Improved contrast for Status Bar report warning messages. Differential Revision: https://developer.blender.org/D10242 Reviewed by Hans Goudey
442 lines
12 KiB
C
442 lines
12 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup spinfo
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*/
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#include "MEM_guardedalloc.h"
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#include "BLF_api.h"
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#include "BLI_math.h"
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#include "BLI_string_utf8.h"
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#include "BLI_utildefines.h"
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#include "GPU_immediate.h"
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#include "GPU_state.h"
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#include "DNA_userdef_types.h" /* For 'U.dpi_fac' */
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "textview.h"
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static void textview_font_begin(const int font_id, const int lheight)
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{
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/* Font size in relation to line height. */
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BLF_size(font_id, 0.8f * lheight, 72);
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}
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typedef struct TextViewDrawState {
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int font_id;
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int cwidth;
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int lheight;
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/** Text vertical offset per line. */
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int lofs;
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int row_vpadding;
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/** Number of characters that fit into the width of the console (fixed width). */
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int columns;
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/** For drawing text. */
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const rcti *draw_rect;
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/** For drawing backgrounds colors which may extend beyond text. */
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const rcti *draw_rect_outer;
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int scroll_ymin, scroll_ymax;
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int *xy; // [2]
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int *sel; // [2]
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/* Bottom of view == 0, top of file == combine chars, end of line is lower than start. */
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int *mval_pick_offset;
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const int *mval; // [2]
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bool do_draw;
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} TextViewDrawState;
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BLI_INLINE void textview_step_sel(TextViewDrawState *tds, const int step)
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{
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tds->sel[0] += step;
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tds->sel[1] += step;
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}
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static void textview_draw_sel(const char *str,
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const int xy[2],
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const int str_len_draw,
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TextViewDrawState *tds,
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const uchar bg_sel[4])
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{
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const int sel[2] = {tds->sel[0], tds->sel[1]};
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const int cwidth = tds->cwidth;
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const int lheight = tds->lheight;
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if (sel[0] <= str_len_draw && sel[1] >= 0) {
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const int sta = BLI_str_utf8_offset_to_column(str, max_ii(sel[0], 0));
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const int end = BLI_str_utf8_offset_to_column(str, min_ii(sel[1], str_len_draw));
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GPU_blend(GPU_BLEND_ALPHA);
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4ubv(bg_sel);
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immRecti(pos, xy[0] + (cwidth * sta), xy[1] + lheight, xy[0] + (cwidth * end), xy[1]);
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immUnbindProgram();
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GPU_blend(GPU_BLEND_NONE);
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}
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}
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/**
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* \warning Allocated memory for 'r_offsets' must be freed by caller.
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* \return The length in bytes.
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*/
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static int textview_wrap_offsets(
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const char *str, int len, int width, int *r_lines, int **r_offsets)
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{
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int i, end; /* Offset as unicode code-point. */
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int j; /* Offset as bytes. */
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*r_lines = 1;
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*r_offsets = MEM_callocN(
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sizeof(**r_offsets) *
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(len * BLI_UTF8_WIDTH_MAX / MAX2(1, width - (BLI_UTF8_WIDTH_MAX - 1)) + 1),
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__func__);
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(*r_offsets)[0] = 0;
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for (i = 0, end = width, j = 0; j < len && str[j]; j += BLI_str_utf8_size_safe(str + j)) {
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int columns = BLI_str_utf8_char_width_safe(str + j);
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if (i + columns > end) {
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(*r_offsets)[*r_lines] = j;
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(*r_lines)++;
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end = i + width;
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}
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i += columns;
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}
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return j;
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}
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/**
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* return false if the last line is off the screen
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* should be able to use this for any string type.
