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blender-archive/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

107 lines
1.8 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_string_ref.hh"
namespace blender ::dot {
enum class Attr_rankdir {
LeftToRight,
TopToBottom,
};
inline StringRef rankdir_to_string(Attr_rankdir value)
{
switch (value) {
case Attr_rankdir::LeftToRight:
return "LR";
case Attr_rankdir::TopToBottom:
return "TB";
}
return "";
}
enum class Attr_shape {
Rectangle,
Ellipse,
Circle,
Point,
Diamond,
Square,
};
inline StringRef shape_to_string(Attr_shape value)
{
switch (value) {
case Attr_shape::Rectangle:
return "rectangle";
case Attr_shape::Ellipse:
return "ellipse";
case Attr_shape::Circle:
return "circle";
case Attr_shape::Point:
return "point";
case Attr_shape::Diamond:
return "diamond";
case Attr_shape::Square:
return "square";
}
return "";
}
enum class Attr_arrowType {
Normal,
Inv,
Dot,
None,
Empty,
Box,
Vee,
};
inline StringRef arrowType_to_string(Attr_arrowType value)
{
switch (value) {
case Attr_arrowType::Normal:
return "normal";
case Attr_arrowType::Inv:
return "inv";
case Attr_arrowType::Dot:
return "dot";
case Attr_arrowType::None:
return "none";
case Attr_arrowType::Empty:
return "empty";
case Attr_arrowType::Box:
return "box";
case Attr_arrowType::Vee:
return "vee";
}
return "";
}
enum class Attr_dirType {
Forward,
Back,
Both,
None,
};
inline StringRef dirType_to_string(Attr_dirType value)
{
switch (value) {
case Attr_dirType::Forward:
return "forward";
case Attr_dirType::Back:
return "back";
case Attr_dirType::Both:
return "both";
case Attr_dirType::None:
return "none";
}
return "";
}
} // namespace blender::dot