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blender-archive/source/blender/blenlib/BLI_sort.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

25 lines
564 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2013 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup bli
*/
#include <stdlib.h>
/* glibc 2.8+ */
#if defined(__GLIBC__) && (__GLIBC__ > 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 8))
# define BLI_qsort_r qsort_r
#endif
/** Quick sort (re-entrant). */
typedef int (*BLI_sort_cmp_t)(const void *a, const void *b, void *ctx);
void BLI_qsort_r(void *a, size_t n, size_t es, BLI_sort_cmp_t cmp, void *thunk)
#ifdef __GNUC__
__attribute__((nonnull(1, 5)))
#endif
;