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Campbell Barton 525364be31 Cleanup: reduce indirect DNA header inclusion
Remove DNA headers, using forward declarations where possible.

Also removed duplicate header, header including it's self
and unnecessary inclusion of libc system headers from BKE header.
2020-12-15 12:34:14 +11:00

1379 lines
38 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: some of this file.
*/
/** \file
* \ingroup edsculpt
* \brief Functions to paint images in 2D and 3D.
*/
#include <float.h>
#include <math.h>
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "DNA_brush_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "BKE_brush.h"
#include "BKE_colorband.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_paint.h"
#include "BKE_undo_system.h"
#include "DEG_depsgraph.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "ED_image.h"
#include "ED_object.h"
#include "ED_paint.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "WM_api.h"
#include "WM_message.h"
#include "WM_toolsystem.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
#include "IMB_colormanagement.h"
#include "paint_intern.h"
/**
* This is a static resource for non-global access.
* Maybe it should be exposed as part of the paint operation,
* but for now just give a public interface.
*/
static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0};
ImagePaintPartialRedraw *get_imapaintpartial(void)
{
return &imapaintpartial;
}
void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr)
{
imapaintpartial = *ippr;
}
/* Imagepaint Partial Redraw & Dirty Region */
void ED_imapaint_clear_partial_redraw(void)
{
memset(&imapaintpartial, 0, sizeof(imapaintpartial));
}
void imapaint_region_tiles(
ImBuf *ibuf, int x, int y, int w, int h, int *tx, int *ty, int *tw, int *th)
{
int srcx = 0, srcy = 0;
IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
*tw = ((x + w - 1) >> ED_IMAGE_UNDO_TILE_BITS);
*th = ((y + h - 1) >> ED_IMAGE_UNDO_TILE_BITS);
*tx = (x >> ED_IMAGE_UNDO_TILE_BITS);
*ty = (y >> ED_IMAGE_UNDO_TILE_BITS);
}
void ED_imapaint_dirty_region(
Image *ima, ImBuf *ibuf, ImageUser *iuser, int x, int y, int w, int h, bool find_old)
{
ImBuf *tmpibuf = NULL;
int tilex, tiley, tilew, tileh, tx, ty;
int srcx = 0, srcy = 0;
IMB_rectclip(ibuf, NULL, &x, &y, &srcx, &srcy, &w, &h);
if (w == 0 || h == 0) {
return;
}
if (!imapaintpartial.enabled) {
imapaintpartial.x1 = x;
imapaintpartial.y1 = y;
imapaintpartial.x2 = x + w;
imapaintpartial.y2 = y + h;
imapaintpartial.enabled = 1;
}
else {
imapaintpartial.x1 = min_ii(imapaintpartial.x1, x);
imapaintpartial.y1 = min_ii(imapaintpartial.y1, y);
imapaintpartial.x2 = max_ii(imapaintpartial.x2, x + w);
imapaintpartial.y2 = max_ii(imapaintpartial.y2, y + h);
}
imapaint_region_tiles(ibuf, x, y, w, h, &tilex, &tiley, &tilew, &tileh);
ListBase *undo_tiles = ED_image_paint_tile_list_get();
for (ty = tiley; ty <= tileh; ty++) {
for (tx = tilex; tx <= tilew; tx++) {
ED_image_paint_tile_push(
undo_tiles, ima, ibuf, &tmpibuf, iuser, tx, ty, NULL, NULL, false, find_old);
}
}
BKE_image_mark_dirty(ima, ibuf);
if (tmpibuf) {
IMB_freeImBuf(tmpibuf);
}
}
void imapaint_image_update(
SpaceImage *sima, Image *image, ImBuf *ibuf, ImageUser *iuser, short texpaint)
{
if (imapaintpartial.x1 != imapaintpartial.x2 && imapaintpartial.y1 != imapaintpartial.y2) {
IMB_partial_display_buffer_update_delayed(
ibuf, imapaintpartial.x1, imapaintpartial.y1, imapaintpartial.x2, imapaintpartial.y2);
}
if (ibuf->mipmap[0]) {
ibuf->userflags |= IB_MIPMAP_INVALID;
}
/* todo: should set_tpage create ->rect? */
if (texpaint || (sima && sima->lock)) {
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
if (w && h) {
/* Testing with partial update in uv editor too */
