_ASAN_CFLAGS}>")
add_link_options("$<$<NOT:$<CONFIG:Release>>:-fno-omit-frame-pointer;-fsanitize=address>")
unset(_list_COMPILER_ASAN_CFLAGS)
unset(_is_CONFIG_DEBUG)
elseif(COMPILER_ASAN_LIBRARY)
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS};${COMPILER_ASAN_LIBRARY}")
set(PLATFORM_LINKFLAGS "${COMPILER_ASAN_LIBRARY} ${COMPILER_ASAN_LINKER_FLAGS}")
@@ -1631,16 +1615,19 @@ if(WITH_PYTHON)
if(WIN32 OR APPLE)
# Windows and macOS have this bundled with Python libraries.
elseif((WITH_PYTHON_INSTALL AND WITH_PYTHON_INSTALL_NUMPY) OR WITH_PYTHON_NUMPY)
elseif((WITH_PYTHON_INSTALL AND WITH_PYTHON_INSTALL_NUMPY) OR (WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE))
if(("${PYTHON_NUMPY_PATH}" STREQUAL "") OR (${PYTHON_NUMPY_PATH} MATCHES NOTFOUND))
find_python_package(numpy "core/include")
find_python_package(numpy)
unset(PYTHON_NUMPY_INCLUDE_DIRS CACHE)
set(PYTHON_NUMPY_INCLUDE_DIRS ${PYTHON_NUMPY_PATH}/numpy/core/include CACHE PATH "Path to the include directory of the numpy module")
mark_as_advanced(PYTHON_NUMPY_INCLUDE_DIRS)
endif()
endif()
if(WIN32 OR APPLE)
# pass, we have this in lib/python/site-packages
elseif(WITH_PYTHON_INSTALL_REQUESTS)
find_python_package(requests "")
find_python_package(requests)
endif()
endif()
@@ -1773,10 +1760,6 @@ elseif(WITH_CYCLES_STANDALONE)
endif()
endif()
#-----------------------------------------------------------------------------
# Testing
add_subdirectory(tests)
#-----------------------------------------------------------------------------
# Blender Application
if(WITH_BLENDER)
@@ -1784,6 +1767,11 @@ if(WITH_BLENDER)
endif()
#-----------------------------------------------------------------------------
# Testing
add_subdirectory(tests)
#-----------------------------------------------------------------------------
# Define 'heavy' submodules (for Ninja builder when using pools).
setup_heavy_lib_pool()

View File

@@ -41,7 +41,6 @@ Convenience Targets
* developer: Enable faster builds, error checking and tests, recommended for developers.
* config: Run cmake configuration tool to set build options.
* ninja: Use ninja build tool for faster builds.
* ccache: Use ccache for faster rebuilds.
Note: passing the argument 'BUILD_DIR=path' when calling make will override the default build dir.
Note: passing the argument 'BUILD_CMAKE_ARGS=args' lets you add cmake arguments.
@@ -242,10 +241,6 @@ ifneq "$(findstring developer, $(MAKECMDGOALS))" ""
CMAKE_CONFIG_ARGS:=-C"$(BLENDER_DIR)/build_files/cmake/config/blender_developer.cmake" $(CMAKE_CONFIG_ARGS)
endif
ifneq "$(findstring ccache, $(MAKECMDGOALS))" ""
CMAKE_CONFIG_ARGS:=-DWITH_COMPILER_CCACHE=YES $(CMAKE_CONFIG_ARGS)
endif
# -----------------------------------------------------------------------------
# build tool
@@ -345,7 +340,6 @@ headless: all
bpy: all
developer: all
ninja: all
ccache: all
# -----------------------------------------------------------------------------
# Build dependencies

View File

@@ -94,7 +94,11 @@ include(cmake/usd.cmake)
include(cmake/potrace.cmake)
# Boost needs to be included after python.cmake due to the PYTHON_BINARY variable being needed.
include(cmake/boost.cmake)
if(UNIX)
# Rely on PugiXML compiled with OpenImageIO
else()
include(cmake/pugixml.cmake)
endif()
if((NOT APPLE) OR ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
include(cmake/ispc.cmake)
include(cmake/openimagedenoise.cmake)

View File

@@ -42,13 +42,7 @@ if(UNIX)
endforeach()
if(APPLE)
# Homebrew has different default locations for ARM and Intel macOS.
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64")
set(HOMEBREW_LOCATION "/opt/homebrew")
else()
set(HOMEBREW_LOCATION "/usr/local")
endif()
if(NOT EXISTS "${HOMEBREW_LOCATION}/opt/bison/bin/bison")
if(NOT EXISTS "/usr/local/opt/bison/bin/bison")
string(APPEND _software_missing " bison")
endif()
endif()

View File

@@ -17,14 +17,13 @@
# ***** END GPL LICENSE BLOCK *****
set(CLANG_EXTRA_ARGS
-DLLVM_DIR="${LIBDIR}/llvm/lib/cmake/llvm/"
-DCLANG_PATH_TO_LLVM_SOURCE=${BUILD_DIR}/ll/src/ll
-DCLANG_PATH_TO_LLVM_BUILD=${LIBDIR}/llvm
-DLLVM_USE_CRT_RELEASE=MD
-DLLVM_USE_CRT_DEBUG=MDd
-DLLVM_CONFIG=${LIBDIR}/llvm/bin/llvm-config
)
set(BUILD_CLANG_TOOLS OFF)
if(WIN32)
set(CLANG_GENERATOR "Ninja")
else()
@@ -32,32 +31,11 @@ else()
endif()
if(APPLE)
set(BUILD_CLANG_TOOLS ON)
set(CLANG_EXTRA_ARGS ${CLANG_EXTRA_ARGS}
-DLIBXML2_LIBRARY=${LIBDIR}/xml2/lib/libxml2.a
)
endif()
if(BUILD_CLANG_TOOLS)
# ExternalProject_Add does not allow multiple tarballs to be
# downloaded. Work around this by having an empty build action
# for the extra tools, and referring the clang build to the location
# of the clang-tools-extra source.
ExternalProject_Add(external_clang_tools
URL ${CLANG_TOOLS_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${CLANG_TOOLS_HASH}
INSTALL_DIR ${LIBDIR}/clang_tools
PREFIX ${BUILD_DIR}/clang_tools
CONFIGURE_COMMAND echo "."
BUILD_COMMAND echo "."
INSTALL_COMMAND echo "."
)
list(APPEND CLANG_EXTRA_ARGS
-DLLVM_EXTERNAL_CLANG_TOOLS_EXTRA_SOURCE_DIR=${BUILD_DIR}/clang_tools/src/external_clang_tools/
)
endif()
ExternalProject_Add(external_clang
URL ${CLANG_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
@@ -87,14 +65,6 @@ add_dependencies(
ll
)
if(BUILD_CLANG_TOOLS)
# `external_clang_tools` is for downloading the source, not compiling it.
add_dependencies(
external_clang
external_clang_tools
)
endif()
# We currently do not build libxml2 on Windows.
if(NOT WIN32)
add_dependencies(

View File

@@ -98,10 +98,6 @@ harvest(jpg/include jpeg/include "*.h")
harvest(jpg/lib jpeg/lib "libjpeg.a")
harvest(lame/lib ffmpeg/lib "*.a")
harvest(clang/bin llvm/bin "clang-format")
if(BUILD_CLANG_TOOLS)
harvest(clang/bin llvm/bin "clang-tidy")
harvest(clang/share/clang llvm/share "run-clang-tidy.py")
endif()
harvest(clang/include llvm/include "*")
harvest(llvm/include llvm/include "*")
harvest(llvm/bin llvm/bin "llvm-config")
@@ -160,8 +156,6 @@ harvest(osl/lib osl/lib "*.a")
harvest(osl/shaders osl/shaders "*.h")
harvest(png/include png/include "*.h")
harvest(png/lib png/lib "*.a")
harvest(pugixml/include pugixml/include "*.hpp")
harvest(pugixml/lib pugixml/lib "*.a")
harvest(python/bin python/bin "python${PYTHON_SHORT_VERSION}m")
harvest(python/include python/include "*h")
harvest(python/lib python/lib "*")

View File

@@ -25,13 +25,8 @@ if(WIN32)
elseif(APPLE)
# Use bison installed via Homebrew.
# The one which comes which Xcode toolset is too old.
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64")
set(HOMEBREW_LOCATION "/opt/homebrew")
else()
set(HOMEBREW_LOCATION "/usr/local")
endif()
set(ISPC_EXTRA_ARGS_APPLE
-DBISON_EXECUTABLE=${HOMEBREW_LOCATION}/opt/bison/bin/bison
-DBISON_EXECUTABLE=/usr/local/opt/bison/bin/bison
)
elseif(UNIX)
set(ISPC_EXTRA_ARGS_UNIX

View File

@@ -112,9 +112,6 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DOPENEXR_IEX_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Iex${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_ILMIMF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DSTOP_ON_WARNING=OFF
-DUSE_EXTERNAL_PUGIXML=ON
-DPUGIXML_LIBRARY=${LIBDIR}/pugixml/lib/${LIBPREFIX}pugixml${LIBEXT}
-DPUGIXML_INCLUDE_DIR=${LIBDIR}/pugixml/include/
${WEBP_FLAGS}
${OIIO_SIMD_FLAGS}
)
@@ -137,7 +134,6 @@ add_dependencies(
external_jpeg
external_boost
external_tiff
external_pugixml
external_openjpeg${OPENJPEG_POSTFIX}
${WEBP_DEP}
)

View File

@@ -78,10 +78,14 @@ set(OSL_EXTRA_ARGS
-DINSTALL_DOCS=OFF
${OSL_SIMD_FLAGS}
-DPARTIO_LIBRARIES=
-DPUGIXML_HOME=${LIBDIR}/pugixml
)
if(APPLE)
if(WIN32)
set(OSL_EXTRA_ARGS
${OSL_EXTRA_ARGS}
-DPUGIXML_HOME=${LIBDIR}/pugixml
)
elseif(APPLE)
# Make symbol hiding consistent with OIIO which defaults to OFF,
# avoids linker warnings on macOS
set(OSL_EXTRA_ARGS
@@ -110,8 +114,16 @@ add_dependencies(
external_zlib
external_flexbison
external_openimageio
)
if(UNIX)
# Rely on PugiXML compiled with OpenImageIO
else()
add_dependencies(
external_osl
external_pugixml
)
endif()
if(WIN32)
if(BUILD_MODE STREQUAL Release)

View File

@@ -30,13 +30,13 @@ ExternalProject_Add(external_pugixml
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_pugixml after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/pugixml ${HARVEST_TARGET}/pugixml
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/pugixml/lib/pugixml.lib ${HARVEST_TARGET}/osl/lib/pugixml.lib
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_pugixml after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/pugixml/lib/pugixml.lib ${HARVEST_TARGET}/pugixml/lib/pugixml_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/pugixml/lib/pugixml.lib ${HARVEST_TARGET}/osl/lib/pugixml_d.lib
DEPENDEES install
)
endif()

View File

@@ -120,9 +120,6 @@ set(LLVM_HASH 31eb9ce73dd2a0f8dcab8319fb03f8fc)
set(CLANG_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/clang-${LLVM_VERSION}.src.tar.xz)
set(CLANG_HASH 13468e4a44940efef1b75e8641752f90)
set(CLANG_TOOLS_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/clang-tools-extra-${LLVM_VERSION}.src.tar.xz)
set(CLANG_TOOLS_HASH c76293870b564c6a7968622b475b7646)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)

View File

@@ -2086,7 +2086,7 @@ compile_OIIO() {
cmake_d="$cmake_d -D USE_OPENCV=OFF"
cmake_d="$cmake_d -D BUILD_TESTING=OFF"
cmake_d="$cmake_d -D OIIO_BUILD_TESTS=OFF"
cmake_d="$cmake_d -D OIIO_BUILD_TOOLS=ON"
cmake_d="$cmake_d -D OIIO_BUILD_TOOLS=OFF"
cmake_d="$cmake_d -D TXT2MAN="
#cmake_d="$cmake_d -D CMAKE_EXPORT_COMPILE_COMMANDS=ON"
#cmake_d="$cmake_d -D CMAKE_VERBOSE_MAKEFILE=ON"
@@ -4072,7 +4072,7 @@ install_DEB() {
else
check_package_version_ge_lt_DEB libopenimageio-dev $OIIO_VERSION_MIN $OIIO_VERSION_MAX
if [ $? -eq 0 -a "$_with_built_openexr" = false ]; then
install_packages_DEB libopenimageio-dev openimageio-tools
install_packages_DEB libopenimageio-dev
clean_OIIO
else
compile_OIIO
@@ -4714,13 +4714,13 @@ install_RPM() {
INFO "Forced OpenImageIO building, as requested..."
compile_OIIO
else
check_package_version_ge_lt_RPM OpenImageIO-devel $OIIO_VERSION_MIN $OIIO_VERSION_MAX
if [ $? -eq 0 -a $_with_built_openexr == false ]; then
install_packages_RPM OpenImageIO-devel OpenImageIO-utils
clean_OIIO
else
#check_package_version_ge_lt_RPM OpenImageIO-devel $OIIO_VERSION_MIN $OIIO_VERSION_MAX
#if [ $? -eq 0 -a $_with_built_openexr == false ]; then
# install_packages_RPM OpenImageIO-devel
# clean_OIIO
#else
compile_OIIO
fi
#fi
fi

View File

@@ -34,24 +34,3 @@ diff -Naur orig/src/include/OpenImageIO/platform.h external_openimageio/src/incl
# include <windows.h>
#endif
diff -Naur orig/src/libutil/ustring.cpp external_openimageio/src/libutil/ustring.cpp
--- orig/src/libutil/ustring.cpp 2020-05-11 05:43:52.000000000 +0200
+++ external_openimageio/src/libutil/ustring.cpp 2020-11-26 12:06:08.000000000 +0100
@@ -337,6 +337,8 @@
// the std::string to make it point to our chars! In such a case, the
// destructor will be careful not to allow a deallocation.
+ // Disable internal std::string for Apple silicon based Macs
+#if !(defined(__APPLE__) && defined(__arm64__))
#if defined(__GNUC__) && !defined(_LIBCPP_VERSION) \
&& defined(_GLIBCXX_USE_CXX11_ABI) && _GLIBCXX_USE_CXX11_ABI
// NEW gcc ABI
@@ -382,7 +384,7 @@
return;
}
#endif
-
+#endif
// Remaining cases - just assign the internal string. This may result
// in double allocation for the chars. If you care about that, do
// something special for your platform, much like we did for gcc and

View File

@@ -64,12 +64,7 @@ class WindowsCodeSigner(BaseCodeSigner):
def run_codesign_tool(self, filepath: Path) -> None:
command = self.get_sign_command_prefix() + [filepath]
try:
codesign_output = self.check_output_or_mock(command, util.Platform.WINDOWS)
except subprocess.CalledProcessError as e:
raise SigntoolException(f'Error running signtool {e}')
logger_server.info(f'signtool output:\n{codesign_output}')
got_number_of_success = False

View File

@@ -49,7 +49,7 @@ FIND_LIBRARY(PUGIXML_LIBRARY
# handle the QUIETLY and REQUIRED arguments and set PUGIXML_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(PugiXML DEFAULT_MSG
FIND_PACKAGE_HANDLE_STANDARD_ARGS(PUGIXML DEFAULT_MSG
PUGIXML_LIBRARY PUGIXML_INCLUDE_DIR)
IF(PUGIXML_FOUND)

