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blender-archive/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
Jacques Lucke 19dfb6ea1f Cleanup: enable modernize-use-equals-default check
This removes a lot of unnecessary code that is generated by
the compiler automatically.

In very few cases, a defaulted destructor in a .cc file is
still necessary, because of forward declarations in the header.

I removed some defaulted virtual destructors, because they are not
necessary, when the parent class has a virtual destructor already.

Defaulted constructors are only necessary when there is another
constructor, but the class should still be default constructible.

Differential Revision: https://developer.blender.org/D10911
2021-04-08 11:07:27 +02:00

51 lines
1.5 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "intern/depsgraph_type.h"
namespace blender {
namespace deg {
struct RootPChanMap {
/* Debug contents of map. */
void print_debug();
/* Add a mapping. */
void add_bone(const char *bone, const char *root);
/* Check if there's a common root bone between two bones. */
bool has_common_root(const char *bone1, const char *bone2) const;
protected:
/**
* The strings are only referenced by this map. Users of RootPChanMap have to make sure that the
* life-time of the strings is long enough.
*/
Map<StringRefNull, Set<StringRefNull>> map_;
};
} // namespace deg
} // namespace blender