BKE_image_update_gputexture(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
}
}
}
/* paint blur kernels. Projective painting enforces use of a 2x2 kernel due to lagging */
BlurKernel *paint_new_blur_kernel(Brush *br, bool proj)
{
int i, j;
BlurKernel *kernel = MEM_mallocN(sizeof(BlurKernel), "blur kernel");
float radius;
int side;
eBlurKernelType type = br->blur_mode;
if (proj) {
radius = 0.5f;
side = kernel->side = 2;
kernel->side_squared = kernel->side * kernel->side;
kernel->wdata = MEM_mallocN(sizeof(float) * kernel->side_squared, "blur kernel data");
kernel->pixel_len = radius;
}
else {
if (br->blur_kernel_radius <= 0) {
br->blur_kernel_radius = 1;
}
radius = br->blur_kernel_radius;
side = kernel->side = radius * 2 + 1;
kernel->side_squared = kernel->side * kernel->side;
kernel->wdata = MEM_mallocN(sizeof(float) * kernel->side_squared, "blur kernel data");
kernel->pixel_len = br->blur_kernel_radius;
}
switch (type) {
case KERNEL_BOX:
for (i = 0; i < kernel->side_squared; i++) {
kernel->wdata[i] = 1.0;
}
break;
case KERNEL_GAUSSIAN: {
/* at 3.0 standard deviations distance, kernel is about zero */
float standard_dev = radius / 3.0f;
/* make the necessary adjustment to the value for use in the normal distribution formula */
standard_dev = -standard_dev * standard_dev * 2;
for (i = 0; i < side; i++) {
for (j = 0; j < side; j++) {
float idist = radius - i;
float jdist = radius - j;
float value = exp((idist * idist + jdist * jdist) / standard_dev);
kernel->wdata[i + j * side] = value;
}
}
break;
}
default:
printf("unidentified kernel type, aborting\n");
MEM_freeN(kernel->wdata);
MEM_freeN(kernel);
return NULL;
}
return kernel;
}
void paint_delete_blur_kernel(BlurKernel *kernel)
{
if (kernel->wdata) {
MEM_freeN(kernel->wdata);
}
}
/************************ image paint poll ************************/
static Brush *image_paint_brush(bContext *C)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
return BKE_paint_brush(&settings->imapaint.paint);
}
static bool image_paint_poll_ex(bContext *C, bool check_tool)
{
Object *obact;
if (!image_paint_brush(C)) {
return false;
}
obact = CTX_data_active_object(C);
if ((obact && obact->mode & OB_MODE_TEXTURE_PAINT) && CTX_wm_region_view3d(C)) {
if (!check_tool || WM_toolsystem_active_tool_is_brush(C)) {
return true;
}
}
else {
SpaceImage *sima = CTX_wm_space_image(C);
if (sima) {
if (sima->image != NULL && ID_IS_LINKED(sima->image)) {
return false;
}
ARegion *region = CTX_wm_region(C);
if ((sima->mode == SI_MODE_PAINT) && region->regiontype == RGN_TYPE_WINDOW) {
return true;
}
}
}
return false;
}
static bool image_paint_poll(bContext *C)
{
return image_paint_poll_ex(C, true);
}
static bool image_paint_poll_ignore_tool(bContext *C)
{
return image_paint_poll_ex(C, false);
}
static bool image_paint_2d_clone_poll(bContext *C)
{
Brush *brush = image_paint_brush(C);
if (!CTX_wm_region_view3d(C) && image_paint_poll(C)) {
if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) {
if (brush->clone.image) {
return true;
}
}
}
return false;
}
/************************ paint operator ************************/
typedef enum eTexPaintMode {
PAINT_MODE_2D,
PAINT_MODE_3D_PROJECT,
} eTexPaintMode;
typedef struct PaintOperation {
eTexPaintMode mode;
void *custom_paint;
float prevmouse[2];
float startmouse[2];
double starttime;
void *cursor;
ViewContext vc;
} PaintOperation;
bool paint_use_opacity_masking(Brush *brush)
{
return ((brush->flag & BRUSH_AIRBRUSH) || (brush->flag & BRUSH_DRAG_DOT) ||
(brush->flag & BRUSH_ANCHORED) ||
(ELEM(brush->imagepaint_tool, PAINT_TOOL_SMEAR, PAINT_TOOL_SOFTEN)) ||
(brush->imagepaint_tool == PAINT_TOOL_FILL) ||
(brush->flag & BRUSH_USE_GRADIENT) ||
(brush->mtex.tex && !ELEM(brush->mtex.brush_map_mode,
MTEX_MAP_MODE_TILED,
MTEX_MAP_MODE_STENCIL,
MTEX_MAP_MODE_3D)) ?
