This operator initializes mask values for the entire mesh. It supports different modes for initializing those values, and more will be added in the future. The initial version supports generating a random mask per vertex, Face Sets or loose parts. These masks are useful for introducing variations in the model using the filters (both shapes and colors). Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D10679
95 lines
2.1 KiB
CMake
95 lines
2.1 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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../include
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../uvedit
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../../blenkernel
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../../blenlib
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../../blentranslation
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../../bmesh
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../../depsgraph
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../../draw
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../../gpu
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../../imbuf
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../../makesdna
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../../makesrna
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../../render
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../../windowmanager
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../../../../intern/atomic
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../../../../intern/clog
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../../../../intern/eigen
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../../../../intern/glew-mx
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../../../../intern/guardedalloc
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)
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set(SRC
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paint_cursor.c
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paint_curve.c
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paint_curve_undo.c
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paint_hide.c
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paint_image.c
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paint_image_2d.c
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paint_image_proj.c
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paint_mask.c
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paint_ops.c
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paint_stroke.c
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paint_utils.c
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paint_vertex.c
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paint_vertex_color_ops.c
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paint_vertex_color_utils.c
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paint_vertex_proj.c
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paint_vertex_weight_ops.c
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paint_vertex_weight_utils.c
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sculpt.c
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sculpt_automasking.c
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sculpt_boundary.c
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sculpt_cloth.c
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sculpt_detail.c
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sculpt_dyntopo.c
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sculpt_expand.c
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sculpt_face_set.c
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sculpt_filter_color.c
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sculpt_filter_mask.c
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sculpt_filter_mesh.c
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sculpt_geodesic.c
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sculpt_mask_expand.c
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sculpt_mask_init.c
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sculpt_multiplane_scrape.c
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sculpt_paint_color.c
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sculpt_pose.c
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sculpt_smooth.c
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sculpt_transform.c
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sculpt_undo.c
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sculpt_uv.c
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paint_intern.h
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sculpt_intern.h
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)
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set(LIB
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bf_blenkernel
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bf_blenlib
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)
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if(WITH_INTERNATIONAL)
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add_definitions(-DWITH_INTERNATIONAL)
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endif()
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blender_add_lib(bf_editor_sculpt_paint "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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