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*/
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static bool textview_draw_string(TextViewDrawState *tds,
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const char *str,
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int str_len,
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const uchar fg[4],
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const uchar bg[4],
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int icon,
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const uchar icon_fg[4],
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const uchar icon_bg[4],
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const uchar bg_sel[4])
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{
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int tot_lines; /* Total number of lines for wrapping. */
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int *offsets; /* Offsets of line beginnings for wrapping. */
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str_len = textview_wrap_offsets(str, str_len, tds->columns, &tot_lines, &offsets);
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int line_height = (tot_lines * tds->lheight) + (tds->row_vpadding * 2);
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int line_bottom = tds->xy[1];
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int line_top = line_bottom + line_height;
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int y_next = line_top;
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/* Just advance the height. */
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if (tds->do_draw == false) {
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if (tds->mval_pick_offset && tds->mval[1] != INT_MAX && line_bottom <= tds->mval[1]) {
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if (y_next >= tds->mval[1]) {
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int ofs = 0;
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/* Wrap. */
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if (tot_lines > 1) {
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int iofs = (int)((float)(y_next - tds->mval[1]) / tds->lheight);
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ofs += offsets[MIN2(iofs, tot_lines - 1)];
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}
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/* Last part. */
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ofs += BLI_str_utf8_offset_from_column(str + ofs,
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(int)floor((float)tds->mval[0] / tds->cwidth));
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CLAMP(ofs, 0, str_len);
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*tds->mval_pick_offset += str_len - ofs;
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}
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else {
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*tds->mval_pick_offset += str_len + 1;
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}
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}
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tds->xy[1] = y_next;
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MEM_freeN(offsets);
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return true;
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}
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if (y_next < tds->scroll_ymin) {
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/* Have not reached the drawable area so don't break. */
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tds->xy[1] = y_next;
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/* Adjust selection even if not drawing. */
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if (tds->sel[0] != tds->sel[1]) {
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textview_step_sel(tds, -(str_len + 1));
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}
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MEM_freeN(offsets);
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return true;
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}
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size_t len;
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const char *s;
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int i;
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int sel_orig[2];
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copy_v2_v2_int(sel_orig, tds->sel);
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/* Invert and swap for wrapping. */
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tds->sel[0] = str_len - sel_orig[1];
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tds->sel[1] = str_len - sel_orig[0];
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if (bg) {
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4ubv(bg);
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immRecti(pos, tds->draw_rect_outer->xmin, line_bottom, tds->draw_rect_outer->xmax, line_top);
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immUnbindProgram();
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}
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if (icon_bg) {
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float col[4];
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int bg_size = UI_DPI_ICON_SIZE * 1.2;
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float vpadding = (tds->lheight + (tds->row_vpadding * 2) - bg_size) / 2;
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float hpadding = tds->draw_rect->xmin - (bg_size * 1.2f);
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rgba_uchar_to_float(col, icon_bg);
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_4fv(
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&(const rctf){
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.xmin = hpadding,
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.xmax = bg_size + hpadding,
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.ymin = line_top - bg_size - vpadding,
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.ymax = line_top - vpadding,
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},
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true,
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4 * UI_DPI_FAC,
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col);
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}
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if (icon) {
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int vpadding = (tds->lheight + (tds->row_vpadding * 2) - UI_DPI_ICON_SIZE) / 2;
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int hpadding = tds->draw_rect->xmin - (UI_DPI_ICON_SIZE * 1.3f);
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GPU_blend(GPU_BLEND_ALPHA);
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UI_icon_draw_ex(hpadding,
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line_top - UI_DPI_ICON_SIZE - vpadding,
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icon,
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(16 / UI_DPI_ICON_SIZE),
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1.0f,
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0.0f,
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icon_fg,
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false);
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GPU_blend(GPU_BLEND_NONE);
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}
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tds->xy[1] += tds->row_vpadding;
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/* Last part needs no clipping. */
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const int final_offset = offsets[tot_lines - 1];
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len = str_len - final_offset;
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s = str + final_offset;
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BLF_position(tds->font_id, tds->xy[0], tds->lofs + line_bottom + tds->row_vpadding, 0);
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BLF_color4ubv(tds->font_id, fg);
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BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
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if (tds->sel[0] != tds->sel[1]) {
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textview_step_sel(tds, -final_offset);
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const int pos[2] = {tds->xy[0], line_bottom};
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textview_draw_sel(s, pos, len, tds, bg_sel);
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}
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tds->xy[1] += tds->lheight;
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BLF_color4ubv(tds->font_id, fg);
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for (i = tot_lines - 1; i > 0; i--) {
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len = offsets[i] - offsets[i - 1];
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s = str + offsets[i - 1];
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BLF_position(tds->font_id, tds->xy[0], tds->lofs + tds->xy[1], 0);
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BLF_draw_mono(tds->font_id, s, len, tds->cwidth);
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if (tds->sel[0] != tds->sel[1]) {
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textview_step_sel(tds, len);
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textview_draw_sel(s, tds->xy, len, tds, bg_sel);
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}
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tds->xy[1] += tds->lheight;
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/* Check if we're out of view bounds. */
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if (tds->xy[1] > tds->scroll_ymax) {
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MEM_freeN(offsets);
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return false;
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}
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}
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tds->xy[1] = y_next;
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copy_v2_v2_int(tds->sel, sel_orig);
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textview_step_sel(tds, -(str_len + 1));
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MEM_freeN(offsets);
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return true;
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}
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/**
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* \param r_mval_pick_item: The resulting item clicked on using \a mval_init.
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* Set from the void pointer which holds the current iterator.
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* Its type depends on the data being iterated over.
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* \param r_mval_pick_offset: The offset in bytes of the \a mval_init.