false :
true);
}
void paint_brush_color_get(struct Scene *scene,
struct Brush *br,
bool color_correction,
bool invert,
float distance,
float pressure,
float color[3],
struct ColorManagedDisplay *display)
{
if (invert) {
copy_v3_v3(color, BKE_brush_secondary_color_get(scene, br));
}
else {
if (br->flag & BRUSH_USE_GRADIENT) {
float color_gr[4];
switch (br->gradient_stroke_mode) {
case BRUSH_GRADIENT_PRESSURE:
BKE_colorband_evaluate(br->gradient, pressure, color_gr);
break;
case BRUSH_GRADIENT_SPACING_REPEAT: {
float coord = fmod(distance / br->gradient_spacing, 1.0);
BKE_colorband_evaluate(br->gradient, coord, color_gr);
break;
}
case BRUSH_GRADIENT_SPACING_CLAMP: {
BKE_colorband_evaluate(br->gradient, distance / br->gradient_spacing, color_gr);
break;
}
}
/* Gradient / Colorband colors are not considered PROP_COLOR_GAMMA.
* Brush colors are expected to be in sRGB though. */
IMB_colormanagement_scene_linear_to_srgb_v3(color_gr);
copy_v3_v3(color, color_gr);
}
else {
copy_v3_v3(color, BKE_brush_color_get(scene, br));
}
}
if (color_correction) {
IMB_colormanagement_display_to_scene_linear_v3(color, display);
}
}
void paint_brush_init_tex(Brush *brush)
{
/* init mtex nodes */
if (brush) {
MTex *mtex = &brush->mtex;
if (mtex->tex && mtex->tex->nodetree) {
/* has internal flag to detect it only does it once */
ntreeTexBeginExecTree(mtex->tex->nodetree);
}
mtex = &brush->mask_mtex;
if (mtex->tex && mtex->tex->nodetree) {
ntreeTexBeginExecTree(mtex->tex->nodetree);
}
}
}
void paint_brush_exit_tex(Brush *brush)
{
if (brush) {
MTex *mtex = &brush->mtex;
if (mtex->tex && mtex->tex->nodetree) {
ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
}
mtex = &brush->mask_mtex;
if (mtex->tex && mtex->tex->nodetree) {
ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
}
}
}
static void gradient_draw_line(bContext *UNUSED(C), int x, int y, void *customdata)
{
PaintOperation *pop = (PaintOperation *)customdata;
if (pop) {
GPU_line_smooth(true);
GPU_blend(GPU_BLEND_ALPHA);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
ARegion *region = pop->vc.region;
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_line_width(4.0);
immUniformColor4ub(0, 0, 0, 255);
immBegin(GPU_PRIM_LINES, 2);
immVertex2i(pos, x, y);
immVertex2i(
pos, pop->startmouse[0] + region->winrct.xmin, pop->startmouse[1] + region->winrct.ymin);
immEnd();
GPU_line_width(2.0);
immUniformColor4ub(255, 255, 255, 255);
immBegin(GPU_PRIM_LINES, 2);
immVertex2i(pos, x, y);
immVertex2i(
pos, pop->startmouse[0] + region->winrct.xmin, pop->startmouse[1] + region->winrct.ymin);
immEnd();
immUnbindProgram();
GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
}
}
static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const float mouse[2])
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
PaintOperation *pop = MEM_callocN(sizeof(PaintOperation), "PaintOperation"); /* caller frees */
Brush *brush = BKE_paint_brush(&settings->imapaint.paint);
int mode = RNA_enum_get(op->ptr, "mode");
ED_view3d_viewcontext_init(C, &pop->vc, depsgraph);
copy_v2_v2(pop->prevmouse, mouse);
copy_v2_v2(pop->startmouse, mouse);
/* initialize from context */
if (CTX_wm_region_view3d(C)) {
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
bool uvs, mat, tex, stencil;
if (!ED_paint_proj_mesh_data_check(scene, ob, &uvs, &mat, &tex, &stencil)) {
ED_paint_data_warning(op->reports, uvs, mat, tex, stencil);
MEM_freeN(pop);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
return NULL;
}
pop->mode = PAINT_MODE_3D_PROJECT;
pop->custom_paint = paint_proj_new_stroke(C, ob, mouse, mode);
}
else {