View File

@@ -330,9 +330,6 @@ function(gtest_add_tests)
set(gtest_case_name_regex ".*\\( *([A-Za-z_0-9]+) *, *([A-Za-z_0-9]+) *\\).*")
set(gtest_test_type_regex "(TYPED_TEST|TEST_?[FP]?)")
# This will get a filter for each test suite.
set(test_filters "")
foreach(source IN LISTS ARGS_SOURCES)
if(NOT ARGS_SKIP_DEPENDENCY)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${source})
@@ -379,32 +376,175 @@ function(gtest_add_tests)
list(APPEND testList ${ctest_test_name})
endif()
else()
# BLENDER: collect tests named "suite.testcase" as list of "suite.*" filters.
string(REGEX REPLACE "\\..*$" "" gtest_suite_name ${gtest_test_name})
list(APPEND test_filters "${gtest_suite_name}.*")
set(ctest_test_name ${ARGS_TEST_PREFIX}${gtest_test_name}${ARGS_TEST_SUFFIX})
add_test(NAME ${ctest_test_name}
${workDir}
COMMAND ${ARGS_TARGET}
--gtest_filter=${gtest_test_name}
${ARGS_EXTRA_ARGS}
)
list(APPEND testList ${ctest_test_name})
endif()
endforeach()
endforeach()
# Join all found GTest suite names into one big filter.
list(REMOVE_DUPLICATES test_filters)
list(JOIN test_filters ":" gtest_filter)
add_test(NAME ${ARGS_TEST_PREFIX}
${workDir}
COMMAND ${ARGS_TARGET}
--gtest_filter=${gtest_filter}
${ARGS_EXTRA_ARGS}
)
list(APPEND testList ${ARGS_TEST_PREFIX})
if(ARGS_TEST_LIST)
set(${ARGS_TEST_LIST} ${testList} PARENT_SCOPE)
endif()
endfunction()
# BLENDER: remove the discovery function gtest_discover_tests(). It's not used,
# as it generates too many test invocations.
#------------------------------------------------------------------------------
function(gtest_discover_tests TARGET)
cmake_parse_arguments(
""
"NO_PRETTY_TYPES;NO_PRETTY_VALUES"
"TEST_PREFIX;TEST_SUFFIX;WORKING_DIRECTORY;TEST_LIST;DISCOVERY_TIMEOUT;XML_OUTPUT_DIR;DISCOVERY_MODE"
"EXTRA_ARGS;PROPERTIES"
${ARGN}
)
if(NOT _WORKING_DIRECTORY)
set(_WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}")
endif()
if(NOT _TEST_LIST)
set(_TEST_LIST ${TARGET}_TESTS)
endif()
if(NOT _DISCOVERY_TIMEOUT)
set(_DISCOVERY_TIMEOUT 5)
endif()
if(NOT _DISCOVERY_MODE)
if(NOT CMAKE_GTEST_DISCOVER_TESTS_DISCOVERY_MODE)
set(CMAKE_GTEST_DISCOVER_TESTS_DISCOVERY_MODE "POST_BUILD")
endif()
set(_DISCOVERY_MODE ${CMAKE_GTEST_DISCOVER_TESTS_DISCOVERY_MODE})
endif()
get_property(
has_counter
TARGET ${TARGET}
PROPERTY CTEST_DISCOVERED_TEST_COUNTER
SET
)
if(has_counter)
get_property(
counter
TARGET ${TARGET}
PROPERTY CTEST_DISCOVERED_TEST_COUNTER
)
math(EXPR counter "${counter} + 1")
else()
set(counter 1)
endif()
set_property(
TARGET ${TARGET}
PROPERTY CTEST_DISCOVERED_TEST_COUNTER
${counter}
)
# Define rule to generate test list for aforementioned test executable
# Blender: use _ instead of [] to avoid problems with zsh regex.
set(ctest_file_base "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}_${counter}_")
set(ctest_include_file "${ctest_file_base}_include.cmake")
set(ctest_tests_file "${ctest_file_base}_tests.cmake")
get_property(crosscompiling_emulator
TARGET ${TARGET}
PROPERTY CROSSCOMPILING_EMULATOR
)
if(_DISCOVERY_MODE STREQUAL "POST_BUILD")
add_custom_command(
TARGET ${TARGET} POST_BUILD
BYPRODUCTS "${ctest_tests_file}"
COMMAND "${CMAKE_COMMAND}"
-D "TEST_TARGET=${TARGET}"
-D "TEST_EXECUTABLE=$<TARGET_FILE:${TARGET}>"
-D "TEST_EXECUTOR=${crosscompiling_emulator}"
-D "TEST_WORKING_DIR=${_WORKING_DIRECTORY}"
-D "TEST_EXTRA_ARGS=${_EXTRA_ARGS}"
-D "TEST_PROPERTIES=${_PROPERTIES}"
-D "TEST_PREFIX=${_TEST_PREFIX}"
-D "TEST_SUFFIX=${_TEST_SUFFIX}"
-D "NO_PRETTY_TYPES=${_NO_PRETTY_TYPES}"
-D "NO_PRETTY_VALUES=${_NO_PRETTY_VALUES}"
-D "TEST_LIST=${_TEST_LIST}"
-D "CTEST_FILE=${ctest_tests_file}"
-D "TEST_DISCOVERY_TIMEOUT=${_DISCOVERY_TIMEOUT}"
-D "TEST_XML_OUTPUT_DIR=${_XML_OUTPUT_DIR}"
-P "${_GOOGLETEST_DISCOVER_TESTS_SCRIPT}"
VERBATIM
)
file(WRITE "${ctest_include_file}"
"if(EXISTS \"${ctest_tests_file}\")\n"
" include(\"${ctest_tests_file}\")\n"
"else()\n"
" add_test(${TARGET}_NOT_BUILT ${TARGET}_NOT_BUILT)\n"
"endif()\n"
)
elseif(_DISCOVERY_MODE STREQUAL "PRE_TEST")
get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL
PROPERTY GENERATOR_IS_MULTI_CONFIG
)
if(GENERATOR_IS_MULTI_CONFIG)
set(ctest_tests_file "${ctest_file_base}_tests-$<CONFIG>.cmake")
endif()
string(CONCAT ctest_include_content
"if(EXISTS \"$<TARGET_FILE:${TARGET}>\")" "\n"
" if(\"$<TARGET_FILE:${TARGET}>\" IS_NEWER_THAN \"${ctest_tests_file}\")" "\n"
" include(\"${_GOOGLETEST_DISCOVER_TESTS_SCRIPT}\")" "\n"
" gtest_discover_tests_impl(" "\n"
" TEST_EXECUTABLE" " [==[" "$<TARGET_FILE:${TARGET}>" "]==]" "\n"
" TEST_EXECUTOR" " [==[" "${crosscompiling_emulator}" "]==]" "\n"
" TEST_WORKING_DIR" " [==[" "${_WORKING_DIRECTORY}" "]==]" "\n"
" TEST_EXTRA_ARGS" " [==[" "${_EXTRA_ARGS}" "]==]" "\n"
" TEST_PROPERTIES" " [==[" "${_PROPERTIES}" "]==]" "\n"
" TEST_PREFIX" " [==[" "${_TEST_PREFIX}" "]==]" "\n"
" TEST_SUFFIX" " [==[" "${_TEST_SUFFIX}" "]==]" "\n"
" NO_PRETTY_TYPES" " [==[" "${_NO_PRETTY_TYPES}" "]==]" "\n"
" NO_PRETTY_VALUES" " [==[" "${_NO_PRETTY_VALUES}" "]==]" "\n"
" TEST_LIST" " [==[" "${_TEST_LIST}" "]==]" "\n"
" CTEST_FILE" " [==[" "${ctest_tests_file}" "]==]" "\n"
" TEST_DISCOVERY_TIMEOUT" " [==[" "${_DISCOVERY_TIMEOUT}" "]==]" "\n"
" TEST_XML_OUTPUT_DIR" " [==[" "${_XML_OUTPUT_DIR}" "]==]" "\n"
" )" "\n"
" endif()" "\n"
" include(\"${ctest_tests_file}\")" "\n"
"else()" "\n"
" add_test(${TARGET}_NOT_BUILT ${TARGET}_NOT_BUILT)" "\n"
"endif()" "\n"
)
if(GENERATOR_IS_MULTI_CONFIG)
foreach(_config ${CMAKE_CONFIGURATION_TYPES})
file(GENERATE OUTPUT "${ctest_file_base}_include-${_config}.cmake" CONTENT "${ctest_include_content}" CONDITION $<CONFIG:${_config}>)
endforeach()
file(WRITE "${ctest_include_file}" "include(\"${ctest_file_base}_include-\${CTEST_CONFIGURATION_TYPE}.cmake\")")
else()
file(GENERATE OUTPUT "${ctest_file_base}_include.cmake" CONTENT "${ctest_include_content}")
file(WRITE "${ctest_include_file}" "include(\"${ctest_file_base}_include.cmake\")")
endif()
else()
message(FATAL_ERROR "Unknown DISCOVERY_MODE: ${_DISCOVERY_MODE}")
endif()
# Add discovered tests to directory TEST_INCLUDE_FILES
set_property(DIRECTORY
APPEND PROPERTY TEST_INCLUDE_FILES "${ctest_include_file}"
)
endfunction()
###############################################################################
set(_GOOGLETEST_DISCOVER_TESTS_SCRIPT
${CMAKE_CURRENT_LIST_DIR}/GTestAddTests.cmake
)
# Restore project's policies
cmake_policy(POP)

View File

@@ -0,0 +1,191 @@
# Distributed under the OSI-approved BSD 3-Clause License,
# see accompanying file BSD-3-Clause-license.txt for details.
# Blender: disable ASAN leak detection when trying to discover tests.
set(ENV{ASAN_OPTIONS} "detect_leaks=0")
cmake_minimum_required(VERSION ${CMAKE_VERSION})
# Overwrite possibly existing ${_CTEST_FILE} with empty file
set(flush_tests_MODE WRITE)
# Flushes script to ${_CTEST_FILE}
macro(flush_script)
file(${flush_tests_MODE} "${_CTEST_FILE}" "${script}")
set(flush_tests_MODE APPEND)
set(script "")
endmacro()
# Flushes tests_buffer to tests
macro(flush_tests_buffer)
list(APPEND tests "${tests_buffer}")
set(tests_buffer "")
endmacro()
macro(add_command NAME)
set(_args "")
foreach(_arg ${ARGN})
if(_arg MATCHES "[^-./:a-zA-Z0-9_]")
string(APPEND _args " [==[${_arg}]==]")
else()
string(APPEND _args " ${_arg}")
endif()
endforeach()
string(APPEND script "${NAME}(${_args})\n")
string(LENGTH "${script}" _script_len)
if(${_script_len} GREATER "50000")
flush_script()
endif()
# Unsets macro local variables to prevent leakage outside of this macro.
unset(_args)
unset(_script_len)
endmacro()
function(gtest_discover_tests_impl)
cmake_parse_arguments(
""
""
"NO_PRETTY_TYPES;NO_PRETTY_VALUES;TEST_EXECUTABLE;TEST_EXECUTOR;TEST_WORKING_DIR;TEST_PREFIX;TEST_SUFFIX;TEST_LIST;CTEST_FILE;TEST_DISCOVERY_TIMEOUT;TEST_XML_OUTPUT_DIR"
"TEST_EXTRA_ARGS;TEST_PROPERTIES"
${ARGN}
)
set(prefix "${_TEST_PREFIX}")
set(suffix "${_TEST_SUFFIX}")
set(extra_args ${_TEST_EXTRA_ARGS})
set(properties ${_TEST_PROPERTIES})
set(script)
set(suite)
set(tests)
set(tests_buffer)
# Run test executable to get list of available tests
if(NOT EXISTS "${_TEST_EXECUTABLE}")
message(FATAL_ERROR
"Specified test executable does not exist.\n"
" Path: '${_TEST_EXECUTABLE}'"
)
endif()
execute_process(
COMMAND ${_TEST_EXECUTOR} "${_TEST_EXECUTABLE}" --gtest_list_tests
WORKING_DIRECTORY "${_TEST_WORKING_DIR}"
TIMEOUT ${_TEST_DISCOVERY_TIMEOUT}
OUTPUT_VARIABLE output
RESULT_VARIABLE result
)
if(NOT ${result} EQUAL 0)
string(REPLACE "\n" "\n " output "${output}")
message(FATAL_ERROR
"Error running test executable.\n"
" Path: '${_TEST_EXECUTABLE}'\n"
" Result: ${result}\n"
" Output:\n"
" ${output}\n"
)
endif()
# Preserve semicolon in test-parameters
string(REPLACE [[;]] [[\;]] output "${output}")
string(REPLACE "\n" ";" output "${output}")
# Parse output
foreach(line ${output})
# Skip header
if(NOT line MATCHES "gtest_main\\.cc")
# Do we have a module name or a test name?
if(NOT line MATCHES "^ ")
# Module; remove trailing '.' to get just the name...
string(REGEX REPLACE "\\.( *#.*)?" "" suite "${line}")
if(line MATCHES "#" AND NOT _NO_PRETTY_TYPES)
string(REGEX REPLACE "/[0-9]\\.+ +#.*= +" "/" pretty_suite "${line}")
else()
set(pretty_suite "${suite}")
endif()
string(REGEX REPLACE "^DISABLED_" "" pretty_suite "${pretty_suite}")
else()
# Test name; strip spaces and comments to get just the name...
string(REGEX REPLACE " +" "" test "${line}")
if(test MATCHES "#" AND NOT _NO_PRETTY_VALUES)
string(REGEX REPLACE "/[0-9]+#GetParam..=" "/" pretty_test "${test}")
else()
string(REGEX REPLACE "#.*" "" pretty_test "${test}")
endif()
string(REGEX REPLACE "^DISABLED_" "" pretty_test "${pretty_test}")
string(REGEX REPLACE "#.*" "" test "${test}")
if(NOT "${_TEST_XML_OUTPUT_DIR}" STREQUAL "")
set(TEST_XML_OUTPUT_PARAM "--gtest_output=xml:${_TEST_XML_OUTPUT_DIR}/${prefix}${suite}.${test}${suffix}.xml")
else()
unset(TEST_XML_OUTPUT_PARAM)
endif()
# sanitize test name for further processing downstream
set(testname "${prefix}${pretty_suite}.${pretty_test}${suffix}")
# escape \
string(REPLACE [[\]] [[\\]] testname "${testname}")
# escape ;
string(REPLACE [[;]] [[\;]] testname "${testname}")
# escape $
string(REPLACE [[$]] [[\$]] testname "${testname}")
# ...and add to script
add_command(add_test
"${testname}"
${_TEST_EXECUTOR}
"${_TEST_EXECUTABLE}"
"--gtest_filter=${suite}.${test}"
"--gtest_also_run_disabled_tests"
${TEST_XML_OUTPUT_PARAM}
${extra_args}
)
if(suite MATCHES "^DISABLED" OR test MATCHES "^DISABLED")
add_command(set_tests_properties
"${testname}"
PROPERTIES DISABLED TRUE
)
endif()
add_command(set_tests_properties
"${testname}"
PROPERTIES
WORKING_DIRECTORY "${_TEST_WORKING_DIR}"
SKIP_REGULAR_EXPRESSION "\\\\[ SKIPPED \\\\]"
${properties}
)
list(APPEND tests_buffer "${testname}")
list(LENGTH tests_buffer tests_buffer_length)
if(${tests_buffer_length} GREATER "250")
flush_tests_buffer()
endif()
endif()
endif()
endforeach()
# Create a list of all discovered tests, which users may use to e.g. set
# properties on the tests
flush_tests_buffer()
add_command(set ${_TEST_LIST} ${tests})
# Write CTest script
flush_script()
endfunction()
if(CMAKE_SCRIPT_MODE_FILE)
gtest_discover_tests_impl(
NO_PRETTY_TYPES ${NO_PRETTY_TYPES}
NO_PRETTY_VALUES ${NO_PRETTY_VALUES}
TEST_EXECUTABLE ${TEST_EXECUTABLE}
TEST_EXECUTOR ${TEST_EXECUTOR}
TEST_WORKING_DIR ${TEST_WORKING_DIR}
TEST_PREFIX ${TEST_PREFIX}
TEST_SUFFIX ${TEST_SUFFIX}
TEST_LIST ${TEST_LIST}
CTEST_FILE ${CTEST_FILE}
TEST_DISCOVERY_TIMEOUT ${TEST_DISCOVERY_TIMEOUT}
TEST_XML_OUTPUT_DIR ${TEST_XML_OUTPUT_DIR}
TEST_EXTRA_ARGS ${TEST_EXTRA_ARGS}
TEST_PROPERTIES ${TEST_PROPERTIES}
)
endif()

View File

@@ -8,17 +8,6 @@
#
#=============================================================================
function(GET_BLENDER_TEST_INSTALL_DIR VARIABLE_NAME)
get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(GENERATOR_IS_MULTI_CONFIG)
string(REPLACE "\${BUILD_TYPE}" "$<CONFIG>" TEST_INSTALL_DIR ${CMAKE_INSTALL_PREFIX})
else()
string(REPLACE "\${BUILD_TYPE}" "" TEST_INSTALL_DIR ${CMAKE_INSTALL_PREFIX})
endif()
set(${VARIABLE_NAME} "${TEST_INSTALL_DIR}" PARENT_SCOPE)
endfunction()
macro(BLENDER_SRC_GTEST_EX)
if(WITH_GTESTS)
set(options SKIP_ADD_TEST)
@@ -86,7 +75,13 @@ macro(BLENDER_SRC_GTEST_EX)
target_link_libraries(${TARGET_NAME} ${GMP_LIBRARIES})
endif()
GET_BLENDER_TEST_INSTALL_DIR(TEST_INSTALL_DIR)
get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(GENERATOR_IS_MULTI_CONFIG)
string(REPLACE "\${BUILD_TYPE}" "$<CONFIG>" TEST_INSTALL_DIR ${CMAKE_INSTALL_PREFIX})
else()
string(REPLACE "\${BUILD_TYPE}" "" TEST_INSTALL_DIR ${CMAKE_INSTALL_PREFIX})
endif()
set_target_properties(${TARGET_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${TESTS_OUTPUT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${TESTS_OUTPUT_DIR}"

View File

@@ -13,7 +13,7 @@ Invocation:
export CLANG_BIND_DIR="/dsk/src/llvm/tools/clang/bindings/python"
export CLANG_LIB_DIR="/opt/llvm/lib"
python clang_array_check.py somefile.c -DSOME_DEFINE -I/some/include
python2 clang_array_check.py somefile.c -DSOME_DEFINE -I/some/include
... defines and includes are optional
@@ -76,32 +76,6 @@ defs_precalc = {
"glNormal3bv": {0: 3},
"glNormal3iv": {0: 3},
"glNormal3sv": {0: 3},
# GPU immediate mode.
"immVertex2iv": {1: 2},
"immVertex2fv": {1: 2},
"immVertex3fv": {1: 3},
"immAttr2fv": {1: 2},
"immAttr3fv": {1: 3},
"immAttr4fv": {1: 4},
"immAttr3ubv": {1: 3},
"immAttr4ubv": {1: 4},
"immUniform2fv": {1: 2},
"immUniform3fv": {1: 3},
"immUniform4fv": {1: 4},
"immUniformColor3fv": {0: 3},
"immUniformColor4fv": {0: 4},
"immUniformColor3ubv": {1: 3},
"immUniformColor4ubv": {1: 4},
"immUniformColor3fvAlpha": {0: 3},
"immUniformColor4fvAlpha": {0: 4},
}
# -----------------------------------------------------------------------------
@@ -126,7 +100,6 @@ else:
if CLANG_LIB_DIR is None:
print("$CLANG_LIB_DIR clang lib dir not set")
if CLANG_BIND_DIR:
sys.path.append(CLANG_BIND_DIR)
import clang
@@ -135,7 +108,6 @@ from clang.cindex import (CursorKind,
TypeKind,
TokenKind)
if CLANG_LIB_DIR:
clang.cindex.Config.set_library_path(CLANG_LIB_DIR)
index = clang.cindex.Index.create()

View File

@@ -32,7 +32,7 @@ CHECKER_IGNORE_PREFIX = [
"intern/moto",
]
CHECKER_BIN = "python3"
CHECKER_BIN = "python2"
CHECKER_ARGS = [
os.path.join(os.path.dirname(__file__), "clang_array_check.py"),

