32 lines
		
	
	
		
			648 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			648 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Apache License, Version 2.0 */
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| 
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| #include "testing/testing.h"
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| 
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| #include "GPU_context.h"
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| #include "GPU_init_exit.h"
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| #include "gpu_testing.hh"
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| 
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| #include "GHOST_C-api.h"
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| 
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| namespace blender::gpu {
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| 
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| void GPUTest::SetUp()
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| {
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|   GHOST_GLSettings glSettings = {0};
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|   ghost_system = GHOST_CreateSystem();
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|   ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings);
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|   context = GPU_context_create(nullptr);
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|   GPU_init();
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| }
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| 
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| void GPUTest::TearDown()
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| {
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|   GPU_exit();
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|   GPU_backend_exit();
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|   GPU_context_discard(context);
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|   GHOST_DisposeOpenGLContext(ghost_system, ghost_context);
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|   GHOST_DisposeSystem(ghost_system);
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| }
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| 
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| }  // namespace blender::gpu
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