pop->mode = PAINT_MODE_2D;
pop->custom_paint = paint_2d_new_stroke(C, op, mode);
}
if (!pop->custom_paint) {
MEM_freeN(pop);
return NULL;
}
if ((brush->imagepaint_tool == PAINT_TOOL_FILL) && (brush->flag & BRUSH_USE_GRADIENT)) {
pop->cursor = WM_paint_cursor_activate(
SPACE_TYPE_ANY, RGN_TYPE_ANY, image_paint_poll, gradient_draw_line, pop);
}
settings->imapaint.flag |= IMAGEPAINT_DRAWING;
ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
return pop;
}
static void paint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
PaintOperation *pop = paint_stroke_mode_data(stroke);
Scene *scene = CTX_data_scene(C);
ToolSettings *toolsettings = CTX_data_tool_settings(C);
UnifiedPaintSettings *ups = &toolsettings->unified_paint_settings;
Brush *brush = BKE_paint_brush(&toolsettings->imapaint.paint);
float alphafac = (brush->flag & BRUSH_ACCUMULATE) ? ups->overlap_factor : 1.0f;
/* initial brush values. Maybe it should be considered moving these to stroke system */
float startalpha = BKE_brush_alpha_get(scene, brush);
float mouse[2];
float pressure;
float size;
float distance = paint_stroke_distance_get(stroke);
int eraser;
RNA_float_get_array(itemptr, "mouse", mouse);
pressure = RNA_float_get(itemptr, "pressure");
eraser = RNA_boolean_get(itemptr, "pen_flip");
size = RNA_float_get(itemptr, "size");
/* stroking with fill tool only acts on stroke end */
if (brush->imagepaint_tool == PAINT_TOOL_FILL) {
copy_v2_v2(pop->prevmouse, mouse);
return;
}
if (BKE_brush_use_alpha_pressure(brush)) {
BKE_brush_alpha_set(scene, brush, max_ff(0.0f, startalpha * pressure * alphafac));
}
else {
BKE_brush_alpha_set(scene, brush, max_ff(0.0f, startalpha * alphafac));
}
if ((brush->flag & BRUSH_DRAG_DOT) || (brush->flag & BRUSH_ANCHORED)) {
UndoStack *ustack = CTX_wm_manager(C)->undo_stack;
ED_image_undo_restore(ustack->step_init);
}
if (pop->mode == PAINT_MODE_3D_PROJECT) {
paint_proj_stroke(
C, pop->custom_paint, pop->prevmouse, mouse, eraser, pressure, distance, size);
}
else {
paint_2d_stroke(pop->custom_paint, pop->prevmouse, mouse, eraser, pressure, distance, size);
}
copy_v2_v2(pop->prevmouse, mouse);
/* restore brush values */
BKE_brush_alpha_set(scene, brush, startalpha);
}
static void paint_stroke_redraw(const bContext *C, struct PaintStroke *stroke, bool final)
{
PaintOperation *pop = paint_stroke_mode_data(stroke);
if (pop->mode == PAINT_MODE_3D_PROJECT) {
paint_proj_redraw(C, pop->custom_paint, final);
}
else {
paint_2d_redraw(C, pop->custom_paint, final);
}
}
static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *toolsettings = scene->toolsettings;
PaintOperation *pop = paint_stroke_mode_data(stroke);
Brush *brush = BKE_paint_brush(&toolsettings->imapaint.paint);
toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
if (brush->imagepaint_tool == PAINT_TOOL_FILL) {
if (brush->flag & BRUSH_USE_GRADIENT) {
if (pop->mode == PAINT_MODE_2D) {
paint_2d_gradient_fill(C, brush, pop->startmouse, pop->prevmouse, pop->custom_paint);
}
else {
paint_proj_stroke(C,
pop->custom_paint,
pop->startmouse,
pop->prevmouse,
paint_stroke_flipped(stroke),
1.0,
0.0,
BKE_brush_size_get(scene, brush));
/* two redraws, one for GPU update, one for notification */
paint_proj_redraw(C, pop->custom_paint, false);
paint_proj_redraw(C, pop->custom_paint, true);
}
}
else {
if (pop->mode == PAINT_MODE_2D) {
float color[3];
if (paint_stroke_inverted(stroke)) {
srgb_to_linearrgb_v3_v3(color, BKE_brush_secondary_color_get(scene, brush));
}
else {
srgb_to_linearrgb_v3_v3(color, BKE_brush_color_get(scene, brush));
}
paint_2d_bucket_fill(C, color, brush, pop->startmouse, pop->prevmouse, pop->custom_paint);