View File

@@ -388,43 +388,6 @@ function(blender_add_lib
set_property(GLOBAL APPEND PROPERTY BLENDER_LINK_LIBS ${name})
endfunction()
function(blender_add_test_suite)
if (ARGC LESS 1)
message(FATAL_ERROR "No arguments supplied to blender_add_test_suite()")
endif()
# Parse the arguments
set(oneValueArgs TARGET SUITE_NAME)
set(multiValueArgs SOURCES)
cmake_parse_arguments(ARGS "" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
# Figure out the release dir, as some tests need files from there.
GET_BLENDER_TEST_INSTALL_DIR(TEST_INSTALL_DIR)
if(APPLE)
set(_test_release_dir ${TEST_INSTALL_DIR}/Blender.app/Contents/Resources/${BLENDER_VERSION})
else()
if(WIN32 OR WITH_INSTALL_PORTABLE)
set(_test_release_dir ${TEST_INSTALL_DIR}/${BLENDER_VERSION})
else()
set(_test_release_dir ${TEST_INSTALL_DIR}/share/blender/${BLENDER_VERSION})
endif()
endif()
# Define a test case with our custom gtest_add_tests() command.
include(GTest)
gtest_add_tests(
TARGET ${ARGS_TARGET}
SOURCES "${ARGS_SOURCES}"
TEST_PREFIX ${ARGS_SUITE_NAME}
WORKING_DIRECTORY "${TEST_INSTALL_DIR}"
EXTRA_ARGS
--test-assets-dir "${CMAKE_SOURCE_DIR}/../lib/tests"
--test-release-dir "${_test_release_dir}"
)
unset(_test_release_dir)
endfunction()
# Add tests for a Blender library, to be called in tandem with blender_add_lib().
# The tests will be part of the blender_test executable (see tests/gtests/runner).
function(blender_add_test_lib
@@ -458,12 +421,6 @@ function(blender_add_test_lib
blender_add_lib__impl(${name} "${sources}" "${includes}" "${includes_sys}" "${library_deps}")
set_property(GLOBAL APPEND PROPERTY BLENDER_TEST_LIBS ${name})
blender_add_test_suite(
TARGET blender_test
SUITE_NAME ${name}
SOURCES "${sources}"
)
endfunction()
@@ -497,10 +454,14 @@ function(blender_add_test_executable
SKIP_ADD_TEST
)
blender_add_test_suite(
TARGET ${name}_test
SUITE_NAME ${name}
SOURCES "${sources}"
include(GTest)
set(_GOOGLETEST_DISCOVER_TESTS_SCRIPT
${CMAKE_SOURCE_DIR}/build_files/cmake/Modules/GTestAddTests.cmake
)
gtest_discover_tests(${name}_test
DISCOVERY_MODE PRE_TEST
WORKING_DIRECTORY "${TEST_INSTALL_DIR}"
)
endfunction()
@@ -1178,7 +1139,6 @@ endfunction()
function(find_python_package
package
relative_include_dir
)
string(TOUPPER ${package} _upper_package)
@@ -1210,10 +1170,7 @@ function(find_python_package
dist-packages
vendor-packages
NO_DEFAULT_PATH
DOC
"Path to python site-packages or dist-packages containing '${package}' module"
)
mark_as_advanced(PYTHON_${_upper_package}_PATH)
if(NOT EXISTS "${PYTHON_${_upper_package}_PATH}")
message(WARNING
@@ -1231,50 +1188,6 @@ function(find_python_package
set(WITH_PYTHON_INSTALL_${_upper_package} OFF PARENT_SCOPE)
else()
message(STATUS "${package} found at '${PYTHON_${_upper_package}_PATH}'")
if(NOT "${relative_include_dir}" STREQUAL "")
set(_relative_include_dir "${package}/${relative_include_dir}")
unset(PYTHON_${_upper_package}_INCLUDE_DIRS CACHE)
find_path(PYTHON_${_upper_package}_INCLUDE_DIRS
NAMES
"${_relative_include_dir}"
HINTS
"${PYTHON_LIBPATH}/"
"${PYTHON_LIBPATH}/python${PYTHON_VERSION}/"
"${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/"
PATH_SUFFIXES
"site-packages/"
"dist-packages/"
"vendor-packages/"
NO_DEFAULT_PATH
DOC
"Path to python site-packages or dist-packages containing '${package}' module header files"
)
mark_as_advanced(PYTHON_${_upper_package}_INCLUDE_DIRS)
if(NOT EXISTS "${PYTHON_${_upper_package}_INCLUDE_DIRS}")
message(WARNING
"Python package '${package}' include dir path could not be found in:\n"
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/${_relative_include_dir}', "
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/site-packages/${_relative_include_dir}', "
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/dist-packages/${_relative_include_dir}', "
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/dist-packages/${_relative_include_dir}', "
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/vendor-packages/${_relative_include_dir}', "
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/vendor-packages/${_relative_include_dir}', "
"\n"
"The 'WITH_PYTHON_${_upper_package}' option will be disabled.\n"
"The build will be usable, only add-ons that depend on this package won't be functional."
)
set(WITH_PYTHON_${_upper_package} OFF PARENT_SCOPE)
else()
set(_temp "${PYTHON_${_upper_package}_INCLUDE_DIRS}/${package}/${relative_include_dir}")
unset(PYTHON_${_upper_package}_INCLUDE_DIRS CACHE)
set(PYTHON_${_upper_package}_INCLUDE_DIRS "${_temp}"
CACHE PATH "Path to the include directory of the ${package} module")
message(STATUS "${package} include files found at '${PYTHON_${_upper_package}_INCLUDE_DIRS}'")
endif()
endif()
endif()
endif()
endfunction()

View File

@@ -73,6 +73,9 @@ endif()
if(NOT DEFINED LIBDIR)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin)
# Prefer lib directory paths
file(GLOB LIB_SUBDIRS ${LIBDIR}/*)
set(CMAKE_PREFIX_PATH ${LIB_SUBDIRS})
else()
message(STATUS "Using pre-compiled LIBDIR: ${LIBDIR}")
endif()
@@ -80,10 +83,6 @@ if(NOT EXISTS "${LIBDIR}/")
message(FATAL_ERROR "Mac OSX requires pre-compiled libs at: '${LIBDIR}'")
endif()
# Prefer lib directory paths
file(GLOB LIB_SUBDIRS ${LIBDIR}/*)
set(CMAKE_PREFIX_PATH ${LIB_SUBDIRS})
# -------------------------------------------------------------------------
# Find precompiled libraries, and avoid system or user-installed ones.
@@ -270,14 +269,6 @@ if(WITH_INTERNATIONAL OR WITH_CODEC_FFMPEG)
string(APPEND PLATFORM_LINKFLAGS " -liconv") # boost_locale and ffmpeg needs it !
endif()
if(WITH_PUGIXML)
find_package(PugiXML)
if(NOT PUGIXML_FOUND)
message(WARNING "PugiXML not found, disabling WITH_PUGIXML")
set(WITH_PUGIXML OFF)
endif()
endif()
if(WITH_OPENIMAGEIO)
find_package(OpenImageIO)
list(APPEND OPENIMAGEIO_LIBRARIES
@@ -346,7 +337,7 @@ if(WITH_CYCLES_EMBREE)
find_package(Embree 3.8.0 REQUIRED)
# Increase stack size for Embree, only works for executables.
if(NOT WITH_PYTHON_MODULE)
string(APPEND PLATFORM_LINKFLAGS " -Wl,-stack_size,0x100000")
string(APPEND PLATFORM_LINKFLAGS " -Xlinker -stack_size -Xlinker 0x100000")
endif()
# Embree static library linking can mix up SSE and AVX symbols, causing
@@ -458,8 +449,8 @@ endif()
# Avoid conflicts with Luxrender, and other plug-ins that may use the same
# libraries as Blender with a different version or build options.
string(APPEND PLATFORM_LINKFLAGS
" -Wl,-unexported_symbols_list,'${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'"
set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker '${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'"
)
string(APPEND CMAKE_CXX_FLAGS " -stdlib=libc++")
@@ -470,17 +461,3 @@ set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
if(WITH_COMPILER_CCACHE)
if(NOT CMAKE_GENERATOR STREQUAL "Xcode")
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
# Makefiles and ninja
set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}" CACHE STRING "" FORCE)
set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PROGRAM}" CACHE STRING "" FORCE)
else()
message(WARNING "Ccache NOT found, disabling WITH_COMPILER_CCACHE")
set(WITH_COMPILER_CCACHE OFF)
endif()
endif()
endif()

View File

@@ -154,32 +154,3 @@ if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")
string(APPEND CMAKE_CXX_FLAGS " -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
add_definitions("-DMACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
if(WITH_COMPILER_CCACHE)
if(CMAKE_GENERATOR STREQUAL "Xcode")
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
get_filename_component(ccompiler "${CMAKE_C_COMPILER}" NAME)
get_filename_component(cxxcompiler "${CMAKE_CXX_COMPILER}" NAME)
# Ccache can figure out which compiler to use if it's invoked from
# a symlink with the name of the compiler.
# https://ccache.dev/manual/4.1.html#_run_modes
set(_fake_compiler_dir "${CMAKE_BINARY_DIR}/ccache")
execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${_fake_compiler_dir})
set(_fake_C_COMPILER "${_fake_compiler_dir}/${ccompiler}")
set(_fake_CXX_COMPILER "${_fake_compiler_dir}/${cxxcompiler}")
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink "${CCACHE_PROGRAM}" ${_fake_C_COMPILER})
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink "${CCACHE_PROGRAM}" ${_fake_CXX_COMPILER})
set(CMAKE_XCODE_ATTRIBUTE_CC ${_fake_C_COMPILER} CACHE STRING "" FORCE)
set(CMAKE_XCODE_ATTRIBUTE_CXX ${_fake_CXX_COMPILER} CACHE STRING "" FORCE)
set(CMAKE_XCODE_ATTRIBUTE_LD ${_fake_C_COMPILER} CACHE STRING "" FORCE)
set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS ${_fake_CXX_COMPILER} CACHE STRING "" FORCE)
unset(_fake_compiler_dir)
unset(_fake_C_COMPILER)
unset(_fake_CXX_COMPILER)
else()
message(WARNING "Ccache NOT found, disabling WITH_COMPILER_CCACHE")
set(WITH_COMPILER_CCACHE OFF)
endif()
endif()
endif()

View File

@@ -350,12 +350,15 @@ if(WITH_BOOST)
endif()
endif()
if(WITH_PUGIXML)
find_package_wrapper(PugiXML)
endif()
if(WITH_OPENIMAGEIO)
find_package_wrapper(OpenImageIO)
if(NOT OPENIMAGEIO_PUGIXML_FOUND AND WITH_CYCLES_STANDALONE)
find_package_wrapper(PugiXML)
else()
set(PUGIXML_INCLUDE_DIR "${OPENIMAGEIO_INCLUDE_DIR/OpenImageIO}")
set(PUGIXML_LIBRARIES "")
endif()
set(OPENIMAGEIO_LIBRARIES
${OPENIMAGEIO_LIBRARIES}
${PNG_LIBRARIES}
@@ -684,15 +687,3 @@ set(PLATFORM_LINKFLAGS
if(WITH_INSTALL_PORTABLE)
string(APPEND CMAKE_EXE_LINKER_FLAGS " -no-pie")
endif()
if(WITH_COMPILER_CCACHE)
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
# Makefiles and ninja
set(CMAKE_C_COMPILER_LAUNCHER "${CCACHE_PROGRAM}" CACHE STRING "" FORCE)
set(CMAKE_CXX_COMPILER_LAUNCHER "${CCACHE_PROGRAM}" CACHE STRING "" FORCE)
else()
message(WARNING "Ccache NOT found, disabling WITH_COMPILER_CCACHE")
set(WITH_COMPILER_CCACHE OFF)
endif()
endif()

View File

@@ -239,24 +239,9 @@ if(NOT EXISTS "${LIBDIR}/")
message(FATAL_ERROR "\n\nWindows requires pre-compiled libs at: '${LIBDIR}'. Please run `make update` in the blender source folder to obtain them.")
endif()
if(CMAKE_GENERATOR MATCHES "^Visual Studio.+" AND # Only supported in the VS IDE
MSVC_VERSION GREATER_EQUAL 1924 AND # Supported for 16.4+
WITH_CLANG_TIDY # And Clang Tidy needs to be on
)
set(CMAKE_VS_GLOBALS
"RunCodeAnalysis=false"
"EnableMicrosoftCodeAnalysis=false"
"EnableClangTidyCodeAnalysis=true"
)
set(VS_CLANG_TIDY On)
endif()
# Mark libdir as system headers with a lower warn level, to resolve some warnings
# that we have very little control over
if(MSVC_VERSION GREATER_EQUAL 1914 AND # Available with 15.7+
NOT MSVC_CLANG AND # But not for clang
NOT WITH_WINDOWS_SCCACHE AND # And not when sccache is enabled
NOT VS_CLANG_TIDY) # Clang-tidy does not like these options
if(MSVC_VERSION GREATER_EQUAL 1914 AND NOT MSVC_CLANG AND NOT WITH_WINDOWS_SCCACHE)
add_compile_options(/experimental:external /external:templates- /external:I "${LIBDIR}" /external:W0)
endif()
@@ -268,11 +253,6 @@ foreach(child ${children})
endif()
endforeach()
if(WITH_PUGIXML)
set(PUGIXML_LIBRARIES optimized ${LIBDIR}/pugixml/lib/pugixml.lib debug ${LIBDIR}/pugixml/lib/pugixml_d.lib)
set(PUGIXML_INCLUDE_DIR ${LIBDIR}/pugixml/include)
endif()
set(ZLIB_INCLUDE_DIRS ${LIBDIR}/zlib/include)
set(ZLIB_LIBRARIES ${LIBDIR}/zlib/lib/libz_st.lib)
set(ZLIB_INCLUDE_DIR ${LIBDIR}/zlib/include)
@@ -671,10 +651,11 @@ if(WITH_CYCLES_OSL)
optimized ${OSL_LIB_COMP}
optimized ${OSL_LIB_EXEC}
optimized ${OSL_LIB_QUERY}
optimized ${CYCLES_OSL}/lib/pugixml.lib
debug ${OSL_LIB_EXEC_DEBUG}
debug ${OSL_LIB_COMP_DEBUG}
debug ${OSL_LIB_QUERY_DEBUG}
${PUGIXML_LIBRARIES}
debug ${CYCLES_OSL}/lib/pugixml_d.lib
)
find_path(OSL_INCLUDE_DIR OSL/oslclosure.h PATHS ${CYCLES_OSL}/include)
find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin)

View File

@@ -92,5 +92,5 @@ echo if "%%VSCMD_VER%%" == "" ^( >> %BUILD_DIR%\rebuild.cmd
echo call "%VCVARS%" %BUILD_ARCH% >> %BUILD_DIR%\rebuild.cmd
echo ^) >> %BUILD_DIR%\rebuild.cmd
echo echo %%TIME%% ^> buildtime.txt >> %BUILD_DIR%\rebuild.cmd
echo ninja install %%* >> %BUILD_DIR%\rebuild.cmd
echo ninja install >> %BUILD_DIR%\rebuild.cmd
echo echo %%TIME%% ^>^> buildtime.txt >> %BUILD_DIR%\rebuild.cmd

View File

@@ -453,7 +453,7 @@ TYPEDEF_HIDES_STRUCT = NO
# the optimal cache size from a speed point of view.
# Minimum value: 0, maximum value: 9, default value: 0.
LOOKUP_CACHE_SIZE = 3
LOOKUP_CACHE_SIZE = 0
#---------------------------------------------------------------------------
# Build related configuration options
@@ -1321,7 +1321,7 @@ DOCSET_PUBLISHER_NAME = Publisher
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_HTMLHELP = NO
GENERATE_HTMLHELP = YES
# The CHM_FILE tag can be used to specify the file name of the resulting .chm
# file. You can add a path in front of the file if the result should not be

View File

@@ -1,30 +0,0 @@
"""
.. note::
Properties defined at run-time store the values of the properties as custom-properties.
This method checks if the underlying data exists, causing the property to be considered *set*.
A common pattern for operators is to calculate a value for the properties
that have not had their values explicitly set by the caller
(where the caller could be a key-binding, menu-items or Python script for example).
In the case of executing operators multiple times, values are re-used from the previous execution.
For example: subdividing a mesh with a smooth value of 1.0 will keep using
that value on subsequent calls to subdivision, unless the operator is called with
that property set to a different value.
This behavior can be disabled using the ``SKIP_SAVE`` option when the property is declared (see: :mod:`bpy.props`).
The ``ghost`` argument allows detecting how a value from a previous execution is handled.
- When true: The property is considered unset even if the value from a previous call is used.
- When false: The existence of any values causes ``is_property_set`` to return true.
While this argument should typically be omitted, there are times when
it's important to know if a value is anything besides the default.
For example, the previous value may have been scaled by the scene's unit scale.
In this case scaling the value multiple times would cause problems, so the ``ghost`` argument should be false.
"""

View File

@@ -163,13 +163,13 @@ Now in the button's context menu select *Copy Data Path*, then paste the result
.. code-block:: python
bpy.context.active_object.modifiers["Subdivision"].levels
bpy.context.active_object.modifiers["Subsurf"].levels
Press :kbd:`Return` and you'll get the current value of 1. Now try changing the value to 2:
.. code-block:: python
bpy.context.active_object.modifiers["Subdivision"].levels = 2
bpy.context.active_object.modifiers["Subsurf"].levels = 2
You can see the value update in the Subdivision Surface modifier's UI as well as the cube.
@@ -185,31 +185,43 @@ For example, if you want to access the texture of a brush via Python to adjust i
#. Start in the default scene and enable Sculpt Mode from the 3D Viewport header.
#. From the Sidebar expand the Brush Settings panel's *Texture* subpanel and add a new texture.
*Notice the texture data-block menu itself doesn't have very useful links (you can check the tooltips).*
#. The contrast setting isn't exposed in the Sidebar, so view the texture in the
:ref:`Properties Editor <blender_manual:bpy.types.Texture.contrast`
#. The contrast setting isn't exposed in the Sidebar, so view the texture in the properties editor:
- In the properties editor select the Texture tab.
- Select brush texture.
- Expand the *Colors* panel to locate the *Contrast* number field.
#. Open the context menu of the contrast field and select *Online Python Reference*.
This takes you to ``bpy.types.Texture.contrast``. Now you can see that ``contrast`` is a property of texture.
#. To find out how to access the texture from the brush check on the references at the bottom of the page.
Sometimes there are many references, and it may take some guesswork to find the right one,
but in this case it's ``tool_settings.sculpt.brush.texture``.
but in this case it's ``Brush.texture``.
#. Now you know that the texture can be accessed from ``bpy.data.brushes["BrushName"].texture``
but normally you *won't* want to access the brush by name, instead you want to access the active brush.
So the next step is to check on where brushes are accessed from via the references.
In this case there it is simply ``bpy.context.brush``.
Now you can use the Python console to form the nested properties needed to access brush textures contrast:
:menuselection:`Context --> Tool Settings --> Sculpt --> Brush --> Texture --> Contrast`.
*Context -> Brush -> Texture -> Contrast*.
Since the attribute for each is given along the way you can compose the data path in the Python console:
.. code-block:: python
bpy.context.tool_settings.sculpt.brush.texture.contrast
bpy.context.brush.texture.contrast
There can be multiple ways to access the same data, which you choose often depends on the task.
An alternate path to access the same setting is:
.. code-block:: python
bpy.context.sculpt.brush.texture.contrast
Or access the brush directly:
.. code-block:: python
bpy.data.textures["Texture"].contrast
bpy.data.brushes["BrushName"].texture.contrast
If you are writing a user tool normally you want to use the :mod:`bpy.context` since the user normally expects

View File

@@ -35,13 +35,12 @@ but not to fully cover each topic.
A quick list of helpful things to know before starting:
- Enable :ref:`Developer Extra <blender_manual:prefs-interface-dev-extras`
and :ref:`Python Tooltips <blender_manual:prefs-interface-tooltips-python>`.
- The :ref:`Python Console <blender_manual:bpy.types.SpaceConsole>`
is great for testing one-liners; it has autocompletion so you can inspect the API quickly.
- Button tooltips show Python attributes and operator names (when enabled see above).
- The context menu of buttons directly links to this API documentation (when enabled see above).
- Many python examples can be found in the text editor's template menu.
- Blender uses Python 3.x; some online documentation still assumes version 2.x.
- The interactive console is great for testing one-liners.
It also has autocompletion so you can inspect the API quickly.
- Button tooltips show Python attributes and operator names.
- The context menu of buttons directly links to this API documentation.
- More operator examples can be found in the text editor's template menu.
- To examine further scripts distributed with Blender, see:
- ``scripts/startup/bl_ui`` for the user interface.
@@ -238,7 +237,7 @@ Examples:
{'FINISHED'}
>>> bpy.ops.mesh.hide(unselected=False)
{'FINISHED'}
>>> bpy.ops.object.transform_apply()
>>> bpy.ops.object.scale_apply()
{'FINISHED'}
.. tip::

