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blender-archive/source/blender/blenlib/BLI_endian_switch.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

47 lines
1.6 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/* Use a define instead of `#pragma once` because of `BLI_endian_switch_inline.h` */
#ifndef __BLI_ENDIAN_SWITCH_H__
#define __BLI_ENDIAN_SWITCH_H__
/** \file
* \ingroup bli
*/
#include "BLI_compiler_attrs.h"
#include "BLI_utildefines.h"
#ifdef __cplusplus
extern "C" {
#endif
/* BLI_endian_switch_inline.h */
BLI_INLINE void BLI_endian_switch_int16(short *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_uint16(unsigned short *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_int32(int *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_uint32(unsigned int *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_float(float *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_int64(int64_t *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_uint64(uint64_t *val) ATTR_NONNULL(1);
BLI_INLINE void BLI_endian_switch_double(double *val) ATTR_NONNULL(1);
/* endian_switch.c */
void BLI_endian_switch_int16_array(short *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_uint16_array(unsigned short *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_int32_array(int *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_uint32_array(unsigned int *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_float_array(float *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_int64_array(int64_t *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_uint64_array(uint64_t *val, int size) ATTR_NONNULL(1);
void BLI_endian_switch_double_array(double *val, int size) ATTR_NONNULL(1);
#ifdef __cplusplus
}
#endif
#include "BLI_endian_switch_inline.h"
#endif /* __BLI_ENDIAN_SWITCH_H__ */