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blender-archive/source/blender/blenlib/PIL_time.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

37 lines
755 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup bli
* \brief Platform independent time functions.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
extern
/** Return an indication of time, expressed as
* seconds since some fixed point. Successive calls
* are guaranteed to generate values greater than or
* equal to the last call. */
double
PIL_check_seconds_timer(void);
extern
/** `int` version of #PIL_check_seconds_timer. */
long int
PIL_check_seconds_timer_i(void);
/**
* Platform-independent sleep function.
* \param ms: Number of milliseconds to sleep
*/
void PIL_sleep_ms(int ms);
#ifdef __cplusplus
}
#endif