View File

@@ -24,9 +24,10 @@ The three main use cases for the terminal are:
- If the script runs for too long or you accidentally enter an infinite loop,
:kbd:`Ctrl-C` in the terminal (:kbd:`Ctrl-Break` on Windows) will quit the script early.
.. seealso::
.. note::
:ref:`blender_manual:command_line-launch-index`.
For Linux and macOS users this means starting the terminal first, then running Blender from within it.
On Windows the terminal can be enabled from the Help menu.
Interface Tricks

View File

@@ -551,7 +551,7 @@ def example_extract_docstring(filepath):
file.close()
return "", 0
for line in file:
for line in file.readlines():
line_no += 1
if line.startswith('"""'):
break
@@ -559,13 +559,6 @@ def example_extract_docstring(filepath):
text.append(line.rstrip())
line_no += 1
# Skip over blank lines so the Python code doesn't have blank lines at the top.
for line in file:
if line.strip():
break
line_no += 1
file.close()
return "\n".join(text), line_no

View File

@@ -1,5 +1,7 @@
/* T76453: Prevent Long enum lists */
.field-list li {
/* Prevent Long enum lists */
.field-body {
display: block;
width: 100%;
max-height: 245px;
overflow-y: auto !important;
}

4
extern/README vendored
View File

@@ -1,4 +0,0 @@
When updating a library remember to:
* Update the README.blender with the corresponding version.
* Update the THIRD-PARTY-LICENSE.txt document

View File

@@ -1,5 +0,0 @@
Project: Audaspace
URL: https://audaspace.github.io/
License: Apache 2.0
Upstream version: 1.3 (Last Release)
Local modifications: None

View File

@@ -24,6 +24,6 @@ set(JACK_FOUND ${WITH_JACK})
set(LIBSNDFILE_FOUND ${WITH_CODEC_SNDFILE})
set(OPENAL_FOUND ${WITH_OPENAL})
set(PYTHONLIBS_FOUND TRUE)
set(NUMPY_FOUND ${WITH_PYTHON_NUMPY})
set(NUMPY_FOUND TRUE)
set(NUMPY_INCLUDE_DIRS ${PYTHON_NUMPY_INCLUDE_DIRS})
set(SDL_FOUND ${WITH_SDL})

View File

@@ -72,9 +72,6 @@ protected:
/// The channel mapper reader in between.
std::shared_ptr<ChannelMapperReader> m_mapper;
/// Whether the source is being read for the first time.
bool m_first_reading;
/// Whether to keep the source if end of it is reached.
bool m_keep;

View File

@@ -78,7 +78,7 @@ bool SoftwareDevice::SoftwareHandle::pause(bool keep)
}
SoftwareDevice::SoftwareHandle::SoftwareHandle(SoftwareDevice* device, std::shared_ptr<IReader> reader, std::shared_ptr<PitchReader> pitch, std::shared_ptr<ResampleReader> resampler, std::shared_ptr<ChannelMapperReader> mapper, bool keep) :
m_reader(reader), m_pitch(pitch), m_resampler(resampler), m_mapper(mapper), m_first_reading(true), m_keep(keep), m_user_pitch(1.0f), m_user_volume(1.0f), m_user_pan(0.0f), m_volume(0.0f), m_old_volume(0.0f), m_loopcount(0),
m_reader(reader), m_pitch(pitch), m_resampler(resampler), m_mapper(mapper), m_keep(keep), m_user_pitch(1.0f), m_user_volume(1.0f), m_user_pan(0.0f), m_volume(0.0f), m_old_volume(0.0f), m_loopcount(0),
m_relative(true), m_volume_max(1.0f), m_volume_min(0), m_distance_max(std::numeric_limits<float>::max()),
m_distance_reference(1.0f), m_attenuation(1.0f), m_cone_angle_outer(M_PI), m_cone_angle_inner(M_PI), m_cone_volume_outer(0),
m_flags(RENDER_CONE), m_stop(nullptr), m_stop_data(nullptr), m_status(STATUS_PLAYING), m_device(device)
@@ -106,14 +106,6 @@ void SoftwareDevice::SoftwareHandle::update()
if(m_pitch->getSpecs().channels != CHANNELS_MONO)
{
m_volume = m_user_volume;
// we don't know a previous volume if this source has never been read before
if(m_first_reading)
{
m_old_volume = m_volume;
m_first_reading = false;
}
m_pitch->setPitch(m_user_pitch);
return;
}
@@ -222,13 +214,6 @@ void SoftwareDevice::SoftwareHandle::update()
m_volume *= m_user_volume;
}
// we don't know a previous volume if this source has never been read before
if(m_first_reading)
{
m_old_volume = m_volume;
m_first_reading = false;
}
// 3D Cue
Quaternion orientation;
@@ -769,8 +754,6 @@ void SoftwareDevice::mix(data_t* buffer, int length)
{
m_mixer->mix(buf, pos, len, sound->m_volume, sound->m_old_volume);
sound->m_old_volume = sound->m_volume;
pos += len;
if(sound->m_loopcount > 0)

View File

@@ -22,7 +22,6 @@
#include <mutex>
#define KEEP_TIME 10
#define POSITION_EPSILON (1.0 / static_cast<double>(RATE_48000))
AUD_NAMESPACE_BEGIN
@@ -65,7 +64,7 @@ bool SequenceHandle::updatePosition(double position)
if(m_handle.get())
{
// we currently have a handle, let's check where we are
if(position - POSITION_EPSILON >= m_entry->m_end)
if(position >= m_entry->m_end)
{
if(position >= m_entry->m_end + KEEP_TIME)
// far end, stopping
@@ -77,7 +76,7 @@ bool SequenceHandle::updatePosition(double position)
return true;
}
}
else if(position + POSITION_EPSILON >= m_entry->m_begin)
else if(position >= m_entry->m_begin)
{
// inside, resuming
m_handle->resume();
@@ -99,7 +98,7 @@ bool SequenceHandle::updatePosition(double position)
else
{
// we don't have a handle, let's start if we should be playing
if(position + POSITION_EPSILON >= m_entry->m_begin && position - POSITION_EPSILON <= m_entry->m_end)
if(position >= m_entry->m_begin && position <= m_entry->m_end)
{
start();
return m_valid;

View File

@@ -1,5 +0,0 @@
Project: Bullet Continuous Collision Detection and Physics Library
URL: http://bulletphysics.org
License: zlib
Upstream version: 3.07
Local modifications: Fixed inertia

View File

@@ -1,5 +1,4 @@
Project: Ceres Solver
URL: http://ceres-solver.org/
License: BSD 3-Clause
Upstream version 2.0.0
Local modifications: None

View File

@@ -1,5 +1,5 @@
Project: Curve-Fit-nD
URL: https://github.com/ideasman42/curve-fit-nd
License: BSD 3-Clause
Upstream version: ddcd5bd (Last Release)
Upstream version: Unknown (Last Release)
Local modifications: None

View File

@@ -19,24 +19,20 @@
# ***** END GPL LICENSE BLOCK *****
# Build Draco library.
add_subdirectory(draco)
add_subdirectory(dracoenc)
# Build Draco-Blender bridging module.
# Build blender-draco-exporter module.
set(SRC
src/common.cpp
src/common.h
src/decoder.cpp
src/decoder.h
src/encoder.cpp
src/encoder.h
src/draco-compressor.cpp
src/draco-compressor.h
)
set(INC
draco/src
dracoenc/src
)
set(LIB
draco
dracoenc
)
add_library(extern_draco SHARED "${SRC}")

View File

@@ -1,5 +0,0 @@
Project: Draco
URL: https://google.github.io/draco/
License: Apache 2.0
Upstream version: 1.3.6
Local modifications: None

View File

@@ -1,10 +0,0 @@
#ifndef DRACO_FEATURES_H_
#define DRACO_FEATURES_H_
#define DRACO_MESH_COMPRESSION_SUPPORTED
#define DRACO_NORMAL_ENCODING_SUPPORTED
#define DRACO_STANDARD_EDGEBREAKER_SUPPORTED
#define DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED
#define DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED
#endif // DRACO_FEATURES_H_

View File

@@ -2,165 +2,103 @@ remove_strict_flags()
set(SRC
src/draco/animation/keyframe_animation.cc
src/draco/animation/keyframe_animation.h
src/draco/animation/keyframe_animation_decoder.cc
src/draco/animation/keyframe_animation_decoder.h
src/draco/animation/keyframe_animation_encoder.cc
src/draco/animation/keyframe_animation_encoder.h
src/draco/animation/keyframe_animation.h
src/draco/attributes/attribute_octahedron_transform.cc
src/draco/attributes/attribute_octahedron_transform.h
src/draco/attributes/attribute_quantization_transform.cc
src/draco/attributes/attribute_quantization_transform.h
src/draco/attributes/attribute_transform.cc
src/draco/attributes/attribute_transform.h
src/draco/attributes/attribute_transform_data.h
src/draco/attributes/attribute_transform.h
src/draco/attributes/attribute_transform_type.h
src/draco/attributes/geometry_attribute.cc
src/draco/attributes/geometry_attribute.h
src/draco/attributes/geometry_indices.h
src/draco/attributes/point_attribute.cc
src/draco/attributes/point_attribute.h
src/draco/compression/attributes/attributes_decoder.cc
src/draco/compression/attributes/attributes_decoder.h
src/draco/compression/attributes/attributes_decoder_interface.h
src/draco/compression/attributes/attributes_encoder.cc
src/draco/compression/attributes/attributes_encoder.h
src/draco/compression/attributes/kd_tree_attributes_decoder.cc
src/draco/compression/attributes/kd_tree_attributes_decoder.h
src/draco/compression/attributes/kd_tree_attributes_encoder.cc
src/draco/compression/attributes/kd_tree_attributes_encoder.h
src/draco/compression/attributes/kd_tree_attributes_shared.h
src/draco/compression/attributes/linear_sequencer.h
src/draco/compression/attributes/mesh_attribute_indices_encoding_data.h
src/draco/compression/attributes/normal_compression_utils.h
src/draco/compression/attributes/point_d_vector.h
src/draco/compression/attributes/points_sequencer.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h
src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.cc
src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h
src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h
src/draco/compression/attributes/sequential_attribute_decoder.cc
src/draco/compression/attributes/sequential_attribute_decoder.h
src/draco/compression/attributes/sequential_attribute_decoders_controller.cc
src/draco/compression/attributes/sequential_attribute_decoders_controller.h
src/draco/compression/attributes/sequential_attribute_encoder.cc
src/draco/compression/attributes/sequential_attribute_encoder.h
src/draco/compression/attributes/sequential_attribute_encoders_controller.cc
src/draco/compression/attributes/sequential_attribute_encoders_controller.h
src/draco/compression/attributes/sequential_integer_attribute_decoder.cc
src/draco/compression/attributes/sequential_integer_attribute_decoder.h
src/draco/compression/attributes/sequential_integer_attribute_encoder.cc
src/draco/compression/attributes/sequential_integer_attribute_encoder.h
src/draco/compression/attributes/sequential_normal_attribute_decoder.cc
src/draco/compression/attributes/sequential_normal_attribute_decoder.h
src/draco/compression/attributes/sequential_normal_attribute_encoder.cc
src/draco/compression/attributes/sequential_normal_attribute_encoder.h
src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc
src/draco/compression/attributes/sequential_quantization_attribute_decoder.h
src/draco/compression/attributes/sequential_quantization_attribute_encoder.cc
src/draco/compression/attributes/sequential_quantization_attribute_encoder.h
src/draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h
src/draco/compression/bit_coders/adaptive_rans_bit_decoder.cc
src/draco/compression/bit_coders/adaptive_rans_bit_decoder.h
src/draco/compression/bit_coders/adaptive_rans_bit_encoder.cc
src/draco/compression/bit_coders/adaptive_rans_bit_encoder.h
src/draco/compression/bit_coders/direct_bit_decoder.cc
src/draco/compression/bit_coders/direct_bit_decoder.h
src/draco/compression/bit_coders/direct_bit_encoder.cc
src/draco/compression/bit_coders/direct_bit_encoder.h
src/draco/compression/bit_coders/folded_integer_bit_decoder.h
src/draco/compression/bit_coders/folded_integer_bit_encoder.h
src/draco/compression/bit_coders/rans_bit_decoder.cc
src/draco/compression/bit_coders/rans_bit_decoder.h
src/draco/compression/bit_coders/rans_bit_encoder.cc
src/draco/compression/bit_coders/rans_bit_encoder.h
src/draco/compression/bit_coders/symbol_bit_decoder.cc
src/draco/compression/bit_coders/symbol_bit_decoder.h
src/draco/compression/bit_coders/symbol_bit_encoder.cc
src/draco/compression/bit_coders/symbol_bit_encoder.h
src/draco/compression/config/compression_shared.h
src/draco/compression/config/decoder_options.h
src/draco/compression/config/draco_options.h
src/draco/compression/config/encoder_options.h
src/draco/compression/config/encoding_features.h
src/draco/compression/decode.cc
src/draco/compression/decode.h
src/draco/compression/encode_base.h
src/draco/compression/encode.cc
src/draco/compression/encode.h
src/draco/compression/encode_base.h
src/draco/compression/entropy/ans.h
src/draco/compression/entropy/rans_symbol_coding.h
src/draco/compression/entropy/rans_symbol_decoder.h
src/draco/compression/entropy/rans_symbol_encoder.h
src/draco/compression/entropy/shannon_entropy.cc
src/draco/compression/entropy/shannon_entropy.h
src/draco/compression/entropy/symbol_decoding.cc
src/draco/compression/entropy/symbol_decoding.h
src/draco/compression/entropy/symbol_encoding.cc
src/draco/compression/entropy/symbol_encoding.h
src/draco/compression/expert_encode.cc
src/draco/compression/expert_encode.h
src/draco/compression/mesh/mesh_decoder.cc
src/draco/compression/mesh/mesh_decoder.h
src/draco/compression/mesh/mesh_edgebreaker_decoder.cc
src/draco/compression/mesh/mesh_edgebreaker_decoder.h
src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.cc
src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.h
src/draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h
src/draco/compression/mesh/mesh_edgebreaker_encoder.cc
src/draco/compression/mesh/mesh_edgebreaker_encoder.h
src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.cc
src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.h
src/draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h
src/draco/compression/mesh/mesh_edgebreaker_shared.h
src/draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h
src/draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h
src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h
src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h
src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h
src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h
src/draco/compression/mesh/mesh_encoder.cc
src/draco/compression/mesh/mesh_encoder.h
src/draco/compression/mesh/mesh_sequential_decoder.cc
src/draco/compression/mesh/mesh_sequential_decoder.h
src/draco/compression/mesh/mesh_encoder_helpers.h
src/draco/compression/mesh/mesh_sequential_encoder.cc
src/draco/compression/mesh/mesh_sequential_encoder.h
src/draco/compression/mesh/traverser/depth_first_traverser.h
@@ -168,32 +106,18 @@ set(SRC
src/draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h
src/draco/compression/mesh/traverser/mesh_traversal_sequencer.h
src/draco/compression/mesh/traverser/traverser_base.h
src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.cc
src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h
src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.cc
src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h
src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.cc
src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.h
src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.cc
src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.h
src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.cc
src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.h
src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.cc
src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.h
src/draco/compression/point_cloud/algorithms/point_cloud_compression_method.h
src/draco/compression/point_cloud/algorithms/point_cloud_types.h
src/draco/compression/point_cloud/algorithms/quantize_points_3.h
src/draco/compression/point_cloud/algorithms/queuing_policy.h
src/draco/compression/point_cloud/point_cloud_decoder.cc
src/draco/compression/point_cloud/point_cloud_decoder.h
src/draco/compression/point_cloud/point_cloud_encoder.cc
src/draco/compression/point_cloud/point_cloud_encoder.h
src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.cc
src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.h
src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.cc
src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.h
src/draco/compression/point_cloud/point_cloud_sequential_decoder.cc
src/draco/compression/point_cloud/point_cloud_sequential_decoder.h
src/draco/compression/point_cloud/point_cloud_sequential_encoder.cc
src/draco/compression/point_cloud/point_cloud_sequential_encoder.h
src/draco/core/bit_utils.cc
@@ -204,15 +128,12 @@ set(SRC
src/draco/core/cycle_timer.h
src/draco/core/data_buffer.cc
src/draco/core/data_buffer.h
src/draco/core/decoder_buffer.cc
src/draco/core/decoder_buffer.h
src/draco/core/divide.cc
src/draco/core/divide.h
src/draco/core/draco_index_type.h
src/draco/core/draco_index_type_vector.h
src/draco/core/draco_types.cc
src/draco/core/draco_types.h
src/draco/core/draco_version.h
src/draco/core/encoder_buffer.cc
src/draco/core/encoder_buffer.h
src/draco/core/hash_utils.cc
@@ -224,21 +145,20 @@ set(SRC
src/draco/core/quantization_utils.cc
src/draco/core/quantization_utils.h
src/draco/core/status.h
src/draco/core/status_or.h
src/draco/core/varint_decoding.h
src/draco/core/statusor.h
src/draco/core/varint_encoding.h
src/draco/core/vector_d.h
src/draco/mesh/corner_table.cc
src/draco/mesh/corner_table.h
src/draco/mesh/corner_table_iterators.h
src/draco/mesh/mesh.cc
src/draco/mesh/mesh.h
src/draco/mesh/mesh_are_equivalent.cc
src/draco/mesh/mesh_are_equivalent.h
src/draco/mesh/mesh_attribute_corner_table.cc
src/draco/mesh/mesh_attribute_corner_table.h
src/draco/mesh/mesh.cc
src/draco/mesh/mesh_cleanup.cc
src/draco/mesh/mesh_cleanup.h
src/draco/mesh/mesh.h
src/draco/mesh/mesh_misc_functions.cc
src/draco/mesh/mesh_misc_functions.h
src/draco/mesh/mesh_stripifier.cc
@@ -249,15 +169,13 @@ set(SRC
src/draco/metadata/geometry_metadata.cc
src/draco/metadata/geometry_metadata.h
src/draco/metadata/metadata.cc
src/draco/metadata/metadata.h
src/draco/metadata/metadata_decoder.cc
src/draco/metadata/metadata_decoder.h
src/draco/metadata/metadata_encoder.cc
src/draco/metadata/metadata_encoder.h
src/draco/point_cloud/point_cloud.cc
src/draco/point_cloud/point_cloud.h
src/draco/metadata/metadata.h
src/draco/point_cloud/point_cloud_builder.cc
src/draco/point_cloud/point_cloud_builder.h
src/draco/point_cloud/point_cloud.cc
src/draco/point_cloud/point_cloud.h
)
set(LIB
@@ -267,4 +185,4 @@ set(INC
src
)
blender_add_lib(draco "${SRC}" "${INC}" "" "${LIB}")
blender_add_lib(dracoenc "${SRC}" "${INC}" "" "${LIB}")

