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Pablo Dobarro 74052a9f02 Sculpt: Mask Init operator
This operator initializes mask values for the entire mesh. It supports
different modes for initializing those values, and more will be added in
the future.

The initial version supports generating a random mask per vertex, Face
Sets or loose parts. These masks are useful for introducing variations
in the model using the filters (both shapes and colors).

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10679
2021-03-12 21:37:12 +01:00

95 lines
2.1 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../uvedit
../../blenkernel
../../blenlib
../../blentranslation
../../bmesh
../../depsgraph
../../draw
../../gpu
../../imbuf
../../makesdna
../../makesrna
../../render
../../windowmanager
../../../../intern/atomic
../../../../intern/clog
../../../../intern/eigen
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
set(SRC
paint_cursor.c
paint_curve.c
paint_curve_undo.c
paint_hide.c
paint_image.c
paint_image_2d.c
paint_image_proj.c
paint_mask.c
paint_ops.c
paint_stroke.c
paint_utils.c
paint_vertex.c
paint_vertex_color_ops.c
paint_vertex_color_utils.c
paint_vertex_proj.c
paint_vertex_weight_ops.c
paint_vertex_weight_utils.c
sculpt.c
sculpt_automasking.c
sculpt_boundary.c
sculpt_cloth.c
sculpt_detail.c
sculpt_dyntopo.c
sculpt_expand.c
sculpt_face_set.c
sculpt_filter_color.c
sculpt_filter_mask.c
sculpt_filter_mesh.c
sculpt_geodesic.c
sculpt_mask_expand.c
sculpt_mask_init.c
sculpt_multiplane_scrape.c
sculpt_paint_color.c
sculpt_pose.c
sculpt_smooth.c
sculpt_transform.c
sculpt_undo.c
sculpt_uv.c
paint_intern.h
sculpt_intern.h
)
set(LIB
bf_blenkernel
bf_blenlib
)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
blender_add_lib(bf_editor_sculpt_paint "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")