}
else {
paint_proj_stroke(C,
pop->custom_paint,
pop->startmouse,
pop->prevmouse,
paint_stroke_flipped(stroke),
1.0,
0.0,
BKE_brush_size_get(scene, brush));
/* two redraws, one for GPU update, one for notification */
paint_proj_redraw(C, pop->custom_paint, false);
paint_proj_redraw(C, pop->custom_paint, true);
}
}
}
if (pop->mode == PAINT_MODE_3D_PROJECT) {
paint_proj_stroke_done(pop->custom_paint);
}
else {
paint_2d_stroke_done(pop->custom_paint);
}
if (pop->cursor) {
WM_paint_cursor_end(pop->cursor);
}
ED_image_undo_push_end();
/* duplicate warning, see texpaint_init */
#if 0
if (pop->s.warnmultifile) {
BKE_reportf(op->reports,
RPT_WARNING,
"Image requires 4 color channels to paint: %s",
pop->s.warnmultifile);
}
if (pop->s.warnpackedfile) {
BKE_reportf(op->reports,
RPT_WARNING,
"Packed MultiLayer files cannot be painted: %s",
pop->s.warnpackedfile);
}
#endif
MEM_freeN(pop);
}
static bool paint_stroke_test_start(bContext *C, wmOperator *op, const float mouse[2])
{
PaintOperation *pop;
/* TODO Should avoid putting this here. Instead, last position should be requested
* from stroke system. */
if (!(pop = texture_paint_init(C, op, mouse))) {
return false;
}
paint_stroke_set_mode_data(op->customdata, pop);
return true;
}
static int paint_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
int retval;
op->customdata = paint_stroke_new(C,
op,
NULL,
paint_stroke_test_start,
paint_stroke_update_step,
paint_stroke_redraw,
paint_stroke_done,
event->type);
if ((retval = op->type->modal(C, op, event)) == OPERATOR_FINISHED) {
paint_stroke_free(C, op);
return OPERATOR_FINISHED;
}
/* add modal handler */
WM_event_add_modal_handler(C, op);
OPERATOR_RETVAL_CHECK(retval);
BLI_assert(retval == OPERATOR_RUNNING_MODAL);
return OPERATOR_RUNNING_MODAL;
}
static int paint_exec(bContext *C, wmOperator *op)
{
PropertyRNA *strokeprop;
PointerRNA firstpoint;
float mouse[2];
strokeprop = RNA_struct_find_property(op->ptr, "stroke");
if (!RNA_property_collection_lookup_int(op->ptr, strokeprop, 0, &firstpoint)) {
return OPERATOR_CANCELLED;
}
RNA_float_get_array(&firstpoint, "mouse", mouse);
op->customdata = paint_stroke_new(C,
op,
NULL,
paint_stroke_test_start,
paint_stroke_update_step,
paint_stroke_redraw,
paint_stroke_done,
0);
/* frees op->customdata */
return paint_stroke_exec(C, op);
}
void PAINT_OT_image_paint(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Image Paint";
ot->idname = "PAINT_OT_image_paint";
ot->description = "Paint a stroke into the image";
/* api callbacks */
ot->invoke = paint_invoke;
ot->modal = paint_stroke_modal;
ot->exec = paint_exec;
ot->poll = image_paint_poll;
ot->cancel = paint_stroke_cancel;
/* flags */
ot->flag = OPTYPE_BLOCKING;
paint_stroke_operator_properties(ot);
}
bool get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy)
{
ScrArea *area = CTX_wm_area(C);
if (area && area->spacetype == SPACE_IMAGE) {
SpaceImage *sima = area->spacedata.first;
if (sima->mode == SI_MODE_PAINT) {
ARegion *region = CTX_wm_region(C);
ED_space_image_get_zoom(sima, region, zoomx, zoomy);
return true;
}
}
*zoomx = *zoomy = 1;
return false;
}
/************************ cursor drawing *******************************/
static void toggle_paint_cursor(Scene *scene, bool enable)
{
ToolSettings *settings = scene->toolsettings;
Paint *p = &settings->imapaint.paint;
if (p->paint_cursor && !enable) {
WM_paint_cursor_end(p->paint_cursor);
p->paint_cursor = NULL;
paint_cursor_delete_textures();
}
else if (enable) {
paint_cursor_start(p, image_paint_poll);
}
}
/* enable the paint cursor if it isn't already.