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* Use for selection.
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*/
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int textview_draw(TextViewContext *tvc,
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const bool do_draw,
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const int mval_init[2],
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void **r_mval_pick_item,
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int *r_mval_pick_offset)
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{
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TextViewDrawState tds = {0};
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const int x_orig = tvc->draw_rect.xmin, y_orig = tvc->draw_rect.ymin;
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int xy[2];
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/* Disable selection by. */
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int sel[2] = {-1, -1};
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uchar fg[4], bg[4], icon_fg[4], icon_bg[4];
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int icon = 0;
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const int font_id = blf_mono_font;
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textview_font_begin(font_id, tvc->lheight);
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xy[0] = x_orig;
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xy[1] = y_orig;
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/* Offset and clamp the results,
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* clamping so moving the cursor out of the bounds doesn't wrap onto the other lines. */
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const int mval[2] = {
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(mval_init[0] == INT_MAX) ?
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INT_MAX :
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CLAMPIS(mval_init[0], tvc->draw_rect.xmin, tvc->draw_rect.xmax) - tvc->draw_rect.xmin,
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(mval_init[1] == INT_MAX) ?
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INT_MAX :
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CLAMPIS(mval_init[1], tvc->draw_rect.ymin, tvc->draw_rect.ymax) + tvc->scroll_ymin,
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};
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if (r_mval_pick_offset != NULL) {
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*r_mval_pick_offset = 0;
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}
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/* Constants for the text-view context. */
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tds.font_id = font_id;
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tds.cwidth = (int)BLF_fixed_width(font_id);
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BLI_assert(tds.cwidth > 0);
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tds.lheight = tvc->lheight;
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tds.row_vpadding = tvc->row_vpadding;
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tds.lofs = -BLF_descender(font_id);
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/* Note, scroll bar must be already subtracted. */
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tds.columns = (tvc->draw_rect.xmax - tvc->draw_rect.xmin) / tds.cwidth;
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/* Avoid divide by zero on small windows. */
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if (tds.columns < 1) {
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tds.columns = 1;
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}
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tds.draw_rect = &tvc->draw_rect;
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tds.draw_rect_outer = &tvc->draw_rect_outer;
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tds.scroll_ymin = tvc->scroll_ymin;
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tds.scroll_ymax = tvc->scroll_ymax;
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tds.xy = xy;
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tds.sel = sel;
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tds.mval_pick_offset = r_mval_pick_offset;
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tds.mval = mval;
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tds.do_draw = do_draw;
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if (tvc->sel_start != tvc->sel_end) {
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sel[0] = tvc->sel_start;
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sel[1] = tvc->sel_end;
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}
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if (tvc->begin(tvc)) {
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uchar bg_sel[4] = {0};
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if (do_draw && tvc->const_colors) {
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tvc->const_colors(tvc, bg_sel);
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}
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int iter_index = 0;
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do {
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const char *ext_line;
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int ext_len;
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int data_flag = 0;
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const int y_prev = xy[1];
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if (do_draw) {
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data_flag = tvc->line_data(tvc, fg, bg, &icon, icon_fg, icon_bg);
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}
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tvc->line_get(tvc, &ext_line, &ext_len);
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const bool is_out_of_view_y = !textview_draw_string(
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&tds,
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ext_line,
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ext_len,
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(data_flag & TVC_LINE_FG) ? fg : NULL,
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(data_flag & TVC_LINE_BG) ? bg : NULL,
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(data_flag & TVC_LINE_ICON) ? icon : 0,
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(data_flag & TVC_LINE_ICON_FG) ? icon_fg : NULL,
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(data_flag & TVC_LINE_ICON_BG) ? icon_bg : NULL,
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bg_sel);
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if (do_draw) {
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/* We always want the cursor to draw. */
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if (tvc->draw_cursor && iter_index == 0) {
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tvc->draw_cursor(tvc, tds.cwidth, tds.columns);
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}
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/* When drawing, if we pass v2d->cur.ymax, then quit. */
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if (is_out_of_view_y) {
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break;
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}
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}
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if ((mval[1] != INT_MAX) && (mval[1] >= y_prev && mval[1] <= xy[1])) {
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*r_mval_pick_item = (void *)tvc->iter;
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break;
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}
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iter_index++;
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} while (tvc->step(tvc));
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}
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tvc->end(tvc);
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/* Sanity checks (bugs here can be tricky to track down). */
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BLI_assert(tds.lheight == tvc->lheight);
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BLI_assert(tds.row_vpadding == tvc->row_vpadding);
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BLI_assert(tds.do_draw == do_draw);
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xy[1] += tvc->lheight * 2;
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return xy[1] - y_orig;
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}
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