View File

@@ -0,0 +1,3 @@
@PACKAGE_INIT@
set_and_check(draco_INCLUDE_DIR "@PACKAGE_draco_include_install_dir@")
set_and_check(draco_LIBRARY_DIR "@PACKAGE_draco_lib_install_dir@")

View File

@@ -0,0 +1,58 @@
# Finddraco
#
# Locates draco and sets the following variables:
#
# draco_FOUND
# draco_INCLUDE_DIRS
# draco_LIBARY_DIRS
# draco_LIBRARIES
# draco_VERSION_STRING
#
# draco_FOUND is set to YES only when all other variables are successfully
# configured.
unset(draco_FOUND)
unset(draco_INCLUDE_DIRS)
unset(draco_LIBRARY_DIRS)
unset(draco_LIBRARIES)
unset(draco_VERSION_STRING)
mark_as_advanced(draco_FOUND)
mark_as_advanced(draco_INCLUDE_DIRS)
mark_as_advanced(draco_LIBRARY_DIRS)
mark_as_advanced(draco_LIBRARIES)
mark_as_advanced(draco_VERSION_STRING)
set(draco_version_file_no_prefix "draco/src/draco/core/draco_version.h")
# Set draco_INCLUDE_DIRS
find_path(draco_INCLUDE_DIRS NAMES "${draco_version_file_no_prefix}")
# Extract the version string from draco_version.h.
if (draco_INCLUDE_DIRS)
set(draco_version_file
"${draco_INCLUDE_DIRS}/draco/src/draco/core/draco_version.h")
file(STRINGS "${draco_version_file}" draco_version
REGEX "kdracoVersion")
list(GET draco_version 0 draco_version)
string(REPLACE "static const char kdracoVersion[] = " "" draco_version
"${draco_version}")
string(REPLACE ";" "" draco_version "${draco_version}")
string(REPLACE "\"" "" draco_version "${draco_version}")
set(draco_VERSION_STRING ${draco_version})
endif ()
# Find the library.
if (BUILD_SHARED_LIBS)
find_library(draco_LIBRARIES NAMES draco.dll libdraco.dylib libdraco.so)
else ()
find_library(draco_LIBRARIES NAMES draco.lib libdraco.a)
endif ()
# Store path to library.
get_filename_component(draco_LIBRARY_DIRS ${draco_LIBRARIES} DIRECTORY)
if (draco_INCLUDE_DIRS AND draco_LIBRARY_DIRS AND draco_LIBRARIES AND
draco_VERSION_STRING)
set(draco_FOUND YES)
endif ()

View File

@@ -0,0 +1,216 @@
if (NOT DRACO_CMAKE_COMPILER_FLAGS_CMAKE_)
set(DRACO_CMAKE_COMPILER_FLAGS_CMAKE_ 1)
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
include("${draco_root}/cmake/compiler_tests.cmake")
# Strings used to cache failed C/CXX flags.
set(DRACO_FAILED_C_FLAGS)
set(DRACO_FAILED_CXX_FLAGS)
# Checks C compiler for support of $c_flag. Adds $c_flag to $CMAKE_C_FLAGS when
# the compile test passes. Caches $c_flag in $DRACO_FAILED_C_FLAGS when the test
# fails.
macro (add_c_flag_if_supported c_flag)
unset(C_FLAG_FOUND CACHE)
string(FIND "${CMAKE_C_FLAGS}" "${c_flag}" C_FLAG_FOUND)
unset(C_FLAG_FAILED CACHE)
string(FIND "${DRACO_FAILED_C_FLAGS}" "${c_flag}" C_FLAG_FAILED)
if (${C_FLAG_FOUND} EQUAL -1 AND ${C_FLAG_FAILED} EQUAL -1)
unset(C_FLAG_SUPPORTED CACHE)
message("Checking C compiler flag support for: " ${c_flag})
check_c_compiler_flag("${c_flag}" C_FLAG_SUPPORTED)
if (${C_FLAG_SUPPORTED})
string(APPEND CMAKE_C_FLAGS " ${c_flag}" CACHE STRING "")
else ()
string(APPEND DRACO_FAILED_C_FLAGS " ${c_flag}" CACHE STRING
"" FORCE)
endif ()
endif ()
endmacro ()
# Checks C++ compiler for support of $cxx_flag. Adds $cxx_flag to
# $CMAKE_CXX_FLAGS when the compile test passes. Caches $c_flag in
# $DRACO_FAILED_CXX_FLAGS when the test fails.
macro (add_cxx_flag_if_supported cxx_flag)
unset(CXX_FLAG_FOUND CACHE)
string(FIND "${CMAKE_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FOUND)
unset(CXX_FLAG_FAILED CACHE)
string(FIND "${DRACO_FAILED_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FAILED)
if (${CXX_FLAG_FOUND} EQUAL -1 AND ${CXX_FLAG_FAILED} EQUAL -1)
unset(CXX_FLAG_SUPPORTED CACHE)
message("Checking CXX compiler flag support for: " ${cxx_flag})
check_cxx_compiler_flag("${cxx_flag}" CXX_FLAG_SUPPORTED)
if (${CXX_FLAG_SUPPORTED})
string(APPEND CMAKE_CXX_FLAGS " ${cxx_flag}" CACHE STRING "")
else()
string(APPEND DRACO_FAILED_CXX_FLAGS " ${cxx_flag}" CACHE
STRING "" FORCE)
endif ()
endif ()
endmacro ()
# Convenience method for adding a flag to both the C and C++ compiler command
# lines.
macro (add_compiler_flag_if_supported flag)
add_c_flag_if_supported(${flag})
add_cxx_flag_if_supported(${flag})
endmacro ()
# Checks C compiler for support of $c_flag and terminates generation when
# support is not present.
macro (require_c_flag c_flag update_c_flags)
unset(C_FLAG_FOUND CACHE)
string(FIND "${CMAKE_C_FLAGS}" "${c_flag}" C_FLAG_FOUND)
if (${C_FLAG_FOUND} EQUAL -1)
unset(HAVE_C_FLAG CACHE)
message("Checking C compiler flag support for: " ${c_flag})
check_c_compiler_flag("${c_flag}" HAVE_C_FLAG)
if (NOT ${HAVE_C_FLAG})
message(FATAL_ERROR
"${PROJECT_NAME} requires support for C flag: ${c_flag}.")
endif ()
if (${update_c_flags})
set(CMAKE_C_FLAGS "${c_flag} ${CMAKE_C_FLAGS}" CACHE STRING "" FORCE)
endif ()
endif ()
endmacro ()
# Checks CXX compiler for support of $cxx_flag and terminates generation when
# support is not present.
macro (require_cxx_flag cxx_flag update_cxx_flags)
unset(CXX_FLAG_FOUND CACHE)
string(FIND "${CMAKE_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FOUND)
if (${CXX_FLAG_FOUND} EQUAL -1)
unset(HAVE_CXX_FLAG CACHE)
message("Checking CXX compiler flag support for: " ${cxx_flag})
check_cxx_compiler_flag("${cxx_flag}" HAVE_CXX_FLAG)
if (NOT ${HAVE_CXX_FLAG})
message(FATAL_ERROR
"${PROJECT_NAME} requires support for CXX flag: ${cxx_flag}.")
endif ()
if (${update_cxx_flags})
set(CMAKE_CXX_FLAGS "${cxx_flag} ${CMAKE_CXX_FLAGS}" CACHE STRING ""
FORCE)
endif ()
endif ()
endmacro ()
# Checks for support of $flag by both the C and CXX compilers. Terminates
# generation when support is not present in both compilers.
macro (require_compiler_flag flag update_cmake_flags)
require_c_flag(${flag} ${update_cmake_flags})
require_cxx_flag(${flag} ${update_cmake_flags})
endmacro ()
# Checks only non-MSVC targets for support of $c_flag and terminates generation
# when support is not present.
macro (require_c_flag_nomsvc c_flag update_c_flags)
if (NOT MSVC)
require_c_flag(${c_flag} ${update_c_flags})
endif ()
endmacro ()
# Checks only non-MSVC targets for support of $cxx_flag and terminates
# generation when support is not present.
macro (require_cxx_flag_nomsvc cxx_flag update_cxx_flags)
if (NOT MSVC)
require_cxx_flag(${cxx_flag} ${update_cxx_flags})
endif ()
endmacro ()
# Checks only non-MSVC targets for support of $flag by both the C and CXX
# compilers. Terminates generation when support is not present in both
# compilers.
macro (require_compiler_flag_nomsvc flag update_cmake_flags)
require_c_flag_nomsvc(${flag} ${update_cmake_flags})
require_cxx_flag_nomsvc(${flag} ${update_cmake_flags})
endmacro ()
# Adds $flag to assembler command line.
macro (append_as_flag flag)
unset(AS_FLAG_FOUND CACHE)
string(FIND "${DRACO_AS_FLAGS}" "${flag}" AS_FLAG_FOUND)
if (${AS_FLAG_FOUND} EQUAL -1)
string(APPEND DRACO_AS_FLAGS " ${flag}")
endif ()
endmacro ()
# Adds $flag to the C compiler command line.
macro (append_c_flag flag)
unset(C_FLAG_FOUND CACHE)
string(FIND "${CMAKE_C_FLAGS}" "${flag}" C_FLAG_FOUND)
if (${C_FLAG_FOUND} EQUAL -1)
string(APPEND CMAKE_C_FLAGS " ${flag}")
endif ()
endmacro ()
# Adds $flag to the CXX compiler command line.
macro (append_cxx_flag flag)
unset(CXX_FLAG_FOUND CACHE)
string(FIND "${CMAKE_CXX_FLAGS}" "${flag}" CXX_FLAG_FOUND)
if (${CXX_FLAG_FOUND} EQUAL -1)
string(APPEND CMAKE_CXX_FLAGS " ${flag}")
endif ()
endmacro ()
# Adds $flag to the C and CXX compiler command lines.
macro (append_compiler_flag flag)
append_c_flag(${flag})
append_cxx_flag(${flag})
endmacro ()
# Adds $flag to the executable linker command line.
macro (append_exe_linker_flag flag)
unset(LINKER_FLAG_FOUND CACHE)
string(FIND "${CMAKE_EXE_LINKER_FLAGS}" "${flag}" LINKER_FLAG_FOUND)
if (${LINKER_FLAG_FOUND} EQUAL -1)
string(APPEND CMAKE_EXE_LINKER_FLAGS " ${flag}")
endif ()
endmacro ()
# Adds $flag to the link flags for $target.
function (append_link_flag_to_target target flags)
unset(target_link_flags)
get_target_property(target_link_flags ${target} LINK_FLAGS)
if (target_link_flags)
unset(link_flag_found)
string(FIND "${target_link_flags}" "${flags}" link_flag_found)
if (NOT ${link_flag_found} EQUAL -1)
return()
endif ()
string(APPEND target_link_flags " ${flags}")
else ()
set(target_link_flags "${flags}")
endif ()
set_target_properties(${target} PROPERTIES LINK_FLAGS ${target_link_flags})
endfunction ()
# Adds $flag to executable linker flags, and makes sure C/CXX builds still work.
macro (require_linker_flag flag)
append_exe_linker_flag(${flag})
unset(c_passed)
draco_check_c_compiles("LINKER_FLAG_C_TEST(${flag})" "" c_passed)
unset(cxx_passed)
draco_check_cxx_compiles("LINKER_FLAG_CXX_TEST(${flag})" "" cxx_passed)
if (NOT c_passed OR NOT cxx_passed)
message(FATAL_ERROR "Linker flag test for ${flag} failed.")
endif ()
endmacro ()
endif () # DRACO_CMAKE_COMPILER_FLAGS_CMAKE_

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@@ -0,0 +1,124 @@
if (NOT DRACO_CMAKE_COMPILER_TESTS_CMAKE_)
set(DRACO_CMAKE_COMPILER_TESTS_CMAKE_ 1)
include(CheckCSourceCompiles)
include(CheckCXXSourceCompiles)
# The basic main() macro used in all compile tests.
set(DRACO_C_MAIN "\nint main(void) { return 0; }")
set(DRACO_CXX_MAIN "\nint main() { return 0; }")
# Strings containing the names of passed and failed tests.
set(DRACO_C_PASSED_TESTS)
set(DRACO_C_FAILED_TESTS)
set(DRACO_CXX_PASSED_TESTS)
set(DRACO_CXX_FAILED_TESTS)
macro(draco_push_var var new_value)
set(SAVED_${var} ${var})
set(${var} ${new_value})
endmacro ()
macro(draco_pop_var var)
set(var ${SAVED_${var}})
unset(SAVED_${var})
endmacro ()
# Confirms $test_source compiles and stores $test_name in one of
# $DRACO_C_PASSED_TESTS or $DRACO_C_FAILED_TESTS depending on out come. When the
# test passes $result_var is set to 1. When it fails $result_var is unset.
# The test is not run if the test name is found in either of the passed or
# failed test variables.
macro(draco_check_c_compiles test_name test_source result_var)
unset(C_TEST_PASSED CACHE)
unset(C_TEST_FAILED CACHE)
string(FIND "${DRACO_C_PASSED_TESTS}" "${test_name}" C_TEST_PASSED)
string(FIND "${DRACO_C_FAILED_TESTS}" "${test_name}" C_TEST_FAILED)
if (${C_TEST_PASSED} EQUAL -1 AND ${C_TEST_FAILED} EQUAL -1)
unset(C_TEST_COMPILED CACHE)
message("Running C compiler test: ${test_name}")
check_c_source_compiles("${test_source} ${DRACO_C_MAIN}" C_TEST_COMPILED)
set(${result_var} ${C_TEST_COMPILED})
if (${C_TEST_COMPILED})
string(APPEND DRACO_C_PASSED_TESTS " ${test_name}")
else ()
string(APPEND DRACO_C_FAILED_TESTS " ${test_name}")
message("C Compiler test ${test_name} failed.")
endif ()
elseif (NOT ${C_TEST_PASSED} EQUAL -1)
set(${result_var} 1)
else () # ${C_TEST_FAILED} NOT EQUAL -1
unset(${result_var})
endif ()
endmacro ()
# Confirms $test_source compiles and stores $test_name in one of
# $DRACO_CXX_PASSED_TESTS or $DRACO_CXX_FAILED_TESTS depending on out come. When
# the test passes $result_var is set to 1. When it fails $result_var is unset.
# The test is not run if the test name is found in either of the passed or
# failed test variables.
macro(draco_check_cxx_compiles test_name test_source result_var)
unset(CXX_TEST_PASSED CACHE)
unset(CXX_TEST_FAILED CACHE)
string(FIND "${DRACO_CXX_PASSED_TESTS}" "${test_name}" CXX_TEST_PASSED)
string(FIND "${DRACO_CXX_FAILED_TESTS}" "${test_name}" CXX_TEST_FAILED)
if (${CXX_TEST_PASSED} EQUAL -1 AND ${CXX_TEST_FAILED} EQUAL -1)
unset(CXX_TEST_COMPILED CACHE)
message("Running CXX compiler test: ${test_name}")
check_cxx_source_compiles("${test_source} ${DRACO_CXX_MAIN}"
CXX_TEST_COMPILED)
set(${result_var} ${CXX_TEST_COMPILED})
if (${CXX_TEST_COMPILED})
string(APPEND DRACO_CXX_PASSED_TESTS " ${test_name}")
else ()
string(APPEND DRACO_CXX_FAILED_TESTS " ${test_name}")
message("CXX Compiler test ${test_name} failed.")
endif ()
elseif (NOT ${CXX_TEST_PASSED} EQUAL -1)
set(${result_var} 1)
else () # ${CXX_TEST_FAILED} NOT EQUAL -1
unset(${result_var})
endif ()
endmacro ()
# Convenience macro that confirms $test_source compiles as C and C++.
# $result_var is set to 1 when both tests are successful, and 0 when one or both
# tests fail.
# Note: This macro is intended to be used to write to result variables that
# are expanded via configure_file(). $result_var is set to 1 or 0 to allow
# direct usage of the value in generated source files.
macro(draco_check_source_compiles test_name test_source result_var)
unset(C_PASSED)
unset(CXX_PASSED)
draco_check_c_compiles(${test_name} ${test_source} C_PASSED)
draco_check_cxx_compiles(${test_name} ${test_source} CXX_PASSED)
if (${C_PASSED} AND ${CXX_PASSED})
set(${result_var} 1)
else ()
set(${result_var} 0)
endif ()
endmacro ()
# When inline support is detected for the current compiler the supported
# inlining keyword is written to $result in caller scope.
macro (draco_get_inline result)
draco_check_source_compiles("inline_check_1"
"static inline void macro(void) {}"
HAVE_INLINE_1)
if (HAVE_INLINE_1 EQUAL 1)
set(${result} "inline")
return()
endif ()
# Check __inline.
draco_check_source_compiles("inline_check_2"
"static __inline void macro(void) {}"
HAVE_INLINE_2)
if (HAVE_INLINE_2 EQUAL 1)
set(${result} "__inline")
endif ()
endmacro ()
endif () # DRACO_CMAKE_COMPILER_TESTS_CMAKE_

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@@ -0,0 +1,57 @@
if (NOT DRACO_CMAKE_DRACO_FEATURES_CMAKE_)
set(DRACO_CMAKE_DRACO_FEATURES_CMAKE_ 1)
set(draco_features_file_name "${draco_build_dir}/draco/draco_features.h")
set(draco_features_list)
# Macro that handles tracking of Draco preprocessor symbols for the purpose of
# producing draco_features.h.
#
# draco_enable_feature(FEATURE <feature_name> [TARGETS <target_name>])
# FEATURE is required. It should be a Draco preprocessor symbol.
# TARGETS is optional. It can be one or more draco targets.
#
# When the TARGETS argument is not present the preproc symbol is added to
# draco_features.h. When it is draco_features.h is unchanged, and
# target_compile_options() is called for each target specified.
macro (draco_enable_feature)
set(def_flags)
set(def_single_arg_opts FEATURE)
set(def_multi_arg_opts TARGETS)
cmake_parse_arguments(DEF "${def_flags}" "${def_single_arg_opts}"
"${def_multi_arg_opts}" ${ARGN})
if ("${DEF_FEATURE}" STREQUAL "")
message(FATAL_ERROR "Empty FEATURE passed to draco_enable_feature().")
endif ()
# Do nothing/return early if $DEF_FEATURE is already in the list.
list(FIND draco_features_list ${DEF_FEATURE} df_index)
if (NOT df_index EQUAL -1)
return ()
endif ()
list(LENGTH DEF_TARGETS df_targets_list_length)
if (${df_targets_list_length} EQUAL 0)
list(APPEND draco_features_list ${DEF_FEATURE})
else ()
foreach (target ${DEF_TARGETS})
target_compile_definitions(${target} PRIVATE ${DEF_FEATURE})
endforeach ()
endif ()
endmacro ()
# Function for generating draco_features.h.
function (draco_generate_features_h)
file(WRITE "${draco_features_file_name}"
"// GENERATED FILE -- DO NOT EDIT\n\n"
"#ifndef DRACO_FEATURES_H_\n"
"#define DRACO_FEATURES_H_\n\n")
foreach (feature ${draco_features_list})
file(APPEND "${draco_features_file_name}" "#define ${feature}\n")
endforeach ()
file(APPEND "${draco_features_file_name}" "\n#endif // DRACO_FEATURES_H_")
endfunction ()
endif () # DRACO_CMAKE_DRACO_FEATURES_CMAKE_

