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blender-archive/source/blender/blenlib/BLI_memory_utils.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

26 lines
492 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/* Use a define instead of `#pragma once` because of `BLI_utildefines.h` */
#ifndef __BLI_MEMORY_UTILS_H__
#define __BLI_MEMORY_UTILS_H__
/** \file
* \ingroup bli
* \brief Generic memory manipulation API.
*/
#ifdef __cplusplus
extern "C" {
#endif
/* it may be defined already */
#ifndef __BLI_UTILDEFINES_H__
bool BLI_memory_is_zero(const void *arr, size_t size);
#endif
#ifdef __cplusplus
}
#endif
#endif /* __BLI_MEMORY_UTILS_H__ */