*
* purpose is to make sure the paint cursor is shown if paint
* mode is enabled in the image editor. the paint poll will
* ensure that the cursor is hidden when not in paint mode */
void ED_space_image_paint_update(Main *bmain, wmWindowManager *wm, Scene *scene)
{
ToolSettings *settings = scene->toolsettings;
ImagePaintSettings *imapaint = &settings->imapaint;
bool enabled = false;
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
bScreen *screen = WM_window_get_active_screen(win);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (area->spacetype == SPACE_IMAGE) {
if (((SpaceImage *)area->spacedata.first)->mode == SI_MODE_PAINT) {
enabled = true;
}
}
}
}
if (enabled) {
BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_2D, PAINT_CURSOR_TEXTURE_PAINT);
paint_cursor_start(&imapaint->paint, image_paint_poll);
}
else {
paint_cursor_delete_textures();
}
}
/************************ grab clone operator ************************/
typedef struct GrabClone {
float startoffset[2];
int startx, starty;
} GrabClone;
static void grab_clone_apply(bContext *C, wmOperator *op)
{
Brush *brush = image_paint_brush(C);
float delta[2];
RNA_float_get_array(op->ptr, "delta", delta);
add_v2_v2(brush->clone.offset, delta);
ED_region_tag_redraw(CTX_wm_region(C));
}
static int grab_clone_exec(bContext *C, wmOperator *op)
{
grab_clone_apply(C, op);
return OPERATOR_FINISHED;
}
static int grab_clone_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Brush *brush = image_paint_brush(C);
GrabClone *cmv;
cmv = MEM_callocN(sizeof(GrabClone), "GrabClone");
copy_v2_v2(cmv->startoffset, brush->clone.offset);
cmv->startx = event->x;
cmv->starty = event->y;
op->customdata = cmv;
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int grab_clone_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Brush *brush = image_paint_brush(C);
ARegion *region = CTX_wm_region(C);
GrabClone *cmv = op->customdata;
float startfx, startfy, fx, fy, delta[2];
int xmin = region->winrct.xmin, ymin = region->winrct.ymin;
switch (event->type) {
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE: /* XXX hardcoded */
MEM_freeN(op->customdata);
return OPERATOR_FINISHED;
case MOUSEMOVE:
/* mouse moved, so move the clone image */
UI_view2d_region_to_view(
&region->v2d, cmv->startx - xmin, cmv->starty - ymin, &startfx, &startfy);
UI_view2d_region_to_view(&region->v2d, event->x - xmin, event->y - ymin, &fx, &fy);
delta[0] = fx - startfx;
delta[1] = fy - startfy;
RNA_float_set_array(op->ptr, "delta", delta);
copy_v2_v2(brush->clone.offset, cmv->startoffset);
grab_clone_apply(C, op);
break;
}
return OPERATOR_RUNNING_MODAL;
}
static void grab_clone_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
}
void PAINT_OT_grab_clone(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Grab Clone";
ot->idname = "PAINT_OT_grab_clone";
ot->description = "Move the clone source image";
/* api callbacks */
ot->exec = grab_clone_exec;
ot->invoke = grab_clone_invoke;
ot->modal = grab_clone_modal;
ot->cancel = grab_clone_cancel;
ot->poll = image_paint_2d_clone_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* properties */
RNA_def_float_vector(ot->srna,
"delta",
2,
NULL,
-FLT_MAX,
FLT_MAX,
"Delta",
"Delta offset of clone image in 0.0 to 1.0 coordinates",
-1.0f,
1.0f);
}
/******************** sample color operator ********************/
typedef struct {
bool show_cursor;
short launch_event;
float initcolor[3];
bool sample_palette;
} SampleColorData;
static void sample_color_update_header(SampleColorData *data, bContext *C)
{
char msg[UI_MAX_DRAW_STR];
ScrArea *area = CTX_wm_area(C);
if (area) {
BLI_snprintf(msg,
sizeof(msg),
TIP_("Sample color for %s"),
!data->sample_palette ?
TIP_("Brush. Use Left Click to sample for palette instead") :
TIP_("Palette. Use Left Click to sample more colors"));
ED_workspace_status_text(C, msg);
}
}
static int sample_color_exec(bContext *C, wmOperator *op)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
ARegion *region = CTX_wm_region(C);
wmWindow *win = CTX_wm_window(C);
const bool show_cursor = ((paint->flags & PAINT_SHOW_BRUSH) != 0);
int location[2];
paint->flags &= ~PAINT_SHOW_BRUSH;
/* force redraw without cursor */
WM_paint_cursor_tag_redraw(win, region);
WM_redraw_windows(C);
RNA_int_get_array(op->ptr, "location", location);
const bool use_palette = RNA_boolean_get(op->ptr, "palette");
const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) &&
!RNA_boolean_get(op->ptr, "merged");
paint_sample_color(C, region, location[0], location[1], use_sample_texture, use_palette);