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@@ -0,0 +1,13 @@
#ifndef DRACO_TESTING_DRACO_TEST_CONFIG_H_
#define DRACO_TESTING_DRACO_TEST_CONFIG_H_
// If this file is named draco_test_config.h.cmake:
// This file is used as input at cmake generation time.
// If this file is named draco_test_config.h:
// GENERATED FILE, DO NOT EDIT. SEE ABOVE.
#define DRACO_TEST_DATA_DIR "${DRACO_TEST_DATA_DIR}"
#define DRACO_TEST_TEMP_DIR "${DRACO_TEST_TEMP_DIR}"
#endif // DRACO_TESTING_DRACO_TEST_CONFIG_H_

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@@ -0,0 +1,21 @@
// If this file is named draco_version.cc.cmake:
// This file is used as input at cmake generation time.
// If this file is named draco_version.cc:
// GENERATED FILE, DO NOT EDIT. SEE ABOVE.
#include "draco_version.h"
static const char kDracoGitHash[] = "${draco_git_hash}";
static const char kDracoGitDesc[] = "${draco_git_desc}";
const char *draco_git_hash() {
return kDracoGitHash;
}
const char *draco_git_version() {
return kDracoGitDesc;
}
const char* draco_version() {
return draco::Version();
}

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@@ -0,0 +1,21 @@
// If this file is named draco_version.h.cmake:
// This file is used as input at cmake generation time.
// If this file is named draco_version.h:
// GENERATED FILE, DO NOT EDIT. SEE ABOVE.
#ifndef DRACO_DRACO_VERSION_H_
#define DRACO_DRACO_VERSION_H_
#include "draco/core/draco_version.h"
// Returns git hash of Draco git repository.
const char *draco_git_hash();
// Returns the output of the git describe command when run from the Draco git
// repository.
const char *draco_git_version();
// Returns the version string from core/draco_version.h.
const char* draco_version();
#endif // DRACO_DRACO_VERSION_H_

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@@ -0,0 +1,14 @@
cmake_minimum_required(VERSION 3.2)
if (MSVC)
# Use statically linked versions of the MS standard libraries.
if (NOT "${MSVC_RUNTIME}" STREQUAL "dll")
foreach (flag_var
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if (${flag_var} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif ()
endforeach ()
endif ()
endif ()

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@@ -0,0 +1,19 @@
if (NOT DRACO_CMAKE_SANITIZERS_CMAKE_)
set(DRACO_CMAKE_SANITIZERS_CMAKE_ 1)
if (MSVC OR NOT SANITIZE)
return ()
endif ()
include("${draco_root}/cmake/compiler_flags.cmake")
string(TOLOWER ${SANITIZE} SANITIZE)
# Require the sanitizer requested.
require_linker_flag("-fsanitize=${SANITIZE}")
require_compiler_flag("-fsanitize=${SANITIZE}" YES)
# Make callstacks accurate.
require_compiler_flag("-fno-omit-frame-pointer -fno-optimize-sibling-calls" YES)
endif() # DRACO_CMAKE_SANITIZERS_CMAKE_

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@@ -0,0 +1,13 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARM_IOS_COMMON_CMAKE_)
set(DRACO_CMAKE_ARM_IOS_COMMON_CMAKE_ 1)
set(CMAKE_SYSTEM_NAME "Darwin")
set(CMAKE_OSX_SYSROOT iphoneos)
set(CMAKE_C_COMPILER clang)
set(CMAKE_C_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}")
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_CXX_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}")
# TODO(tomfinegan): Handle bit code embedding.
endif () # DRACO_CMAKE_TOOLCHAINS_ARM_IOS_COMMON_CMAKE_

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@@ -0,0 +1,12 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_ 1)
include("${CMAKE_CURRENT_LIST_DIR}/../util.cmake")
set(CMAKE_SYSTEM_NAME Android)
set(CMAKE_ANDROID_ARCH_ABI arm64-v8a)
require_variable(CMAKE_ANDROID_NDK)
set_variable_if_unset(CMAKE_SYSTEM_VERSION 21)
set_variable_if_unset(CMAKE_ANDROID_STL_TYPE c++_static)
endif () # DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_

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@@ -0,0 +1,14 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_ 1)
if (XCODE)
# TODO(tomfinegan): Handle arm builds in Xcode.
message(FATAL_ERROR "This toolchain does not support Xcode.")
endif ()
set(CMAKE_SYSTEM_PROCESSOR "arm64")
set(CMAKE_OSX_ARCHITECTURES "arm64")
include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
endif () # DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_

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@@ -0,0 +1,18 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_ 1)
set(CMAKE_SYSTEM_NAME "Linux")
if ("${CROSS}" STREQUAL "")
# Default the cross compiler prefix to something known to work.
set(CROSS aarch64-linux-gnu-)
endif ()
set(CMAKE_C_COMPILER ${CROSS}gcc)
set(CMAKE_CXX_COMPILER ${CROSS}g++)
set(AS_EXECUTABLE ${CROSS}as)
set(CMAKE_C_COMPILER_ARG1 "-march=armv8-a")
set(CMAKE_CXX_COMPILER_ARG1 "-march=armv8-a")
set(CMAKE_SYSTEM_PROCESSOR "arm64")
endif () # DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_

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@@ -0,0 +1,12 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_ 1)
include("${CMAKE_CURRENT_LIST_DIR}/../util.cmake")
set(CMAKE_SYSTEM_NAME Android)
set(CMAKE_ANDROID_ARCH_ABI armeabi-v7a)
require_variable(CMAKE_ANDROID_NDK)
set_variable_if_unset(CMAKE_SYSTEM_VERSION 18)
set_variable_if_unset(CMAKE_ANDROID_STL_TYPE c++_static)
endif () # DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_

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@@ -0,0 +1,14 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_ 1)
if (XCODE)
# TODO(tomfinegan): Handle arm builds in Xcode.
message(FATAL_ERROR "This toolchain does not support Xcode.")
endif ()
set(CMAKE_SYSTEM_PROCESSOR "armv7")
set(CMAKE_OSX_ARCHITECTURES "armv7")
include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
endif () # DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_

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@@ -0,0 +1,24 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_ 1)
set(CMAKE_SYSTEM_NAME "Linux")
if ("${CROSS}" STREQUAL "")
# Default the cross compiler prefix to something known to work.
set(CROSS arm-linux-gnueabihf-)
endif ()
if (NOT ${CROSS} MATCHES hf-$)
set(DRACO_EXTRA_TOOLCHAIN_FLAGS "-mfloat-abi=softfp")
endif ()
set(CMAKE_C_COMPILER ${CROSS}gcc)
set(CMAKE_CXX_COMPILER ${CROSS}g++)
set(AS_EXECUTABLE ${CROSS}as)
set(CMAKE_C_COMPILER_ARG1
"-march=armv7-a -mfpu=neon ${DRACO_EXTRA_TOOLCHAIN_FLAGS}")
set(CMAKE_CXX_COMPILER_ARG1
"-march=armv7-a -mfpu=neon ${DRACO_EXTRA_TOOLCHAIN_FLAGS}")
set(CMAKE_SYSTEM_PROCESSOR "armv7")
endif () # DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_

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@@ -0,0 +1,14 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_ 1)
if (XCODE)
# TODO(tomfinegan): Handle arm builds in Xcode.
message(FATAL_ERROR "This toolchain does not support Xcode.")
endif ()
set(CMAKE_SYSTEM_PROCESSOR "armv7s")
set(CMAKE_OSX_ARCHITECTURES "armv7s")
include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake")
endif () # DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_

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@@ -0,0 +1,12 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_ 1)
include("${CMAKE_CURRENT_LIST_DIR}/../util.cmake")
set(CMAKE_SYSTEM_NAME Android)
set(CMAKE_ANDROID_ARCH_ABI x86)
require_variable(CMAKE_ANDROID_NDK)
set_variable_if_unset(CMAKE_SYSTEM_VERSION 18)
set_variable_if_unset(CMAKE_ANDROID_STL_TYPE c++_static)
endif () # DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_

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@@ -0,0 +1,12 @@
if (NOT DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_)
set(DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_ 1)
include("${CMAKE_CURRENT_LIST_DIR}/../util.cmake")
set(CMAKE_SYSTEM_NAME Android)
set(CMAKE_ANDROID_ARCH_ABI x86_64)
require_variable(CMAKE_ANDROID_NDK)
set_variable_if_unset(CMAKE_SYSTEM_VERSION 21)
set_variable_if_unset(CMAKE_ANDROID_STL_TYPE c++_static)
endif () # DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_

73
extern/draco/dracoenc/cmake/util.cmake vendored Normal file
View File

@@ -0,0 +1,73 @@
if (NOT DRACO_CMAKE_UTIL_CMAKE_)
set(DRACO_CMAKE_UTIL_CMAKE_ 1)
# Creates dummy source file in $draco_build_dir named $basename.$extension and
# returns the full path to the dummy source file via the $out_file_path
# parameter.
function (create_dummy_source_file basename extension out_file_path)
set(dummy_source_file "${draco_build_dir}/${basename}.${extension}")
file(WRITE "${dummy_source_file}"
"// Generated file. DO NOT EDIT!\n"
"// ${target_name} needs a ${extension} file to force link language, \n"
"// or to silence a harmless CMake warning: Ignore me.\n"
"void ${target_name}_dummy_function(void) {}\n")
set(${out_file_path} ${dummy_source_file} PARENT_SCOPE)
endfunction ()
# Convenience function for adding a dummy source file to $target_name using
# $extension as the file extension. Wraps create_dummy_source_file().
function (add_dummy_source_file_to_target target_name extension)
create_dummy_source_file("${target_name}" "${extension}" "dummy_source_file")
target_sources(${target_name} PRIVATE ${dummy_source_file})
endfunction ()
# Extracts the version number from $version_file and returns it to the user via
# $version_string_out_var. This is achieved by finding the first instance of
# the kDracoVersion variable and then removing everything but the string literal
# assigned to the variable. Quotes and semicolon are stripped from the returned
# string.
function (extract_version_string version_file version_string_out_var)
file(STRINGS "${version_file}" draco_version REGEX "kDracoVersion")
list(GET draco_version 0 draco_version)
string(REPLACE "static const char kDracoVersion[] = " "" draco_version
"${draco_version}")
string(REPLACE ";" "" draco_version "${draco_version}")
string(REPLACE "\"" "" draco_version "${draco_version}")
set("${version_string_out_var}" "${draco_version}" PARENT_SCOPE)
endfunction ()
# Sets CMake compiler launcher to $launcher_name when $launcher_name is found in
# $PATH. Warns user about ignoring build flag $launcher_flag when $launcher_name
# is not found in $PATH.
function (set_compiler_launcher launcher_flag launcher_name)
find_program(launcher_path "${launcher_name}")
if (launcher_path)
set(CMAKE_C_COMPILER_LAUNCHER "${launcher_path}" PARENT_SCOPE)
set(CMAKE_CXX_COMPILER_LAUNCHER "${launcher_path}" PARENT_SCOPE)
message("--- Using ${launcher_name} as compiler launcher.")
else ()
message(WARNING
"--- Cannot find ${launcher_name}, ${launcher_flag} ignored.")
endif ()
endfunction ()
# Terminates CMake execution when $var_name is unset in the environment. Sets
# CMake variable to the value of the environment variable when the variable is
# present in the environment.
macro(require_variable var_name)
if ("$ENV{${var_name}}" STREQUAL "")
message(FATAL_ERROR "${var_name} must be set in environment.")
endif ()
set_variable_if_unset(${var_name} "")
endmacro ()
# Sets $var_name to $default_value if not already set in the environment.
macro (set_variable_if_unset var_name default_value)
if (NOT "$ENV{${var_name}}" STREQUAL "")
set(${var_name} $ENV{${var_name}})
else ()
set(${var_name} ${default_value})
endif ()
endmacro ()
endif() # DRACO_CMAKE_UTIL_CMAKE_

View File

@@ -29,10 +29,9 @@ bool KeyframeAnimation::SetTimestamps(
} else {
// Check if the number of frames is consistent with
// the existing keyframes.
if (num_frames != num_points()) {
if (num_frames != num_points())
return false;
}
}
} else {
// This is the first attribute.
set_num_frames(num_frames);
@@ -41,8 +40,10 @@ bool KeyframeAnimation::SetTimestamps(
// Add attribute for time stamp data.
std::unique_ptr<PointAttribute> timestamp_att =
std::unique_ptr<PointAttribute>(new PointAttribute());
timestamp_att->Init(GeometryAttribute::GENERIC, 1, DT_FLOAT32, false,
num_frames);
timestamp_att->Init(GeometryAttribute::GENERIC, nullptr, 1, DT_FLOAT32, false,
sizeof(float), 0);
timestamp_att->SetIdentityMapping();
timestamp_att->Reset(num_frames);
for (PointIndex i(0); i < num_frames; ++i) {
timestamp_att->SetAttributeValue(timestamp_att->mapped_index(i),
&timestamp[i.value()]);

View File

@@ -71,29 +71,30 @@ int32_t KeyframeAnimation::AddKeyframes(DataType data_type,
uint32_t num_components,
const std::vector<T> &data) {
// TODO(draco-eng): Verify T is consistent with |data_type|.
if (num_components == 0) {
if (num_components == 0)
return -1;
}
// If timestamps is not added yet, then reserve attribute 0 for timestamps.
if (!num_attributes()) {
// Add a temporary attribute with 0 points to fill attribute id 0.
std::unique_ptr<PointAttribute> temp_att =
std::unique_ptr<PointAttribute>(new PointAttribute());
temp_att->Init(GeometryAttribute::GENERIC, num_components, data_type, false,
0);
temp_att->Init(GeometryAttribute::GENERIC, nullptr, num_components,
data_type, false, DataTypeLength(data_type), 0);
temp_att->Reset(0);
this->AddAttribute(std::move(temp_att));
set_num_frames(data.size() / num_components);
}
if (data.size() != num_components * num_frames()) {
if (data.size() != num_components * num_frames())
return -1;
}
std::unique_ptr<PointAttribute> keyframe_att =
std::unique_ptr<PointAttribute>(new PointAttribute());
keyframe_att->Init(GeometryAttribute::GENERIC, num_components, data_type,
false, num_frames());
keyframe_att->Init(GeometryAttribute::GENERIC, nullptr, num_components,
data_type, false, DataTypeLength(data_type), 0);
keyframe_att->SetIdentityMapping();
keyframe_att->Reset(num_frames());
const size_t stride = num_components;
for (PointIndex i(0); i < num_frames(); ++i) {
keyframe_att->SetAttributeValue(keyframe_att->mapped_index(i),

View File

@@ -21,9 +21,8 @@ Status KeyframeAnimationDecoder::Decode(const DecoderOptions &options,
KeyframeAnimation *animation) {
const auto status = PointCloudSequentialDecoder::Decode(
options, in_buffer, static_cast<PointCloud *>(animation));
if (!status.ok()) {
if (!status.ok())
return status;
}
return OkStatus();
}

View File

@@ -0,0 +1,168 @@
// Copyright 2017 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "draco/animation/keyframe_animation.h"
#include "draco/animation/keyframe_animation_decoder.h"
#include "draco/animation/keyframe_animation_encoder.h"
#include "draco/core/draco_test_base.h"
#include "draco/core/draco_test_utils.h"
namespace draco {
class KeyframeAnimationEncodingTest : public ::testing::Test {
protected:
KeyframeAnimationEncodingTest() {}
bool CreateAndAddTimestamps(int32_t num_frames) {
timestamps_.resize(num_frames);
for (int i = 0; i < timestamps_.size(); ++i)
timestamps_[i] = static_cast<draco::KeyframeAnimation::TimestampType>(i);
return keyframe_animation_.SetTimestamps(timestamps_);
}
int32_t CreateAndAddAnimationData(int32_t num_frames,
uint32_t num_components) {
// Create and add animation data with.
animation_data_.resize(num_frames * num_components);
for (int i = 0; i < animation_data_.size(); ++i)
animation_data_[i] = static_cast<float>(i);
return keyframe_animation_.AddKeyframes(draco::DT_FLOAT32, num_components,
animation_data_);
}
template <int num_components_t>
void CompareAnimationData(const KeyframeAnimation &animation0,
const KeyframeAnimation &animation1,
bool quantized) {
ASSERT_EQ(animation0.num_frames(), animation1.num_frames());
ASSERT_EQ(animation0.num_animations(), animation1.num_animations());
if (quantized) {
// TODO(hemmer) : Add test for stable quantization.
// Quantization will result in slightly different values.
// Skip comparing values.
return;
}
// Compare time stamp.
const auto timestamp_att0 = animation0.timestamps();
const auto timestamp_att1 = animation0.timestamps();
for (int i = 0; i < animation0.num_frames(); ++i) {
std::array<float, 1> att_value0;
std::array<float, 1> att_value1;
ASSERT_TRUE((timestamp_att0->GetValue<float, 1>(
draco::AttributeValueIndex(i), &att_value0)));
ASSERT_TRUE((timestamp_att1->GetValue<float, 1>(
draco::AttributeValueIndex(i), &att_value1)));
ASSERT_FLOAT_EQ(att_value0[0], att_value1[0]);
}
for (int animation_id = 1; animation_id < animation0.num_animations();
++animation_id) {
// Compare keyframe data.
const auto keyframe_att0 = animation0.keyframes(animation_id);
const auto keyframe_att1 = animation1.keyframes(animation_id);
ASSERT_EQ(keyframe_att0->num_components(),
keyframe_att1->num_components());
for (int i = 0; i < animation0.num_frames(); ++i) {
std::array<float, num_components_t> att_value0;
std::array<float, num_components_t> att_value1;
ASSERT_TRUE((keyframe_att0->GetValue<float, num_components_t>(
draco::AttributeValueIndex(i), &att_value0)));
ASSERT_TRUE((keyframe_att1->GetValue<float, num_components_t>(
draco::AttributeValueIndex(i), &att_value1)));
for (int j = 0; j < att_value0.size(); ++j) {
ASSERT_FLOAT_EQ(att_value0[j], att_value1[j]);
}
}
}
}
template <int num_components_t>
void TestKeyframeAnimationEncoding() {
TestKeyframeAnimationEncoding<num_components_t>(false);
}
template <int num_components_t>
void TestKeyframeAnimationEncoding(bool quantized) {
// Encode animation class.
draco::EncoderBuffer buffer;
draco::KeyframeAnimationEncoder encoder;
EncoderOptions options = EncoderOptions::CreateDefaultOptions();
if (quantized) {
// Set quantization for timestamps.
options.SetAttributeInt(0, "quantization_bits", 20);
// Set quantization for keyframes.
for (int i = 1; i <= keyframe_animation_.num_animations(); ++i) {
options.SetAttributeInt(i, "quantization_bits", 20);
}
}
ASSERT_TRUE(
encoder.EncodeKeyframeAnimation(keyframe_animation_, options, &buffer)
.ok());
draco::DecoderBuffer dec_decoder;
draco::KeyframeAnimationDecoder decoder;
DecoderBuffer dec_buffer;
dec_buffer.Init(buffer.data(), buffer.size());
// Decode animation class.
std::unique_ptr<KeyframeAnimation> decoded_animation(
new KeyframeAnimation());
DecoderOptions dec_options;
ASSERT_TRUE(
decoder.Decode(dec_options, &dec_buffer, decoded_animation.get()).ok());
// Verify if animation before and after compression is identical.
CompareAnimationData<num_components_t>(keyframe_animation_,
*decoded_animation, quantized);
}
draco::KeyframeAnimation keyframe_animation_;
std::vector<draco::KeyframeAnimation::TimestampType> timestamps_;
std::vector<float> animation_data_;
};
TEST_F(KeyframeAnimationEncodingTest, OneComponent) {
const int num_frames = 1;
ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 1), 1);
TestKeyframeAnimationEncoding<1>();
}
TEST_F(KeyframeAnimationEncodingTest, ManyComponents) {
const int num_frames = 100;
ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 100), 1);
TestKeyframeAnimationEncoding<100>();
}
TEST_F(KeyframeAnimationEncodingTest, ManyComponentsWithQuantization) {
const int num_frames = 100;
ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 4), 1);
// Test compression with quantization.
TestKeyframeAnimationEncoding<4>(true);
}
TEST_F(KeyframeAnimationEncodingTest, MultipleAnimations) {
const int num_frames = 5;
ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 3), 1);
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 3), 2);
TestKeyframeAnimationEncoding<3>();
}
} // namespace draco

