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blender-archive/source/blender/blenlib/BLI_utility_mixins.hh
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

42 lines
1.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bli
*/
#pragma once
namespace blender {
/**
* A type that inherits from NonCopyable cannot be copied anymore.
*/
class NonCopyable {
public:
/* Disable copy construction and assignment. */
NonCopyable(const NonCopyable &other) = delete;
NonCopyable &operator=(const NonCopyable &other) = delete;
/* Explicitly enable default construction, move construction and move assignment. */
NonCopyable() = default;
NonCopyable(NonCopyable &&other) = default;
NonCopyable &operator=(NonCopyable &&other) = default;
};
/**
* A type that inherits from NonMovable cannot be moved anymore.
*/
class NonMovable {
public:
/* Disable move construction and assignment. */
NonMovable(NonMovable &&other) = delete;
NonMovable &operator=(NonMovable &&other) = delete;
/* Explicitly enable default construction, copy construction and copy assignment. */
NonMovable() = default;
NonMovable(const NonMovable &other) = default;
NonMovable &operator=(const NonMovable &other) = default;
};
} // namespace blender