This removes a lot of unnecessary code that is generated by the compiler automatically. In very few cases, a defaulted destructor in a .cc file is still necessary, because of forward declarations in the header. I removed some defaulted virtual destructors, because they are not necessary, when the parent class has a virtual destructor already. Defaulted constructors are only necessary when there is another constructor, but the class should still be default constructible. Differential Revision: https://developer.blender.org/D10911
177 lines
5.5 KiB
C++
177 lines
5.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup depsgraph
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*/
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#include "intern/builder/deg_builder_cache.h"
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "BLI_utildefines.h"
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#include "BKE_animsys.h"
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namespace blender::deg {
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/* Animated property storage. */
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AnimatedPropertyID::AnimatedPropertyID() : data(nullptr), property_rna(nullptr)
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{
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}
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AnimatedPropertyID::AnimatedPropertyID(const PointerRNA *pointer_rna,
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const PropertyRNA *property_rna)
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: AnimatedPropertyID(*pointer_rna, property_rna)
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{
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}
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AnimatedPropertyID::AnimatedPropertyID(const PointerRNA &pointer_rna,
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const PropertyRNA *property_rna)
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: data(pointer_rna.data), property_rna(property_rna)
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{
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}
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AnimatedPropertyID::AnimatedPropertyID(ID *id, StructRNA *type, const char *property_name)
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: data(id)
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{
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property_rna = RNA_struct_type_find_property(type, property_name);
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}
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AnimatedPropertyID::AnimatedPropertyID(ID * /*id*/,
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StructRNA *type,
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void *data,
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const char *property_name)
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: data(data)
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{
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property_rna = RNA_struct_type_find_property(type, property_name);
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}
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bool operator==(const AnimatedPropertyID &a, const AnimatedPropertyID &b)
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{
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return a.data == b.data && a.property_rna == b.property_rna;
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}
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uint64_t AnimatedPropertyID::hash() const
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{
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uintptr_t ptr1 = (uintptr_t)data;
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uintptr_t ptr2 = (uintptr_t)property_rna;
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return static_cast<uint64_t>(((ptr1 >> 4) * 33) ^ (ptr2 >> 4));
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}
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namespace {
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struct AnimatedPropertyCallbackData {
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PointerRNA pointer_rna;
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AnimatedPropertyStorage *animated_property_storage;
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DepsgraphBuilderCache *builder_cache;
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};
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void animated_property_cb(ID * /*id*/, FCurve *fcurve, void *data_v)
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{
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if (fcurve->rna_path == nullptr || fcurve->rna_path[0] == '\0') {
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return;
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}
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AnimatedPropertyCallbackData *data = static_cast<AnimatedPropertyCallbackData *>(data_v);
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/* Resolve property. */
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PointerRNA pointer_rna;
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PropertyRNA *property_rna = nullptr;
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if (!RNA_path_resolve_property(
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&data->pointer_rna, fcurve->rna_path, &pointer_rna, &property_rna)) {
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return;
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}
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/* Get storage for the ID.
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* This is needed to deal with cases when nested datablock is animated by its parent. */
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AnimatedPropertyStorage *animated_property_storage = data->animated_property_storage;
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if (pointer_rna.owner_id != data->pointer_rna.owner_id) {
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animated_property_storage = data->builder_cache->ensureAnimatedPropertyStorage(
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pointer_rna.owner_id);
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}
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/* Set the property as animated. */
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animated_property_storage->tagPropertyAsAnimated(&pointer_rna, property_rna);
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}
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} // namespace
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AnimatedPropertyStorage::AnimatedPropertyStorage() : is_fully_initialized(false)
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{
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}
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void AnimatedPropertyStorage::initializeFromID(DepsgraphBuilderCache *builder_cache, ID *id)
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{
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AnimatedPropertyCallbackData data;
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RNA_id_pointer_create(id, &data.pointer_rna);
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data.animated_property_storage = this;
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data.builder_cache = builder_cache;
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BKE_fcurves_id_cb(id, animated_property_cb, &data);
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}
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void AnimatedPropertyStorage::tagPropertyAsAnimated(const AnimatedPropertyID &property_id)
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{
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animated_properties_set.add(property_id);
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}
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void AnimatedPropertyStorage::tagPropertyAsAnimated(const PointerRNA *pointer_rna,
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const PropertyRNA *property_rna)
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{
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tagPropertyAsAnimated(AnimatedPropertyID(pointer_rna, property_rna));
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}
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bool AnimatedPropertyStorage::isPropertyAnimated(const AnimatedPropertyID &property_id)
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{
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return animated_properties_set.contains(property_id);
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}
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bool AnimatedPropertyStorage::isPropertyAnimated(const PointerRNA *pointer_rna,
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const PropertyRNA *property_rna)
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{
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return isPropertyAnimated(AnimatedPropertyID(pointer_rna, property_rna));
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}
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/* Builder cache itself. */
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DepsgraphBuilderCache::~DepsgraphBuilderCache()
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{
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for (AnimatedPropertyStorage *animated_property_storage :
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animated_property_storage_map_.values()) {
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delete animated_property_storage;
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}
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}
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AnimatedPropertyStorage *DepsgraphBuilderCache::ensureAnimatedPropertyStorage(ID *id)
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{
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return animated_property_storage_map_.lookup_or_add_cb(
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id, []() { return new AnimatedPropertyStorage(); });
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}
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AnimatedPropertyStorage *DepsgraphBuilderCache::ensureInitializedAnimatedPropertyStorage(ID *id)
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{
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AnimatedPropertyStorage *animated_property_storage = ensureAnimatedPropertyStorage(id);
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if (!animated_property_storage->is_fully_initialized) {
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animated_property_storage->initializeFromID(this, id);
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animated_property_storage->is_fully_initialized = true;
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}
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return animated_property_storage;
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}
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} // namespace blender::deg
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