View File

@@ -0,0 +1,102 @@
// Copyright 2017 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "draco/animation/keyframe_animation.h"
#include "draco/core/draco_test_base.h"
namespace {
class KeyframeAnimationTest : public ::testing::Test {
protected:
KeyframeAnimationTest() {}
bool CreateAndAddTimestamps(int32_t num_frames) {
timestamps_.resize(num_frames);
for (int i = 0; i < timestamps_.size(); ++i)
timestamps_[i] = static_cast<draco::KeyframeAnimation::TimestampType>(i);
return keyframe_animation_.SetTimestamps(timestamps_);
}
int32_t CreateAndAddAnimationData(int32_t num_frames,
uint32_t num_components) {
// Create and add animation data with.
animation_data_.resize(num_frames * num_components);
for (int i = 0; i < animation_data_.size(); ++i)
animation_data_[i] = static_cast<float>(i);
return keyframe_animation_.AddKeyframes(draco::DT_FLOAT32, num_components,
animation_data_);
}
template <int num_components_t>
void CompareAnimationData() {
// Compare time stamp.
const auto timestamp_att = keyframe_animation_.timestamps();
for (int i = 0; i < timestamps_.size(); ++i) {
std::array<float, 1> att_value;
ASSERT_TRUE((timestamp_att->GetValue<float, 1>(
draco::AttributeValueIndex(i), &att_value)));
ASSERT_FLOAT_EQ(att_value[0], i);
}
// Compare keyframe data.
const auto keyframe_att = keyframe_animation_.keyframes(1);
for (int i = 0; i < animation_data_.size() / num_components_t; ++i) {
std::array<float, num_components_t> att_value;
ASSERT_TRUE((keyframe_att->GetValue<float, num_components_t>(
draco::AttributeValueIndex(i), &att_value)));
for (int j = 0; j < num_components_t; ++j) {
ASSERT_FLOAT_EQ(att_value[j], i * num_components_t + j);
}
}
}
template <int num_components_t>
void TestKeyframeAnimation(int32_t num_frames) {
ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
ASSERT_EQ(CreateAndAddAnimationData(num_frames, num_components_t), 1);
CompareAnimationData<num_components_t>();
}
draco::KeyframeAnimation keyframe_animation_;
std::vector<draco::KeyframeAnimation::TimestampType> timestamps_;
std::vector<float> animation_data_;
};
// Test animation with 1 component and 10 frames.
TEST_F(KeyframeAnimationTest, OneComponent) { TestKeyframeAnimation<1>(10); }
// Test animation with 4 component and 10 frames.
TEST_F(KeyframeAnimationTest, FourComponent) { TestKeyframeAnimation<4>(10); }
// Test adding animation data before timestamp.
TEST_F(KeyframeAnimationTest, AddingAnimationFirst) {
ASSERT_EQ(CreateAndAddAnimationData(5, 1), 1);
ASSERT_TRUE(CreateAndAddTimestamps(5));
}
// Test adding timestamp more than once.
TEST_F(KeyframeAnimationTest, ErrorAddingTimestampsTwice) {
ASSERT_TRUE(CreateAndAddTimestamps(5));
ASSERT_FALSE(CreateAndAddTimestamps(5));
}
// Test animation with multiple animation data.
TEST_F(KeyframeAnimationTest, MultipleAnimationData) {
const int num_frames = 5;
ASSERT_TRUE(CreateAndAddTimestamps(num_frames));
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 1), 1);
ASSERT_EQ(CreateAndAddAnimationData(num_frames, 2), 2);
}
} // namespace

View File

@@ -25,9 +25,8 @@ bool AttributeOctahedronTransform::InitFromAttribute(
const AttributeTransformData *const transform_data =
attribute.GetAttributeTransformData();
if (!transform_data ||
transform_data->transform_type() != ATTRIBUTE_OCTAHEDRON_TRANSFORM) {
transform_data->transform_type() != ATTRIBUTE_OCTAHEDRON_TRANSFORM)
return false; // Wrong transform type.
}
quantization_bits_ = transform_data->GetParameterValue<int32_t>(0);
return true;
}
@@ -69,9 +68,8 @@ AttributeOctahedronTransform::GeneratePortableAttribute(
float att_val[3];
int32_t dst_index = 0;
OctahedronToolBox converter;
if (!converter.SetQuantizationBits(quantization_bits_)) {
if (!converter.SetQuantizationBits(quantization_bits_))
return nullptr;
}
for (uint32_t i = 0; i < point_ids.size(); ++i) {
const AttributeValueIndex att_val_id = attribute.mapped_index(point_ids[i]);
attribute.GetValue(att_val_id, att_val);

View File

@@ -25,9 +25,8 @@ bool AttributeQuantizationTransform::InitFromAttribute(
const AttributeTransformData *const transform_data =
attribute.GetAttributeTransformData();
if (!transform_data ||
transform_data->transform_type() != ATTRIBUTE_QUANTIZATION_TRANSFORM) {
transform_data->transform_type() != ATTRIBUTE_QUANTIZATION_TRANSFORM)
return false; // Wrong transform type.
}
int32_t byte_offset = 0;
quantization_bits_ = transform_data->GetParameterValue<int32_t>(byte_offset);
byte_offset += 4;
@@ -81,30 +80,22 @@ bool AttributeQuantizationTransform::ComputeParameters(
++i) {
attribute.GetValue(i, att_val.get());
for (int c = 0; c < num_components; ++c) {
if (min_values_[c] > att_val[c]) {
if (min_values_[c] > att_val[c])
min_values_[c] = att_val[c];
}
if (max_values[c] < att_val[c]) {
if (max_values[c] < att_val[c])
max_values[c] = att_val[c];
}
}
}
for (int c = 0; c < num_components; ++c) {
if (std::isnan(min_values_[c]) || std::isinf(min_values_[c]) ||
std::isnan(max_values[c]) || std::isinf(max_values[c])) {
return false;
}
const float dif = max_values[c] - min_values_[c];
if (dif > range_) {
if (dif > range_)
range_ = dif;
}
}
// In case all values are the same, initialize the range to unit length. This
// will ensure that all values are quantized properly to the same value.
if (range_ == 0.f) {
if (range_ == 0.f)
range_ = 1.f;
}
return true;
}

View File

@@ -14,6 +14,8 @@
//
#include "draco/attributes/geometry_attribute.h"
using std::array;
namespace draco {
GeometryAttribute::GeometryAttribute()
@@ -43,9 +45,8 @@ void GeometryAttribute::Init(GeometryAttribute::Type attribute_type,
}
bool GeometryAttribute::CopyFrom(const GeometryAttribute &src_att) {
if (buffer_ == nullptr || src_att.buffer_ == nullptr) {
if (buffer_ == nullptr || src_att.buffer_ == nullptr)
return false;
}
buffer_->Update(src_att.buffer_->data(), src_att.buffer_->data_size());
num_components_ = src_att.num_components_;
data_type_ = src_att.data_type_;
@@ -54,35 +55,27 @@ bool GeometryAttribute::CopyFrom(const GeometryAttribute &src_att) {
byte_offset_ = src_att.byte_offset_;
attribute_type_ = src_att.attribute_type_;
buffer_descriptor_ = src_att.buffer_descriptor_;
unique_id_ = src_att.unique_id_;
return true;
}
bool GeometryAttribute::operator==(const GeometryAttribute &va) const {
if (attribute_type_ != va.attribute_type_) {
if (attribute_type_ != va.attribute_type_)
return false;
}
// It's OK to compare just the buffer descriptors here. We don't need to
// compare the buffers themselves.
if (buffer_descriptor_.buffer_id != va.buffer_descriptor_.buffer_id) {
if (buffer_descriptor_.buffer_id != va.buffer_descriptor_.buffer_id)
return false;
}
if (buffer_descriptor_.buffer_update_count !=
va.buffer_descriptor_.buffer_update_count) {
va.buffer_descriptor_.buffer_update_count)
return false;
}
if (num_components_ != va.num_components_) {
if (num_components_ != va.num_components_)
return false;
}
if (data_type_ != va.data_type_) {
if (data_type_ != va.data_type_)
return false;
}
if (byte_stride_ != va.byte_stride_) {
if (byte_stride_ != va.byte_stride_)
return false;
}
if (byte_offset_ != va.byte_offset_) {
if (byte_offset_ != va.byte_offset_)
return false;
}
return true;
}

View File

@@ -91,9 +91,8 @@ class GeometryAttribute {
// Byte address of the attribute index.
const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value();
// Check we are not reading past end of data.
if (byte_pos + sizeof(*out) > buffer_->data_size()) {
if (byte_pos + sizeof(*out) > buffer_->data_size())
return false;
}
buffer_->Read(byte_pos, &((*out)[0]), sizeof(*out));
return true;
}
@@ -119,13 +118,6 @@ class GeometryAttribute {
buffer_->Read(byte_pos, out_data, byte_stride_);
}
// Sets a value of an attribute entry. The input value must be allocated to
// cover all components of a single attribute entry.
void SetAttributeValue(AttributeValueIndex entry_index, const void *value) {
const int64_t byte_pos = entry_index.value() * byte_stride();
buffer_->Write(byte_pos, value, byte_stride());
}
// DEPRECATED: Use
// ConvertValue(AttributeValueIndex att_id,
// int out_num_components,
@@ -147,9 +139,8 @@ class GeometryAttribute {
template <typename OutT>
bool ConvertValue(AttributeValueIndex att_id, int8_t out_num_components,
OutT *out_val) const {
if (out_val == nullptr) {
if (out_val == nullptr)
return false;
}
switch (data_type_) {
case DT_INT8:
return ConvertTypedValue<int8_t, OutT>(att_id, out_num_components,
@@ -200,26 +191,6 @@ class GeometryAttribute {
return ConvertValue<OutT>(att_index, num_components_, out_value);
}
// Utility function. Returns |attribute_type| as std::string.
static std::string TypeToString(Type attribute_type) {
switch (attribute_type) {
case INVALID:
return "INVALID";
case POSITION:
return "POSITION";
case NORMAL:
return "NORMAL";
case COLOR:
return "COLOR";
case TEX_COORD:
return "TEX_COORD";
case GENERIC:
return "GENERIC";
default:
return "UNKNOWN";
}
}
bool operator==(const GeometryAttribute &va) const;
// Returns the type of the attribute indicating the nature of the attribute.
@@ -314,8 +285,8 @@ struct GeometryAttributeHasher {
size_t hash = HashCombine(va.buffer_descriptor_.buffer_id,
va.buffer_descriptor_.buffer_update_count);
hash = HashCombine(va.num_components_, hash);
hash = HashCombine(static_cast<int8_t>(va.data_type_), hash);
hash = HashCombine(static_cast<int8_t>(va.attribute_type_), hash);
hash = HashCombine((int8_t)va.data_type_, hash);
hash = HashCombine((int8_t)va.attribute_type_, hash);
hash = HashCombine(va.byte_stride_, hash);
return HashCombine(va.byte_offset_, hash);
}

View File

@@ -32,32 +32,20 @@ PointAttribute::PointAttribute(const GeometryAttribute &att)
num_unique_entries_(0),
identity_mapping_(false) {}
void PointAttribute::Init(Type attribute_type, int8_t num_components,
DataType data_type, bool normalized,
size_t num_attribute_values) {
attribute_buffer_ = std::unique_ptr<DataBuffer>(new DataBuffer());
GeometryAttribute::Init(attribute_type, attribute_buffer_.get(),
num_components, data_type, normalized,
DataTypeLength(data_type) * num_components, 0);
Reset(num_attribute_values);
SetIdentityMapping();
}
void PointAttribute::CopyFrom(const PointAttribute &src_att) {
if (buffer() == nullptr) {
// If the destination attribute doesn't have a valid buffer, create it.
attribute_buffer_ = std::unique_ptr<DataBuffer>(new DataBuffer());
ResetBuffer(attribute_buffer_.get(), 0, 0);
}
if (!GeometryAttribute::CopyFrom(src_att)) {
if (!GeometryAttribute::CopyFrom(src_att))
return;
}
identity_mapping_ = src_att.identity_mapping_;
num_unique_entries_ = src_att.num_unique_entries_;
indices_map_ = src_att.indices_map_;
if (src_att.attribute_transform_data_) {
attribute_transform_data_ = std::unique_ptr<AttributeTransformData>(
new AttributeTransformData(*src_att.attribute_transform_data_));
new AttributeTransformData(*src_att.attribute_transform_data_.get()));
} else {
attribute_transform_data_ = nullptr;
}
@@ -68,20 +56,14 @@ bool PointAttribute::Reset(size_t num_attribute_values) {
attribute_buffer_ = std::unique_ptr<DataBuffer>(new DataBuffer());
}
const int64_t entry_size = DataTypeLength(data_type()) * num_components();
if (!attribute_buffer_->Update(nullptr, num_attribute_values * entry_size)) {
if (!attribute_buffer_->Update(nullptr, num_attribute_values * entry_size))
return false;
}
// Assign the new buffer to the parent attribute.
ResetBuffer(attribute_buffer_.get(), entry_size, 0);
num_unique_entries_ = static_cast<uint32_t>(num_attribute_values);
return true;
}
void PointAttribute::Resize(size_t new_num_unique_entries) {
num_unique_entries_ = static_cast<uint32_t>(new_num_unique_entries);
attribute_buffer_->Resize(new_num_unique_entries * byte_stride());
}
#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED
AttributeValueIndex::ValueType PointAttribute::DeduplicateValues(
const GeometryAttribute &in_att) {
@@ -118,9 +100,8 @@ AttributeValueIndex::ValueType PointAttribute::DeduplicateValues(
default:
return -1; // Unsupported data type.
}
if (unique_vals == 0) {
if (unique_vals == 0)
return -1; // Unexpected error.
}
return unique_vals;
}
@@ -200,9 +181,8 @@ AttributeValueIndex::ValueType PointAttribute::DeduplicateFormattedValues(
++unique_vals;
}
}
if (unique_vals == num_unique_entries_) {
if (unique_vals == num_unique_entries_)
return unique_vals.value(); // Nothing has changed.
}
if (is_mapping_identity()) {
// Change identity mapping to the explicit one.
// The number of points is equal to the number of old unique values.

