Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
26 lines
596 B
C++
26 lines
596 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2018 Blender Foundation. All rights reserved. */
|
|
|
|
#pragma once
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/** \file
|
|
* \ingroup bli
|
|
* \brief Set of utility functions and constants to work with consoles.
|
|
*/
|
|
|
|
/* Format string where one could BLI_snprintf() R, G and B values
|
|
* and get proper marker to start colored output in the console.
|
|
*/
|
|
#define TRUECOLOR_ANSI_COLOR_FORMAT "\x1b[38;2;%d;%d;%dm"
|
|
|
|
/* Marker which indicates that colored output is finished. */
|
|
#define TRUECOLOR_ANSI_COLOR_FINISH "\x1b[0m"
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|