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Campbell Barton bdb42c2c2d Cleanup: remove redundant headers in source/blender/editors/
Remove redundant headers using
`./source/tools/utils_maintenance/code_clean.py`

Reviewed By: jmonteath

Ref D10364
2021-02-10 09:38:24 +11:00

203 lines
7.5 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edarmature
*/
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_armature.h"
#include "ED_screen.h"
#include "armature_intern.h"
/* ************************** registration **********************************/
/* Both operators ARMATURE_OT_xxx and POSE_OT_xxx here */
void ED_operatortypes_armature(void)
{
/* EDIT ARMATURE */
WM_operatortype_append(ARMATURE_OT_bone_primitive_add);
WM_operatortype_append(ARMATURE_OT_align);
WM_operatortype_append(ARMATURE_OT_calculate_roll);
WM_operatortype_append(ARMATURE_OT_roll_clear);
WM_operatortype_append(ARMATURE_OT_switch_direction);
WM_operatortype_append(ARMATURE_OT_subdivide);
WM_operatortype_append(ARMATURE_OT_parent_set);
WM_operatortype_append(ARMATURE_OT_parent_clear);
WM_operatortype_append(ARMATURE_OT_select_all);
WM_operatortype_append(ARMATURE_OT_select_mirror);
WM_operatortype_append(ARMATURE_OT_select_more);
WM_operatortype_append(ARMATURE_OT_select_less);
WM_operatortype_append(ARMATURE_OT_select_hierarchy);
WM_operatortype_append(ARMATURE_OT_select_linked);
WM_operatortype_append(ARMATURE_OT_select_linked_pick);
WM_operatortype_append(ARMATURE_OT_select_similar);
WM_operatortype_append(ARMATURE_OT_shortest_path_pick);
WM_operatortype_append(ARMATURE_OT_delete);
WM_operatortype_append(ARMATURE_OT_dissolve);
WM_operatortype_append(ARMATURE_OT_duplicate);
WM_operatortype_append(ARMATURE_OT_symmetrize);
WM_operatortype_append(ARMATURE_OT_extrude);
WM_operatortype_append(ARMATURE_OT_hide);
WM_operatortype_append(ARMATURE_OT_reveal);
WM_operatortype_append(ARMATURE_OT_click_extrude);
WM_operatortype_append(ARMATURE_OT_fill);
WM_operatortype_append(ARMATURE_OT_separate);
WM_operatortype_append(ARMATURE_OT_split);
WM_operatortype_append(ARMATURE_OT_autoside_names);
WM_operatortype_append(ARMATURE_OT_flip_names);
WM_operatortype_append(ARMATURE_OT_layers_show_all);
WM_operatortype_append(ARMATURE_OT_armature_layers);
WM_operatortype_append(ARMATURE_OT_bone_layers);
/* POSE */
WM_operatortype_append(POSE_OT_hide);
WM_operatortype_append(POSE_OT_reveal);
WM_operatortype_append(POSE_OT_armature_apply);
WM_operatortype_append(POSE_OT_visual_transform_apply);
WM_operatortype_append(POSE_OT_rot_clear);
WM_operatortype_append(POSE_OT_loc_clear);
WM_operatortype_append(POSE_OT_scale_clear);
WM_operatortype_append(POSE_OT_transforms_clear);
WM_operatortype_append(POSE_OT_user_transforms_clear);
WM_operatortype_append(POSE_OT_copy);
WM_operatortype_append(POSE_OT_paste);
WM_operatortype_append(POSE_OT_select_all);
WM_operatortype_append(POSE_OT_select_parent);
WM_operatortype_append(POSE_OT_select_hierarchy);
WM_operatortype_append(POSE_OT_select_linked);
WM_operatortype_append(POSE_OT_select_linked_pick);
WM_operatortype_append(POSE_OT_select_constraint_target);
WM_operatortype_append(POSE_OT_select_grouped);
WM_operatortype_append(POSE_OT_select_mirror);
WM_operatortype_append(POSE_OT_group_add);
WM_operatortype_append(POSE_OT_group_remove);
WM_operatortype_append(POSE_OT_group_move);
WM_operatortype_append(POSE_OT_group_sort);
WM_operatortype_append(POSE_OT_group_assign);
WM_operatortype_append(POSE_OT_group_unassign);
WM_operatortype_append(POSE_OT_group_select);
WM_operatortype_append(POSE_OT_group_deselect);
WM_operatortype_append(POSE_OT_paths_calculate);
WM_operatortype_append(POSE_OT_paths_update);
WM_operatortype_append(POSE_OT_paths_clear);
WM_operatortype_append(POSE_OT_paths_range_update);
WM_operatortype_append(POSE_OT_autoside_names);
WM_operatortype_append(POSE_OT_flip_names);
WM_operatortype_append(POSE_OT_rotation_mode_set);
WM_operatortype_append(POSE_OT_quaternions_flip);
WM_operatortype_append(POSE_OT_bone_layers);
WM_operatortype_append(POSE_OT_propagate);
/* POSELIB */
WM_operatortype_append(POSELIB_OT_browse_interactive);
WM_operatortype_append(POSELIB_OT_apply_pose);
WM_operatortype_append(POSELIB_OT_pose_add);
WM_operatortype_append(POSELIB_OT_pose_remove);
WM_operatortype_append(POSELIB_OT_pose_rename);
WM_operatortype_append(POSELIB_OT_pose_move);
WM_operatortype_append(POSELIB_OT_new);
WM_operatortype_append(POSELIB_OT_unlink);
WM_operatortype_append(POSELIB_OT_action_sanitize);
/* POSE SLIDING */
WM_operatortype_append(POSE_OT_push);
WM_operatortype_append(POSE_OT_relax);
WM_operatortype_append(POSE_OT_push_rest);
WM_operatortype_append(POSE_OT_relax_rest);
WM_operatortype_append(POSE_OT_breakdown);
}
void ED_operatormacros_armature(void)
{
wmOperatorType *ot;
wmOperatorTypeMacro *otmacro;
ot = WM_operatortype_append_macro(
"ARMATURE_OT_duplicate_move",
"Duplicate",
"Make copies of the selected bones within the same armature and move them",
OPTYPE_UNDO | OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "ARMATURE_OT_duplicate");
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
ot = WM_operatortype_append_macro("ARMATURE_OT_extrude_move",
"Extrude",
"Create new bones from the selected joints and move them",
OPTYPE_UNDO | OPTYPE_REGISTER);
otmacro = WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude");
RNA_boolean_set(otmacro->ptr, "forked", false);
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
/* XXX would it be nicer to just be able to have standard extrude_move,
* but set the forked property separate?
* that would require fixing a properties bug T19733. */
ot = WM_operatortype_append_macro("ARMATURE_OT_extrude_forked",
"Extrude Forked",
"Create new bones from the selected joints and move them",
OPTYPE_UNDO | OPTYPE_REGISTER);
otmacro = WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude");
RNA_boolean_set(otmacro->ptr, "forked", true);
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
}
void ED_keymap_armature(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
/* Armature ------------------------ */
/* only set in editmode armature, by space_view3d listener */
keymap = WM_keymap_ensure(keyconf, "Armature", 0, 0);
keymap->poll = ED_operator_editarmature;
/* Pose ------------------------ */
/* only set in posemode, by space_view3d listener */
keymap = WM_keymap_ensure(keyconf, "Pose", 0, 0);
keymap->poll = ED_operator_posemode;
}