View File

@@ -17,12 +17,13 @@
#include <memory>
#include "draco/draco_features.h"
#include "draco/attributes/attribute_transform_data.h"
#include "draco/attributes/geometry_attribute.h"
#include "draco/core/draco_index_type_vector.h"
#include "draco/core/hash_utils.h"
#include "draco/core/macros.h"
#include "draco/draco_features.h"
namespace draco {
@@ -40,12 +41,6 @@ class PointAttribute : public GeometryAttribute {
PointAttribute(PointAttribute &&attribute) = default;
PointAttribute &operator=(PointAttribute &&attribute) = default;
// Initializes a point attribute. By default the attribute will be set to
// identity mapping between point indices and attribute values. To set custom
// mapping use SetExplicitMapping() function.
void Init(Type attribute_type, int8_t num_components, DataType data_type,
bool normalized, size_t num_attribute_values);
// Copies attribute data from the provided |src_att| attribute.
void CopyFrom(const PointAttribute &src_att);
@@ -54,17 +49,15 @@ class PointAttribute : public GeometryAttribute {
size_t size() const { return num_unique_entries_; }
AttributeValueIndex mapped_index(PointIndex point_index) const {
if (identity_mapping_) {
if (identity_mapping_)
return AttributeValueIndex(point_index.value());
}
return indices_map_[point_index];
}
DataBuffer *buffer() const { return attribute_buffer_.get(); }
bool is_mapping_identity() const { return identity_mapping_; }
size_t indices_map_size() const {
if (is_mapping_identity()) {
if (is_mapping_identity())
return 0;
}
return indices_map_.size();
}
@@ -72,14 +65,10 @@ class PointAttribute : public GeometryAttribute {
return GetAddress(mapped_index(point_index));
}
// Sets the new number of unique attribute entries for the attribute. The
// function resizes the attribute storage to hold |num_attribute_values|
// entries.
// All previous entries with AttributeValueIndex < |num_attribute_values|
// are preserved. Caller needs to ensure that the PointAttribute is still
// valid after the resizing operation (that is, each point is mapped to a
// valid attribute value).
void Resize(size_t new_num_unique_entries);
// Sets the new number of unique attribute entries for the attribute.
void Resize(size_t new_num_unique_entries) {
num_unique_entries_ = static_cast<uint32_t>(new_num_unique_entries);
}
// Functions for setting the type of mapping between point indices and
// attribute entry ids.
@@ -103,6 +92,13 @@ class PointAttribute : public GeometryAttribute {
indices_map_[point_index] = entry_index;
}
// Sets a value of an attribute entry. The input value must be allocated to
// cover all components of a single attribute entry.
void SetAttributeValue(AttributeValueIndex entry_index, const void *value) {
const int64_t byte_pos = entry_index.value() * byte_stride();
buffer()->Write(byte_pos, value, byte_stride());
}
// Same as GeometryAttribute::GetValue(), but using point id as the input.
// Mapping to attribute value index is performed automatically.
void GetMappedValue(PointIndex point_index, void *out_data) const {
@@ -169,7 +165,7 @@ struct PointAttributeHasher {
hash = HashCombine(attribute.identity_mapping_, hash);
hash = HashCombine(attribute.num_unique_entries_, hash);
hash = HashCombine(attribute.indices_map_.size(), hash);
if (!attribute.indices_map_.empty()) {
if (attribute.indices_map_.size() > 0) {
const uint64_t indices_hash = FingerprintString(
reinterpret_cast<const char *>(attribute.indices_map_.data()),
attribute.indices_map_.size());

View File

@@ -0,0 +1,129 @@
// Copyright 2017 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "draco/attributes/point_attribute.h"
#include "draco/core/draco_test_base.h"
namespace {
class PointAttributeTest : public ::testing::Test {
protected:
PointAttributeTest() {}
};
TEST_F(PointAttributeTest, TestCopy) {
// This test verifies that PointAttribute can copy data from another point
// attribute.
draco::GeometryAttribute pos_att;
pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 1, draco::DT_INT32,
false, 4, 0);
draco::PointAttribute pa(pos_att);
pa.SetIdentityMapping();
pa.Reset(10);
for (int32_t i = 0; i < 10; ++i) {
pa.SetAttributeValue(draco::AttributeValueIndex(i), &i);
}
draco::PointAttribute other_pa;
other_pa.CopyFrom(pa);
draco::PointAttributeHasher hasher;
ASSERT_EQ(hasher(pa), hasher(other_pa));
// The hash function does not actually compute the hash from attribute values,
// so ensure the data got copied correctly as well.
for (int32_t i = 0; i < 10; ++i) {
int32_t data;
other_pa.GetValue(draco::AttributeValueIndex(i), &data);
ASSERT_EQ(data, i);
}
}
TEST_F(PointAttributeTest, TestGetValueFloat) {
draco::GeometryAttribute pos_att;
pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3,
draco::DT_FLOAT32, false, 4, 0);
draco::PointAttribute pa(pos_att);
pa.SetIdentityMapping();
pa.Reset(5);
float points[3];
for (int32_t i = 0; i < 5; ++i) {
points[0] = i * 3.0;
points[1] = (i * 3.0) + 1.0;
points[2] = (i * 3.0) + 2.0;
pa.SetAttributeValue(draco::AttributeValueIndex(i), &points);
}
for (int32_t i = 0; i < 5; ++i) {
pa.GetValue(draco::AttributeValueIndex(i), &points);
ASSERT_FLOAT_EQ(points[0], i * 3.0);
ASSERT_FLOAT_EQ(points[1], (i * 3.0) + 1.0);
ASSERT_FLOAT_EQ(points[2], (i * 3.0) + 2.0);
}
}
TEST_F(PointAttributeTest, TestGetArray) {
draco::GeometryAttribute pos_att;
pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3,
draco::DT_FLOAT32, false, 4, 0);
draco::PointAttribute pa(pos_att);
pa.SetIdentityMapping();
pa.Reset(5);
float points[3];
for (int32_t i = 0; i < 5; ++i) {
points[0] = i * 3.0;
points[1] = (i * 3.0) + 1.0;
points[2] = (i * 3.0) + 2.0;
pa.SetAttributeValue(draco::AttributeValueIndex(i), &points);
}
for (int32_t i = 0; i < 5; ++i) {
std::array<float, 3> att_value;
att_value = pa.GetValue<float, 3>(draco::AttributeValueIndex(i));
ASSERT_FLOAT_EQ(att_value[0], i * 3.0);
ASSERT_FLOAT_EQ(att_value[1], (i * 3.0) + 1.0);
ASSERT_FLOAT_EQ(att_value[2], (i * 3.0) + 2.0);
}
for (int32_t i = 0; i < 5; ++i) {
std::array<float, 3> att_value;
EXPECT_TRUE(
(pa.GetValue<float, 3>(draco::AttributeValueIndex(i), &att_value)));
ASSERT_FLOAT_EQ(att_value[0], i * 3.0);
ASSERT_FLOAT_EQ(att_value[1], (i * 3.0) + 1.0);
ASSERT_FLOAT_EQ(att_value[2], (i * 3.0) + 2.0);
}
}
TEST_F(PointAttributeTest, TestArrayReadError) {
draco::GeometryAttribute pos_att;
pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3,
draco::DT_FLOAT32, false, 4, 0);
draco::PointAttribute pa(pos_att);
pa.SetIdentityMapping();
pa.Reset(5);
float points[3];
for (int32_t i = 0; i < 5; ++i) {
points[0] = i * 3.0;
points[1] = (i * 3.0) + 1.0;
points[2] = (i * 3.0) + 2.0;
pa.SetAttributeValue(draco::AttributeValueIndex(i), &points);
}
std::array<float, 3> att_value;
EXPECT_FALSE(
(pa.GetValue<float, 3>(draco::AttributeValueIndex(5), &att_value)));
}
} // namespace

View File

@@ -33,42 +33,31 @@ bool AttributesDecoder::DecodeAttributesDecoderData(DecoderBuffer *in_buffer) {
#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED
if (point_cloud_decoder_->bitstream_version() <
DRACO_BITSTREAM_VERSION(2, 0)) {
if (!in_buffer->Decode(&num_attributes)) {
if (!in_buffer->Decode(&num_attributes))
return false;
}
} else
#endif
{
if (!DecodeVarint(&num_attributes, in_buffer)) {
if (!DecodeVarint(&num_attributes, in_buffer))
return false;
}
}
if (num_attributes == 0) {
if (num_attributes == 0)
return false;
}
point_attribute_ids_.resize(num_attributes);
PointCloud *pc = point_cloud_;
for (uint32_t i = 0; i < num_attributes; ++i) {
// Decode attribute descriptor data.
uint8_t att_type, data_type, num_components, normalized;
if (!in_buffer->Decode(&att_type)) {
if (!in_buffer->Decode(&att_type))
return false;
}
if (!in_buffer->Decode(&data_type)) {
if (!in_buffer->Decode(&data_type))
return false;
}
if (!in_buffer->Decode(&num_components)) {
if (!in_buffer->Decode(&num_components))
return false;
}
if (!in_buffer->Decode(&normalized)) {
if (!in_buffer->Decode(&normalized))
return false;
}
if (att_type >= GeometryAttribute::NAMED_ATTRIBUTES_COUNT) {
if (data_type <= DT_INVALID || data_type >= DT_TYPES_COUNT)
return false;
}
if (data_type == DT_INVALID || data_type >= DT_TYPES_COUNT) {
return false;
}
const DataType draco_dt = static_cast<DataType>(data_type);
// Add the attribute to the point cloud
@@ -81,9 +70,8 @@ bool AttributesDecoder::DecodeAttributesDecoderData(DecoderBuffer *in_buffer) {
if (point_cloud_decoder_->bitstream_version() <
DRACO_BITSTREAM_VERSION(1, 3)) {
uint16_t custom_id;
if (!in_buffer->Decode(&custom_id)) {
if (!in_buffer->Decode(&custom_id))
return false;
}
// TODO(draco-eng): Add "custom_id" to attribute metadata.
unique_id = static_cast<uint32_t>(custom_id);
ga.set_unique_id(unique_id);
@@ -99,10 +87,8 @@ bool AttributesDecoder::DecodeAttributesDecoderData(DecoderBuffer *in_buffer) {
point_attribute_ids_[i] = att_id;
// Update the inverse map.
if (att_id >=
static_cast<int32_t>(point_attribute_to_local_id_map_.size())) {
if (att_id >= static_cast<int32_t>(point_attribute_to_local_id_map_.size()))
point_attribute_to_local_id_map_.resize(att_id + 1, -1);
}
point_attribute_to_local_id_map_[att_id] = i;
}
return true;

View File

@@ -17,10 +17,11 @@
#include <vector>
#include "draco/draco_features.h"
#include "draco/compression/attributes/attributes_decoder_interface.h"
#include "draco/compression/point_cloud/point_cloud_decoder.h"
#include "draco/core/decoder_buffer.h"
#include "draco/draco_features.h"
#include "draco/point_cloud/point_cloud.h"
namespace draco {
@@ -53,15 +54,12 @@ class AttributesDecoder : public AttributesDecoderInterface {
// Decodes attribute data from the source buffer.
bool DecodeAttributes(DecoderBuffer *in_buffer) override {
if (!DecodePortableAttributes(in_buffer)) {
if (!DecodePortableAttributes(in_buffer))
return false;
}
if (!DecodeDataNeededByPortableTransforms(in_buffer)) {
if (!DecodeDataNeededByPortableTransforms(in_buffer))
return false;
}
if (!TransformAttributesToOriginalFormat()) {
if (!TransformAttributesToOriginalFormat())
return false;
}
return true;
}
@@ -69,9 +67,8 @@ class AttributesDecoder : public AttributesDecoderInterface {
int32_t GetLocalIdForPointAttribute(int32_t point_attribute_id) const {
const int id_map_size =
static_cast<int>(point_attribute_to_local_id_map_.size());
if (point_attribute_id >= id_map_size) {
if (point_attribute_id >= id_map_size)
return -1;
}
return point_attribute_to_local_id_map_[point_attribute_id];
}
virtual bool DecodePortableAttributes(DecoderBuffer *in_buffer) = 0;

View File

@@ -48,18 +48,15 @@ class AttributesEncoder {
// Encode attribute data to the target buffer.
virtual bool EncodeAttributes(EncoderBuffer *out_buffer) {
if (!TransformAttributesToPortableFormat()) {
if (!TransformAttributesToPortableFormat())
return false;
}
if (!EncodePortableAttributes(out_buffer)) {
if (!EncodePortableAttributes(out_buffer))
return false;
}
// Encode data needed by portable transforms after the attribute is encoded.
// This corresponds to the order in which the data is going to be decoded by
// the decoder.
if (!EncodeDataNeededByPortableTransforms(out_buffer)) {
if (!EncodeDataNeededByPortableTransforms(out_buffer))
return false;
}
return true;
}
@@ -90,9 +87,8 @@ class AttributesEncoder {
void AddAttributeId(int32_t id) {
point_attribute_ids_.push_back(id);
if (id >= static_cast<int32_t>(point_attribute_to_local_id_map_.size())) {
if (id >= static_cast<int32_t>(point_attribute_to_local_id_map_.size()))
point_attribute_to_local_id_map_.resize(id + 1, -1);
}
point_attribute_to_local_id_map_[id] =
static_cast<int32_t>(point_attribute_ids_.size()) - 1;
}
@@ -131,9 +127,8 @@ class AttributesEncoder {
int32_t GetLocalIdForPointAttribute(int32_t point_attribute_id) const {
const int id_map_size =
static_cast<int>(point_attribute_to_local_id_map_.size());
if (point_attribute_id >= id_map_size) {
if (point_attribute_id >= id_map_size)
return -1;
}
return point_attribute_to_local_id_map_[point_attribute_id];
}

View File

@@ -13,7 +13,6 @@
// limitations under the License.
//
#include "draco/compression/attributes/kd_tree_attributes_decoder.h"
#include "draco/compression/attributes/kd_tree_attributes_shared.h"
#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h"
#include "draco/compression/point_cloud/algorithms/float_points_tree_decoder.h"
@@ -93,7 +92,7 @@ class PointAttributeVectorOutputIterator {
const uint32_t &data_size = std::get<3>(att);
const uint32_t &num_components = std::get<4>(att);
const uint32_t *data_source = val.data() + offset;
if (data_size < 4) { // handle uint16_t, uint8_t
if (data_size != 4) { // handle uint16_t, uint8_t
// selectively copy data bytes
uint8_t *data_counter = data_;
for (uint32_t index = 0; index < num_components;
@@ -104,9 +103,8 @@ class PointAttributeVectorOutputIterator {
data_source = reinterpret_cast<uint32_t *>(data_);
}
const AttributeValueIndex avi = attribute->mapped_index(point_id_);
if (avi >= static_cast<uint32_t>(attribute->size())) {
if (avi >= static_cast<uint32_t>(attribute->size()))
return *this;
}
attribute->SetAttributeValue(avi, data_source);
}
return *this;
@@ -136,9 +134,8 @@ bool KdTreeAttributesDecoder::DecodePortableAttributes(
return true;
}
uint8_t compression_level = 0;
if (!in_buffer->Decode(&compression_level)) {
if (!in_buffer->Decode(&compression_level))
return false;
}
const int32_t num_points = GetDecoder()->point_cloud()->num_points();
// Decode data using the kd tree decoding into integer (portable) attributes.
@@ -200,51 +197,44 @@ bool KdTreeAttributesDecoder::DecodePortableAttributes(
switch (compression_level) {
case 0: {
DynamicIntegerPointsKdTreeDecoder<0> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 1: {
DynamicIntegerPointsKdTreeDecoder<1> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 2: {
DynamicIntegerPointsKdTreeDecoder<2> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 3: {
DynamicIntegerPointsKdTreeDecoder<3> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 4: {
DynamicIntegerPointsKdTreeDecoder<4> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 5: {
DynamicIntegerPointsKdTreeDecoder<5> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 6: {
DynamicIntegerPointsKdTreeDecoder<6> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
default:
@@ -266,26 +256,22 @@ bool KdTreeAttributesDecoder::DecodeDataNeededByPortableTransforms(
if (att->data_type() == DT_FLOAT32) {
const int num_components = att->num_components();
min_value.resize(num_components);
if (!in_buffer->Decode(&min_value[0], sizeof(float) * num_components)) {
if (!in_buffer->Decode(&min_value[0], sizeof(float) * num_components))
return false;
}
float max_value_dif;
if (!in_buffer->Decode(&max_value_dif)) {
if (!in_buffer->Decode(&max_value_dif))
return false;
}
uint8_t quantization_bits;
if (!in_buffer->Decode(&quantization_bits) || quantization_bits > 31) {
if (!in_buffer->Decode(&quantization_bits) || quantization_bits > 31)
return false;
}
AttributeQuantizationTransform transform;
transform.SetParameters(quantization_bits, min_value.data(),
num_components, max_value_dif);
const int num_transforms =
static_cast<int>(attribute_quantization_transforms_.size());
if (!transform.TransferToAttribute(
quantized_portable_attributes_[num_transforms].get())) {
quantized_portable_attributes_[num_transforms].get()))
return false;
}
attribute_quantization_transforms_.push_back(transform);
}
}
@@ -313,10 +299,6 @@ bool KdTreeAttributesDecoder::DecodeDataNeededByPortableTransforms(
const DataType data_type = att->data_type();
const uint32_t data_size = (std::max)(0, DataTypeLength(data_type));
const uint32_t num_components = att->num_components();
if (data_size > 4) {
return false;
}
atts[attribute_index] = std::make_tuple(
att, total_dimensionality, data_type, data_size, num_components);
// everything is treated as 32bit in the encoder.
@@ -328,30 +310,24 @@ bool KdTreeAttributesDecoder::DecodeDataNeededByPortableTransforms(
att->SetIdentityMapping();
// Decode method
uint8_t method;
if (!in_buffer->Decode(&method)) {
if (!in_buffer->Decode(&method))
return false;
}
if (method == KdTreeAttributesEncodingMethod::kKdTreeQuantizationEncoding) {
uint8_t compression_level = 0;
if (!in_buffer->Decode(&compression_level)) {
if (!in_buffer->Decode(&compression_level))
return false;
}
uint32_t num_points = 0;
if (!in_buffer->Decode(&num_points)) {
if (!in_buffer->Decode(&num_points))
return false;
}
att->Reset(num_points);
FloatPointsTreeDecoder decoder;
decoder.set_num_points_from_header(num_points);
PointAttributeVectorOutputIterator<float> out_it(atts);
if (!decoder.DecodePointCloud(in_buffer, out_it)) {
if (!decoder.DecodePointCloud(in_buffer, out_it))
return false;
}
} else if (method == KdTreeAttributesEncodingMethod::kKdTreeIntegerEncoding) {
uint8_t compression_level = 0;
if (!in_buffer->Decode(&compression_level)) {
if (!in_buffer->Decode(&compression_level))
return false;
}
if (6 < compression_level) {
LOGE("KdTreeAttributesDecoder: compression level %i not supported.\n",
compression_level);
@@ -359,9 +335,8 @@ bool KdTreeAttributesDecoder::DecodeDataNeededByPortableTransforms(
}
uint32_t num_points;
if (!in_buffer->Decode(&num_points)) {
if (!in_buffer->Decode(&num_points))
return false;
}
for (auto attribute_index = 0;
static_cast<uint32_t>(attribute_index) < attribute_count;
@@ -378,51 +353,44 @@ bool KdTreeAttributesDecoder::DecodeDataNeededByPortableTransforms(
switch (compression_level) {
case 0: {
DynamicIntegerPointsKdTreeDecoder<0> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 1: {
DynamicIntegerPointsKdTreeDecoder<1> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 2: {
DynamicIntegerPointsKdTreeDecoder<2> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 3: {
DynamicIntegerPointsKdTreeDecoder<3> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 4: {
DynamicIntegerPointsKdTreeDecoder<4> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 5: {
DynamicIntegerPointsKdTreeDecoder<5> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
case 6: {
DynamicIntegerPointsKdTreeDecoder<6> decoder(total_dimensionality);
if (!decoder.DecodePoints(in_buffer, out_it)) {
if (!decoder.DecodePoints(in_buffer, out_it))
return false;
}
break;
}
default:
@@ -477,20 +445,17 @@ bool KdTreeAttributesDecoder::TransformAttributesToOriginalFormat() {
// Values are stored as unsigned in the attribute, make them signed again.
if (att->data_type() == DT_INT32) {
if (!TransformAttributeBackToSignedType<int32_t>(
att, num_processed_signed_components)) {
att, num_processed_signed_components))
return false;
}
} else if (att->data_type() == DT_INT16) {
if (!TransformAttributeBackToSignedType<int16_t>(
att, num_processed_signed_components)) {
att, num_processed_signed_components))
return false;
}
} else if (att->data_type() == DT_INT8) {
if (!TransformAttributeBackToSignedType<int8_t>(
att, num_processed_signed_components)) {
att, num_processed_signed_components))
return false;
}
}
num_processed_signed_components += att->num_components();
} else if (att->data_type() == DT_FLOAT32) {
// TODO(ostava): This code should be probably moved out to attribute
@@ -526,9 +491,8 @@ bool KdTreeAttributesDecoder::TransformAttributesToOriginalFormat() {
int quant_val_id = 0;
int out_byte_pos = 0;
Dequantizer dequantizer;
if (!dequantizer.Init(transform.range(), max_quantized_value)) {
if (!dequantizer.Init(transform.range(), max_quantized_value))
return false;
}
const uint32_t *const portable_attribute_data =
reinterpret_cast<const uint32_t *>(
src_att->GetAddress(AttributeValueIndex(0)));

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