if (show_cursor) {
paint->flags |= PAINT_SHOW_BRUSH;
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
return OPERATOR_FINISHED;
}
static int sample_color_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
SampleColorData *data = MEM_mallocN(sizeof(SampleColorData), "sample color custom data");
ARegion *region = CTX_wm_region(C);
wmWindow *win = CTX_wm_window(C);
data->launch_event = WM_userdef_event_type_from_keymap_type(event->type);
data->show_cursor = ((paint->flags & PAINT_SHOW_BRUSH) != 0);
copy_v3_v3(data->initcolor, BKE_brush_color_get(scene, brush));
data->sample_palette = false;
op->customdata = data;
paint->flags &= ~PAINT_SHOW_BRUSH;
sample_color_update_header(data, C);
WM_event_add_modal_handler(C, op);
/* force redraw without cursor */
WM_paint_cursor_tag_redraw(win, region);
WM_redraw_windows(C);
RNA_int_set_array(op->ptr, "location", event->mval);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) &&
!RNA_boolean_get(op->ptr, "merged");
paint_sample_color(C, region, event->mval[0], event->mval[1], use_sample_texture, false);
WM_cursor_modal_set(win, WM_CURSOR_EYEDROPPER);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
return OPERATOR_RUNNING_MODAL;
}
static int sample_color_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
SampleColorData *data = op->customdata;
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
if ((event->type == data->launch_event) && (event->val == KM_RELEASE)) {
if (data->show_cursor) {
paint->flags |= PAINT_SHOW_BRUSH;
}
if (data->sample_palette) {
BKE_brush_color_set(scene, brush, data->initcolor);
RNA_boolean_set(op->ptr, "palette", true);
}
WM_cursor_modal_restore(CTX_wm_window(C));
MEM_freeN(data);
ED_workspace_status_text(C, NULL);
return OPERATOR_FINISHED;
}
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) &&
!RNA_boolean_get(op->ptr, "merged");
switch (event->type) {
case MOUSEMOVE: {
ARegion *region = CTX_wm_region(C);
RNA_int_set_array(op->ptr, "location", event->mval);
paint_sample_color(C, region, event->mval[0], event->mval[1], use_sample_texture, false);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
break;
}
case LEFTMOUSE:
if (event->val == KM_PRESS) {
ARegion *region = CTX_wm_region(C);
RNA_int_set_array(op->ptr, "location", event->mval);
paint_sample_color(C, region, event->mval[0], event->mval[1], use_sample_texture, true);
if (!data->sample_palette) {
data->sample_palette = true;
sample_color_update_header(data, C);
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush);
}
break;
}
return OPERATOR_RUNNING_MODAL;
}
static bool sample_color_poll(bContext *C)
{
return (image_paint_poll_ignore_tool(C) || vertex_paint_poll_ignore_tool(C));
}
void PAINT_OT_sample_color(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sample Color";
ot->idname = "PAINT_OT_sample_color";
ot->description = "Use the mouse to sample a color in the image";
/* api callbacks */
ot->exec = sample_color_exec;
ot->invoke = sample_color_invoke;
ot->modal = sample_color_modal;
ot->poll = sample_color_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
PropertyRNA *prop;
prop = RNA_def_int_vector(ot->srna, "location", 2, NULL, 0, INT_MAX, "Location", "", 0, 16384);
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
RNA_def_boolean(ot->srna, "merged", 0, "Sample Merged", "Sample the output display color");
RNA_def_boolean(ot->srna, "palette", 0, "Add to Palette", "");
}
/******************** texture paint toggle operator ********************/
void ED_object_texture_paint_mode_enter_ex(Main *bmain, Scene *scene, Object *ob)
{
Image *ima = NULL;
ImagePaintSettings *imapaint = &scene->toolsettings->imapaint;
/* This has to stay here to regenerate the texture paint
* cache in case we are loading a file */
BKE_texpaint_slots_refresh_object(scene, ob);
ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
/* entering paint mode also sets image to editors */
if (imapaint->mode == IMAGEPAINT_MODE_MATERIAL) {
/* set the current material active paint slot on image editor */
Material *ma = BKE_object_material_get(ob, ob->actcol);
if (ma && ma->texpaintslot) {
ima = ma->texpaintslot[ma->paint_active_slot].ima;
}
}
else if (imapaint->mode == IMAGEPAINT_MODE_IMAGE) {
ima = imapaint->canvas;
}
if (ima) {
wmWindowManager *wm = bmain->wm.first;
for (wmWindow *win = wm->windows.first; win; win = win->next) {
const bScreen *screen = WM_window_get_active_screen(win);
for (ScrArea *area = screen->areabase.first; area; area = area->next) {
SpaceLink *sl = area->spacedata.first;
if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
if (!sima->pin) {
ED_space_image_set(bmain, sima, NULL, ima, true);
}
}
}
}
}
ob->mode |= OB_MODE_TEXTURE_PAINT;
BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_3D, PAINT_CURSOR_TEXTURE_PAINT);
BKE_paint_toolslots_brush_validate(bmain, &imapaint->paint);
if (U.glreslimit != 0) {
BKE_image_free_all_gputextures(bmain);
}
BKE_image_paint_set_mipmap(bmain, 0);
toggle_paint_cursor(scene, true);
Mesh *me = BKE_mesh_from_object(ob);
BLI_assert(me != NULL);
DEG_id_tag_update(&me->id, ID_RECALC_COPY_ON_WRITE);
WM_main_add_notifier(NC_SCENE | ND_MODE, scene);
}
void ED_object_texture_paint_mode_enter(bContext *C)
{
Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
ED_object_texture_paint_mode_enter_ex(bmain, scene, ob);
}
void ED_object_texture_paint_mode_exit_ex(Main *bmain, Scene *scene, Object *ob)
{
ob->mode &= ~OB_MODE_TEXTURE_PAINT;
if (U.glreslimit != 0) {
BKE_image_free_all_gputextures(bmain);
}
BKE_image_paint_set_mipmap(bmain, 1);
toggle_paint_cursor(scene, false);
Mesh *me = BKE_mesh_from_object(ob);
BLI_assert(me != NULL);
DEG_id_tag_update(&me->id, ID_RECALC_COPY_ON_WRITE);
WM_main_add_notifier(NC_SCENE | ND_MODE, scene);
}
void ED_object_texture_paint_mode_exit(bContext *C)
{
Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
ED_object_texture_paint_mode_exit_ex(bmain, scene, ob);
}
static bool texture_paint_toggle_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (ob == NULL || ob->type != OB_MESH) {
return false;
}
if (!ob->data || ID_IS_LINKED(ob->data)) {
return false;
}
return true;
}
static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
{
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_TEXTURE_PAINT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
return OPERATOR_CANCELLED;
}
}
if (ob->mode & mode_flag) {
ED_object_texture_paint_mode_exit_ex(bmain, scene, ob);
}
else {
ED_object_texture_paint_mode_enter_ex(bmain, scene, ob);
}
WM_msg_publish_rna_prop(mbus, &ob->id, ob, Object, mode);
WM_toolsystem_update_from_context_view3d(C);
return OPERATOR_FINISHED;
}
void PAINT_OT_texture_paint_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Texture Paint Toggle";
ot->idname = "PAINT_OT_texture_paint_toggle";
ot->description = "Toggle texture paint mode in 3D view";
/* api callbacks */
ot->exec = texture_paint_toggle_exec;
ot->poll = texture_paint_toggle_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int brush_colors_flip_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
if (ups->flag & UNIFIED_PAINT_COLOR) {
swap_v3_v3(ups->rgb, ups->secondary_rgb);
}
else if (br) {
swap_v3_v3(br->rgb, br->secondary_rgb);
}
else {
return OPERATOR_CANCELLED;
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, br);
return OPERATOR_FINISHED;
}
static bool brush_colors_flip_poll(bContext *C)
{
if (image_paint_poll(C)) {
Brush *br = image_paint_brush(C);
if (ELEM(br->imagepaint_tool, PAINT_TOOL_DRAW, PAINT_TOOL_FILL)) {
return true;
}
}
else {
Object *ob = CTX_data_active_object(C);
if (ob != NULL) {
if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_TEXTURE_PAINT | OB_MODE_SCULPT)) {
return true;
}
}
}
return false;
}
void PAINT_OT_brush_colors_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Swap Colors";
ot->idname = "PAINT_OT_brush_colors_flip";
ot->description = "Swap primary and secondary brush colors";
/* api callbacks */
ot->exec = brush_colors_flip_exec;
ot->poll = brush_colors_flip_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
void ED_imapaint_bucket_fill(struct bContext *C,
float color[3],
wmOperator *op,
const int mouse[2])
{
SpaceImage *sima = CTX_wm_space_image(C);
if (sima && sima->image) {
Image *ima = sima->image;
ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
const float mouse_init[2] = {mouse[0], mouse[1]};
paint_2d_bucket_fill(C, color, NULL, mouse_init, NULL, NULL);
ED_image_undo_push_end();
DEG_id_tag_update(&ima->id, 0);
}
}
static bool texture_paint_poll(bContext *C)
{
if (texture_paint_toggle_poll(C)) {
if (CTX_data_active_object(C)->mode & OB_MODE_TEXTURE_PAINT) {
return true;
}
}
return false;
}
bool image_texture_paint_poll(bContext *C)
{
return (texture_paint_poll(C) || image_paint_poll(C));
}
bool facemask_paint_poll(bContext *C)
{
return BKE_paint_select_face_test(CTX_data_active_object(C));
}
bool vert_paint_poll(bContext *C)
{
return BKE_paint_select_vert_test(CTX_data_active_object(C));
}
bool mask_paint_poll(bContext *C)
{
return BKE_paint_select_elem_test(CTX_data_active_object(C));
}